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Heroes of the Storm Patch Notes: October 14th

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Blizzard released a new patch for Heroes of the Storm with additional balance changes and updated shop bundles and items! Here are the official patch notes!

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Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.


Quick Navigation:


General

  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.

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Balance Updates

ARAM

  • Same Hero Mode
    • Same Hero mode now enables Health & Mana regeneration at base, reduced from 8% per second to 3.2% per second.
    • Same Hero mode now enables the Hearthstone ability without the burst heal after completion.
    • Reduced the chance of encountering Same Hero Mode from 2% to .5%.
    • Sgt. Hammer has been added to Same Hero mode.
    • The following Heroes have been removed from Same Hero Mode: Alarak, Artanis, Butcher, Cassia, Falstad, Genji, Greymane, Gul'dan, Hogger, Illidan, Imperius, Junkrat, Kael'thas, Kel'Thuzad, Kerrigan, Li-Ming, Lunara, Maiev, Mephisto, Orphea, Raynor, Thrall, Tracer, Tychus, Whitemane, Zarya, Zeratul, Zul'jin.

Heroes

Blaze

Base

  • Basic Attack damage increased from 55 to 60.
  • Flame Stream [Q]
    • No longer able to deal additional damage to Structures.

Talents

  • Level 1
    • Adrenaline Stimpack
      • Passive attack speed bonus reduced from 25% to 20%.
  • Level 4
    • Incinerator Gauntlets
      • Bonus damage reduced from 50% to 40%.
  • Level 7
    • Nanomachine Coating
      • Attack Speed reduction reduced from 50% to 35%.
      • Duration increased from 3 seconds to 4 seconds.
    • Suppressive Fire
      • Reduced Spell Power reduction from 25% to 20% and from 50% to 40%.
  • Level 10
    • Bunker Drop
      • Cooldown increased from 70 to 80.
      • Flamethrower damage reduced from 170 to 150.
      • Mana cost increased from 70 to 80.
  • Level 13
    • Collision Course
      • Damage reduced from 275 to 260.

Cassia

Base

  • Basic Attack damage increased from 122 to 125.

Talents

  • Level 1
    • Impale
      • Bonus Damage increased from 50% to 70%.
    • Thunderstroke
      • Bonus Damage increased from 15 to 20.
  • Level 20
    • Infinite Lightning
      • Cooldown reduction reduced from 5 seconds to 4 seconds.

Chen

Talents

  • Level 1
    • Eye of the Tiger
      • Bonus Damage increased from 40% to 50%.
      • Leech amount increased from 40% to 60%.
  • Level 4
    • Accumulating Flame
      • Bonus Damage increased from 20% to 30%.
  • Level 7
    • Gift of the Ox
      • Bonus duration increased from 1.5 seconds to 2 seconds.
  • Level 13
    • A Touch of Honey
      • Slow bonus increased from 20% to 30%.
    • Ring of Fire
      • Damage increased from 55 to 60.
      • Duration increased from 5 seconds to 6 seconds.
  • Level 20
    • Untapped Potential
      • Bonus Armor duration increased from 3 seconds to 5 seconds.

Hanzo

Talents

  • Level 16
    • Giant Slayer
      • Damage reduced from 2% of maximum Health to 1.6% of maximum Health.

Mephisto

Talents

  • Level 4
    • Spite
      • Bonus duration reduced from 150% to 100%.
  • Level 16
    • Lightning Reaction
      • Damage reduced from 138 to 120.

Thrall

Base

  • Health increased from 1896 to 1946.
  • Health Regeneration increased from 3.9492 to 4.0546.
  • Frostwolf Resilience [Trait]
    • Healing increased from 223 to 240.
  • Chain Lightning [Q]
    • Bounce damage increased from 81 to 85.
    • Damage increased from 162 to 170.
  • Feral Spirit [W]
    • Cooldown reduced from 12 seconds to 10 seconds.

Talents

  • Level 13
    • Spirit Shield
      • Increased Spell Armor from 50 to 70.

Valla

Base

  • Hatred [Trait]
    • Duration reduced from 6 seconds to 5 seconds.

Talents

  • Level 10
    • Strafe
      • Damage per bolt increased from 60 to 70.
      • Mana cost reduced from 80 to 60.
  • Level 16
    • Manticore
      • Reduced bonus damage from 5% of maximum Health to 4% of maximum Health.
    • Punishment
      • Reduced the Mana cost of Multishot by 20.

