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Heroes of the Storm PTR Patch Notes: July 15th

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The next HotS patch has arrived on the PTR and we have the patch notes! There's a lot of balance changes and tuning, a couple of Hero updates, and plenty of bug fixes as well, so let's dive in.

Blizzard LogoPTR (Source)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting.

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.


Quick Navigation:


Balance Updates

Heroes

Brightwing

Talents

  • Level 1
    • Hyper Shift
      • Cooldown reduction reduced from 1 to .5 seconds.
      • Healing reduced from 6% to 4% of maximum Health.

Genji

Talents

  • Level 1
    • Agile Dismount
      • Slow reduced from 30% to 25%.
    • Pathfinder
      • Movement Speed bonus increased from 25% to 30%.
  • Level 7
    • Cyber Shield
      • Armor bonus reduced from 50 to 40.
  • Level 10
    • X-Strike
      • Final damage reduced from 290 to 275.
      • Initial damage reduced from 145 to 135.
  • Level 13
    • Shingan
      • Damage reduced from 115 to 100.

Qhira

Base

  • Grappling Hook [Trait]
    • Cooldown reduced from 25 to 20 seconds.
  • Carnage [Q]
    • Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
  • Blood Rage [W]
    • Cooldown reduced from 8 to 7 seconds.
    • Healing increased from 85 to 90.
  • Revolving Sweep [E]
    • Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).

Talents

  • Level 7
    • Healmonger
      • Healing increased from 190 to 210.
  • Level 10
    • Final Strike
      • Damage increased from 395 to 410.
  • Level 16
    • Lingering Ailment
      • Armor reduction increased from 25 to 40.
      • Duration increased from 3 to 4 seconds.

Raynor

Talents

  • Level 20
    • Execute Orders
      • Updated to only target Heroes, prioritizing ones with the lowest Health.
      • Will no longer target enemy Heroes not visible or greater than 20 range away.
      • Will now target enemy Heroes who are Invulnerable.

Samuro

Base

  • Wind Walk [E]
    • Periodic heal reduced from 3% per second to 2% per second.

Talents

  • Level 1
    • Way of the Wind
      • Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
  • Level 4
    • One with the Wind
      • Armor reduction decreased from 30% to 25%.
  • Level 10
    • Bladestorm
      • Cooldown increased from 25 seconds to 30 seconds.

Zarya

Base

  • Particle Grenade [Q]
    • Damage increased from 75 to 80.
  • Shield Ally [E]
    • Search radius increased from 8 to 10.

Talents

  • Level 7
    • Deep Burn
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Pain is Temporary
      • Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.

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Hero Updates

Gazlowe

General

  • Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.

Samuro

General

  • Added an arrow indicator below Samuro facing the direction of any active Mirror Images.

Return to Top


Bug Fixes

General

  • Catapults will now display properly in the Death Recap.
  • Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
  • Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
  • Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
  • Fixed an issue that caused Heroes to not spawn at the start of the game.
  • Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
  • Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
  • Fixed an issue that caused shield-like effects to not be treated as Shields.
  • Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
  • Fixed an issue that caused some passive move speed benefits to not behave consistently.
  • Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
  • Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
  • Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.

Maps

  • Garden of Terror
    • Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
  • Try Me Mode
    • Added a regen globe generator.

