Pandacho

ElvUI Quick Configuration Guide

161 posts in this topic

The guide was updated on 30/09/2016 for the 10.21 ElvUI version.

Profile to import is here.

 

ElvUI is a full UI replacement. It completely replaces the default Blizzard UI at every level with a new and better interface. It has multiple addons and plug-ins integrated into it, such as Dominos action bars and TidyPlates. As such, you’ll only ever have to update ElvUI and not worry too much about its individual components. This UI will arrange your interface to be more flexible and practical.

 

DOWNLOADING AND INSTALLATION

Download ElvUI from Tukui. The version on Curse is outdated.

Following the above link, you will find two addons to download: Tukui and ElvUI. You need ElvUI:

 

1.png

 

Unpack the downloaded archive to your WoW Addons folder (World of Warcraft -> Interface -> Addons)

 

uDZM4Gl.jpg

 

If you had ElvUI previously installed, you'd get a message asking to replace the current folder - click 'Yes':

 

XCfmIDX.jpg

 

Log in to WoW. Click the 'AddOns' button in the left bottom corner of your character selection screen. Make sure that both ElvUI Config and ElvUI are enabled in the addons list:

 

bhOH5wd.jpg

 

Press 'Enter World'. ElvUI config can be reached from the Main Menu (in game press Esc button-> press ElvUI button) or by typing /ec in chat.

When entering the game for the first time after installing the addon, you'll get this screen :

2.png

 

If you can't see this Installation screen, type /ec in chat and then press 'Install' button in the config window:

3.png

You’ll now have a 8 step configuration process. Do not skip it if you don’t have ElvUI already configured on some other toon.

 

[1] Click on ‘Continue’ to begin:

[2] Step 2 of 8: CVars: Click on ‘Setup CVars’ → ‘Continue’

[3] Step 3 of 8: Chat: Click on ‘Setup Chat’ → ‘Continue’

[4] Step 4 of 8: Theme Setup: you can try all 3 buttons (Classic/Dark/Class) to see the difference and click ‘Continue’ after you decided.

[5] Step 5 of 8: Resolution: choose ‘High Resolution’ if you have a 15 inch + monitor, otherwise choose ‘Low Resolution’ → ‘Continue’

[6] Step 6 of 8: Layout: Choose the option you are interested in - a player / target / target of target Unit Frames will be at the bottom of the screen, not on the top and in a slightly different position for every role (You can click on every role to see the difference and to choose what you like better). If you chose a Healer role, you will get an announcement asking you to install the Clique addon, just click ‘Yes’ and ignore it, no need to install anything.

4.png

 

Click ‘Continue’ when you’re done.

[8] Step 7 of 8: Auras: I would advice for ‘Icons Only’ - we don’t need a million bars and timers for standard raid buffs. We all know that they are present. But you can select the ‘Aura Bars&Icons’ option too if it’s you taste. Click ‘Continue’ when you’re done.

[10] Step 8 of 8: Installation Complete: You’re done with the basic installation, hit the ‘Finished’ button and it will reload your UI.

After restarting, you’ll get a screen with a support announcement and tips. Check “Disable”, then press “Hide” if you don’t want these tooltips to come up. I suggest not to hide them until you’re completely familiar with ElvUI.

Now we’re going to configure your UI a bit more.

Typing /ec in chat will open the Config window.

 

GENERAL:

5.png

There are some very nice options here that make your life easier:

 

- ‘Announce Interrupts’ dropdown menu. Set this to ‘None’ if you are using some other addon for it or set to any of the other options: Party/Raid/Say, etc.

- Select an ‘Auto Repair’ option from the drop down menu.

- Tick ‘Vendor Grays’ - awesome option!

- Tick “Auto Greed/DE’ to automate rolling on greens. It’ll automatically choose Disenchant or Greed (depending on whether an enchanter is available or not). This option works only on max level so don’t be afraid to DE something useful.

- You can disable the Order Hall Command Bar from here too. 

- In the Objective Frame tab you can change its length.

