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Yeah I am saving my profile, I see the message that reads successfully saved to make sure. Also this andom weirdness. Today doing Kazzak (not a big deal) I had tanks somehow move to the regular raid group frames and not be in tank frames. Sometimes I just feel like I'm in another dimension, I cannot figure that out lol

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I have always been so completely intimitated by this addon.  Thank you SO much for this guide. Once you get in there and follow along, it's pretty easy.biggrin.png

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Great guide, thanks!

Is there a way to show manabar ONLY for heals?

 

 

I thought that I'll sort it in one minute:

 

New bouquet:

1. Flag: Role Healer

2. Statusbar: Mana %

 

Use it in Indicators --> Mana Bar.

 

But it wouldn't work :-/

I'm going to look into it in the evening. Thanks for the question!

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Hello!

 

I've just started to use Vuhdo and i'm very happy with it! Even so i want to ask a question about it tongue.png .

 

Is there anyway to add cast bars to vhdo npc frames so i can mousever intrerupt an hostile npc?

 

For target/focus i can get quartz or other cast bar addon, but for the special npc frames unless it can link with Vuhdo it won't work, i've been looking for a cast bar option but i can't find one.

 

I olso thought of other alternatives like futher customizing the boss frames from elvui, since it usually show all the important npc in a fight, but that means i will lose the click options.

 

Thank you!

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Hello!

 

I've just started to use Vuhdo and i'm very happy with it! Even so i want to ask a question about it tongue.png .

 

Is there anyway to add cast bars to vhdo npc frames so i can mousever intrerupt an hostile npc?

 

For target/focus i can get quartz or other cast bar addon, but for the special npc frames unless it can link with Vuhdo it won't work, i've been looking for a cast bar option but i can't find one.

 

I olso thought of other alternatives like futher customizing the boss frames from elvui, since it usually show all the important npc in a fight, but that means i will lose the click options.

 

Thank you!

 

Heyas!

There are no build-in castbars in VuhDo but we can divide your question into two parts.

 

- You can mouseover interrupt on VuhDo frames, ElvUI frames or simple being over a model of the enemy: interrupts don't have any connection to presence of a cast bar and the same [@mouseover] works for all kinds of frames and models.

 

- If you need something to know when to interrupt, you don't need a castbar, much better would be to track the needed spell in Weakauras or to configure the Role Announces section for every boss in DBM (if we are talking about raiding). 

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Is there a way to show manabar ONLY for heals?

 

I've figured the answer finally - thanks to Ivaria who pointed me to the right direction. I was overcomplicating the things smile.png

 

Go to General-->Indicators-->Mana Bar. Choose 'Manabars: Mana Only' in the dropdown menu.

Press 'Edit'.

Add 'Flag: Role Damager' to Bouquet Details and move it to the first line.

Select this flag and on the left side click on the 'Item' rectangle. Set Opacity to 0.

 

That's it.

 

Here's a screenshot to make it easier:

SfzPlRG.png

 

In raid it looks like this:

PThJlH1.png

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your setup is interesting, what do you use for the enemy unit bars, and what is the add-on u use for the spell ready now popup's, as well as the i think its healer Cd's on the right, and the spell effects like the crits and spirit alerts from elemental blast. know this isn't vuhdo related but I'd love the know what your using.

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your setup is interesting, what do you use for the enemy unit bars, and what is the add-on u use for the spell ready now popup's, as well as the i think its healer Cd's on the right, and the spell effects like the crits and spirit alerts from elemental blast. know this isn't vuhdo related but I'd love the know what your using.

If you are talking about the video in the first post of the thread, the raid frames (enemy unit bars) are ElvUI, pop-ups and spell effects are from MikScrollingBattleText addon, raid/healing CDs on the right side of the screen - oRA3 cooldowns.

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I've used VuhDo for about a year with my healers and love it.  To minimize addons I'm configuring it for my hunter, and noticed that it doesn't seem to detect Spirit Mend as a heal over time (it does detect Pet Mend which is great!).  Is there any way I can set up Spirit Mend with a HoT indicator?

 

Thanks!

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I've used VuhDo for about a year with my healers and love it.  To minimize addons I'm configuring it for my hunter, and noticed that it doesn't seem to detect Spirit Mend as a heal over time (it does detect Pet Mend which is great!).  Is there any way I can set up Spirit Mend with a HoT indicator?

 

Thanks!