Heroes

  • Abathur
    • Level 7
      • Calldown: MULE
        • Updated to use level-based scaling.
    • Level 10
      • Ultimate Evolution
        • Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
        • Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
    • Level 13
      • Soma Transference
        • Updated to heal the target for its amount as a singular combined effect.
  • Alarak
    • Base
      • Lightning Surge [E]
        • Updated to heal Alarak for its amount as a singular combined effect.
        • Now soft reveals all primary target types instead of just Heroes.
    • Level 7
      • Applied Force
        • Now applies the increased push distance to Alarak.
    • Level 20
      • Counter-Strike
        • Now soft reveals targets hit.
      • Last Laugh
        • Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
  • Alexstrasza
    • Level 10
      • Cleansing Flame
        • Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
  • Ana
    • Fixed an issue where Ana's abilities caused players to highlight enemies.
  • Anduin
    • Base
      • Pursued by Grace [Trait]
        • Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
    • Level 4
      • Surge of Light
        • Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
    • Level 16
      • Inner Focus
        • Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
  • Arthas
    • Base
      • Frostmourne Hungers [Trait]
        • Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
  • Auriel
    • Level 20
      • Light Speed
        • Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
  • Azmodan
    • Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
  • Blaze
    • Base
      • Jet Propulsion [E]
        • Now soft reveals targets hit.
  • Brightwing
    • Base
      • Polymorph [W]
        • Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
    • Level 4
      • Magic Spit
        • Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
  • Cassia
    • Fixed an issue with Blinds not preventing all Physical damage.
  • Chen
    • Level 1
      • Stormstout Secret Recipe
        • Now displays in the Death Recap.
  • Cho'Gall
    • Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
    • Level 4
      • Rollback
        • Now displays in the Death Recap.
  • Chromie
    • Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
    • Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
    • Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
    • Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
    • Base
      • Dragon's Breath [W]
        • No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
    • Level 20
      • Piercing Sands
        • Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
  • Dehaka
    • Base
      • Dark Swam [W]
        • Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
    • Level 10
      • Adaptation
        • Fixed an issue that caused Adaptation to show up twice on the Death Recap.
  • Diablo
    • Level 10
      • Apocalypse
        • Will now activate even if Diablo is interrupted during the cast time.
  • D.Va
    • Level 10
      • Bunny Hop
        • Now soft reveals targets hit.
      • Micro Missiles
        • Now soft reveals all targets hit, instead of only the triggering target.
  • E.T.C.
    • Base
      • Powerslide [D]
        • Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
    • Level 1
      • Prog Rock
        • Now displays in the Death Recap.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Fenix
    • Base
      • Weapon Mode: Phase Bomb [W]
        • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
  • Genji
    • Fixed an issue that caused Dodge to not prevent all on-hit effects.
    • Base
      • Swift Strike [E]
        • No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
    • Level 4
      • Dragon Claw
        • Now soft reveals targets hit.
    • Level 10
      • X-Strike
        • Now soft reveals targets hit.
  • Graymane
    • Worgen form's Basic Attack damage increase is now additive.
    • Base
      • Inner Beast [W]
        • Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
  • Gul'dan
    • Level 20
      • Demonic Circle
        • Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
  • Hanzo
    • Level 4
      • Explosive Arrows
        • Now soft reveals targets hit.
    • Level 7
      • The Dragon Hungers
        • Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
    • Level 10
      • Dragon's Arrow
        • Now soft reveals targets hit.
  • Hogger
    • Level 7
      • Garbage Fire
        • Now displays in the Death Recap.
    • Level 13
      • Bloodthirst
        • Now causes Headbanger to heal Hogger for the damage dealt.
  • Illidan
    • Level 4
      • Hunter's Onslaught
        • Now causes Immolation to heal Illidan for the damage dealt.
  • Kel'Thuzad
    • Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
    • Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
    • Level 20
      • Deathchill
        • Now displays in the Death Recap.
  • Kerrigan
    • Level 1
      • Fury of the Swarm
        • Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
  • Kharazim
    • Level 16
      • Echo of Heaven
        • Now displays in the Death Recap.
  • Leoric
    • Level 20
      • Buried Alive
        • Now displays in the Death Recap.
      • Shroud of the Dead King
        • Shroud of the Dead King now shows floating text for the amount of damage prevented.
  • Li-Ming
    • Level 1
      • Aether Walker
        • Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Now displays in the Death Recap.
    • Level 16