 

Go through the rest of options and check whatever you feel useful.

 

MAPS:

Before Legion it was a dropdown menu that was changed recently to a stand alone config window:

6.png

While a 'World Map' tab is pretty obvious, you should configure properly the Minimap section:

- Pay close attention to the Minimap Buttons menu (Garrison / Calendar / Mail / LFR Queue, etc) - you can resize, move, hide / hide in combat all the buttons.

You should pay attention to the ‘Hide’ button. For some reason it is ticked by default so you’ll have to untick it for every button you want to see on your Minimap.

 

DATABARS:

Same as Maps, it was a dropdown menu in General tab and was changed recently to a stand alone config window:

7.png

If you are still leveling or grinding Faction Reputations, you can configure here

- XP Bar & Reputation 

You can choose here all the standard options - move, resize, vertical / horizontal, show on mouseover.

Tick 'Hide at Max level' for the XP bar - it's a nice option.

Artifact Bar:

A very useful in Legion - it shows gained/needed for the next trait AP for your currently equipped Artifact and open the Traits window on mouse click.

 

Go through the rest of options and check whatever you feel useful.

 

ACTION BARS

8.png

 

- Tick ‘Enabled

- Tick ‘Keybind Text’. Displays bind names on the action buttons.

- Tick ‘Macro Text’. Displays macro name on the action button so you'll be aware that pressing this button you'll run a macro and not a single ability.

- Change ‘Font’ and ‘Font Size’ to whatever works for you.

 

Pick Up Action Key’ is the button that you must hold down in order to drag an ability to another action button - prevents from accidental messing with the buttons.

 

Now check “Enabled” for Micro Bar (this is the one with Quests, LFR, Char Info, Spellbook, etc icons), any of the Bars 1-6, Pet Bar and Stance Bar. Actually, you can enable only Bar 1 and 2 or whatever works for you and disable all the rest.

For every bar, there is a ‘Mouse over’ tick box - this will simply hide the bar until you mouseover it, which is useful for bars that are irrelevant during raids.

In enabled Bars, you can choose the number of buttons per bar and vertical or horizontal style.

- The ‘Buttons’ slider will allow you to set how many buttons a bar will have (the button cap is 12 though, you cannot have more than that in a single bar).

- ‘Buttons Per Row’ - choose 12 if you want a horizontal bar, choose 1, if you want it vertical bar.

9.png

 

Actually you don’t have to have exactly 12 buttons per bar. It can be any amount from 1 to 12 or even 2 rows of 6 buttons or any other configuration that you prefer.

If you want to hide an Action Bar in a specific situation, for example during a raid, you have to type

[vehicleui] hide; [overridebar] hide; [petbattle] hide; [nocombat] hide; show;

in the 'Visibility State' window.

 

Moving elements

Now we will sort the bars on the screen. Click ‘Toggle Anchors:’

10.png

 

You will then get this screen:

11.png

Just mouse drag your bars to the proper position.

If you feel that your bars are stick to something all the time, just untick ‘Sticky Frames’ option in the central Menu.

In addition, you get a 'Nudge' menu with arrows and numbers on every bar you are clicking - you can use it for fine tuning (if you are interested in extremely precise positioning ^^)

When you’re done, click on ‘Lock’ in the central Menu.

 

Key Bindings

To configure Hot Keys on your Action Bars, click on ‘Keybind Mode.’

12.png

You will get this window pop-up:

tYu72Xd.jpg

Tick Character specific Key Bindings only if you want different positioning of hotkeys on the bars for different characters. You’ll get an explanation of what to do on the screen. Do not forget to click ‘Save’ when you’re done.

 

BAGS:

Click ‘Enable,’ if you want to use ElvUI’s bag system. It’s nice, tidy and flexible in size and positioning. If you have an external bag addon, you will have to disable ElvUI’s bag system or you’ll get both of them messed up.

I personally preferred to disable ElvUI bag system and use AdiBags addon. It’s the same graphic style but has very good smart section division by default including different gear sets - no need to configure anything. In addition you can have all the Currencies you want to track at the bottom line.

