91 posts in this topic

The guide and Profiles to import were updated for Legion.

Patch 7.1 update: 

Retrieval of unit facing and position in instances was disabled by Blizzard. That breaks AOE Advice, Clusters and out-of-range direction arrow - do not try to use them.

Default custom debuffs will now always be added by spell ID - please consider a complete reset of your custom debuff settings.  This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all previous custom debuff settings!

 

VUHDO CONFIGURATION

VuhDo is raid frame replacement that is specifically built for high level raid healing. All your healing spells or any other actions can be asserted to mouse clicks or mouseovers on those bars (Click-Heal).

VuhDo is great for displaying all the raid information you need as a healer - Health Bars, Mana Bars, Debuffs, Range, Incoming Heals, Aggro, HoTs, Absorb Shields, Status Effects, Player Tags (afk, disconnected, dead).

In addition:

  • You can heal, decurse, target, assist or focus raid members with just one click.
  • You can bind any usable item, command or macro to mouse clicks.
  • You can assign up to 40 mouse click combinations to cast on raid members.
  • You can assign any keys to cast when mouse over.
  • You can automatically fire your trinkets and instant casts whenever cooldown is over.
  • You can automatically resurrect players out of combat.
  • You can easily keep track of all of your and raid buffs / debuffs.
  • You can rebuff automatically chosing the most suitable spell and target.
  • You can smart buff your raid automatically selecting missing buffs.

Okay, let’s talk about configuration now.

This is the mess that you get when you first install the addon. Many people just delete the addon straight away when seeing this, ignoring how amazing it is. tongue.png

6vHXxW7.jpg

 

STARTING OUT:

If you are configuring the addon for the first time, it’s better to delete all the default frames that you've got on start:

m9IjjtD.jpg

  1. Click on addon icon near the minimap.
  2. Click on ‘Move!’
  3. Click on every red X you’ll see until the only remained frame would be ‘VuhDo - BuffWatch’.

The easiest and fastest way to start is to go to the ‘TOOLS’--> ‘Panel Wizard’ and to tick there the panels you want to have in your VuhDo configuration.

It would be nice to have ‘Groups’ and ‘Main Tanks’ panels from the beginning.

S9r6DfE.jpg

  1. Click on ‘Tools’
  2. Click on ‘Panel Wizard’
  3. Tick ‘Groups’ and ‘Main Tanks’
  4. Click ‘Apply’
  5. After clicking ‘Okay’ in the popup menu you will see ‘Groups’ and ‘Main Tanks’ panels appearing.

And then we’ll add an additional panel ‘Target’:

pVz2mPJ.jpg

Click on ‘Move!’

 

MOVE!

cqoAHkF.jpg

  1. Click on ‘+’ in ‘Add New Panel.’
  2. Click on ‘+’ on the new transparent panel that appears.
  3. You’ll now get a new panel as seen in Figure 3 in the above screenshot. Click on ‘Choose.’
  4. Now you’ll get two downdrop menus: ‘Type’ and ‘Value.’
  5. You can choose the ‘Type’ of panel you want - in our case it’s ‘Special’ for Targets (players and NPCs).
  6. In the ‘Value’ downdrop menu choose the ‘Target’
  7. Many nice things to play with -  you can add a menu for Pets, Vehicles, Focus, different raid roles, etc..!

There is a nice update to Special panels: NPCs panel.

Very helpful in raids where you have to focus heal or dps specific NPCs units. No more tabbing, clicking or looking around ^^

To add NPC panel go to Move!->Add new Panel->Type: Special->Value:NPCs

pmbTQSi.jpg

 

Here's how it looks in the raid:

8QrtnJ4.jpg

You can build Raid frames manually too if you don’t want to use the Panel Wizard: just choose in the ‘Type’ of panel ‘Group’ type. Click the ‘+’ button on the first panel that you created to add an additional 5 man groups to it. Voila, Panel 1 becomes your 10-40 man raid frames (every ‘+’ will add a 5 man group to the frame). You have to use the same Panel for the Raid Groups so they will move together as one object.