      • Extended Care
        • Now displays in the Death Recap.
    • Level 20
      • Hospice Care
        • Now displays in the Death Recap.
  • Lucio
    • Level 7
      • Reverse Amp
        • Now displays in the Death Recap.
  • Maiev
    • Base
      • Umbral Bind [W]
        • Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
    • Level 1
      • Naisha's Memento
        • Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
  • Malfurion
    • Base
      • Moonfire [W]
        • Updated to heal Regrowth targets for its amount as a singular combined effect per target.
  • Mal'Ganis
    • Level 7
      • Black Claws
        • Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
    • Level 16
      • Blind as a Bat
        • Blind as a Bat now instantly removes any area reveals.
        • Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
        • Fixed an issue that caused Blind as a Bat to see enemies when first cast.
  • Malthael
    • Base
      • Soul Rip [Q]
        • Updated to heal Malthael for its amount spread over up to 3 effects.
  • Medivh
    • Level 7
      • Arcane Explosion
        • Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
    • Level 20
      • Dust of Disappearance
        • Updated for apply visuals to appear as soon as granted.
  • Mei
    • Fixed an issue where Mei's abilities caused players to highlight enemies.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
    • Level 20
      • Flash Freeze
        • Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
      • Shatter
        • Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
  • Muradin
    • Level 13
      • Bronzebeard Rage
        • Now displays in the Death Recap.
      • Healing Static
        • Updated to heal Muradin for its amount as a singular combined effect.
  • Murky
    • Level 10
      • Octo-Grab
        • Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
    • Level 13
      • Rejuvenating Bubble
        • Now displays in the Death Recap.
  • Nazeebo
    • Level 7
      • Dead Rush
        • Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
  • Nova
    • Level 16
      • Explosive Round
        • Explosive Snipe's damage modifier is now additive.
  • Orphea
    • Level 13
      • Invasive Miasma
        • Updated to heal Orphea for its amount as a singular combined effect.
  • Qhira
    • Base
      • Blood Rage [W]
        • Blood Rage's heal no longer fills the Death Recap with empty entries.
    • Level 4
      • Upstage
        • Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
        • Fixed an issue that caused Upstage to not prevent all on-hit effects.
    • Level 7
      • Healmonger
        • Updated to heal Qhira for its amount as a singular combined effect.
  • Ragnaros
    • Level 1
      • Shifting Meteor
        • Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
  • Rehgar
    • Base
      • Chain Heal [Q]
        • Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
    • Level 13
      • Wellspring
        • Now displays in the Death Recap.
    • Level 20
      • Farseer's Blessing
        • Now displays in the Death Recap.
  • Rexxar
    • Level 13
      • Dire Beast
        • Damage increase is now additive.
    • Level 20
      • Spirit Bond
        • Now displays in the Death Recap.
  • Stitches
    • Level 7
      • Putrefaction
        • Fixed an issue with Putrefaction's healing reduction.
  • Stukov
    • Level 10
      • Massive Shove
        • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
  • Sylvanas
    • Level 13
      • Remorseless
        • Now displays in the Death Recap.
  • Tassadar
    • Level 4
      • Electric Fence
        • Now displays in the Death Recap.
    • Level 10
      • Black Hole
        • Fixed an issue that caused Black Hole to hit targets a second time at its apex.
  • The Butcher
    • Base
      • Ruthless Onslaught [E]
        • Now soft reveals the target on impact.
  • The Lost Vikings
    • Olaf
      • Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
    • Level 20
      • Checkpoint Reached
        • Now displays in the Death Recap.
  • Tracer
    • Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
    • Level 4
      • Pulse Generator
        • Now displays in the Death Recap.
    • Level 13
      • Telefrag
        • Now displays in the Death Recap.
  • Tyrael
    • Level 1
      • Salvation
        • Now displays in the Death Recap.
    • Level 4
      • Bound by Law
        • Updated to heal Tyrael for its amount as a singular combined effect.
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
    • Level 16
      • Burning Halo
        • Now displays in the Death Recap.
  • Tyrande
    • Level 7
      • Huntress' Fury
        • Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
  • Uther
    • Level 1
      • Wave of Light
        • Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
        • Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
    • Level 16
      • Tyr's Deliverance
        • Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
    • Level 20
      • Divine Protection
        • Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
  • Valeera
    • Level 16
      • Seal Fate
        • Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
  • Xul
    • Level 7
      • Trag'Oul's Essence
        • Now displays in the Death Recap.
  • Yrel
    • Fixed an issue where Yrel's abilities caused players to highlight enemies.
  • Zagara
    • Level 10
      • Nydus Network
        • Now displays the correct icon in the Death Recap.
  • Zarya
    • Level 7
      • Explosive Barrier
        • Now displays in the Death Recap.