Looks like this:

13.png

 

BUFFS AND DEBUFFS

Both ‘Enable’ and ‘Disabled Blizzard’ must be checked.

 

CHAT:

You can play here with the options or leave it untouched, move and resize chat  windows, remove / split existing or add new, add timestamps, enable chat history, etc.

Let’s try to add a new chat window, so you’ll know how to do this.

oL4UjCx.jpg

 

[1] Right click on the ‘General’ tab of your Chat window and select ‘Create New Window’ from the menu.

[2] Name this window ‘Raid.’

[3] Right-click on the newly created ‘Raid’ chat window and select ‘Settings.’

[4] From the ‘Chat’ category, untick everything except ‘Party, Party Leader, Raid, Raid Leader, Raid Warning, Instance, Instance Leader.’

[5] From the ‘Global Channels’ category, untick everything.

[6] Click ‘Okay.’

Remember that you can move chat windows - you will have to untick ‘Lock Positions’ option to do this.

14.png

 

DATATEXTS:

Datatexts are all the additional data that could be displayed at the bottom of chat windows, Action Bars and Minimap. 

You can also interact with the datatexts. For example, clicking on Time will bring up Calendar, on Durability - your Character Info, on Spec - will change it to the secondary, mouseover on System - shows your addon list with the memory used, etc.

There is a nice tab 'Currencies' where you may configure which currencies and in what format you want to see in Datatexts.

15.png

Frankly, there are a million possibilities to try :)

 

NAMEPLATES 

If you are using external addon for the Nameplates, you’ll have to untick “Enable” here.

Check “Enable” in tabs you want Nameplates on (I personally check only Enemy NPC but it's completely your choice):

16.png

There are a lot of options to track and to choose from but they are all very user friendly so I wouldn't explain them one by one.

Pay Attention that the Elite Icon was finally added to ElvUI so you don't need to write custom texts to track Rare and Elite mobs anymore.

 

SKINS / TOOLTIPS / FILTERS

Doesn’t matter. Do whatever you want here.

 

UNITFRAMES:

Enable only the UNIT FRAMES tabs that are relevant for you. All the rest - keep them disabled.

You should disable all the Blizzard frames - keeping both Blizz and ElvUI frames creates unnecessary mess on your screen.

For example as a raid healer I disable all the party/raid frames because I’m using VuhDo for it.

You can use Clique and mouseover macros with ElvUI Unit Frames.

ElvUI Raid Frames are very flexible: you can move and resize them, choose vertical or horizontal positioning. Any target data, buffs and debuffs could be configured separately for every kind of group. You can add and remove targets of your target, focus or pet, their cast bars, name, HP, level, raid icons, etc.

If you are interested in tracking incoming heals or  threat, there are options for this too.

17.png

 

PROFILES:

The most awesome thing about ElvUI is that after you did it once, no need to configure the addon for every character. Just choose the toon or a named profile that you want to copy the settings from. If you have a viable offspec, you can also ‘Enable Dual Profile’ to configure it.

Or you can just save different profiles for 10-man / 25-man raid or for tank / dps spec.

Another nice option is to share your profile with other player (obviously they should have ElvUI too) when targeting them.

18.png

 

I'm sharing my profile here for those who prefer not to start from scratch.

Use 'Import Profile' button to import :)

5 people like this

Share this post


Link to post
Share on other sites

And remember, you can disable any part of ElvUI if you with to use a separate add-on or standard blizzard UI

1 person likes this

Share this post


Link to post
Share on other sites

So I have been thinking about changing my UI and downloading ElvUI. I'm not looking for advice on which addon I should use, I am wondering if I can save my current UI so that if I remove ElvUI in the future I can revert to my current setup. If so how?

Edited by Sarumhann

Share this post


Link to post
Share on other sites

So I have been thinking about changing my UI and downloading ElvUI. I'm not looking for advice on which addon I should use, I am wondering if I can save my current UI so that if I remove ElvUI in the future I can revert to my current setup.