CbdNBU6.jpg

Now check “20” and hold the button “Test”. You will see some virtual raid and even real target, if you’ll click on somebody. It is a very useful feature for checking the results of your frames tuning.

pNMm5vy.jpg

 

GENERAL

L4NKJOz.jpg

  1. Go to the ‘General’ tab.
  2. Tick ‘Main Tanks’ and ‘5 man MTs’, so VuhDo will automatically move Tanks to the ‘Tank’ panel.

*You don’t have to do this or add the ‘Main Tanks’ panel if you don’t want to see the tanks in a separate panel from the raid

Adjust everything else according to personal taste.

 

INDICATORS (more nice options for tracking):

You can play with a loads of possibilities here. I personally use 3 of them - Inner frame for the Paladin Beacons, Special DoT for the Role Icon and Treat Marks to track the current aggro target (very useful if you need to know when the tanks are swapping).

Clicking on ‘More...’ button near every tracker allows you to change size and color of the icon.

kjHH28E.jpg

 

SPELLS

Here you can bind you spells, actions or macros to any button of your mouse and keyboard.

6oWPG2S.jpg

  1. Go to Spells→ Mouse→ Modifier Key → None
  2. Open up your spellbook and drag your primary healing spells to the ‘Mouse Key’ Left and Right Buttons and to the ‘Mouse Wheel’ Up and Down sections. Note that the Mouse Wheel section will only work when it’s mouseovering your VuhDo frames. If you scroll outside of the frames, you will zoom in and out of the screen.
  3. You can assign more spells / commands / macros to Modifier Key → Shift, Modifier Key → Ctrl and so on.
  4. All your mouseover macros will work perfectly with VuhDo frames

 

PANELS

  1. On the ‘Panels’ tab, make sure that General→ Ordering → Alignment → Horizontal is ticked. It’s much easier to move your mouse in the left-right directions rather than up and down.
  2. Chose ‘Grouped’ and ‘Hide Empty’ in Ordering, so you will always see your actual groups in the raid.
  3. Better to leave ‘Sort by...’ with ‘Unit ID’ but if you prefer some other sorting it’s up to you.

Do not forget to press ‘Apply All’ to apply your changes to all the groups (and not just to the current one)

TCbEeKe.jpg

 

  1. On the ‘Panels’ tab, click on the ‘Sizing’ option on the right hand side.
  2. For Bar Height, choose something like 37-40 to make the bars taller. Spacing and gaps as you like.

cTAaKp7.jpg

 

BARS

  1. On the ‘Panels’ tab, select the ‘Bars’ option on the right hand side.
  2. Decrease the Mana bar height to 3 - you really don’t need it any bigger than this.

You can play around with the rest of the options here.

o5StoJf.jpg

 

HEADERS

  1. On the ‘Panels’ tab, click on the ‘Headers’ option on the right hand side.
  2. Tick ‘Show’ on Headers if you want to see panels names (Group 1, Group 2, target, etc.).
  3. Untick ‘Class Color’ on Header Text if it was ticked by default.

TEXT

  1. On the ‘Panels’ tab, click on the ‘Text’ option on the right hand side.
  2. Tick ‘Class Col.’ on Bar Text so you will see player’s nickname in his class color.
  3. Hitpoints → Show → Percent.
  4. Show Text → Name & Flags (untick ‘class’ and ‘pet owner’ if it was ticked by default.

You can play around with the rest of the options (text size, color, position) here.

HOT ICONS

  1. On the ‘Panels’ tab, click on the ‘HoT Icons’ option on the right hand side.
  2. In the ‘Own HoTs’ section, choose one of 2 masters that shows where your HoTs will appear and use the buttons below to view your HoTs as ‘Icons’ and ‘Text.’
  3. In the ‘HoT Order’ section, you can assign any of your or other players HoTs, Absorbs, Shields, Procs, personal and Raid CDs to any of the 6 spots shown in the ‘Own HoTs’ diagram.
  4. You should always leave Slot 7 (the middle slot) for the ‘AoE Advice’ icon. Or not...

14zEo12.jpg

Another nice option here - to change the HoT icons size.

