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Heroes of the Storm Live Patch Notes: May 21st

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Blizzard has released a new Heroes of the Storm patch and we've got some changes compared to the PTR version. Here are the official patch notes!

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Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.


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ARAM

General

  • Varian is now classified as a Tank.

Same Hero Mode

  • Artanis has been added.
  • Hogger has been added.
  • Leoric has been added. (Leoric is still disabled for Normal Mode).
  • Whitemane has been added.
  • Zarya has been added.
  • Nova has been removed.
  • Probius has been removed.

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Balance Updates

Heroes

Arthas

Base

  • Health Regeneration increased from 5.957 to 6.208.
  • Maximum Health increased from 2860 to 2980.
  • Death Coil [Q]
    • Healing increased from 262 to 285.
  • Frozen Tempest [E]
    • Mana cost per second reduced from 13 to 11.

Talents

  • Level 13
    • Biting Cold [E]
      • Damage increase is now additive.
  • Level 16
    • Embrace Death [Q]
      • Now grants an additive bonus to Death Coil's damage.

Hogger

Base

  • Rage decay rate increased from 10 per second to 13 per second.

Talents

  • Level 1
    • On the Prowl [Active]
      • Activating On the Prowl now prevents Rage decay instantly.
      • Cooldown increased from 40 seconds to 45 seconds.
      • Healing per second reduced from 8 to 7.
  • Level 4
    • Brute Force [Q]
      • Damage bonus when enemy Heroes hit terrain reduced from 8 to 6.
  • Level 13
    • Dust Devil [E]
      • Duration increased from 3 seconds to 4 seconds.
      • Sub-50 rage Armor increased from 20 to 25.
    • Pummel [E]
      • Spellpower reduction reduced from 50% to 30%.

Junkrat

Base

  • Steel Trap [E]
    • Cooldown increased from 12 seconds to 15 seconds.

Talents

  • Level 1
    • Extra-Wound Timers [Q]
      • Damage bonus reduced from 120% to 100%.
  • Level 7
    • Dirty Trickster [D]
      • Cooldown increased from 12 seconds to 20 seconds.

Rehgar

Base

  • Basic Attack
    • Damage reduced from 115 to 110.
    • Ghost Wolf Basic Attack bonus decreased from 75% to 60%.
  • Lightning Shield [W]
    • Mana restored per enemy hit reduced from 2 to 1.

Talents

  • Level 1
    • Stormcaller [W]
      • Maximum stacks reduced from 300 to 200.
  • Level 7
    • Blood and Thunder [D]
      • Mana restoration reduced from 5% of max mana to 4% of max mana.
    • Grounded Totem [E]
      • Attack speed slow reduced from 25% to 15%.
  • Level 16
    • Earthgrasp Totem [E]
      • Damage reduced from 115 to 90.

Yrel

Talents

  • Level 1
    • Maraad's Insight [Passive]
      • Healing increased from 140 to 160.
  • Level 4
    • Aegis of Light [E]
      • Armor bonus increased from 30 to 40.
      • Duration increased from 4 seconds to 5 seconds.
  • Level 10
    • Sacred Ground [R2]
      • Cooldown reduced from 40 seconds to 25 seconds.
      • Mana cost removed.
  • Level 16
    • Templar's Verdict [W]
      • Armor reduction reduced from 20 to 15.
      • Percent damage reduced from 7% to 6%.

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Hero Updates

Alarak

Talents

  • Level 1
    • Ruthless Momentum [Passive]
      • Added a health threshold indicator.
  • Level 10
    • Deadly Charge [R1]
      • Added cast and channel bars.
    • Counter-Strike [R2]
      • Added cast and channel bars.

Ana

Base

  • Quickcast Settings
    • Rapid Reload shares Quickcast settings with Healing Dart.
    • Removed Cancel Eye of Horus.

Anduin

Talents

  • Level 1
    • Lightwell [Active]
      • Added a button indicator for remaining activations.
  • Level 16
    • Renew [Q]
      • Added a duration indicator.

Artanis

Talents

  • Level 4
    • Shield Surge [D]
      • Added to the Buff Bar.
      • Trait is now highlighted when below 25%.
  • Level 7
    • Final Cut [Passive]
      • Conditional part of the ability has been added to the Buff Bar.

Arthas

Base

  • Quickcast Settings
    • Removed Sacrifice Ghoul.

Talents

  • Level 4
    • Icy Talons [E]
      • Added to the Buff Bar.

Auriel

Base

  • Quickcast Settings
    • Removed self-cast Resurrect.

Blaze

Base

  • Quickcast Settings
    • Added the Bunker's abilities.

Talents

  • Level 1
    • Adrenaline Stimpack [Active]
      • Added a health threshold indicator.

Chromie

Base

  • Quickcast Settings
    • Removed Cancel Slowing Sands.
    • Removed Detonate Time Trap.

Talents

  • Level 14
    • Quantum Overdrive [Active]
      • Added a duration indicator.
  • Level 20
    • Blessing of the Bronze [Passive]
      • Added a duration indicator.

Deathwing

Talents

  • Level 4
    • Heat Wave [W]
      • Added to the Buff Bar.

Deckard

Base

  • Quickcast Settings
    • Removed Cancel Stay Awhile and Listen.

Dehaka

Base

  • Quickcast Settings
    • Removed Cancel Burrow.

D.Va

Base

  • Quickcast Settings
    • D.Va Mech's Attack now shares Quickcast settings with other Attack Quickcast settings.
    • Removed Cancel Defense Matrix.
    • Retarget Defense Matrix now inherits Quickcast settings from Defense Matrix.

E.T.C.

Base

  • Quickcast Settings
    • Removed Rockstar.
  • Guitar Solo [E]
    • Added a duration indicator.

Gall

Talents

  • Level 7
    • Ogre Rampage [D]
      • Added to the Buff Bar.

Garrosh

Base

  • Quickcast Settings
    • Removed Double Up.
    • Removed Seasoned Soldier.

Gul'dan

Base

  • Quickcast Settings
    • Removed duplicate Life Tap and Cancel Drain Life.

Hanzo

Talents

  • Level 13
    • Fleet of Foot [Q]
      • Added to the Buff Bar.

Hogger

Base

  • Quickcast Settings
    • Removed Cancel abilities.

Johanna

Talents

  • Level 13
    • Holy Fury [Passive]
      • Added to the Buff Bar.

Junkrat

Base

  • Quickcast Settings
    • Removed Detonate Mine.
    • Removed RIP-Tire abilities.
  • Frag Launcher [Q]
    • Added a pulsing red/blue indicator to grenades empowered by Extra-Wound Timers.

Talents

  • Level 10
    • RIP-Tire [R1]
      • Added a range indicator for full damage.

Li-Ming

Talents

  • Level 10
    • Disintegrate [R1]
      • Can now be cancelled by pressing Stop or Hold Fire.

Lucio

Base

  • Quickcast Settings
    • Attack now shares Quickcast settings with other Attack Quickcast settings.

Lunara

Talents

  • Level 1
    • Hippity Hop [Z]
      • Will now show on the Buff Bar while active.
  • Level 7
    • Splintered Spear [Q]
      • Added to the Buff Bar.
    • Wild Vigor [W]
      • Added to the Buff Bar.
  • Level 13
    • Endless Spores [W]
      • Now causes the Crippling Spores button to pulse when activating it would grant reduced cooldown.
  • Level 16
    • Accelerated Contamination [Q]
      • Now causes the Noxious Blossom button to glow when the cooldown is recharging faster.
    • Invigorating Spores [W]
      • Added to the Buff Bar.
    • Star Wood Spear [W]
      • Added to the Buff Bar.

Mal'Ganis

Talents

  • Level 20
    • Seeker Swarm [R1]
      • Added a range indicator.

Malfurion

Talents

  • Level 16
    • Ysera's Gift [Q]
      • Added a health indicator.
  • Level 20
    • Lunar Shower [W]
      • Added to the Buff Bar.

Medivh

Base

  • Portal [E]
    • Added remaining duration to button.

Muradin

Talents

  • Level 1
    • Third Wind [D]
      • Added a health threshold indicator.

Murky

Base

  • Quickcast Settings
    • Removed Cancel March of the Murlocs.