If you just turn off the addons (not delete) you would replace with ElvUI, they save the settings that they currently have.

Share this post


Link to post
Share on other sites

So I have been thinking about changing my UI and downloading ElvUI. I'm not looking for advice on which addon I should use, I am wondering if I can save my current UI so that if I remove ElvUI in the future I can revert to my current setup. If so how?

Make a copy of you current WTF and Interface folders and save them outside of WoW folder.

If ElvUI wouldn't work for you, just move your saved folders back.

1 person likes this

Share this post


Link to post
Share on other sites

unzipped the file and dropped it in my wow addon folder and it wont load to my add ons in game. don't even see it to check it.

Share this post


Link to post
Share on other sites

unzipped the file and dropped it in my wow addon folder and it wont load to my add ons in game. don't even see it to check it.

 

I added step-by-step explanation how to download and install ElvUI to the guide.

Share this post


Link to post
Share on other sites

A small explanation for those who want to add Group Number to the Raid Frames:

 

Open ElvUI Configuration, go to 'Raid Frames'. In 'Custom Texts' line type 'Group' and press 'Okay'.

 

MHj9Gwk.jpg

 

Open the dropdown list and select the line 'Group' that should appear there:

 

sOCUk4O.jpg

 

Type [group] in the 'Text Format' line and adjust its positioning to whatever feels good for you. I used 'Left' in 'Justify' because of 'Role Icon' that I have on the right side.

1lLXWTL.jpg

 

This is what you'll see in your Raid Frames now:

4GHjQgq.jpg

Share this post


Link to post
Share on other sites

I installed Elvui, but now I can't locate my spellbook to set up my bars. Any suggestions?

Share this post


Link to post
Share on other sites

I installed Elvui, but now I can't locate my spellbook to set up my bars. Any suggestions?

1. Press letter 'P' - it's a shortcut to open spellbook.

 

or

 

2. Press letter 'C' on your minimap to open ElvUI config. Go to 'Action Bars', press '+', go to Micro Bar, make sure that it's enabled and 'Mouse Over' option is off.

Spellbook icon is a part of Micro Bar.

Share this post


Link to post
Share on other sites

I just installed ELVui and love the looks; however, I can't figure out how to unlock the action bars so I can change the spells.

 

I've looked everywhere including Interface>Action bars in wow menu.

In the wow Interface>Action Bars, the Lock Action bar feature is no longer there.

 

Please help :) Thx

Share this post


Link to post
Share on other sites

I just installed ELVui and love the looks; however, I can't figure out how to unlock the action bars so I can change the spells.

 

I've looked everywhere including Interface>Action bars in wow menu.

In the wow Interface>Action Bars, the Lock Action bar feature is no longer there.

 

Please help smile.png Thx

If you mean replacing a spell with another one, it's Shift+mouse drag to throw away an icon and then just mouse drag from your Spellbook an icon of the spell you want to put in.

Share this post


Link to post
Share on other sites

Is there a way to have the ActionBar skin of ElvUI without it changing the bar name?  I only ask as I love the way ElvUI looks and works but I don't really want to have to rewrite bar swapping macros and other such things.  Thanks.

Share this post


Link to post
Share on other sites

Hi thanks for great instruction for setting up Elvui. Now installed and love set up. I have got two probs . The C in map corner has disappeared can't find how to get back? Also buffs etc down right of map? I've checked under buffs etc but can't see anything wrong.

Share this post


Link to post
Share on other sites

first thing i have to say is my eyes are so damn sore just trying to use this. how they hell do i increase the size of the ui. i uninstalled it because i physically could not look at my screen. it had made it way to small comparred to my screen size. how can i fix it

Share this post


Link to post
Share on other sites

gEAw7x1.png

 

Try the UI scale, its a WoW options, not a ElvUI option.

Share this post


Link to post
Share on other sites

Once I finish the configuration process (mine was 8 steps, not 9 btw) my minimap shows no C so I can't access the UI configuration screen to make any changes.  How can this be resolved?