Click on the button “More” from the right side of HoTs positioning masters and adjust.

PLERJOF.jpg

 

BOUQUETS

You maybe noticed some options in the HoT Order section that are shown on my screenshot but couldn’t be find in your options. They are the Bouquets: custom groups of Buffs / Debuffs / HoTs / CDs that could be created by a player himself.

Let’s create a custom bouquet for example for tracking of Tank personal CDs in your raid where the tanks are Warrior and Paladin.

VX0fJoi.jpg

  1. Go to General→ Bouquets. Type a name for a new Bouquet and press ‘New’
  2. Press ‘Add’ button it the Bouquet Details part
  3. Type a spell name in the ‘...or enter Buff / Debuff / HoT name’ line
  4. In ‘Select default icon’ dropdown menu always chose ‘None / Default’, otherwise you wouldn't see the appropriate icon.
  5. Add all the spells you would like to track in your ‘My tanks’ bouquet.
  6. There will be situations when you’ll have multiple CDs or HoTs that were popped simultaneously to track. Because all the spell icons from one bouquet are shown in the same place, you should use the Priority Arrows to assign the importance of every one of them (e.g. the highest priority will be shown first).

g3oFxKJ.jpg

Another possibility to work with bouquets is just to edit the defaults.

For example, we can chose a default ‘Raid Cooldowns’ bouquet and remove, add or change priority of CDs based on our raid composition.

vi3KE0s.jpg

After creating or editing a bouquet you can use it in the HoT icons assignments.

3ONo0W2.jpg

 

BUFFS

As you've may have noticed, VuhDo has a separate Buff frame as part of the package. Personally, I don’t believe there is any need for VuhDo to show your buffs. I use WeakAuras to trace my mandatory buffs (on myself and others) and you should have something similar. So, I advise that you go to the ‘Buffs’ tab → General → Uncheck ‘Enable.’ If you want to play with it later - feel free to do so.

 

DEBUFFS

Extremely useful in raids. You can see most of the debuffs by default in your healing frames, but sometimes the addon is not updated yet for a new raid zone or the authors wouldn’t add some debuff that you want to trace. In this section you can add or remove any debuff / buff / proc that is applicable to a player.

e9OGx11.jpg

  1. Go to Debuffs→ Custom
  2. Type buff / debuff  Spell ID in the line (you can find Spell ID on Wowhead in the address line. For example: “http://www.wowhead.com/spell=642/divine-shield”- Spell ID for the Divine Shield is 642). Now it will appear in the (de)Buff list.
  3. Tick the appropriate positions if you want to see stacks or timers for the debuff. Tick 'Bar Color' if you want to see a specific debuff in some different from the default color and pick the color from palette.
  4. Click ‘Save’

Do not click ‘Apply all’ or you’ll rewrite the defaults of all the debuffs.

If you want to remove some buff / debuff / proc from the list, choose it from the dropdown menu and click ‘Delete’.

There is an option for a complete reset of your custom debuff settings.  This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all the debuff settings you customized.

 

PROFILES

If you ever wanted to save your VuhDo configuration for more than one toon / spec / raid size / encounter type or to share what you have with other VuhDo users, this is the place for you.

Saving profiles for different specs / toons:

Go to VuhDo Options->Tools Tab->Profiles.

omz6m6t.jpg

On the left side in 'Profiles' part you will see a line '...or enter profile name' with some name already typed in. Change it to a name that will make you remember what exactly you are saving here. I normally use a toon name with encounter type or a toon name with a group size, but if you are going to store profiles for different specs, it may be a good idea to mention a spec too.

I stopped on profile naming in such a details because the default name is a bit weird - it's just made of a chain of nicknames for every toon you ever saved this profile for, so after having 2-4 toons in the chain it almost impossible to understand what exactly is stored there.

 

Type a new name for your profile and press 'Save' Button. Do not confuse 'Save' with 'Apply' or you will cancel all the changes you made.

After saving a profile, you can choose in the central part of the Tab the activation type: by group size and / or by spec. You will be able to choose it only after profile is saved, so don't be surprised if you are not able to check anything there.