Talents

  • Level 1
    • Fish Eye [D]
      • Added a range indicator for Fish Eye once the Respawn Egg has been placed.

Orphea

Talents

  • Level 16
    • Lurking Terror [Active]
      • Added an activation timer.

Qhira

Base

  • Talents are now sorted in tier order in the Buff Bar.
  • Blood Rage [W]
    • Added UI indicator for Blood Rage's heal value.

Talents

  • Level 13
    • Chainsaw [Q]
      • Added to the Buff Bar.
    • The Hunted [Passive]
      • Added to the Buff Bar.

Ragnaros

Base

  • Quickcast Settings
    • Molten Core's Sulfuras Smash now shares Quickcast settings with Ragnaros' Sulfuras Smash.

Talents

  • Level 20
    • Submerge [Active]
      • Added a healing preview.

Samuro

Base

  • Added a sound indicator to Dance of Death.
  • Quickcast Settings
    • Removed Cancel Bladestorm.
    • Removed duplicate Critical Strike.
  • Image Transmission [Trait]
    • Disabled while there are no Mirror Images active.
    • Now removes targeting when there is only one active Mirror Image.
  • Mirror Image [Q]
    • Added guide indicators to their targeting.
  • Wind Walk [E]
    • Added Healing over Time preview.

Talents

  • Level 4
    • Deflection [D]
      • Updated to display its remaining duration while active.
  • Level 16
    • Press the Attack [D]
      • Added to the Buff Bar.

Stitches

Base

  • Shambling Horror [Trait]
    • Added a duration indicator.

Stukov

Base

  • Quickcast Settings
    • Removed Cancel Lurking Arm.

Talents

  • Level 1
    • Reactive Ballistospores [W]
      • Added a health indicator.

The Butcher

Base

  • Quickcast Settings
    • Removed Fresh Meat.
  • Butcher's Brand [W]
    • Added a duration indicator to the button.

Talents

  • Level 16
    • Enraged [Passive]
      • Added a health indicator.

The Lost Vikings

Base

  • Slowing Charge [Olaf]
    • Cooldown now displays a circular indicator around his shield in The Lost Viking's Hero status.

Tracer

Base

  • Quickcast Settings
    • Attack now shares Quickcast settings with other Attack Quickcast setting.
    • Removed Locked and Loaded.

Tychus

Base

  • Quickcast Settings
    • Run and Gun while Overkill is active shares Quickcast settings with Run and Gun.

Tyrande

Talents

  • Level 16
    • Darnassian Archery [Passive]
      • Added a duration indicator.

Uther

Talents

  • Level 4
    • Holy Fire [Passive]
      • Added to the Buff Bar.
  • Level 16
    • Beacon of Light [Q]
      • Added a health threshold indicator.

Valeera

Base

  • Quickcast Settings
    • Removed Cancel Vanish.

Talents

  • Level 10
    • Smoke Bomb [R1]
      • Button now has a duration indicator.

Varian

Talents

  • Level 7
    • Second Wind [Passive]
      • Added a health threshold indicator.

Whitemane

Base

  • Quickcast Settings
    • Removed Cancel Inquisition.
  • Zeal [Trait]
    • Now has a duration indicator while active.

Xul

Talents

  • Level 13
    • Rapid Harvest [W]
      • Added to the Buff Bar.

Zeratul

Base

  • Quickcast Settings
    • Removed Seeker in the Dark.

Talents

  • Level 4
    • Psionic Strength [Passive]
      • Added the stack count to the Buff Bar.

Zul'jin

Base

  • Quickcast Settings
    • Removed duplicate Cancel Berserker.
    • Removed duplicate Regeneration.

Talents

  • Level 1
    • Recklessness [Passive]
      • Added health threshold indicators.

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Bug Fixes

General

  • Added XP Value to Death Recap.
  • Fixed an issue that caused location targeted abilities to be cancelled by conveyor belts.
  • Fixed an issue that caused talent text to be truncated on hero select screens.
  • Talents Quests updated to display quest progress at the caster if the triggering enemy is out of vision.
  • Updated Homescreen and Startup Music.
  • Updated Time Stop to display above all other effects in the health plate.
  • Updated Shop Bundles and Items.
  • Fixed display issues with some Block talents.
  • Fixed an issue that caused Heroes with non standard height to cause target-facing effects to face the incorrect location.

Maps

  • Blackheart's Bay
    • Updated coin warning indicator to be consistently colored.
  • Cursed Hollow
    • Fixed an issue that caused Cursed Hallow Call for Help ability warning to display incorrectly.
  • Warhead Junction
    • Sewers are now clickable while they are in the fog of war.
    • Warheads now interact with physics objects.