 

You can try to add Spirit Mend as a Custom Bouquet and then add this Bouquet to HoT indicators or you can try to add Spirit Mend to Custom Debuffs section (while it's named Debuffs, you can add there whatever buff/debuff you want to track).

I don't have a hunter toon, so can't check it by myself :(

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I have  recently been trying out some add-on's. Although, I have heard of Vuhdo, I tried it once, and after about 10 minutes of such eyestrain I gave it up trying to configure it and used Healbot.

I wanted to give Vuhdo a go at it again, and recently downloaded it. At first, I was like now I remembered why I stopped using it before...But I didn't give up. The pale blue and light white and the small font scale. None the less, I got it configured after reading this guide and I greatly appreciate in it.

BUT---

 

I set up and configured things and I had it tested and was working fine.. Playing as a Shaman (Restro) I went into LFR and I had no issues with my basic set-up. Ran three LFR's and No problem, until I was tweaking it during a moment as we que'd.Someone agro'd and I went to do the following:

Canceled (Not to apply my changes) -I think I was asked are you sure and I was like yes etc .. went to try to heal but everything even from before was wiped, which I had to reconfigure etc...

 

I have a few questions.

How do I switch between one configuration  and then to another.

Did I do something wrong, because I reconfigured it as restro again, went to enhancement configure it there.Went to LFR as DPS.. left ... re'qued went back as heals... and all my settings was changed.

 

Also, is there a way to lock the frames, from raid position which I have set up but when I go to solo or the raid itself fades it sorta reposition's itself accordingly?

 

Any help would be so much welcomed.

 

 

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@Kraik: yes, everything you are asking for is possible.

 

I have to mention though that VuhDo has this problem of freezing when being opened in combat. Unfortunately, it's just there - nothing can be done with it really.

 

As an answer to your question about saving different configurations, I added a Profiles section to the main guide. smile.png

 

Also, is there a way to lock the frames, from raid position which I have set up but when I go to solo or the raid itself fades it sorta reposition's itself accordingly?

 

You can use 'Lock Panels' section in the General Tab. I personally use different profiles for raids and soloing (5-man) and I would suggest you the same. In this case you would be able to position the frames properly and lock them.

 

 I was tweaking it during a moment as we que'd.Someone agro'd and I went to do the following:

Canceled (Not to apply my changes) -I think I was asked are you sure and I was like yes etc .. went to try to heal but everything even from before was wiped, which I had to reconfigure etc...

 

I think that 'Quiet Mode' button in 'Tools' Tab -> 'Settings' section may help for this kind of situations. It will silently overwrite the profile when you close the Options without confirmation dialog. 

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Okay...new to VuhDo and so far I truly enjoy using it.  With having two specs, I don't need it to really show when I am in my damage or tanking specs.  Is there a way to configure it not to show when not in a healing spec?

 

Thanks!

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Found this after watching a 30min Guide, lol , wish i found this first.

I am having trouble with my frames, i am not able to heal with certain spells, my Riptide and Chain heal are working (Set to left and Right) but when i goto use button 1 (Healing Surge) i heal my self instead of the person i am moused over, i am clueless as to why this is happening.

i am new to Restro Shamans , as a side not im using a Logitech G600 MMO Gaming Mouse (not sure if this is important or not)

any help is appreciated.

 

So a Guildee has bought to my attention Vuhdo and Elvui are not compatible and this is probably why it is not working correctly, i didnt think of this as both are recommended by the site lol.

Edited by abra1R

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On 6/6/2016 at 6:01 AM, abra1R said:

So a Guildee has bought to my attention Vuhdo and Elvui are not compatible and this is probably why it is not working correctly, i didnt think of this as both are recommended by the site lol.

I use both ElvUI and VuhDo for at least 4 years and didn't have any incompatibility problems when healing. Can't help with Logitech mouse though - I dumped it for a Roccat with less buttons. You can try to ask your question on the VuhDo Curse page - the creator often answers there.

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Thank you for this guide! I have a few questions. I'm playing as Holy Priest. I did as you said regarding "NPCs" and "Target", but now npcs frame is horizontal. On your picture it's vertical. Can I change it?

Can I use my mouse side buttons as mouseover, like L.click and R.click, only it's side buttons?

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18 hours ago, yoco007 said:

Thank you for this guide! I have a few questions. I'm playing as Holy Priest. I did as you said regarding "NPCs" and "Target", but now npcs frame is horizontal. On your picture it's vertical. Can I change it?

Can I use my mouse side buttons as mouseover, like L.click and R.click, only it's side buttons?