If you want to make this profile a default for all the new characters on the account, check 'Default Profile' button.

Loading and deleting a profile:

If you don't want VuhDo to activate profiles for you automatically or you want to load some specific profile for a new toon, go to the 'Select a profile' dropdown menu, choose whatever you need from there and hit 'Apply'.

To delete a profile, choose it from the same dropdown menu and hit 'Delete'.

Settings:

Two useful buttons: 'Quiet mode' allows you to get rid of Confirmation Dialog spam, 'Lock' prevents an accidental overwriting of a profile.

Key Layouts:

An important note: Spell assignments are not saved in Profiles. To save, load or delete Spell and HoTs assignments you should go to Tools->Key Layouts:

oEdkJ0C.jpg

Export and share profiles:

You can export selected features, share or receive profiles from other VuhDo users.

To be able to receive a profile you have to go to 'Tools->Share->Receive Data' and tick 'Enable'.

To share a profile you should click on a button 'Share' in the 'Send Profile' area. A new window will pop up: a dropdown menu with a line where you can type specific player's name and server. The dropdown menu will show your online guildies and people you are in group / raid with (disregarding of them having or not having VuhDo).

vE7INiK.jpg

 

Here's an example of my VuhDo profiles:

I made a UI screenshot with opened talent tree and VuhDo HoT assignments.

Key Layouts (how I assign spells to mouse): remember they are configured separately from the main setup and you have to import them separately too in Tools->Key Layouts->Import

19.png

In 5-man HoT icons I track only my HoTs because obviously there are no other healers. Threat and personal CDs people may use are being tracked through Indicators (General->Advanced->Indicators). In this bouquet everyone should add his group specifics if you are aiming for Mythic+: I found a bit redundant to keep there damage mitigation abilities for all the classes.

Regarding the Hot Keys you see on the screen - it may be a bit confusing because I don't really use all of them but:

1,2,3 - dps abilities

= - Tranq

F1 - Barkskin

F2 - Dash

F4 - Inner

F - Efflorescence

G - shapeshift

Q - Artifact spell

D - Ironbark mouseover macro

J - Cenarion Ward mouseover macro

E,H - interrupts

T - Flourish

 

The raid setup:

I'm raiding Mythic so my healing frames are tuned for 20-man.

18.png

As you can see, HoT icon section changed - now I track what other healers are doing too so we wouldn't overlap with the healing and I'm be sure that assigned damage mitigation spells are used.

The actual strings to import are in this separate thread because it's technically problematic to update them here in guide.

 

I have to say that there are loads of options that I didn’t speak about here. But I tried to keep it short and basic.

I always can answer any of your questions about VuhDo or you can continue to dig it by yourselves. smile.png

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This is an awesome post.  Thank you so much for the detailed setup guide!

 

I had been lamenting the fact that all the good ones we had were woefully out of date.  I'm going to link to this from the main VuhDo project page on Curse.

 

Please PM me on Curse if you are interested in helping out with more documentation / video guides.  I'm also thinking of running a contest soon to design the new VuhDo default profile setup.  The current default clearly needs to be replaced.

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Hey Pandacho,

 

I was busy on Shadowlord Iskar and i would love my right click to cast eye of anzy (extraactionbutton1).
Could you tell me how i can bind it to my right click? probably with a macro but im not sure what to put in the macro to make it work with vuhdo.

 

And another question, Is it possible to bind spells to keyboardbuttons? I just can't get use mouseclicks for it =)

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Hey Pandacho,

 

I was busy on Shadowlord Iskar and i would love my right click to cast eye of anzy (extraactionbutton1).

Could you tell me how i can bind it to my right click? probably with a macro but im not sure what to put in the macro to make it work with vuhdo.

 

And another question, Is it possible to bind spells to keyboardbuttons? I just can't get use mouseclicks for it =)

 

1. Create a standard macro like: 

/click ExtraActionButton1

and write its name (for example 'Eye') into VuhDo->Spells tab->Mouse Key->Right button.

VuhDo knows to attribute WoW macros. Do not give your macros same names of existing spells - it creates an internal conflict.