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Bug Fixes

Heroes

  • Abathur
    • Level 20
      • Hivemind
        • Fixed an issue that caused Hivemind to grant more Shielding than intended when combined with Networked Carapace.
  • Alarak
    • Base
      • Sadism [Trait]
        • Fixed an issue that caused Sadism's bonus to not apply to Lightning Surge's healing when the primary target is not a Hero.
  • Butcher
    • Level 1
      • Invigoration
        • Fixed an issue that caused Invigoration to not activate if Hamstring killed its only Hero target.
  • Cassia
    • Level 13
      • War Matron
        • Added floating text for the amount of damage prevented by War Matron.
  • Cho'Gall
    • Level 1
      • Keep Moving!
        • Now also modifies Cho's run animation while Shove's movement speed bonus is active.
    • Level 20
      • The Will of Gall
        • Fixed an issue that caused The Will of Gall to not increase Gall's damage.
  • Chromie
    • Level 10
      • Temporal Loop
        • No longer ignores vision limitations when queued.
  • Diablo
    • Base
      • Fixed an issue that prevented Diablo's attacks from consuming charges of Dodge and Upstage.
      • Shadow Charge [Q]
        • Fixed an issue that caused Shadow Charge to attach the target to Diablo if another Diablo is affecting them with Overpower.
      • Overpower [E]
        • Fixed an issue that caused Overpower to activate Stukov's Superstrain twice.
  • E.T.C.
    • Level 1
      • Prog Rock
        • Fixed an issue that could prevent allies from being affected by Prog Rock's area heal.
  • Garrosh
    • Base
      • Into the Fray [1]
        • No longer displays the duration of its Unstoppable.
      • Bloodthirst [W]
        • No longer ignores vision limitations when queued.
    • Level 1
      • Body Check
        • No longer ignores vision limitations when queued.
  • Guldan
    • Base
      • Drain Life [W]
        • No longer ignores vision limitations when queued.
  • Imperius
    • Base
      • Celestial Charge [Q]
        • Fixed an issue that caused Celestial Charge to activate Stukov's Superstrain twice.
  • Junkrat
    • Level 10
      • RIP-Tire
        • Fixed an issue that caused RIP-Tire to not display correctly when cast.
  • Kel'Thuzad
    • Base
      • Death and Decay [Q]
        • Fixed an issue that caused Death and Decay's cast effect to be visible in Fog of War and animate while Kel'Thuzad is Stopped.
    • Level 10
      • Frost Blast
        • No longer ignores vision limitations when queued.
  • Kharazim
    • Level 4
      • Earth Ally
        • Updated Earth Ally to have the remaining Physical Armor duration match the remaining duration of Earth Ally.
    • Level 20
      • Peaceful Repose
        • Fixed an issue that caused Peaceful Repose to activate even when Divine Palm heals the target.
  • Li Li
    • Level 1
      • Free Drinks
        • Floating text updated to show as a crit.
  • Medivh
    • Base
      • Portal [E]
        • Fixed an issue that allowed Medivh to instantly mount after using a Portal to leave the Hall of Storms.
        • Fixed an issue that caused Medivh's Portal to not feature a channel bar or apply visual effects while being channeled.
        • Portal teleportation now happens instantly after completing the channel instead of briefly after completing the channel.
        • Using Medivh's Portal no longer clears the command queue.
    • Level 4
      • Raven Familiar
        • Damage is now dealt by the Portal user instead of Medivh.
  • Nazeebo
    • Level 10
      • Ravenous Spirit
        • Fixed an issue that caused Ravenous Spirit to be cancelled if another Nazeebo cancelled their Ravenous Spirit.
  • Probius
    • Level 16
      • Quantum Entanglement
        • Fixed an issue that caused Quantum Entanglement to not apply if the Warp Rift is detonated as soon as it activates.
  • Raynor
    • Base
      • Inspire [W]
        • Added a duration indicator to the Abilities button.
    • Level 10
      • Raynor's Raider
        • Fixed an issue that caused Raynor's Raider Banshee to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.
        • Fixed an issue that caused Raynor's Banshee to not be launched by Stitches Hook.
    • Level 20
      • Execute Orders
        • Fixed an issue that caused Execute Orders Yamato Cannon to fire at targets outside its radius.
  • Rehgar
    • Base
      • Lightning Shield [W]
        • Fixed an issue that caused Rehgar to not be healed by the damage dealt by Lightning Shield when he gains spell leech.
      • Ghost Wolf [Z]
        • Fixed an issue that caused Rehgar's Ghost Wolf Lunge visuals to be visible in Fog of War.
    • Level 4
      • Electric Charge
        • Fixed an issue that caused Electric Charge to increase the bearer's Self Healing score.
        • Updated to heal the bearer for its amount as a singular combined effect.
  • Rexxar
    • Fixed an issue that caused Misha to receive healing when activating the Tunnel on Towers of Doom and the Sewer Waygate on Warhead Junction.
    • Fixed an issue that prevented Rexxar's melee attacks from consuming charges of Dodge and Upstage.
  • Stukov
    • Level 16
      • Superstrain
        • Fixed an issue that caused Superstrain to not display FX when activating.
  • Tassadar
    • Level 7
      • Arc Discharge
        • Fixed an issue that caused Arc Discharge cooldown to not progress while resonance beam is fully charged.
        • Fixed an issue that caused Arc Discharge to trigger during cooldown.
        • Fixed an issue that caused Arc Discharge to not activate correctly.
  • Tracer
    • Level 4
      • Is That a Health Pack?!
        • Fixed an issue that caused Is That a Health Pack?! to increase Tracer's Healing Score when activating.
  • Tyrael
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order's damage bonus to not be applied.