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    • By Staff
      After extensive PTR testing, the latest Heroes of the Storm patch is now live and here are the official patch notes!
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Storm League Balance Update Bug Fixes General
      Anduin has replaced Malfurion as the Ally hero in Try Me Mode. Numerous game strings have been updated to reflect current gameplay. Updated Homescreen and Startup Music. Return to Top
      Storm League
      Rank Decay will now only apply to players in Master and Grand Master Leagues. Reduced maximum party size for Master and Grand Master players to 2. Master and Grand Masters can only party with players 5,000 Rank Points away from them. Return to Top
      Balance Update
      Heroes
      Ana
      Base
      Biotic Grenade [W] ADDED FUNCTIONALITY: If Biotic Grenade does not hit any enemies, its cooldown is reduced by 3 seconds. ADDED FUNCTIONALITY: If Biotic Grenade only hits Ana, its cooldown is reduced by 2 seconds. Talents
      Level 1 Vampiric Rounds Shrike now gives a 15% passive healing bonus. Level 20 Deadeye ADDED FUNCTIONALITY: Eye of Horus can now be toggled On and Off. ADDED FUNCTIONALITY: Eye of Horus rounds are regained once every 10 seconds. ADDED FUNCTIONALITY: Eye of Horus cooldown is now 6 seconds. Bonuses acquired from Deadeye now lasts 4 seconds. Auriel
      Base
      Bestow Hope [Trait D] Reduced amount of energy stored from 40% to 35% of damage to non-Heroes. Reduced amount of energy stored from 80% to 70% of damage to Heroes. Azmodan
      Talents
      Level 16 Trample ADDED FUNCTIONALITY: Now reduces Heroic cooldown by 25% if Trample hits a Hero. E.T.C.
      Base
      Face Melt [W] Cooldown reduced from 12 to 10 seconds. Rockstar [Trait D] Armor from Basic Abilities increased from 20 to 25. Armor from Heroic Abilities reduced from 60 to 50. Talents
      Level 4 Crowd Surfer Cooldown reduction reduced from 7 to 6 seconds. Level 7 Hammer-on ADDED FUNCTIONALITY: Basic Attacks deal 12% more damage, increased to 36% while Guitar Solo is active. Level 13 Encore Cooldown reduction reduced from 5% to 4%. Level 20 Power of the Horde NEW TALENT: Activate to grant nearby allied Heroes a Shield that absorbs damage equal to 30% of their maximum Health for 5 seconds, increased by 2% for each other allied Hero in the area. This new Talent replaces Storm Shield. Ride the Lightning NEW TALENT: Activate to teleport to a nearby location and deal 48 damage to nearby enemy Heroes. The cooldown is reduced by 10 seconds for every enemy Hero hit, up to 50 seconds. Genji
      Talents
      Level 1 Pathfinder ADDED FUNCTIONALITY: Heroic Ability now heals Genji for 10% of the damage dealt to enemy Heroes, increased by up to 30% based on how low Genji's Health is. Level 10 X-Strike Cooldown increased from 60 seconds to 75 seconds. Detonation damage increased from 275 to 290. Slash damage increased from 135 to 145. Level 13 Shingan Now does 40% less damage to Structures. Level 20 Living Weapon Cooldown reduction increased from 10 seconds to 12.5 seconds. Imperius
      Base
      Molten Armor [E] Now hits two extra targets if no Heroes are in range. Talents
      Level 1 Impaling Light REWORK: Impaling Light cooldown is reduced by 2 seconds. REWORK: Impaling Light does 180% more damage to Heroes, reduced by 20% for each additional Hero hit. REWORK: Impaling Light mana cost is reduced from 40 to 30. REWORK: When a Valorous Branded target's Stun ends, Impaling Light's cooldown is reduced by 1 second for each Valorous Brand on the target. Level 7 Blaze of Glory Blaze of Glory delay reduced from 2 seconds to 1.75 seconds. Holy Fervor Molten Armor no longer grants Holy Fervor. Level 20 Heavenly Host ADDED FUNCTIONALITY: All Shields created by Angelic Armaments no longer expire. ADDED FUNCTIONALITY: Swords fired by Heavenly Host Shields can target non-Heroes, but Heroes are prioritized. Molten Wrath NEW TALENT: Molten Armor will now hit two extra targets even if enemy Heroes are in range. Lunara
      Talents
      Level 7 Splintered Spear ADDED FUNCTIONALITY: Now grants 3 stacks of Splintered Spear. A stack is consumed when an extra target is attacked. Can have a maximum of 3 stacks and all stacks can be consumed in a single attack. Level 13 Endless Spores Now also refunds 50 Mana. Level 20 For The Wildlands! NEW TALENT: Thornwood Vine now shoots out 4 additional Vines in an arc. Forest's Wrath Can now be selected with either Heroic. Malthael
      Base
      Wraith Strike [W] Range is increased from 6 to 7. Talents
      Level 4 Black Harvest Quest goal reduced from 180 seconds to 150 seconds. Level 10 Tormented Souls No longer resets the cooldown of Wraith Strike when Tormented Souls ends. Now reduces the cooldown of Wraith Strike to 2 seconds and removes its Mana cost while Tormented Souls is active. Level 20 Reaper of Souls While 2 or more enemy Heroes are in Tormented Souls' radius, its duration does not decay. Zagara
      Talents
      Level 16 Corrosive Saliva Damage reduced from 1.75% to 1.5% of maximum Health. Return to Top
      Bug Fixes
      General
      Fixed an issue with the display priority for the duration bar of Taunt effects. Map