 

2. Go Spells tab->Keys local (if you want these keyboard buttons assigned only for healing frames) or Keys global (if you want same button being assigned for same work in VuhDo and other custom frames), type Spell / macro / unit name in the <New Binding> line, mouse click on the 'Not Bound' button and press the keyboard button you want to assign.

Press 'Add' button if you want to assign more.

 

LCDMuJQ.jpg

 

Now you can use your keyboard buttons mouseovering on frames, no need to click.

 

A bit of more explanation about the difference between 'Keys local' and 'Keys global':

- When you chose 'Keys local' for your keyboard binds, you can have two actions being bind to the same button.

For example, when I mouseover on VuhDo frames and press 'H', I cast 'Earth Shield' on the person in frames. When I press same 'H' but my mouse is outside of VuhDo frames, I cast 'Gift of the Naaru' (with /cast [@mouseover] Gift of the Naaru) on myself or any other mouse target.

- When you chose 'Keys global' for your keyboard binds, you will have a button assigned for an action inside and outside of VuhDo frames. For example: assigning 'H' for casting of 'Earth Shield' in 'Keys global' will cast the spell every time when targeting a person in healing frames, in raid frames (ElvUI for example) or just when pointing this person on screen.

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Thx exactly (and more) what i was looking for <3

Keybindings work perfectly. Guess I'll find out at the next iskar fight if the macro is working ;)

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Just wanted to throw in my own vuhdo configuration. 

 

ZbQDLWY.png

 

If anyone is interested to make it look similar let me know and I'll post it.

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Just wanted to throw in my own vuhdo configuration. 

If anyone is interested to make it look similar let me know and I'll post it.

 

I am interested to look at it if you don't mind smile.png

Going to completely rebuild my UI in the next couple of weeks because it's still too much based on 10-man raiding layout. So I definitely could use some fresh PoV.

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Ah, I didn't explain myself properly. I'm actually interested in your HoT icons choice and layout and custom Bouquets that you use. And whether you are using different layouts for raiding and 5-man (CMs for example).

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I use the same layout regardless of raid size, and the only bouquet i use is is Tank cooldowns extd, which i add my own defensive buffs that I want to track (basically every healer CD with a buff or single target CD)

 

I use the Role Icon Bouquet becasue when I was running LFR I got tired of not knowing who the tanks were because they don't put the tanks in group 1 or 2 where they belong.

 

As for HoT icons:

Ns7ZIOu.png

 

here is a recent HFC stream of mine: 

http://www.twitch.tv/krazyito65/v/6579850

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Cool, will watch the stream after the work!

Any particular reason for not using Special DoT for Role Icon? Just curious because I'm considering to move it to the middle too instead of AoE advice that has no use in WoD.

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I use the special dot for Swiftmendable targets.  I forgot about that one..

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zMs01Wv.png

screenshot of my vuhdo raidframes.

 

@pandacho the right click vuhdo setting the special action button isn't working for me.

I got a macro called "Action" that says "/click ExtraActionButton1" 

In the Vuhdo setting i set my right click to "Action". While it acknowledged it being a macro it didn't do anything for me on the Iskar fight.

Any idea how to fix it?

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@pandacho the right click vuhdo setting the special action button isn't working for me.

I got a macro called "Action" that says "/click ExtraActionButton1" 

In the Vuhdo setting i set my right click to "Action". While it acknowledged it being a macro it didn't do anything for me on the Iskar fight.

Any idea how to fix it?

1. Try to change the macro name to a neutral one like 'Eye' or 'Iskar', never use 'reserved' names like action, macro, spell, etc.

2. Try this:

/target [@mouseover]

/click ExtraActionButton1

/targetlasttarget

 

I can't look into it right now because I'm at work, but will try and check in the evening.

 

PS: any specific reason not to use Iskar Assist? It does all the left / right click pass to / dispel things.

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1. Try to change the macro name to a neutral one like 'Eye' or 'Iskar', never use 'reserved' names like action, macro, spell, etc.

2. Try this:

/target [@mouseover]

/click ExtraActionButton1

/targetlasttarget

 

I can't look into it right now because I'm at work, but will try and check in the evening.