Heroes

  • Abathur
    • Level 10
      • Ultimate Evolution [R1]
        • No longer plays quest progress visual effects.
    • Level 16
      • Volatile Mutation [R]
        • No longer displays an empty icon in the Death Recap.
  • Alarak
    • Telekinesis [W]
      • Fixed an issue that caused Telekinesis to not interact with map objects.
  • Alexstrasza
    • Level 10
      • Cleansing Flame [R2]
        • Fixed an issue that caused Cleansing Flame to cast at the incorrect location.
  • Anduin
    • Can once again hold his sword high and proud.
  • Anubarak
    • Fixed an issue where the AI was not using Locust Swarm.
    • Fixed an issue that caused Anub'arak's abilities to not interact with map objects.
    • Burrow Charge [E]
      • Impoved the visibility of the erupt location indicator.
    • Level 10
      • Cocoon [R2]
        • Fixed an issue that caused Cocoon to not properly hide things attached to the target.
  • Artanis
    • Fixed an issue that caused some of Artanis' abilities to not interact with map objects.
    • Fixed an issue that caused Arthas' abilities to not interact with map objects.
    • Phase Prism [E]
      • Fixed an issue that caused Phase Prism to not properly detect structures after the target becomes Time Stopped.
  • Auriel
    • Detainment Strike [E]
      • Terrain impact will now always display as a crit.
    • Level 7
      • Empathic Link [D]
        • Fixed an issue that caused Empathic Link to grant Hope when an ally deals damage to themselves.
    • Level 13
      • Piercing Lash [E]
        • Fixed an issue that caused Piercing Lash to not hit multiple Heroes with Detainment Strike.
  • Azmodan
    • Fixed an issue that caused Azmodan's abilities to not interact with map and physics objects.
    • Summon Demon Warrior [W]
      • Fixed an issue that caused Demon Warriors to leave permanent burning visuals if killed at the moment they spawn.
    • Level 1
      • Wrath [Q]
        • Fixed an issue that caused Wrath to increase damage of Wrath's marker.
    • Level 7
      • Bombardment [Q]
        • Fixed an issue that caused Bombardment to increase damage of Wrath's marker.
  • Brightwing
    • Level 4
      • Unstable Anomaly [W]
        • Fixed an issue that caused Unstable Anomaly to leave behind a permanent visual.
    • Level 10
      • Emerald Wind [R2]
        • Fixed an issue that caused Emerald Wind to not interact with map objects.
    • Level 20
      • Invisible Friends [R1]
        • No longer displays an empty icon in the Death Recap.
  • Cassia
    • Level 7
      • Surge of Light [D]
        • Fixed an issue that caused Surge of Light to not destroy map objects.
    • Level 13
      • War Traveler [D]
        • Instant mount is now more responsive.
  • Chen
    • Level 10
      • Wandering Keg [R1]
        • Fixed an issue that caused Wandering Keg to cease targeting the mouse cursor if another Chen's Wandering Keg expires.
        • Will now actively target the mouse cursor instead of targeting the mouse cursor only when its position has changed.
      • Storm, Earth, Fire [R2]
        • Earth's damage is now Physical.
  • ChoGall
    • Fixed Gall's damage not gaining all benefits from Cho's buffs.
    • Level 4
      • Rising Dread [W]
        • No longer causes the third bounce of Dread Orb display as a crit.
    • Level 7
      • Double Trouble [Q]
        • Fixed an issue that caused Double Trouble's quest completion to not stack with Twilight Frenzy.
        • Fixed an issue that caused Gall to lose the benefits of Double Trouble's completion after Twilight Frenzy expires.
  • Chromie
    • Level 7
      • Bronze Talons [Q]
        • Fixed an issue that caused Bronze Talons visuals to persist after Chromie's death.
    • Level 11
      • Here and There [Active]
        • No longer dismounts or decloaks when used.
    • Level 16
      • Quantum Overdrive [Active]
        • Fixed an issue that caused Quantum Overdrive visuals to persist after death.
  • Deathwing
    • Fixed an issue that caused Deathwing to be a valid ping target in the party frame while Dragonflight is active.
    • Fixed an issue that caused Deathwing to enter an invalid state if the target of his landing becomes invalid.
    • Level 7
      • Death Drop [Z]
        • Fixed an issue that caused Death Drop to not reduce all forms of Spell Armor.
  • Deckard
    • Fixed an issue that allowed Deckard to dance without incurring movement restriction.
    • Level 13
      • Ancient Blessings [D]
        • Fixed an issue that caused Ancient Blessings to not heal the attacker when dealing damage to enemy Heroes that are immune to friendly abilities.
    • Level 20
      • Morenados! [R2]
        • Fixed an issue that caused the cooldown reduction to be prevented when Lorenado hits a non-Hero.
  • Diablo
    • Shadow Charge [Q]
      • Terrain impact will now always display as a crit.
    • Fire Stomp [W]
      • Now combines damage text.
  • D.Va
    • Fixed an issue that caused some of D.Va's abilities to not interact with map and physics objects.
    • Self-Destruct [E]
      • Fixed an issue that caused D.Va's Mech to continue moving if it was Rooted when Self-Destruct was cast.
      • Fixed an issue that caused Self-Destruct to not feature a pulse animation when fully charged.
      • Starts decaying in damage after 4 range.
    • Big Shot [R]
      • Fixed an issue that caused Big Shot to hit Invulnerable enemies.
    • Level 20
      • Ablative Armor [D]
        • Now includes damage dealt to D.Va's Shields.
  • Fenix
    • Level 13
      • Dampening Field [D]
        • Fixed an issue that caused Dampening Field to not grant Spell Armor against all sources.
  • Garrosh
    • Into the Fray [1]
      • Fixed an issue that caused Into the Fray to display as Lok-tar Ogar! in Quickcast menu.
    • Level 7
      • Lok-tar Ogar! [1]
        • Now display as an active upgrade instead of a passive.
  • Genji
    • Swift Strike [E]
      • Adjusted color display for Swift Strike refund timer on the button.
      • Fixed an issue that caused Swift Strike's mana refund to be displayed for the killed enemy player.
    • Level 4
      • Strike At The Heart [E]
        • Fixed an issue with Genji's Strike At The Heart text.
    • Level 13
      • Way of The Shimada [E]
        • Now only causes Genji's attacks to display as a crit at 10+ stacks.
    • Level 16
      • Final Cut [E]
        • Fixed an issue that caused Final Cut's damage to not be modified by any damage modifiers.
  • Gul'dan
    • Level 1
      • Chaotic Energy [W]
        • Fixed an issue that caused Chaotic Energy to not increase the healing of Regeneration Globes by the correct value in ARAM.
    • Level 13
      • Healthstone [Active]
        • No longer dismounts or decloaks Gul'dan.
    • Level 16
      • Ruinous Affliction [E]
        • Third strike damage now displays as a crit.
  • Hanzo
    • Fixed an issue that caused weapons to fire multiple times when used in conjunction with select abilities.
    • Scatter Arrow [W]
      • Now combines damage text.
    • Level 16
      • Giant Slayer [Passive]
        • Bonus damage from Scatter Arrow will now combine damage text.
  • Hogger
    • Rage has been added to the Hero page.
    • Staggering Blows [Q]
      • Fixed an issue that caused Staggering Blows to not interact with map objects.
    • Ez-Thro Dynamite [W]
      • Will always display as a crit on direct hit damage.
    • Level 4
      • Brute Force [Q]
        • No longer causes Loot Hoard to display as a crit.
  • Imperius
    • Level 10
      • Angelic Armaments [R1]
        • Will combine damage text with Heavenly Host.