      Battlefield of Eternity Fixed an issue where areas of the map were not covered under Fog of War. Blackheart's Bay Fixed an issue where some Heroes would not be able to path around Healing Fountains. Cursed Hollow Fixed an issue where Hogger could go through unpathable sections of the map. Warhead Junction Fixed an issue where healing fountains were not symmetrical on the map. Heroes
      Alarak Level 16 Lethal Onslaught Fixed an issue that caused Lethal Onslaught to not increase Alarak's Basic Attack damage correctly. Artanis Base Shield Overload [Q] Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge. Arthas Level 10 Summon Sindragosa Can now be cast over the Minimap. Azmodan Level 20 Sin's Grasp Tooltip Updated. Brightwing Base Arcane Flare [Q] Now has a minimum cast range of .05. Level 10 Blink Heal Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges. Chen Base Fortifying Brew [Trait D] Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed. Fortifying Brew has been added to the Buff Bar. Dehaka Base Burrow [E] Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends. Level 7 Paralyzing Enzymes Fixed an issue that caused Paralyzing Enzymes' duration to not be reduced if Drag ends early. Gazlowe Base Xplodium Charge [E] Now has a minimum cast range of .2. Level 10 Grav-O-Bomb 3000 Now has a minimum cast range of .2. Hanzo Base Sonic Arrow [E] Now has a minimum cast range of .2. Jaina Base Frostbite [Trait] Ice Block's before first use attention indicator is now also removed when Jaina is killed. Johanna Level 4 Eternal Retaliation Updated Eternal Retaliation's visual effect to only be visible to Johanna. Level 10 Blessed Shield Fixed an issue with the display priority for the duration bar of Blessed Shield. Kel'Thuzad Level 13 Chains of Ice Chains of Ice no longer Slows if the Stun is removed. Li-Ming Level 10 Disintegrate Fixed an issue that allowed Disintegrate to be cast while moving. Lt. Morales Base Healing Beam [Q] Fixed an issue that allowed Healing Beam to be cast on multiple targets at once. Level 10 Medivac Dropships Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales' active position instead of where Reinforcements was cast. Malfurion Level 1 Emerald Dreams Emerald Dreams no longer puts Heroes to Sleep if the Root gets removed. Medivh Level 20 Glyph Of Poly Bomb Fixed an issue that allowed Medivh to cast abilities during Raven Form. Mephisto Base Shade of Mephisto [E] Fixed an issue with the display priority for the duration bar of Shade of Mephisto. Level 20 Unspeakable Horror Fixed an issue that caused Unspeakable Horror to Silence twice. Muradin Base Thunder Clap [W] Fixed an issue that caused Thunder Clap's splat to not match the area Thunder Clap hits. Level 4 Thunder Burn Fixed an issue that caused Thunder Burn's damaging area to be smaller than Thunder Clap's area. Fixed an issue that caused Thunder Burn's warning indicator to be inconsistently sized for the area affected. Murky Base Pufferfish [W] Now has a minimum cast range of .05. Orphea Base Shadow Waltz [Q] Fixed an issue that caused Orphea to not dash when moving after hitting an enemy Hero with Shadow Waltz. Ragnaros Level 13 Cauterize Wounds Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit. Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target. If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration. Rexxar Base Misha, Charge! [W] Can now be self-cast. Samuro Base Critical Strike [W] Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro. Sonya Level 10 Wrath of the Berserker Fixed an issue with the display priority for the duration bar of Wrath of the Berserker. Remaining duration indicator is now standalone from Whirlwind's duration indicator. Stukov Base Healing Pathogen [Q] Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch. Sylvanas Base Black Arrows [Trait D] Fixed an issue with the display priority for the duration bar of Black Arrows. Remaining duration indicator is now standalone from Haunting Wave's duration indicator. Level 10 Mind Control Fixed an issue with the display duration for the duration bar of Mind Control. Level 20 Deafening Blast Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge. The Lost Vikings Fixed an issue that prevented Olaf from charging while Silenced. Tracer Level 16 Ricochet Now appears as its own entry in the Death Recap. Tychus Base Frag Grenade [W] Fixed an issue that caused Frag Grenade to not apply physics to physics objects when no targets are hit. Valeera Level 16 Assassinate Damage bonus is now additive. Fixed an issue with duration extension. Whitemane Base Searing Lash [E] Can now be self-cast. Return to Top
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    • By Staff
      Game Pass members can now unlock 30 Heroes in Heroes of the Storm for free. Here’s how to claim your in-game perks.
      Game Pass Ultimate and PC Game Pass members are getting a fresh batch of in-game perks this week, and Heroes of the Storm is officially part of the lineup!
      Starting now, subscribers can unlock 30 playable Heroes in Blizzard's free-to-play MOBA just by linking their Battle.net account.
       