 

PS: any specific reason not to use Iskar Assist? It does all the left / right click pass to / dispel things.

 

I use this macro with vuhdo and it works well.  Its a little bit finicky because you have to make sure to drag the macro into the slot every time you change it, but it works. (I have it on ctrl + middle click)

 

Also, I don't like Iskar assist as a healer becasue it just gives you a whole new set of raid frames which makes me move around my screen to click.  I can see debuffs just fine on my frames, no need to clutter the rest of my screen with redundant information.

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Hey Pandacho, thanks for this awesome post!  I've been meaning to give resto a whirl on my Shaman. :)

 

Can you share the details of your "Absorbs" and "Tank Cooldowns" bouquets?

 

Thanks!

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Can you share the details of your "Absorbs" and "Tank Cooldowns" bouquets?

Sure!

 

For "Absorbs" I use "Counter: All Shield Absorb #k" Special Event.

 

For "Tanks Cooldowns" I added personal damage mitigation CDs from classes we have in the raid.

I the order of priority from high to low:

Pain Suppression, Hand of Sacrifice, Ironbark, Vigilance - highest prio

Hand of Protection, Handy of Purity - second prio

Shield Barrier, Sield Block, Enraged Regeneration, Guardian of Ancient Kings, Ardent Defender, Divine Protection, Divine shield - third prio.

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I wrote a big post with custom VuhDo layouts for different healing classes that I use. Think I can link it here as well.

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If you are a Resto Shaman and want to track separately Riptides from standard cast and 4-p T18 bonus, this is the way:

In HoT Icons --> HoT Order write down two Riptide IDs in Slot lines - don't do bouquets, just write plain numbers: for one slot: 61295 (standard Riptide), for another: 185875 (bonus Riptide)
You don't have to chose anything from dropdown menu - just type the IDs.
 
xv04D84.jpg

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Hi there, Thank you for the postings on Vuhdo! I realm transferred on my priest and I noticed two things occur - all healers are showing on the bottom of the panels horizontally and I cannot get healers to go along the top anymore and secondly tanks are no longer going in the main tank special panel.

 

I have created a special panel just for healers and it is not listing them that way, I have made sure to test horizontal, not horizontal, I have "you first" checked and I am still on bottom.

 

What's the method to have healers horizontal on top for groups? 

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What's the method to have healers horizontal on top for groups? 

 

You should sort groups by 'Healer=>Tank=>DD' like this:

6gvBWnj.jpg

 

To create a special panel for healers only you should go to Move! > Add New Panel  > Type: Special > Value: ranged-Healer 

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Ok so something is wrong, vuhdo is updated. Tanks are not showing up in their tank spot in 5-15 man groups, I have the extra panel selected for special > main tanks and they keep showing up in the panel 2 raid frames. Has this happened to anyone else?

 

Also my healer group keeps appearing at the bottom, not the top.

Edited by gonlaz

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Ok so something is wrong, vuhdo is updated. Tanks are not showing up in their tank spot in 5-15 man groups, I have the extra panel selected for special > main tanks and they keep showing up in the panel 2 raid frames. Has this happened to anyone else?

 

Also my healer group keeps appearing at the bottom, not the top.

Are you saving your VuhDo profiles after configuring? Loading the saved 'right one' is the easiest and fastest way to avoid reconfiguring after updates, disconnects or wrong changes being done.

 

There is another possibility - you can share your VuhDo profile or ask somebody to share with you online in game. To do so, you will have first to enable 'Receive Data' in Tools->Share

WSCDC0R.jpg

 

If your tanks keep showing in group frames in addition to extra panel, check that you enabled 'Main Tanks' and '5 man MTs' in General->General->Filter.