1. Yes. Open Panels->General, choose NPS frame (click on it so its name become visible), untick 'Horisontal' in Alignment. Do not press 'apply all', so only this one will stay vertical.

2. Yes, you can. In the Spell section you can assign spells up to 16 mouse buttons without modifiers (same with <Shift>, <Alt>...)

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Thank you, that helped a lot :D

What about VuhDo buff watch bar? It's always visible, but it never shows anything. And my Panel 1 is horizontal, is it possible to switch that "group 1" title up instead of being on left side?

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15 minutes ago, yoco007 said:

Thank you, that helped a lot :D

What about VuhDo buff watch bar? It's always visible, but it never shows anything. And my Panel 1 is horizontal, is it possible to switch that "group 1" title up instead of being on left side?

1. Go to Buffs->General and untick 'Enable'. With no more raid buffs in legion there's no point in buff watch really (I never used it frankly). You can use it if you are a paladin with 3 personal buffs though...

2. I'm not sure you can - it's designed in this way for groups of more than 5 people. Let's say you are in a raid or BG with 2-8 groups, if you move the header up, it will mess up with the above group.

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I'm new on Vuhdo, so i am very happy with this guide, thank you . One problem i can't solve by myself: the "Tooltips" in "Panels" are activated in mode standard, and no problem as long the option window is opened, but if i confirm and close the window, the tooltips disappear. Looks like a bug, for sure not the most important one, but for me it would be very helpfulif it could be solved in some way. Thanks. (Sorry my english, its not my native language)

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9 hours ago, Shiaolin said:

I'm new on Vuhdo, so i am very happy with this guide, thank you . One problem i can't solve by myself: the "Tooltips" in "Panels" are activated in mode standard, and no problem as long the option window is opened, but if i confirm and close the window, the tooltips disappear. Looks like a bug, for sure not the most important one, but for me it would be very helpfulif it could be solved in some way. Thanks. (Sorry my english, its not my native language)

Honestly, I just checked this option  - chose Tooltip->Standard->Apply All - and it worked fine. I can see the standard tooltip at its regular place when hovering over VuhDo frames.

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hey Pandacho,

would you be so kind and tell me how to import all ur vuhdo-settings for resto-shaman? its kinda greedy, but i have absolutely no clue what to do, my bad english may be part of it.

When i import ur settings for the 20-man-raid, i get all kinds of error messages from vodoo ( i translate this, so it might be different in english version of vuhdo):

"Mana Bar" is related to the non-existing Bouquet "manabars: Mana only" or Health bar is related to the non-existing Bouquet "Health Bar: (Generic, gradient)

i have absolutely no clue what is going wrong here, but i would really like to have ur settings to change them so they suit me, instead of having nothing and try to figure all of this out, vuhdo is part english part german, driving me crazy

if u could help me in any way, it would be much appreciated!

cya

 

 