    • By Staff
      After extensive PTR testing, Blizzard released a new balance patch and here are the official patch notes.
        
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Draft First Round pick timer has been reduced from 40 seconds to 25 seconds. Hero Ban timer has been reduced from 24 seconds to 15 seconds. Hero Pick timer has been reduced from 24 seconds to 15 seconds. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Hitting more than 3 Heroes at once no longer grants additional Essence. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy REWORK: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes REWORK: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Greymane
      Talents
      Level 1 Wolfheart Rework: Now also increases Armor granted by Worgen Form from 10 to 15. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 4 Off the Wall REWORK: Now also refunds 15 Mana when hitting an enemy with Soundwave while Wall Ride is active. Level 7 Good Vibrations Duration of Shield increased from 7 seconds to 8.5 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Push Off no longer Slows the first Hero hit and instead Stuns them for 0.5 seconds. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Up To Eleven Duration bonus from Push Off increased from 0.3 seconds to 0.5 seconds. Duration bonus from Soundwave reduced from 0.3 seconds to 0.25 seconds. REWORK: Hitting Heroes while Amp It Up is not active increases the duration of the next Amp It Up by up to 1.5 seconds. This does not limit the amount able to be gained while Amp It Up is active. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath REWORK: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Deadman's Stand Fixed an issue that caused AI to not act. Fixed an issue that caused the Map Mechanic button to not be visible. Garden Arena Fixed an issued that caused the AI to not move. Punisher Arena Fixed an issued that caused the AI to not move. Trial Grounds Fixed an issued that caused the AI to not move. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Greymane Level 4 Insatiable Fixed an issue that caused Human Form Basic Attacks to trigger Insatiable twice. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lúcio Level 7 Good Vibrations Fixed an issue that caused Good Vibrations to not gain Shields from Soundwave hitting Neutral Mercenaries. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. Stitches Base Hook [Q] Fixed an issue that caused Hook to not reveal their caster if the Hook is visible. Tassadar Base Shock Ray [Q] Fixed an issue that caused Shock Ray to not reveal their caster if Shock Ray is visible. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Tyrael Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
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