  • Junkrat
    • Level 10
      • RIP-Tire [R1]
        • Starts decaying in damage after 1.5 range.
  • Leoric
    • Level 7
      • Willing Vessel [W]
        • Now displays as a crit.
  • Li Li
    • Fast Feet [Trait]
      • Adjusted color display for duration indicator.
    • Level 10
      • Jug of 1,000 Cups [R1]
        • Fixed an issue that caused Jug of 1,000 Cups' cooldown to be increased while in Stasis.
    • Level 13
      • Gale Force [E]
        • Fixed an issue that caused Gale Force to not properly increase Blinding Wind's duration.
  • Lt. Morales
    • Level 13
      • Bedside Manner [E]
        • Proc bonus now displays as a crit.
  • Lunara
    • Nature's Toxin [Trait]
      • Now acts similarly to other heals.
    • Level 13
      • Abolish Magic [Active]
        • Fixed an issue that caused Abolish Magic to not reduce the duration of Silences, Fears, and Taunts.
  • Maiev
    • Level 1
      • Bonds of Justice [W]
        • No longer causes attacks to display as crits when using Umbral Bind.
    • Level 4
      • Blade Dance [Q]
        • Fixed an issue that caused Blade Dance to not grant stacks of Vengeful Knives.
    • Level 10
      • Containment Disc [R1]
        • Removed Silence display while Time Stopped.
  • Mal'Ganis
    • Level 13
      • Blood Rush [D]
        • Fixed an issue that caused Blood Rush to activate from Healing Fountains and Regeneration Globes.
  • Malthael
    • Level 13
      • Shroud of Wisdom [Active]
        • Fixed an issue that caused Shroud of Wisdom to not grant Spell Armor against all sources.
    • Level 20
      • Angel of Death [R2]
        • Fixed an issue that caused Angel of Death to be affected by Spellpower modifiers.
  • Mei
    • Level 20
      • Cascade [R1]
        • Fixed an issue that caused Cascade's Snow Blinds to Blind for less duration than untalented Snow Blinds.
  • Nazeebo
    • Zombie Wall [W]
      • Updated zombies to face inside the Zombie Wall when created.
    • Level 20
      • Annihilating Spirits [R2]
        • Fixed an issue that caused Annihilating Spirits healing reduction to display floating text multiple times.
  • Nova
    • Holo Decoys [E]
      • Will now move towards uncollected Experience Globes if they are idle.
  • Orphea
    • Fixed an issue that caused weapons to fire multiple times when used in conjunction with select abilities.
    • Level 4
      • Chaotic Assault [Trait]
        • Fixed an issue that caused Chaotic Assault to not apply while Orphea has 3 stacks of Chaos.
    • Level 13
      • Invasive Miasma [Trait]
        • Fixed an issue that caused Invasive Miasma to hit dead Heroes.
    • Level 20
      • Eldritch Conduit [Trait]
        • Fixed an issue that caused Eldritch Conduit's visuals to persist after death.
  • Probius
    • Disruption Pulse [Q]
      • Fixed an issue that caused Disruption Pulse to hit targets hit by previous Disruption Pulses.
    • Level 4
      • Photon Barrier [D]
        • Fixed an issue that caused Photon Barrier to display while Probius is dead.
    • Level 10
      • Pylon Overcharge [R1]
        • Fixed an issue that caused Pylon Overcharge to not properly grant Pylons Invulnerability.
  • Qhira
    • Grappling Hook [Trait]
      • Adjusted Grappling Hook guide and terrain indicator to match its cast range.
    • Level 13
      • The Hunted [Passive]
        • Fixed an issue that caused The Hunted to lose stacks when hitting a non-Hero.
  • Raynor
    • Level 20
      • Sergeant Pepper [Trait]
        • Fixed an issue that caused Sergeant Pepper to not properly apply if selected while at 0 stacks of Give Em' Some Pepper.
  • Rehgar
    • Fixed an issue that caused duplicate entries in the Death Recap.
    • Level 13
      • Wellspring [E]
        • Fixed an issue that caused Wellspring's beam to not appear when the heal occurs.
  • Rexxar
    • Fixed an issue that caused Rexxar and Misha to not share their Healing Fountain healing with each other.
  • Samuro
    • Level 4
      • One With The Wind [E]
        • Fixed an issue that caused One With The Wind to display a duration while Wind Walk is active.
    • Level 7
      • Crushing Blows [W]
        • Fixed an issue that caused Crushing Blows to be located in the wrong location in the Buff Bar.
  • Sgt. Hammer
    • Level 16
      • Giant Killer [Passive]
        • Fixed an issue that caused Giant Killer to damage Invulnerable targets.
  • Sonya
    • Fury [Trait]
      • Adjusted the color display for remaining duration on the button.
  • Stitches
    • Level 16
      • Digestive Juices [E]
        • Fixed an issue that caused Digestive Juices to not display a damage preview.
  • Stukov
    • Level 1
      • Fetid Touch [W]
        • Fetid Touch's ranged attack no longer displays an empty icon in the Death Recap.
  • Tassadar
    • Level 7
      • Psionic Echo [W]
        • Adjusted color display for Psionic Echo indicator on Shock Ray button.
  • The Butcher
    • Fixed an issue that caused Butcher's charge to be cancelled prematurely.
    • Level 13
      • Cleaver [Passive]
        • Can now trigger while Blinded.
        • Now heals if the cleaved-to-target has The Butcher's Brand.
    • Level 20
      • Fires of Hell [R1]
        • No longer displays an empty icon in the Death Recap.
  • Thrall
    • Feral Spirit [E]
      • Fixed an issue that caused Feral Spirit to hit Invulnerable non-Heroes.
    • Level 13
      • Frostwolf's Grace [D]
        • No longer dismounts Thrall.
  • Tracer
    • Level 20
      • Composition B [R]
        • Fixed an issue that caused Composition B's outer radius to not gain the benefit of Quantum Spike.
  • Tyrande
    • Sentinel [E]
      • Fixed an issue that caused Sentinel to pierce incorrectly.
  • Uther
    • Holy Radiance [W]
      • Displays as a crit when Uther has Spellpower bonuses.
    • Level 16
      • Beacon of Light [Q]
        • Only causes Holy Light to display as a crit when under 50% health.
  • Valeera
    • Deep Shadows duration indicator will now fill, rather than empty.
    • Level 4
      • Wound Poison [Active]
        • Fixed an issue that caused Wound Poison to display floating text multiple times.
  • Valla
    • Multishot [W]
      • Fixed an issue that caused Multishot to not apply all hit effects when hitting enemies inside Valla's space.
    • Level 13
      • Gloom [Active]
        • No longer displays an empty icon in the Death Recap.
  • Varian
    • Level 13
      • Mortal Strike [D]
        • Fixed an issue that caused Mortal Strike to display floating text multiple times.
  • Whitemane
    • Zeal [Trait]
      • Fixed an issue that caused Zeal's active visuals to persist after death.
    • Searing Lash [E]
      • The second strike always displays as a crit.
  • Xul
    • Level 20
      • Mortal Wounds [Q]
        • Fixed an issue that caused Mortal Wounds to display floating text multiple times.
  • Yrel
    • Fixed an issue with abilities causing all players to highlight enemies.
    • Avenging Wrath [E]
      • Fixed an issue that caused Avenging Wrath's VFX to display incorrectly.
    • Level 10
      • Ardent Defender [R1]
        • Increases Yrel's Self Healing when it prevents damage to her.
  • Zarya
    • Fixed an issue that caused Basic Attacks to not damage enemies in the cleave area if the primary target dies to the attack.
    • Level 7
      • Deep Burn [Q]
        • Fixed an issue that caused Deep Burn to display the incorrect floating text value.
  • Zul'jin
    • Fixed an issue that caused duplicate entries in the Death Recap.
    • Level 1
      • Recklessness [Passive]
        • Adjusted position in the Buff Bar.