Share this post


Link to post
Share on other sites

Once I finish the configuration process (mine was 8 steps, not 9 btw) my minimap shows no C so I can't access the UI configuration screen to make any changes.  How can this be resolved?

 

You must have turned off the bar to the side of the minimap that displays buffs, the config button is linked to it. (Or it turned off by default for some reason) To get to the config without that, type "/ec". To turn the button back on, you can /ec, go to Buffs & Debuffs along the left, then on the right there's a dropdown, select "Consolidated Buffs" and enable it.

Share this post


Link to post
Share on other sites

Hello there,

 

I have the same problem with the C to access the config. I searched forums and find /ec command and it works. I also tried you method in order to re-enable the c (Trinnah) and it does not work.

 

One more thing, the Op suggests to install Minimap button bar. I installed the addon yet my buttons from all the addons, garrison and such are all scattered. So obviously the addon does not work?

 

Thnkz for the help!

Share this post


Link to post
Share on other sites

Posted (edited)

Hi I remember an older version of Elvis ui where you used to be able to intigrate ur Skada or recount into the right chat box.  Can you still do that and if so how?

Edited by Orangesliice

Share this post


Link to post
Share on other sites
3 hours ago, Orangesliice said:

Hi I remember an older version of Elvis ui where you used to be able to intigrate ur Skada or recount into the right chat box.  Can you still do that and if so how?

Actually I just checked and it's possible :)

Download the AddOnSkins Addon and just throw it to the main Addons folder (not into ElvUI folder).

Go to the ElvUI Configuration, on the left side you will find AddOnSkins line. Click on it, check 'Single Embed system' and write the name of the addon you want to embed in the next line.

That's it. Now when you right click with the mouse on the right bottom arrow of your right chat panel, it will switch to the embedded addon (Skada, Recount, Details!, etc)

Share this post


Link to post
Share on other sites
6 minutes ago, Pandacho said:

Hmm, I do have Skada instead of the right chat box while having both of the chat boxes on the left side of the screen but it's not integrated just moved around. Didn't hear about integration.

I just remember an old guild member having it and forgetting how they said they did it...to the Google I shall go lol thanks anyway and great guide  

Share this post


Link to post
Share on other sites
6 minutes ago, Orangesliice said:

I just remember an old guild member having it and forgetting how they said they did it...to the Google I shall go lol thanks anyway and great guide  

Yes, sorry, you were right :) I just updated my answer with the proper info.

Share this post


Link to post
Share on other sites

You can also use the dual embed to embed 2 Windows into the chat panel.  That's what I use to keep both damage and healing meters up with Details!

Share this post


Link to post
Share on other sites

Hi, thanks for the good Guide!

I love the ElvUI but I'd like to change, that i cant see the rarity of mobs. Where do I set that? I have the same grey box for every enemy and I cant help myself haha.