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      And here are the specific changes from the development notes:
      Fire (Source)
      Fire Fuel the Fire is now baseline New Talent - Lit Fuse: Consuming Hot Streak has a small chance to grant Lit Fuse. Lit Fuse makes your next Phoenix Flames apply Living Bomb to up to three targets. Living Bomb explodes after 2 sec, dealing damage to the target and up to 5 nearby enemies. Up to 5 enemies hit by this explosion gain Living Bomb, but this effect cannot spread further. New Talent - Explosive Ingenuity: Consuming Hot Streak has a higher chance of granting you Lit Fuse. Living Bomb damage increased by 50%. New Talent - Down in Flames (Choice node with Improved Scorch): Scorch deals 300% damage to targets below 30% health. New Talent - Quickflame (Choice node with Flame Patch): Flamestrike damage increased by 25%. New Talent - Focused Fury: Living Bomb deals more damage the fewer targets it hits, up to 300% at 1 target. New Talent - Mark of the Fire Lord: Flamestrike and Living Bomb apply Mastery: Ignite at 100% increased effectiveness. New Talent - Spontaneous Combustion (Choice node with Improved Combustion): Casting Combustion refreshes up to 3 charges of Fire Blast and up to 3 charges of Phoenix Flames. New Talent - Charring Embers: Phoenix Flames applies Charring Embers to all enemies it damages, increasing their damage taken from you by 5% for 12 sec. New Talent - Fire’s Ire: When you’re not under the effect of Combustion, your critical strike chance is increased by 2.5%. When you’re under the effects of Combustion, your critical strike damage is increased by 2.5%. Two-rank talent. New Talent - Explosivo: Casting Combustion grants Lit Fuse. While under the effects of Combustion, consuming Hot Streak has a substantially increased chance to grant you Lit Fuse. New Talent - Blast Zone: Lit Fuse can now apply Living Bomb to up to five targets. Living Bombs can now spread to eight enemies. New Talent - Ashen Feather (Choice node with Majesty of the Phoenix): If Phoenix Flames hits only one target, it deals 50% increased damage and applies Ignite at 100% effectiveness. New Talent - Majesty of the Phoenix (Choice node with Ashen Feather): When Phoenix Flames damages 3 or more targets, your next 2 Flamestrikes have their cast time reduced by 1.5 sec and their damage is increased by 20%. Fervent Flickering has been redesigned: Now reduces the cooldown of Fire Blast by 2 sec Controlled Destruction has been redesigned: Damaging a target with Pyroblast increases the damage it receives from Ignite by 2%. This effect stacks up to 25 times. Developers’ notes: This talent is currently stacking past 25. This is not intentional and will be corrected in a future update. Improved Scorch has been redesigned: Casting Scorch on targets below 30% health increases the damage the target takes from you by 5% for 12 sec. This effect stacks up to 2 times. Flame Accelerant has been redesigned: Every 12 seconds, your next Fireball, Flamestrike, or Pyroblast has a 40% reduced cast time. Unleashed Inferno has been redesigned: While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec. Convection has been redesigned: When a Living Bomb expires, if it did not spread to another target, it refreshes its duration. A Living Bomb can only benefit from this effect once. Pyromaniac has been redesigned: Casting Pyroblast or Flamestrike while Hot Streak is active has an 8% chance to repeat the spell cast at 100% effectiveness, but the copied spell cannot contribute to Hot Streak. This effect counts as consuming Hot Streak. Phoenix Reborn has been redesigned: When your direct damage spells hit an enemy affected by Charring Embers 20 times, the damage of your next 2 Phoenix Flames is increased by 200% and they refund a charge on use. Call of the Sun King is now in Gate 1 Searing Touch has been removed. Searing Touch’s critical strike threshold functionality is now baseline to Scorch. Improved Scorch’s movement speed increase is now baseline to Scorch. Incendiary Eruptions, Firemind, and Tempered Flames removed. Firestarter, Intensifying Flame, Inflame, Controlled Destruction, Wild Fire, and Flame Accelerant are now in Gate 2. Flame On is now 1 point and no longer reduces the cooldown of Fire Blast. Critical Mass is now 1 point. Wildfire is now 1 point. Conflagration has been removed. Fevered Incantation is now 2 points Sun King’s Blessing now grants Sun King’s Fury after consuming 10 Hot Streaks. Hyperthermia now has an activation overlay.
    • By Staff
      The Earthen join the Allied Race roster in this week's War Within Alpha build! Blizzard detail their current Alpha experience, as well as their racial abilities and future plans.
      Earthen (Source)
      Greetings, Alpha testers!
      With today’s Alpha update, testers can all rock the Earthen first hand.
      First, some context.
      To get right into the action, new Earthen on the Alpha bypass their starting quest experience. We also have abilities that are in the final stages of design but aren’t quite ready in terms of visuals or corner-case functionality. If you’d like a higher level experience, you can create a template character using an Earthen, but in this release, we’re particularly looking for your impressions of the extensive customization options the Earthen have to offer. Feel free to show us your awesome creations!
      We’re also looking for your thoughts on the set of racial abilities we’ve imbued in our rocky friends.
      Earthen’s active ability is Azerite Surge, an empower spell which has the following effects:
      (We’re still working on the visuals for this spell, so expect to see changes in the near future as we refine it.)
      Azerite Surge–
      Draw upon your inner strength. Release to invoke the power of Azerite, dealing $s1 Fire damage. Empowering has the following effects: Stage 1: Deals Fire damage to enemies. Stage 2: Heals allies for a moderate amount. Stage 3: Deals additional Fire damage to the highest health enemy. Additionally, Earthen have four other characteristics/traits:
      Ingest Minerals – You are always Well Fed, but cannot consume food. Activate Ingest Minerals to consume a gem and change the benefit granted to you by Well Fed. Hyper Productive – Increases Finesse, which increases the chances of gathering additional materials. Titan-Wrought Frame – Base armor from items is increased by a moderate amount. Wide-Eyed Wonder – When you gain experience for exploring a location, gain additional exploration experience. Please let us know what you think in this thread. Thank you!
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