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      Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
    • By Elitesparkle
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      (Source)
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      in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
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      General Map Updates Balance Update Bug Fixes General
      New Skin: Bonny Butcher
      New Skin: Warthog Gear Head Thrall
      Players will now receive an announcement when a quest milestone is reached. This will only announce to the player who achieved the milestone. Ranges of abilities on numerous Heroes have been updated to be more consistent. This may cause certain abilities ranges to reduce or increase. Brawl Starting January 2026, Brawls will only be open the first 5 days of every month. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General A new Fallback Tower has been added to the longer lanes on each of the following battleground maps. This new tower will die when its corresponding Fort dies: Alterac Pass, Battlefield of Eternity, Blackheart's Bay, Braxis Holdout, Cursed Hollow, Dragon Shire, Garden of Terror, Hanamura Temple, Infernal Shrines, Sky Temple, Tomb of the Spider Queen, Volskaya Foundry, and Warhead Junction. Attacks from the Core, Keeps, Forts, Fallback Towers, and Towers near Keeps will now reduce Hero armor, and the reduction has been increased from -10/-20 Armor to -20/-40 Armor. Fallback Towers have the same HP and Attack Damage as Keep Towers. Forts, Keeps, and the Core will no longer grant Allied Heroes that take damage in their radius 35 Armor for 4 seconds. The comeback system has been slightly magnified, particularly at wide level gaps. Alterac Pass Objective capture timer reduced by 5 seconds in each phase. The first phase only spawns a single defending unit. Cavalry now gain more health in the later stages of the game. Cavalry now take 60% damage from structures (up from 50%). Braxis Holdout Early objectives have lowered in health by 15%, but scaling has been increased significantly after 15 minutes. Garden of Terror Garden Terror health scaling increased. Garden Terror structure disabling plant bulb now damages itself at 10% per second (up from 6%). Infernal Shrines Early objectives have lowered in health by 15%, but scaling has been increased significantly after 15 minutes. Warhead Junction Nuke damage has been changed to flat, scaling damage. Scaling is updated when a Warhead is picked up. Nukes now deal double damage versus Forts, Keeps, and the Core. Return to Top
      Balance Update
      General
      Pinnacle Rewards have been added to mutiple Heroes. These will be hard to obtain but provide powerful rewards. Heroes
      Falstad
      Base
      Lightning Rod [W] Cooldown reduced from 13 seconds to 12 seconds. Talents
      Level 1 Dishonorable Discharge REWORK: No longer reduces CD. Bonuses are now provided at 20/45/75 hits. At 20 hits, gain 30% damage. At 45 hits, gain an additional 75% damage and reduce the cooldown by 2 seconds. Pinnacle Reward: At 75 hits, Lightning Rod provides 2 additional strikes and Stuns for 1.25s on its last strike. Frequent Flyer REWORK: Reduced attack speed bonus from 40% to 25%. Now provides 1 stack per minion and 5 stacks per Hero. At 50 stacks, gain 20 Attack Damage. At 125 stacks, gain an additional 50 Attack Damage. Pinnacle Reward: At 300 stacks, gain an additional 125 Attack Damage. Gathering Storm REWORK: Bonuses are now provided at 30/80/150 stacks, rather than incremental gains. At 30 stacks, gain 30% damage. At 80 stacks, gain an additional 50% damage. Pinnacle Reward: At 150 stacks, gain an additional 70% damage. REWORK: Lose 8 stacks on death, but can not lose milestones that have already been completed. Level 7 Charged Up Moved to be a Level 13 Talent. No longer provides additional hits, but instead provides cooldown refresh on Hero takedowns. Level 13 Thunderstrikes Moved to be a Level 7 Talent. Guldan