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      Monk (Windwalker)
      Ornyx
      Hey all,
      Just to reiterate here (saw it brought up in the Live Q&A chat today), but we are aware of feedback regarding both Storm, Earth, and Fire and Serenity on the 7.1.5 PTR.
      I don't have anything specific for this moment, but know that we've passed along notes on both of these skills to the development team. We will update you once we have more to share.
      Thank you for a response - any response.
      Please, though, don't let this be like what happened on the 7.1 ptr and the Demon Hunters, where we got this exact sort of message, and then silence. Last time, when that happened, I rerolled to monk. I'm so anxious it will happen yet again. Not necessarily our goal, and I'm not saying we have any changes planned for these two skills within 7.1.5's PTR cycle (I am not sure what's on the plate there for further Monk changes), but I would like to at least work to get something shared on this, whether its a bit of philosophy or otherwise.
      We have had some communication shortcomings over the past while, but we are trying something a bit new with our internal processes which should benefit us all in the long-term. :) He also mentioned that they will be taking a look at Serenity, just as a note! 
      Edit: Here's a link to the portion of the Q&A where Ion and Josh talked about Storm, Earth, and Fire and Serenity.
      (Source)
      Shaman (Enhancement)
      Lore
      Boulderfist is intended as a talent choice that creates some gaps in your rotation, by replacing your no-cooldown resource builder with something that’s overall stronger, but has charges. In 7.1, the recharge time isn’t long enough for those gaps to ever actually happen, especially with the most popular Enhancement talent build adding several more active abilities to your rotation. Its power level was also simply too high, and in this case, we’d rather let this talent have its intended effect on the pace of your rotation and buff the spec as a whole to compensate. 

      Our intent is that if you want to use an ability every GCD, you should choose one of the other options in that row. Boulderfist should result in an overall more methodical pace that is more about having a little time to plan upcoming abilities. When Boulderfist is the hands-down best option in that row, that doesn’t feel like much of a choice, and as we continue tuning for 7.1.5, we hope to address this by bringing it in line with the others.
      While I can appreciate that there was an original design intent behind Boulderfist, the spec as it currently exists on Live is as enjoyable to play as it's ever been since I rolled my Shaman back in BC.

      We've heard it reiterated over and over (and over) again by the developers that if something about a spec felt too mandatory, it would just get rolled into the spec. I play this spec as my main because it is fun; if I cared strictly about maximum overall damage output, I'd focus on my Rogue instead. Changing a mechanic like this runs counter to the design philosophy that's been so oft repeated.
      Thanks for all the feedback; this has been a consistent theme throughout the thread and elsewhere. And we don't want to disrupt the familiar playstyle of 7.1 Enhancement, if in fact the specific pacing of Boulderfist's recharge time is a major part of what makes it work so well. We will still have to address the power level in some way without diluting the feel that's been discussed here. We are currently planning the following for PTR (uncertain on timing):
      Boulderfist recharge time back to 6 seconds Boulderfist no longer gives a bonus to critical strike Rockbiter generates 20 Maelstrom (from 15) (Source)
      Warlocks
      Sigma
      That's all fine and dandy, now get to work fixing warlocks.
      Incidentally--Imp/Succubus/Voidwalker/Felhunter/Felguard all deal 20% more damage. Most of that was datamined normally, but in particular, the increase to Felguard's attack power likely was not (simply because it's something that happens server-side).
      --------
      I can think of one other thing worth calling attention to for feedback/testing that may have been missed: Mark of the Ancient Priestess and Mark of the Distant Army should do noticeably more healing/damage and be more worth using. Some of the stat-based neck enchants were also increased, but that will be clear in tooltips. Hidden Satyr scales correctly with gear now as well, and may be slightly weaker, but for the most part the other enchants were buffed to roughly its level.
      (Source)
    • By Stan
      7.1.5 testing continues as test realms were updated with a new build.
      Another set of Legendary item updates, class changes, Tier 19 set bonus changes and even a blue post to take datamined information with a grain of salt.
      Lore
      Many class tuning changes for this build (and subsequent builds) are not likely to appear directly via datamining. Tooltip values for spells should still show their new amounts properly in-game, but many of these changes are being done in a way that's less apparent through datamining.

      For more clarity on why: we're getting to the point of the PTR development cycle where we're starting to make heavy changes intended for overall performance balance between classes. In the past, this would have been done by changing each affected spell individually, which can be a slow process. To allow for more rapid iteration during the PTR process, we're instead those putting changes into a passive aura for each spec. That means only 1 "spell" needs to be modified, instead of several, which allows us to make more adjustments in total per build.