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Honestly, I'm shocked they have people still working on this game. I thought it was dead.

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Would like to see this game make a comeback. There was a lot of missed potential here. The game was good, the way they managed the characters (with buying them and that whole system) turned people off to it.

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There is a bit of copium for a ressurection but i honestly think they only want to polish the game for the game pass. I dont see any other logic behind it

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    • By Staff
      After weeks of PTR testing, the latest Heroes of the Storm patch is now live and here are the official patch notes with all the changes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Map Updates Shop Balance Update Bug Fixes General
      Basic, Cleave, and Splash Attacks will now function more consistently across all Heroes through various situations. Changes that may impact the balance of the Hero will be listed in the Balance section. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General Blackheart's Bay, Hanamura Temple, and Warhead Junction will enter Ranked map rotation in the coming weeks! Forts, Keeps, and the Core will now grant Allied Heroes that take damage in their radius 35 50 Armor for 4 seconds. This effect has a 4 second cooldown and can only be granted to 1 Hero per Structure. While this Armor is in effect, Enemy Heroes that attack the target will be slowed by 20%. Forts, Keeps, and Core will no longer prioritize an Enemy Hero when an Allied Hero is attacked. Mercenary camps now spawn 30 seconds after the match begins (Down from 60 seconds). Small XP globes have been removed. will now vanish if no allied Hero is within 15 radius of the globe. Structure Health increased by 12.5%. When a Hero attacks an enemy structure with a Basic Attack, allied minions near the building become inspired and gain 35% attack speed and 35% move speed for 3 seconds. This does not affect illusions or summons. Minions will now spawn exactly at MM:00 and MM:30. Blackheart's Bay Bombardment now deals 20% reduced damage to Keeps and Cores. Cast time to turn in coins decreased from 7 seconds to 5 seconds. There are now 3 treasure chest locations. The first chest spawns in the top lane during the first phase, two chests spawn in the next three phases, and all three chests spawn every phase after that. There are now watch sight towers near Blackheart. You will now only drop half your coins upon death (rounded down). Only 8 coins are required for the first turn-in, down from 10. Hanamura Payload damage increase by 12.5%. Payload now moves 25% faster. Samurai lane pusher health reduced by 12.5%. Payload deals 20% less damage to the core. Infernal Shrines Punishers will no longer leap over gates. Skeleton minions damage reduced by 25%. Skeleton minions health decreased from 400 to 300. Skeleton minions move speed increased from 3 to 3.5. Skeleton minions now have 20 spell magic Armor. Sky Temple Guardian Mighty Swing knockback duration reduced from 0.5 seconds to 0.375 seconds. Guardian Mighty Swing knockback is now interrupted by other knockback effects. Guardian Mighty Swing knockback speed increased to match previous knockback distance. Guardian Mighty Swing will now interrupt any ongoing knockback effects. Warhead Junction Nukes damage updated to 1000 + 12.5% of target's Max Health (was 2300 damage before). Nukes now ignite structures, dealing 1.2% 0.8% of their Health per second for 10 12 seconds. Attacking the building will refresh the duration up to 5 8 seconds. Nukes now take 2.5 seconds to launch (Up from 1.5 seconds). There will now be fewer nukes that spawn. Garden Of Terror Terror has 12.5% more baseline life. Terror scales significantly harder into late game. Return to Top
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      Return to Top
      Balance Update
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      Bug Fixes
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Olaf Fixed an issue that caused Charge to not grant the bonuses from Nordic Attack Squad. Fixed an issue that caused Charge to go on cooldown when targeting enemies near Olaf's position. Fixed an issue that caused Charge to not grant the bonuses from Impatience is a Virtue. Erik Increase Move speed no longer increases Erik's starting speed and now grants Erik 15% Move speed, stacking with other effects. Baleog Fixed an issue that caused Splash damage to not grant bonuses from Impatience is a Virtue. Level 1 Explosive Attacks Bonus damage is now a multiplicative bonus. Level 13 Nordic Attack Squad Bonus damage is now dealt before the primary Basic Attack damage. All other effects will still occur if this kills the target. Thrall Level 16 Tempest Fury The initial third Windfury attack now features impact visuals. Tracer Level 7 Focus Fire No longer progresses while Blinded or against Evading targets. Now displays in the Buff Bar how many hits have occurred on the current attack target, as well as the window before tracking resets. Now progresses prior to dealing damage instead of after dealing damage. Tyrael Level 13 Law and Order Now displays in the Buff Bar. Tyrande Level 4 Mark of Mending Now displays as Mark of Mending in the Death Recap. Uther Level 4 Guardian of Ancient Kings Duration is now increased by talents that grant additional Devotion Armor duration. Level 16 Benediction Fixed an issue that could cause abilities cast while Benediction is active to grant Uther Mana. Valla Base Vault [E] Damage bonus now applies to the next Basic Attack fired. Level 10 Rain of Vengeance Fixed an issue that caused cast visuals to not display correctly. Varian Level 4 Twin Blades of Fury Fixed an issue that caused Twin Blades of Fury to display the wrong cooldown reduction value. Level 20 Glory to the Alliance Fixed an issue that caused Glory to the Alliance to display incorrect cooldown reduction value after selection. Whitemane Level 7 Saintly Greatstaff Marker is no longer removed if Whitemane is Blinded or target is Evading. Zagara Summons are now affected by Defense Matrix and Ultimate Evolution damage modifications. Zarya Targets that enter the splash area between instances of Zarya's Basic Attack hitting the primary target will no longer be hit instantly. Level 7 Deep Burn Energy gained is now bundled together when multiple marked Heroes are hit. Energy is now gained after the primary target and all Splash attack targets have been hit, causing all target to take equal damage when Deep Burn grants Zarya Energy. Zul'jin Level 20 A Surprise For Ya! Now gains the benefits of Berserker being active if the fired Attack had Berserker active. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard released a new Heroes of the Storm patch and here are the full patch notes with what's changed based on PTR testing.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
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      Balance Update
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      Base
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      Molten Armor [E] Now restores 1 Mana for each target hit by Molten Armor on expiration. Talents
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      Base
      Healing Brew [Q] Healing amount increased from 175 to 210 230. Lucio
      Base
      Soundwave [Q] Knockback point is now centered on a point 2 radius behind where Soundwave was cast. Talents
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      Talents
      Level 10 Haymaker Secondary knockback duration reduced, but the speed of the knockback has been increased. Murky
      Base
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      Talents
      Level 4 Backbiter Duration reduced, but speed increased. Knockback is now instant. Sgt. Hammer
      Base
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      Talents
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      Level 10 Sundering Secondary knockback duration and speed reduced. Tracer
      Base
      Recall [E] Teleport delay increased from .0625 seconds to .1875 seconds. Tychus
      Base
      Frag Grenade [W] Knockback duration reduced by 33%. Distance pushed back from blast is not reduced. Tyrael
      Base
      Basic Attack damage increased from 78 to 82. Smite [E] Tooltip updated to include duration of the area granting Movement Speed. El'Druin's Might [Q] Slow increased from 25% to 30%. Righteousness [W] Shield increased from 336 to 350. Talents
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      Bug Fixes
      General
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      Alarak Base Telekinesis [W] Fixed an issue that caused Telekinesis to not interrupt targets hit. Alexstrasza Base Wing Buffet [W] Targets are now knocked away from a point 2 range behind where Wing Buffet was cast, instead of Alexstrasza's position. Targets will now move in the direction where Wing Buffet was cast. Level 20 Blessing of the Red Fixed an issue that caused Blessing of the Red's transfer effect to not maintain Alexstrasza as the caster. Anduin Base Flash Heal [Q] Fixed an issue that caused Flash Heal's channel effects to persist when interrupted. Auriel Base Detainment Strike [E] Targets are now knocked away from a point 5 range behind Auriel's position, instead of from Auriel's position. Targets will now be move in the direction the Detainment Strike was cast. Terrain detection is now based off of the target's radius. Sacred Sweep [Q] Critical hits will now display for Auriel's Sacred Sweep center hits. Level 13 Converging Force Will now more consistently interrupt channeled abilities. Will now more consistently move the target towards the center point relative to the target's distance from Auriel. Cassia Level 10 Valkyrie Targets hit by Valkyrie after it has already impaled a target will now be moved to the side relative to the angle of direction the Valkyrie is traveling. The impaled target is now moved towards the Valkyrie's position. Chen Level 10 Wandering Keg Fixed an issue that caused Wandering Keg to not knock all targets back an equal distance. Hitting an enemy while already affected by its self-applied Slow will no longer cause the Slow to be removed faster than intended. Targets are now knocked away from a point .75 range behind Chen at the point of impact. Wandering Keg's self-applied Slow from hitting enemies will now reduce Chen's movement Speed to 100%, instead of 90%. Wandering Keg's self-applied Slow will now be also increased in strength to match the increased movement speed gained from Untapped Potential. Cho'gall Level 10 Hammer of Twilight Targets are now knocked away from a point 2 range behind where Hammer of Twilight was cast. Targets closer to Cho will move in the direction the Hammer of Twilight was cast. Deathwing Base Cataclysm [R] Fixed an issue that allowed Cataclysm to land Deathwing in unintended locations. Level 1 Molten Blood Fixed an issue that caused Molten Blood to cause duration displays to appear incorrectly. Dehaka Level 4 Lurker Strain Knockback is now centered on where Dehaka unburrowed. Diablo Base Shadow Charge [Q] Diablo will now move alongside the target relative to their position. Fixed an issue that caused Shadow Charge to deal damage to structures twice. Terrain detection for Shadow Charge is now based off of the target's radius. D.Va Base Boosters [Q] Fixed an issue that caused Boosters to not knock all targets back an equal distance. Targets are now knocked away from a point .75 range behind D.Va at the point of impact. Concussive Pulse [W] Targets are now knocked away from a point 2 range behind where Concussive Pulse was cast, instead of D.Va's position. Targets closer to D.Va will move in the direction the Concussive Pulse was cast. E.T.C. Base Face Melt [W] Fixed an issue that caused Face Melt to not knock targets away. Falstad Level 10 Mighty Gust Fixed an issue that caused Mighty Gust to send targets in an unintended direction. Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast. Level 20 Wind Tunnel Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast. Fenix Level 1 Arsenal Synergy Progress is now displayed in the Buff Bar. Garrosh Level 1 Warbreaker Fixed an issue that caused damage over time to not be treated as such. Gazlowe Level 10 Grav-O-Bomb 3000 Now Stuns when the target is pulled into the center. Genji Base Deflect [W] Fixed an issue that caused Genji's Deflect impact visuals to not display after Genji selects Deflect. Fixed an issue that caused Genji's Deflect to not deal damage instantly on impact. Hanzo Level 4 Ignore All Distractions Fixed an issue that caused Hanzo's Basic Attacks to not feature impact visuals when Ignore All Distractions kill the target. Hogger Base Staggering Blow [Q] Fixed an issue that caused Staggering Blow to not Stun from created pathing blockers (Example: Tassadar's Force Wall). Fixed an issue that caused the knockback of Staggering Blow to not knock all targets back an equal distance. Knockback point is now 2 radius behind where Staggering Blow was cast. Loot Hoard [Trait D] Fixed an issue that caused Loot Hoard's knockback to not interrupt stationary channels. Imperius Level 4 Sovereign Armor Tooltip text updated. Johanna Base Condemn [W] Fixed an issue that caused the knockback to move the target in the direction they are moving when first applied. Fixed an issue that caused the knockback to not knock all targets back an equal distance. Level 13 Blessed Hammer Fixed tooltip not listing the correct cooldown reduction amount. Kel'Thuzad Base Chains of Kel'Thuzad [E] Fixed an issue that caused Barbed Chains' Armor reduction to apply to the Chain-link cast that granted the final stack of Blight. Knockback will now happen as soon as the chains make a connection between two targets. Li Li Level 4 Surging Winds Tooltip text updated. Level 7 Mass Vortex Tooltip text updated. Li-Ming Level 20 Repulsion Fixed an issue that caused Repulsion to not properly increase knockback speed. Lt. Morales Base Displacement Grenade [E] Fixed an issue that caused Displacement Grenade to not knock back some targets the full distance. Mei Base Icing [E] Fixed an issue that caused Icing to not knock all targets back an equal distance. Muradin Level 7 Skullcracker Fixed an issue that caused Skullcracker's bonus damage to be granted to other Muradins. Level 10 Haymaker Targets hit by the Haymaker target will now be moved to the side relative to the angle of the direction the initial target is traveling. Murky Level 10 Octo-Grab Fixed an issue that caused Octo Grab's cooldown to reset when not interrupted. Nova Level 20 Triple Tap Fixed an issue that allowed targets to disjoin Tripple Tap's missiles when teleporting less than 20 distance away. Fixed an issue that cased Triple Tap's target to be hit twice if they become targetable in the same instance the Triple Tap missile could hit them. Triple Tap missiles will no longer time out 3 seconds after firing. Raynor Base Penetrating Rounds [Q] Knockback distances have been updated. Maximum distance increased by 10%, medium distance increased by 5%, short distance reduced by 5%. Targets are now knocked away from a point 5 range behind Raynor's position, instead of from Raynor's position. Targets will now move in the direction of the casted Penetrating Round. Rehgar Level 10 Ancestral Healing Can now be cast on Heroes with full Health. Samuro Base Mirror images [Q] Fixed an issue that caused Mirror Images to have the incorrect health after activating Image Transmission while affected by Blessing of the Red. Level 13 Kawarimi Fixed an issue that caused Mirror Images created by Kawarimi to not have the correct starting health while affected by Blessing of the Red. Level 16 Harsh Winds Fixed an issue that caused Harsh Winds to not apply to Burning Blade damage dealt by Samuro. Sgt. Hammer Base Concussive Blast [W] Targets are now knocked away a point 2 range behind where Concussive Blast was fired, instead of Sgt. Hammer's position. Targets will now move in the direction where Concussive Blast was fired. Stitches Base Hook [Q] Now shows progress to Extended Hook as Stitches levels up. Stukov Level 10 Flailing Swipe Fixed an issue that caused Flailing Swipe to not knock all targets back an equal distance. Sylvanas Level 7 Lost Soul Fixed an issue that caused Lost Soul to not activate when the triggering Basic Attack kills the target. Level 13 Remorseless Fixed an issue that caused Remorseless to not activate when the triggering Basic Attack kills the target. The Butcher Base Ruthless Onslaught [E] Fixed an issue that caused Ruthless Onslaught to not interrupt in certain situations. Thrall Level 10 Sundering Targets hit by Sundering will now be moved to the side relative to the angle of Sundering. Tracer Level 20 Get Stuffed! Knockback point is now 5 radius behind where Tracer is located at the point of impact. Tyrael Fixed an issue that caused some cast range indicators to not match their affected areas. Base Smite [E] Tooltip updated to include duration of the area granting Movement Speed. Archangel's Wrath [Trait D] Fixed an issue that caused the Archangel's Wrath damage reduction to be applied twice for a brief period when Archangel's Wrath damages an enemy. Level 16 Burning Halo Fixed an issue that caused Burning Halo's bonus damage to be granted to the El'Druins left behind by Sword of Justice. Fixed an issue that caused the Burning Halo on El'Druins to no longer cancel when Tyrael is Mounted or in Stasis. Varian Level 7 Second Wind Fixed an issue that caused Second Wind to not heal for a portion of the damage dealt if brought about 50% Health by the 1% Heal. Yrel Base Righteous Hammer [W] Fixed an issue that caused fully charged Righteous Hammer casts to apply the incorrect amount of knockback. Fixed an issue that caused Righteous Hammer to not knock all targets back an equal distance. Zagara Level 20 Broodmother Fixed an issue that caused Basic Attacks empowered by Envenomed Spines to not trigger Broodmother. Now displays as Broodmother in the Death Recap. Zarya Level 10 Expulsion Zone Fixed an issue that caused Expulsion Zone to knock back further than intended. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Stan
      A new Heroes of the Storm patch is now available for playtesting on the PTR and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Knockback effects have been updated to be more consistent. Please check below for the Heroes that were affected. On death reveal duration on nearby units removed. Reduced the impact Roots have on knockback effects. Updated Homescreen and Startup Music. Return to Top
      Balance Update
      General
      The quest collection requirement for The Regeneration Master Talent has been reduced from 30 to 25. Heroes
      Alarak
      Base
      Basic Attack damage increased from 150 to 160. Lightning Surge [E] Healing increased from 70 to 75. Telekinesis [W] Knockback speed now slows down over the duration of the knockback. Push-to-point distance increased from 6.25 from where Telekinesis was targeted to 12.5. Talents
      Level 1 Overwhelming Power REWORK: Healing reduced from 50% to 15% of damage dealt. REWORK: Percent of damage converted to Healing is now increased by 50% of Sadism's bonus when attacking Heroes (For example: At 100% Sadism, this will be 65% of damage dealt). Level 7 Applied Force Now pushes targets 15% further. Level 20 Counter-Strike Talent Removed. Deadly Charge Talent Removed. Might of the Highlord NEW: Alarak gains access to his other Heroic which occupies the Trait slot. This also grants an ability to swap which slot each Heroic occupies. Wrath of the Highlord NEW: If Counter-Strike is Alarak's Heroic, Basic Abilities reduce its cooldown by 3 seconds for each enemy Hero they hit. NEW: If Deadly Charge is Alarak's Heroic, it reduces the Armor of enemy Heroes by 50 for 4 seconds. Auriel
      Talents
      Level 4 Repeated Offense Knockback strength increased from 28% to 30%. Brightwing
      Talents
      Level 10 Emerald Wind Targets will now be knocked back over the entire duration of the expanding nova. Deckard
      Talents
      Level 10 Lorenado Being hit by Lorenado while already knocked back will now refresh the duration of the knockback. Damage can only occur once every 0.1875 seconds per Lorenado per target. Knockback duration reduced by 33%. Distance pushed back from Lorenado is unchanged. Level 20 Morenados! Each Lorenado now has its own cooldown reduction. Dehaka
      Talents
      Level 7 Paralyzing Enzymes Basic Attacks now also sets the remaining duration to 2 seconds. Healing reduction increased from 40% to 50%. Falstad
      Talents
      Level 10 Mighty Gust Knockback duration is now dynamic, with targets closer to Falstad being knocked back for longer. Knockback will now expire when targets are outside of Might Gust's search path. Imperius
      Base
      Molten Armor [E] Now restores 1 Mana for each target hit by Molten Armor on expiration. Talents
      Level 7 Blaze of Glory Damage increased from 205 to 212. Holy Fervor Now resets Imperius' attack cooldown. Level 20 Molten Wrath Now also increases Molten Armor radius by 25%. Li Li
      Base
      Healing Brew [Q] Healing amount increased from 175 to 230. Lucio
      Base
      Soundwave [Q] Knockback point is now centered on a point 2 radius behind where Soundwave was cast. Talents
      Level 16 Up to Eleven Duration increase granted by Push Off increased from .5 to 1 second. Duration increase granted by Soundwave increased from 0.25 to .5 seconds. Muradin
      Talents
      Level 10 Haymaker Secondary knockback duration reduced, but the speed of the knockback has been increased. Murky
      Base
      Spawn Egg [Trait D] Health is reduced by 80% of its current value. Now has a Shield equal to the amount of Health removed. Shield starts regenerating after 5 seconds. Shield takes 8 seconds to re-fill from empty to full. Orphea
      Talents
      Level 4 Backbiter Duration reduced, but speed increased. Knockback is now instant. Sgt. Hammer
      Base
      Concussive Blast [W] Base duration reduced by 20%. Distance pushed back from blast is not reduced. Stukov
      Talents
      Level 10 Flailing Swipe Each iteration of Flailing Swipe now has its own knockback point. The first swipe knocks targets away from a point 3 radius behind Stukov, the second swipe will be a point 2 radius behind, and the third swipe will be a point 1 radius behind. Thrall