If I oversaw the answer somewhere in this Thread or Google, I'm sorry.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Patch 7.1.5 brings heavy changes to some classes and the developer team discusses with the community the latest class changes.
      The latest class changes can be found here.
      Hunter (Marksmanship)
      Sigma
      There's a lot to discuss here--some we agree with and some we don't--but I want to swing by at least on this specific observation. We agree we don't want a major breakpoint between 2 and 3 Aimed Shots after a Marked Shot (at least, not at a middling amount like 21% haste that will affect gear choice throughout the expansion). We're not decided on a fix yet; in particular, whether the standard amount should be two Aimed Shots after a Marked Shot, or three (if two, it would still be okay to have three during Bloodlust and similar situations). The ability would be tuned around whichever option. Two has some advantages like concentrating the Vulnerable burst more, requiring standing still for less time to fully utilize it, and potentially having enough leeway for an instant before one of the Aimed Shots.
      (Source)
      Monk (Windwalker)
      Ornyx
      Hey all,
      Just to reiterate here (saw it brought up in the Live Q&A chat today), but we are aware of feedback regarding both Storm, Earth, and Fire and Serenity on the 7.1.5 PTR.
      I don't have anything specific for this moment, but know that we've passed along notes on both of these skills to the development team. We will update you once we have more to share.
      Thank you for a response - any response.
      Please, though, don't let this be like what happened on the 7.1 ptr and the Demon Hunters, where we got this exact sort of message, and then silence. Last time, when that happened, I rerolled to monk. I'm so anxious it will happen yet again. Not necessarily our goal, and I'm not saying we have any changes planned for these two skills within 7.1.5's PTR cycle (I am not sure what's on the plate there for further Monk changes), but I would like to at least work to get something shared on this, whether its a bit of philosophy or otherwise.
      We have had some communication shortcomings over the past while, but we are trying something a bit new with our internal processes which should benefit us all in the long-term. :) He also mentioned that they will be taking a look at Serenity, just as a note! 
      Edit: Here's a link to the portion of the Q&A where Ion and Josh talked about Storm, Earth, and Fire and Serenity.
      (Source)
      Shaman (Enhancement)
      Lore
      Boulderfist is intended as a talent choice that creates some gaps in your rotation, by replacing your no-cooldown resource builder with something that’s overall stronger, but has charges. In 7.1, the recharge time isn’t long enough for those gaps to ever actually happen, especially with the most popular Enhancement talent build adding several more active abilities to your rotation. Its power level was also simply too high, and in this case, we’d rather let this talent have its intended effect on the pace of your rotation and buff the spec as a whole to compensate. 

      Our intent is that if you want to use an ability every GCD, you should choose one of the other options in that row. Boulderfist should result in an overall more methodical pace that is more about having a little time to plan upcoming abilities. When Boulderfist is the hands-down best option in that row, that doesn’t feel like much of a choice, and as we continue tuning for 7.1.5, we hope to address this by bringing it in line with the others.
      While I can appreciate that there was an original design intent behind Boulderfist, the spec as it currently exists on Live is as enjoyable to play as it's ever been since I rolled my Shaman back in BC.

      We've heard it reiterated over and over (and over) again by the developers that if something about a spec felt too mandatory, it would just get rolled into the spec. I play this spec as my main because it is fun; if I cared strictly about maximum overall damage output, I'd focus on my Rogue instead. Changing a mechanic like this runs counter to the design philosophy that's been so oft repeated.
      Thanks for all the feedback; this has been a consistent theme throughout the thread and elsewhere. And we don't want to disrupt the familiar playstyle of 7.1 Enhancement, if in fact the specific pacing of Boulderfist's recharge time is a major part of what makes it work so well. We will still have to address the power level in some way without diluting the feel that's been discussed here. We are currently planning the following for PTR (uncertain on timing):
      Boulderfist recharge time back to 6 seconds Boulderfist no longer gives a bonus to critical strike Rockbiter generates 20 Maelstrom (from 15) (Source)
      Warlocks
      Sigma
      That's all fine and dandy, now get to work fixing warlocks.
      Incidentally--Imp/Succubus/Voidwalker/Felhunter/Felguard all deal 20% more damage. Most of that was datamined normally, but in particular, the increase to Felguard's attack power likely was not (simply because it's something that happens server-side).
      --------
      I can think of one other thing worth calling attention to for feedback/testing that may have been missed: Mark of the Ancient Priestess and Mark of the Distant Army should do noticeably more healing/damage and be more worth using. Some of the stat-based neck enchants were also increased, but that will be clear in tooltips. Hidden Satyr scales correctly with gear now as well, and may be slightly weaker, but for the most part the other enchants were buffed to roughly its level.
      (Source)
    • By Starym
      54 traits. 65 million Artifact Power. Cerli.

      Well, in the wake of Doubleagent and his 110 ding without leaving the Padaren start zone, we have another insane achievement: Cerli from The Maelstrom has maxed out his Unholy Artifact weapon, getting the final, 54th, trait unlocked after acquiring a total of 65 million artifact power. For those of you that may not be aware, after you finish up your 34 normal traits you get the bonus trait you can put another 20 points in. So that's 5 million for the normal upgrades and then another measly 60 until you're maxed. At this point that really is a VERY unholy weapon and you really could say it's devoured someone's life!