      Once the PTR cycle is concluded, these adjustments will most likely be moved from that passive aura into the baseline spells, but in the meantime, please be aware that what's seen via datamining may not immediately show all of the actual changes that have taken place.
      (Source)
      Legendary Item Updates
      Archimonde's Hatred Reborn Demon Hunter
      Anger of the Half-Giants Druid
      Impeccable Fel Essence The Emerald Dreamcatcher Hunter
      Butcher's Bone Apron Nesingwary's Trapping Treads Rogue
      Greenskin's Waterlogged Wristcuffs Tier 19 Set Bonuses
      Tier 19 Nighthold sets received further updates to their set bonuses.
      Hunter
      Item - Hunter T19 Beast Mastery 4P Bonus Item - Hunter T19 Survival 4P Bonus Priest
      Item - Priest T19 Discipline 2P Bonus Item - Priest T19 Discipline 4P Bonus Rogue
      Item - Rogue T19 Outlaw 2P Bonus Warlock
      Item - Warlock T19 Affliction 2P Bonus Item - Warlock T19 Affliction 4P Bonus Class Changes
      DEMON HUNTER
      Chaos Strike Chaos Strike Talent Changes
      Demonic Appetite  DRUID
      Mangle Mastery: Starlight Artifact
      Gory Fur Talent Changes
      Displacer Beast Galactic Guardian Soul of the Forest MAGE
      Talent Changes
      Ray of Frost MONK
      Stagger Talent Changes
      Mystic Vitality PRIEST
      Mind Sear Void Bolt Voidform ROGUE
      Goremaw's Bite Pick Pocket Talent Changes
      Exsanguinate SHAMAN
      Crash Lightning Talent Changes
      Crashing Storm Fury of Air Hailstorm WARLOCK
      Talent Changes
      Demonic Circle WARRIOR
      PvP Talent Changes
      Ready for Battle
    • By Bitterivy
      Praetorian Guard, established in early 2011, is a Horde guild on Khaz Modan - US looking to rebuild its ranks.  Looking for all classes/specs at the moment.  (Tanks, Healers, Melee DPS, and Ranged DPS.)  Plans for raiding after gearing up.  Raid times will be tailored to fit the core raiding team.
      Low level players welcome.  (Happy to help with content or questions.) 100 - 110 leveling help, gearing up, and world quest/daily gangs. Heroics, Mythics, and Raiding with enough geared players. PvP teams optional and separate from raiding. Guild bank with 7 tabs and guild repairs. Legacy raids, dungeons, and world events will be done for fun. Achievement runs, help with mount runs, and legendary quests will be available. Friendly environment and a no drama policy. Contact:
      GM: Bitterivy
      Battle.net: Bitterivy#1250
      Skype:  bitterfreakingivy
    • By Taveren
      Iron Genesis is recruiting Horde on Zul'jin for Mythic raiding. We are currently 4/7M EN. Rank 50 on Zul'jin.
       
      Openings: DPS (ranged preferred, melee considered); healers (resto shaman /disc priest preferred)
       
      We will clear mythic, and expect frequent attendance, flask/food/pots, knowledge of fights, etc. However, we are understanding, like to have a good time, and pretty laid back. We have weekly heroic EN clears for alts and clear ToV as well. We also run an excessive amount of mythic pluses all week long.
       
      If you are interested, please submit an application on our discord server: https://discordapp.com/invite/jjaRJNM
       
      In your application include: battle tag/armory link/recent logs/prior guild info with reason for switch/bit of a bio and what you want from raiding. If you have any questions, feel free to include them in your application, or reach out to one of our recruiters:
       
      Taaveren - Taveren#1397
       
      Wildoer – Wildoer#1724
       
      Akeldama - Archon#1123
       
      Raid Times: 8:00PM EST - 11:30PM EST Raid Schedule: Tuesday/Thursday
       
      Here are our logs if you would like to take a
      look: https://www.warcraftlogs.com/guilds/reportslist/30922/