      Talents
      Level 10 Sundering Secondary knockback duration and speed reduced. Tracer
      Base
      Recall [E] Teleport delay increased from .0625 seconds to .1875 seconds. Tychus
      Base
      Frag Grenade [W] Knockback duration reduced by 33%. Distance pushed back from blast is not reduced. Tyrael
      Base
      Basic Attack damage increased from 78 to 82. Smite [E] Tooltip updated to include duration of the area granting Movement Speed. El'Druin's Might [Q] Slow increased from 25% to 30%. Righteousness [W] Shield increased from 336 to 350. Talents
      Level 1 Salvation Healing increased from 140 to 150. Shield bonus reduced from 40% to 35%. Level 4 Bound By Law Is now a Level 16 Talent. REWORK: El'Druin's Might now Slows targets by 80% for the first second, and then reduces to 30% over the remaining 1.5 seconds. Level 7 Reciprocate Explosion damage now only hits enemy Heroes and Summons. Is now a Level 4 Talent. Tyrael is now healed for 3% of his maximum Health for each Hero hit by Reciprocate or El'Druin's Might. Level 10 Judgement Cast range is no longer increased by Tyrael's radius. Level 16 Burning Halo Damage bonus for teleporting with El'Druin's Might reduced from 150% to 125%. Damage reduced from 18 to 15. Is now a Level 7 Talent. Level 20 Aspect of Justice NEW: After channeling for 1.5 seconds, enter Archangel's Wrath. Cooldown is reduced by 10% for each enemy Hero it hits. 90 second cooldown. Return to Top
      Bug Fixes
      General
      Catapults no longer give 1 experience. Fixed an issue that caused Vehicle Attacks to not consume Evasion charges. Map
      Dragon Shire Fixed an issued that caused the on-death knockback from Dragon Knight to move the target in the direction the target is moving when first applied. Fixed an issued that caused the on-death knockback from Dragon Knight to not knock all targets back an equal distance. Volskaya Foundry Fixed an issued that caused the on-death knockback from Triglav Protector to move the target in the direction the target is moving when first applied. Fixed an issued that caused the on-death knockback from Triglav Protector to not knock all targets back an equal distance. Heroes
      Alarak Base Telekinesis [W] Fixed an issue that caused Telekinesis to not interrupt targets hit. Alexstrasza Base Wing Buffet [W] Targets are now knocked away a point 2 range behind where Wing Buffet was cast, instead of Alexstrasza's position. Targets will now move in the direction where Wing Buffet was cast. Level 20 Blessing of the Red Fixed an issue that caused Blessing of the Red's transfer effect to not maintain Alexstrasza as the caster. Anduin Base Flash Heal [Q] Fixed an issue that caused Flash Heal's channel effects to persist when interrupted. Auriel Base Detainment Strike [E] Targets are now knocked away from a point 5 range behind Auriel's position, instead of from Auriel's position. Targets will now be move in the direction the Detainment Strike was cast. Terrain detection is now based off of the target's radius. Sacred Sweep [Q] Critical hits will now display for Auriel's Sacred Sweep center hits. Level 13 Converging Force Will now more consistently interrupt channeled abilities. Will now more consistently move the target towards the center point relative to the target's distance from Auriel. Cassia Level 10 Valkyrie Targets hit by Valkyrie after it has already impaled a target will now be moved to the side relative to the angle of direction the Valkyrie is traveling. The impaled target is now moved towards the Valkyrie's position. Chen Level 10 Wandering Keg Fixed an issue that caused Wandering Keg to not knock all targets back an equal distance. Hitting an enemy while already affected by its self-applied Slow will no longer cause the Slow to be removed faster than intended. Targets are now knocked away from a point .75 range behind Chen at the point of impact. Wandering Keg's self-applied Slow from hitting enemies will now reduce Chen's movement Speed to 100%, instead of 90%. Wandering Keg's self-applied Slow will now be also increased in strength to match the increased movement speed gained from Untapped Potential. Cho'gall Level 10 Hammer of Twilight Targets are now knocked away from a point 2 range behind where Hammer of Twilight was cast. Targets closer to Cho will move in the direction the Hammer of Twilight was cast. Deathwing Level 1 Molten Blood Fixed an issue that caused Molton Blood to cause duration displays to appear incorrectly. Dehaka Level 4 Lurker Strain Knockback is now centered on where Dehaka unburrowed. Diablo Base Shadow Charge [Q] Diablo will now move alongside the target relative to their position. Fixed an issue that caused Shadow Charge to deal damage to structures twice. Terrain detection for Shadow Charge is now based off of the target's radius. D.Va Base Boosters [Q] Fixed an issue that caused Boosters to not knock all targets back an equal distance. Targets are now knocked away from a point .75 range behind D.Va at the point of impact. Concussive Pulse [W] Targets are now knocked away from a point 2 range behind where Concussive Pulse was cast, instead of D.Va's position. Targets closer to D.Va will move in the direction the Concussive Pulse was cast. Falstad Level 10 Mighty Gust Fixed an issue that caused Might Gust to send targets in an unintended direction. Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast. Level 20 Wind Tunnel Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast. Fenix Level 1 Arsenal Synergy Progress is now displayed in the Buff Bar. Garrosh Level 1 Warbreaker Fixed an issue that caused damage over time to not be treated as such. Gazlowe Level 10 Grav-O-Bomb 3000 Now Stuns when the target is pulled into the center. Genji Base Deflect [W] Fixed an issue that caused Genji's Reflect impact visuals to not display after Genji selects Deflect. Fixed an issue that caused Genji's Reflect to not deal damage instantly on impact. Hanzo Level 4 Ignore All Distractions Fixed an issue that caused Hanzo's Basic Attacks to not feature impact visuals when Ignore All Distractions kill the target. Hogger Base Staggering Blow [Q] Fixed an issue that caused Staggering Blow to not Stun from created pathing blockers (Example: Tassadar's Force Wall). Fixed an issue that caused the knockback of Staggering Blow to not knock all targets back an equal distance. Knockback point is now 2 radius behind where Staggering Blow was cast. Loot Hoard [Trait D] Fixed an issue that caused Loot Hoard's knockback to not interrupt stationary channels. Imperius Level 4 Sovereign Armor Tooltip text updated. Johanna Base Condemn [W] Fixed an issue that caused the knockback to move the target in the direction they are moving when first applied. Fixed an issue that caused the knockback to not knock all targets back an equal distance. Level 13 Blessed Hammer Fixed tooltip not listing the correct cooldown reduction amount. Kel'Thuzad Base Chains of Kel'Thuzad [E] Fixed an issue that caused Barbed Chain's Armor reduction to apply to the Chains Link cast that granted the final stack of Blight. Knockback will now happen as soon as the chains make a connection between two targets. Li Li Level 4 Surging Winds Tooltip text updated. Level 7 Mass Vortex Tooltip text updated. Lt. Morales Base Displacement Grenade [E] Fixed an issue that caused Displacement Grenade to not knock back some targets the full distance. Mei Base Icing [E] Fixed an issue that caused Icing to not knock all targets back an equal distance. Muradin Level 10 Haymaker Targets hit by the Haymaker target will now be moved to the side relative to the angle of the direction the initial target is traveling. Murky Level 10 Octo-Grab Fixed an issue that caused Octo Grab's cooldown to reset when not interrupted. Raynor Base Penetrating Rounds [Q] Knockback distances have been updated. Maximum distance increased by 10%, medium distance increased by 5%, short distance reduced by 5%. Targets are now knocked away from a point 5 range behind Raynor's position, instead of from Raynor's position. Targets will now move in the direction of the casted Penetrating Round. Rehgar Level 10 Ancestral Healing Can now be cast on Heroes with full Health. Samuro Base Mirror images [Q] Fixed an issue that caused Mirror Images to have the incorrect health after activating Image Transmission while affected by Blessing of the Red. Level 13 Kawarimi Fixed an issue that caused Mirror Images created by Kawarimi to not have the correct starting health while affected by Blessing of the Red. Level 16 Harsh Winds Fixed an issue that caused Harsh Winds to not apply to Burning Blade damage dealt by Samuro. Sgt. Hammer Base Concussive Blast [W] Targets are now knocked away a point 2 range behind where Concussive Blast was fired, instead of Sgt. Hammer's position. Targets will now move in the direction where Concussive Blast was fired. Stitches Base Hook [Q] Now shows progress to Extended Hook as Stitches levels up. Stukov Level 10 Flailing Swipe Fixed an issue that caused Flailing Swipe to not knock all targets back an equal distance. The Butcher Base Ruthless Onslaught [E] Fixed an issue that caused Ruthless Onslaught to not interrupt in certain situations. Thrall Level 10 Sundering Targets hit by Sundering will now be moved to the side relative to the angle of Sundering. Tracer Level 20 Get Stuffed! Knockback point is now 5 radius behind where Tracer is located at the point of impact. Tyrael Fixed an issue that caused some cast range indicators to not match their affected areas. Base Archangel's Wrath [Trait D] Fixed an issue that caused the Archangel's Wrath damage reduction to be applied twice for a brief period when Archangel's Wrath damages an enemy. Level 16 Burning Halo Fixed an issue that caused Burning Halo's bonus damage to be granted to the El'Druins left behind by Sword of Justic. Fixed an issue that caused the Burning Halo on El'Druins to no longer cancel when Tyrael is Mounted or in Stasis. Varian Level 7 Second Wind Fixed an issue that caused Second Wind to not heal for a portion of the damage dealt if brought about 50% Health by the 1% Heal. Yrel Base Righteous Hammer [W] Fixed an issue that caused fully charged Righteous Hammer casts to apply the incorrect amount of knockback. Fixed an issue that caused Righteous Hammer to not knock all targets back an equal distance. Zagara Level 20 Broodmother Fixed an issue that caused Basic Attacks empowered by Envenomed Spines to not trigger Broodmother. Now displays as Broodmother in the Death Recap. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Blizzard is celebrating ten years of Heroes of the Storm by making all Heroes free-to-play until June 15 and releasing a special Gear Head Thrall skin!
      On top of that, players who log in between now and June 15 will receive two brand-new portraits, as shown below.
      (Source)
      Ten years ago, the Nexus opened a realm between realms…where anything is possible. Over the years, you have braved this tumultuous universe, commanding some of the most legendary Heroes from across Azeroth, Sanctuary, the Koprulu sector, and future Earth. 