      Base
      Corruption [E] Mana cost increased from 80 to 90. Talents
      Level 1 Echoed Corruption Increased stack requirement to 60. Pinnacle Reward: At 100 stacks, Corruption now heals for 50% of the damage dealt. Pursuit of Flame Increased radius from 10% to 15%. Reworded to say "Fel Flame's area is increased by 33%". Progress is now reset upon death and can not lose progress upon completion. Johanna
      Base
      Punish [Q] Slow on enemies reduced from 60% to 50%. Talents
      Level 4 Subdue Slow on enemies reduced from 80% to 70%. Kael'thas
      Talents
      Level 1 Convection REWORK: Every 20th Hero hit permanently increases Flamestrike damage by 150 and Kael'thas's maximum Health by 50. Kerrigan
      Base
      Primal Grasp [E] Cooldown reduced from 10 to 8. Delayed damage reduced from 195 to 165. Initial damage increased from 25 to 40. Ravage [Q] Damage reduced from 130 to 115. Now includes a baseline quest: Kill enemies within 1.5 seconds of hitting them with Ravage. Minions grant 1 progress and Heroes grant 5. At 75 stacks, Ravage gains 125 damage. Pinnacle Reward: At 125 stacks, Ravage gains 200 additional damage. Impaling Blades [W] Cooldown reduced from 12 seconds to 9 seconds. Damage reduced from 165 to 140. Radius increased from 1.5 to 1.65. Stun duration reduced from 1 second to .75 seconds. Assimilation [D] Increased the amount of shield gained from Basic Attacks from 10% to 20% of damage dealt. Talents
      Level 1 Fury of the Swarm No longer increases shields gained from Basic Attacks. Level 4 Sharpened Blades Talent has been removed. Ravaging Ferocity NEW: Gain 25% attack speed for 3 seconds after using Ravage. Level 7 Boundless Fury Cooldown increased from 10 seconds to 12 seconds. Queen of Blades Cooldown reduction increased from 3 seconds to 4 seconds. Level 10 Summon Ultralisk Damage reduced from 250 to 225. Level 13 Chrysalis HP lowered from 750 to 650. Reduced the amount of health regenerated from 5% max health per second to 4%. Level 16 Painful Spikes Damage reduced from 70 to 60. Level 20 Omegastorm Increased extended duration from .25 seconds per hit to .4 seconds per hit. Sylvanas
      Base
      Black Arrows [D] Black Arrows now refers to what was previously called "Banshee's Curse". New Baseline Quest: Deal damage to Heroes or Structures with 3 stacks of black arrows. At 250 stacks, increased the damage bonus of Black Arrows to 50%. Pinnacle Reward: At 400 stacks, heal for 25% of damage dealt against enemies with 3 stacks of Black Arrows, doubled against Heroes. Reduced base damage bonus of Black Arrows to 15%. Activatable portion of Black Arrows has been removed. Talents
      Level 1 Unfurling Shadows Talent has been removed. Unrelenting Torment NEW: Increases the damage of Shadow Dagger by 20% and increase its duration by 1 second. Level 4 Haunting Arrows NEW: You can now activate Black Arrows to cause all damage dealt to stun non-heroes. 90 second cooldown, reduced by 3 seconds when attacking a structure. Possession Now a Baseline ability. 25 seconds to restore each charge, 2 seconds cooldown. Max 4 charges. Level 7 Barbed Shot Bonus damage increased from 350% to 400%. Lost Soul REWORK: Reduces the cooldown of Shadow Dagger when attacking non-minions with 3 stacks of Black Arrows by .75 seconds, doubled against Heroes. Level 13 Windrunner Recast window reduced from 5 seconds to 4 seconds. Thrall
      Talents
