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    • By Stan
      A current bug in The War Within Beta results in absurd level requirements for gray items!
      In the first Beta build, an amusing bug has surfaced affecting the required level for gear.
      I found a pair of gray Pierced Gloves in the Beta, but they require Level 322 to equip.

      Meanwhile, someone on Reddit discovered a gray Pierced Hauberk that requires Level 360 to equip.

      Hopefully, this bug will be fixed soon, or we might have to wait for a few more expansions before we can use these precious gray items!
    • By Stan
      Check out the latest Druid changes and tier set bonuses that have been added in the initial War Within Beta build!
      Druid Changes
      Dreadful Bleeding- Rip damage increased by 18%. 20%. Primal Wrath- Finishing move that deals instant damage and applies Rip to all enemies within 10 yards. Lasts longer per combo point. 1 point : [ 26% 28.6% of Attack Power ] plus Rip for 4 sec 2 points: [ 39% 42.9% of Attack Power ] plus Rip for 6 sec 3 points: [ 52% 57.2% of Attack Power ] plus Rip for 8 sec 4 points: [ 65% 71.5% of Attack Power ] plus Rip for 10 sec 5 points: [ 78% 85.8% of Attack Power ] plus Rip for 12 sec Tiger's Tenacity- Tiger's Fury causes your next 3 finishing moves to restore 1 combo points. Tiger's Fury's also increases the periodic damage of your bleeds by an additional 10% for their full duration. Rip- Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : [ 91.4% 100.5% of Attack Power ] over 8 sec 2 points: [ 137% 150.7% of Attack Power ] over 12 sec 3 points: [ 182.7% 201% of Attack Power ] over 16 sec 4 points: [ 228.4% 251.2% of Attack Power ] over 20 sec 5 points: [ 274.1% 301.4% of Attack Power ] over 24 sec Brutal Slash- Strikes all nearby enemies with a massive slash, inflicting [ 164% 147.6% of Attack Power ] Physical damage. Deals 15% increased damage against bleeding targets. Deals reduced damage beyond 5 targets. Awards 1 combo points. Feral Druid- Feral Druid core passive Increases damage/healing by 20%: Brutal Slash, Feral Frenzy, Ferocious Bite, Improved Prowl, Improved Shred, Incarnation: Avatar of Ashamane, Lunar Inspiration, Merciless Claws, Rake, Shred, Swipe, Thrash Increases periodic damage/healing by 20%: Brutal Slash, Feral Frenzy, Ferocious Bite, Improved Prowl, Improved Shred, Incarnation: Avatar of Ashamane, Lunar Inspiration, Merciless Claws, Rake, Shred, Swipe, Thrash Restoration Druid- Restoration Druid core passive Increases damage/healing by 92%: 73%: Ferocious Bite and Incarnation: Avatar of Ashamane Mass Entanglement- Roots the target and all enemies within 15 12 yards in place for 30 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms. Maim- Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : [ 14.6% 16% of Attack Power ] damage, 1 sec 2 points: [ 29.1% 32% of Attack Power ] damage, 2 sec 3 points: [ 43.7% 48% of Attack Power ] damage, 3 sec 4 points: [ 58.3% 64% of Attack Power ] damage, 4 sec 5 points: [ 72.8% 80% of Attack Power ] damage, 5 sec Druid Tier Set Bonuses in The War Within Season 1
      Druid Balance 11.0 Class Set 2pc - Starsurge damage increased by 8%. Starfall damage increased by 10%. Druid Balance 11.0 Class Set 4pc - Lunar Eclipse and Solar Eclipse each increase the Astral Power Wrath generates by 1 and Starfire generates by 2. Druid Feral 11.0 Class Set 2pc - Tiger's Fury increases your chance to Critically Strike for 10 sec, starting at 6% and increasing by 1% every 2 sec. Druid Feral 11.0 Class Set 4pc - Critical Strikes with your combo point-generating abilities increase the direct damage of your next Ferocious Bite and Rampant Ferocity or Primal Wrath by 15%, stacking up to 3 times. Druid Guardian 11.0 Class Set 2pc - Thrash and Moonfire increase your damage done and reduce damage you take by 1% for 8 sec, stacking 3 times. Druid Guardian 11.0 Class Set 4pc - Arcane damage you deal is increased by 5% and bleed damage you deal is increased by 5%. Druid Restoration 11.0 Class Set 2pc - Regrowth, Wild Growth, and Swiftmend healing increased by 10%. Druid Restoration 11.0 Class Set 4pc - Your healing is increased by 8% when consuming Soul of the Forest's bonus and for 6 sec afterward.
    • By Stan
      Here are the latest Demon Hunter changes that went live in the first War Within Beta build!
      Demon Hunter Changes
      Sigil of Misery - Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 20 15 sec. New Demon Hunter Set Bonuses
      Demon Hunter Havoc 11.0 Class Set 2pc - Blade Dance deals 20% increased damage. Demon Hunter Havoc 11.0 Class Set 4pc - Chaos Strike deals 20% increased damage, and has a 25% chance to reset the cooldown of Blade Dance. Demon Hunter Vengeance 11.0 Class Set 2pc - Soul Cleave deals 15% increased damage and has a 35% chance to shatter 1 Lesser Soul fragments from a target it hits. Demon Hunter Vengeance 11.0 Class Set 4pc - Consuming a Soul Fragment increases the damage and healing of your next Fel Devastation by 2%, up to 30%.
    • By Stan
      A Demon Hunter player has speed-run Mogu'shan Palace in 29 seconds, only killing the very last boss of the dungeon.
      I believe this is the same Demon Hunter who clipped through Scholomance and killed the final boss in 13.45 seconds upon zoning in to the dungeon.
      Here is a video of the speed run.
    • By Stan
      You can send currency to your alts in The War Within pre-patch!
      The new pre-patch for The War Within includes a tab that allows you to send currency directly to your alts. MrGM looked into which currencies can be transferred and discovered that you will lose 17% of Cosmic Flux, Soul Ash, and Soul Cinders with each transfer, and up to 24% of War Resources.
      Placeholder for tweet 1799092110253023413
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