      It’s this community that has made Heroes of the Storm so special, and we’re thrilled to celebrate this milestone alongside you. From now until the next patch on June 15, all Heroes will be free! Plus, everyone who logs in during this time will receive two brand-new portraits to showcase their time battling across the Nexus. Check out the patch notes for full details!

      We’re also excited to release a never-before-seen skin into the shop! In honor of Heroes of the Storm’s 10th anniversary, as well as Warcraft’s 30th, what better Hero skin to release from the vault than the one and only Thrall? Gear Head Thrall is now available through the in-game shop for 1500 Gems. And keep your eyes peeled—the Classic Games team is combing through the archives, searching for unreleased skins that would need some finishing touches for release, possibly bringing us more in the future.

      We know Heroes of the Storm means a lot to so many of you, and we cannot thank you enough for the passion you continue to show this game after an entire decade. From the Classic Games team and all of Blizzard, thank you!
      We’ll see you in the Nexus.
    • By Staff
      Blizzard is currently testing a new Heroes of the Storm patch on the PTR. Here's what's new!
      Reddit user Spazzo965 has datamined some additional changes deployed by Blizzard on April 26.
       
      Here are the official PTR patch notes posted by Blizzard on April 21.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Storm League Balance Update Bug Fixes General
      Anduin has replaced Malfurion as the Ally hero in Try Me Mode. Numerous game strings have been updated to reflect current gameplay. Updated Homescreen and Startup Music. Return to Top
      Storm League
      Rank Decay will now only apply to players in Master and Grand Master Leagues. Reduced maximum party size for Master and Grand Master players to 2. Return to Top
      Balance Update
      Heroes
      Ana
      Base
      Biotic Grenade [W] ADDED FUNCTIONALITY: If Biotic Grenade does not hit any enemies, its cooldown is reduced by 3 seconds. ADDED FUNCTIONALITY: If Biotic Grenade only hits Ana, its cooldown is reduced by 2 seconds. Talents
      Level 1 Vampiric Rounds Shrike now gives a 15% passive healing bonus. Level 20 Deadeye ADDED FUNCTIONALITY: Eye of Horus can now be toggled On and Off. ADDED FUNCTIONALITY: Eye of Horus cooldown is now 0.5 seconds. ADDED FUNCTIONALITY: Eye of Horus rounds are regained once every 10 seconds. Bonuses acquired from Deadeye now lasts 7 seconds. Azmodan
      Talents
      Level 16 Trample ADDED FUNCTIONALITY: Now reduces Heroic cooldown by 25% if Trample hits a Hero. Genji
      Talents
      Level 1 Pathfinder ADDED FUNCTIONALITY: Heroic Ability now heals Genji for up to 30% of the damage dealt to enemy Heroes. Healing amount is increased based on how low Genji's Health is. Level 10 X-Strike Cooldown increased from 60 seconds to 75 seconds. Detonation damage increased from 275 to 290. Slash damage increased from 135 to 145. Level 13 Shingan Now does 40% less damage to Structures. Level 20 Living Weapon Cooldown reduction increased from 10 seconds to 12.5 seconds. Imperius
      Base
      Molten Armor [E] Now hits an extra target if no Heroes are in range. Talents
      Level 1 Impaling Light REWORK: Impaling Light cooldown is reduced by 2 seconds. REWORK: Impaling Light does 180% more damage to Heroes, reduced by 20% for each additional Hero hit. REWORK: Impaling Light mana cost is reduced from 40 to 30. REWORK: When a Valorous Branded target's Stun ends, Impaling Light's cooldown is reduced by 1 second for each Valorous Brand on the target. Level 7 Blaze of Glory Blaze of Glory delay reduced from 2 seconds to 1.75 seconds. Holy Fervor Molten Armor no longer grants Holy Fervor. Level 20 Heavenly Host ADDED FUNCTIONALITY: All Shields created by Angelic Armaments no longer expire. ADDED FUNCTIONALITY: Swords fired by Heavenly Host Shields can target non-Heroes, but Heroes are prioritized. Molten Wrath NEW TALENT: Molten Armor will now hit an extra target even if enemy Heroes are in range. Lunara
      Talents
      Level 7 Splintered Spear ADDED FUNCTIONALITY: Now grants 3 stacks of Splintered Spear. A stack is consumed when an extra target is attacked. Can have a maximum of 3 stacks and all stacks can be consumed in a single attack. Level 13 Endless Spores Now also refunds 50 Mana. Level 20 For The Wildlands! NEW TALENT: Thornwood Vine now shoots out 4 additional Vines in an arc. Forest's Wrath Can now be selected with either Heroic. Malthael
      Base
      Wraith Strike [W] Range is increased from 6 to 7. Talents
      Level 4 Black Harvest Quest goal reduced from 180 seconds to 150 seconds. Level 10 Tormented Souls No longer resets the cooldown of Wraith Strike when Tormented Souls ends. Now reduces the cooldown of Wraith Strike to 2 seconds and removes its Mana cost while Tormented Souls is active. Level 20 Reaper of Souls While 2 or more enemy Heroes are in Tormented Souls' radius, its duration does not decay. Zagara
      Talents
      Level 16 Corrosive Saliva Damage reduced from 1.75% to 1.5% of maximum Health. Return to Top
      Bug Fixes
      General
      Fixed an issue with the display priority for the duration bar of Taunt effects. Map
      Battlefield of Eternity Fixed an issue where areas of the map were not covered under Fog of War. Blackheart's Bay Fixed an issue where some Heroes would not be able to path around Healing Fountains. Cursed Hollow Fixed an issue where Hogger could go through unpathable sections of the map. Warhead Junction Fixed an issue where healing fountains were not symmetrical on the map. Heroes
      Artanis Base Shield Overload [Q] Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge. Brightwing Level 10 Blink Heal Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges. Chen Base Fortifying Brew [Trait D] Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed. Fortifying Brew has been added to the Buff Bar. Dehaka Base Burrow [E] Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends. Jaina Base Frostbite [Trait] Ice Block's before first use attention indicator is now also removed when Jaina is killed. Johanna Level 4 Eternal Retaliation Updated Eternal Retaliation's visual effect to only be visible to Johanna. Level 10 Blessed Shield Fixed an issue with the display priority for the duration bar of Blessed Shield. Lt. Morales Level 10 Medivac Dropships Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales' active position instead of where Reinforcements was cast. Mephisto Base Shade of Mephisto [E] Fixed an issue with the display priority for the duration bar of Shade of Mephisto. Ragnaros Level 13 Cauterize Wounds Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit. Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target. If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration. Samuro Base Critical Strike [W] Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro. Sonya Level 10 Wrath of the Berserker Fixed an issue with the display priority for the duration bar of Wrath of the Berserker. Stukov Base Healing Pathogen [Q] Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch. Sylvanas Base Black Arrows [Trait D] Fixed an issue with the display priority for the duration bar of Black Arrows. Level 10 Mind Control Fixed an issue with the display duration for the duration bar of Mind Control. Level 20 Deafening Blast Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge. The Lost Vikings Fixed an issue that prevented Olaf from charging while Silenced. Valeera Level 16 Assassinate Damage bonus is now additive. Fixed an issue with duration extension. Return to Top
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