      Level 1 Crash Lightning REWORK: Bonuses are now provided at 15 and 30 stacks. At each milestone, Chain Lightning gains 270 damage. Lose 6 stacks on death, but can not lose milestones that have already been completed. Echo of the Elements REWORK: Bonuses are now provided at 20/40/100 stacks. At 20 stacks, reduce mana cost of Chain Lightning by 20. At 40 stacks, Chain Lightning gains an extra charge and will bounce one additional time. Pinnacle Reward: At 100 stacks, Chain Lightning will fork to an additional target each time it bounces. Rolling Thunder Moved to be a Level 7 Talent. No longer increases Chain Lightning bounces by 1. Level 7 Maelstrom Weapon Moved to be a Level 1 Talent. REWORK: Bonuses are now provided at 20/40/100 stacks, rather than incremental gains. At 20 stacks, gain 20 damage and increase the movespeed bonus to 40%. At 40 stacks, gain an additional 40 damage and Thrall permanently gains 15% increased movement speed. Pinnacle Reward: At 100 stacks, Frostwolf Resilience now provides +200% Healing. Level 16 Tempest Fury No longer provides additional quest stacks. Thunderstorm Increased damage bonus provided at max stacks from 25% to 30%. Level 20 Wind Rush Cooldown increased from 80 seconds to 90 seconds. Tyrael
      Talents
      Level 1 Ardent Restoration Maximum healing stacks reduced from 10 to 8. Level 4 Reciprocate Damage reduced from 190 to 170. Level 7 Burning Halo Damge per second reduced from 15 to 12. Level 10 Sanctification Cooldown reduced from 90 seconds to 85 seconds. Mana cost reduced from 75 to 70. Level 20 Aspect of Justice Cast time reduced from 1.5 seconds to 1.25 seconds. Cooldown reduction per enemy Hero hit increased from 10% to 15%. Zul'jin
      Base
      Basic Attack Damage decreased from 96 to 94. You Want Axe? [D] No longer has a cap on stacks. Now causes Zul'jin to lose 3 stacks (15 hits) on death. Talents
      Level 1 Headhunter Increased damage bonus per hero kill from 2% to 2.5%. Return to Top
      Bug Fixes
      Map
      Blackheart's Bay Fixed an issue that caused the Battleground Objective to not start if a particular chest is the last destroyed chest. Fixed an issue that caused the help text for attacking the Treasure Chest to not disappear if a particular chest is attacked. Warhead Junction Fixed Warhead Junction Nuke Damage Dealt tracking. Heroes
      Cho'gall Base Eye of Kilrogg [Skill 1] Fixed an issue that caused the Eye of Kilrogg's cast range indicator to be slightly larger than the ability range. Level 1 We See You! Fixed an issue that caused We See You's range increase tooltip value to display incorrectly after being selected. D.Va Fixed an issue that caused D.Va's Mech to not respawn with the correct amount of Blackheart's Bay Doubloons. Base Defense Matrix [W] Fixed missing icon in D.Va's Quick Cast setting for Retarget Defense Matrix. Gazlowe Level 16 Firin' Mah Lazors Fixed an issue that caused Firin' Mah Lazorz's warning to not display correctly. Fixed an issue that caused Big Top Gazlowe's Firin' Mah Lazorz to create permanent visuals. Kael'thas Base Living Bomb [W] Living Bomb will not activate its effects on a target that becomes immune to Living Bomb. Living Bomb will now apply its effects if the target dies with Living Bomb. Raynor Base Adrenaline Rush [E] Fixed an issue that caused Adrenaline Rush to not display the base duration in its tooltip after selecting Give Me More. Stukov Level 1 Reactive Ballistospores Fixed Reactive Ballistospores tooltip. Tychus Base Overkill [Q] Overkill retarget can now also be targeted in a direction. When clicking near or on a target, it will attach to that target, but if no targets are nearby, Overkill will start firing in that direction. If Overkill hits a target while firing in a direction, that target will become Overkill's primary target. If Overkill is active when there are no possible targets, Overkill will no longer be cancelled, and instead will start firing in the direction of the last primary target. Fixed an issue that caused mounting to not interrupt Overkill. Valla Base Hatred [D] Fixed Hatred Tooltip. Level 20 Storm of Vengeance Fixed an issue that caused Storm of Vengeance to not grant 2% Attack Speed per Hatred stack. Zagara Level 1 Infest Fixed Infest active current bonus tooltip. Level 16 Mutalisk Fixed Mutalisk tooltip. Return to Top
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