      Go here the full event, click to 21 hours in.
      As you'd imagine this took a lot of Mythic+ dungeons, 2067 completed in time, in fact, with 383 Darkheart Thicket, 818 Maw of Souls, 444 Court of Stars and then a meager number of clears for the other ones (64 VoW, 75 WoA, etc), and then there's probably a fair number of runs not completed in time to add to that! In case you were wondering, he has around 53 days played on level 110 and he actually already has 69 million AP at the moment.
      All joking aside, congratulations to Cerli on this achievement and you can check out his stream here, so hop on there and say gz!
    • By Stan
      7.1.5 testing continues as test realms were updated with a new build.
      Another set of Legendary item updates, class changes, Tier 19 set bonus changes and even a blue post to take datamined information with a grain of salt.
      Lore
      Many class tuning changes for this build (and subsequent builds) are not likely to appear directly via datamining. Tooltip values for spells should still show their new amounts properly in-game, but many of these changes are being done in a way that's less apparent through datamining.

      For more clarity on why: we're getting to the point of the PTR development cycle where we're starting to make heavy changes intended for overall performance balance between classes. In the past, this would have been done by changing each affected spell individually, which can be a slow process. To allow for more rapid iteration during the PTR process, we're instead those putting changes into a passive aura for each spec. That means only 1 "spell" needs to be modified, instead of several, which allows us to make more adjustments in total per build.

      Once the PTR cycle is concluded, these adjustments will most likely be moved from that passive aura into the baseline spells, but in the meantime, please be aware that what's seen via datamining may not immediately show all of the actual changes that have taken place.
      (Source)
      Legendary Item Updates
      Archimonde's Hatred Reborn Demon Hunter
      Anger of the Half-Giants Druid
      Impeccable Fel Essence The Emerald Dreamcatcher Hunter
      Butcher's Bone Apron Nesingwary's Trapping Treads Rogue
      Greenskin's Waterlogged Wristcuffs Tier 19 Set Bonuses
      Tier 19 Nighthold sets received further updates to their set bonuses.
      Hunter
      Item - Hunter T19 Beast Mastery 4P Bonus Item - Hunter T19 Survival 4P Bonus Priest
      Item - Priest T19 Discipline 2P Bonus Item - Priest T19 Discipline 4P Bonus Rogue
      Item - Rogue T19 Outlaw 2P Bonus Warlock
      Item - Warlock T19 Affliction 2P Bonus Item - Warlock T19 Affliction 4P Bonus Class Changes
      DEMON HUNTER
      Chaos Strike Chaos Strike Talent Changes
      Demonic Appetite  DRUID
      Mangle Mastery: Starlight Artifact
      Gory Fur Talent Changes
      Displacer Beast Galactic Guardian Soul of the Forest MAGE
      Talent Changes
      Ray of Frost MONK
      Stagger Talent Changes
      Mystic Vitality PRIEST
      Mind Sear Void Bolt Voidform ROGUE
      Goremaw's Bite Pick Pocket Talent Changes
      Exsanguinate SHAMAN
      Crash Lightning Talent Changes
      Crashing Storm Fury of Air Hailstorm WARLOCK
      Talent Changes
      Demonic Circle WARRIOR
      PvP Talent Changes
      Ready for Battle
    • By Bitterivy
      Praetorian Guard, established in early 2011, is a Horde guild on Khaz Modan - US looking to rebuild its ranks.  Looking for all classes/specs at the moment.  (Tanks, Healers, Melee DPS, and Ranged DPS.)  Plans for raiding after gearing up.  Raid times will be tailored to fit the core raiding team.
      Low level players welcome.  (Happy to help with content or questions.) 100 - 110 leveling help, gearing up, and world quest/daily gangs. Heroics, Mythics, and Raiding with enough geared players. PvP teams optional and separate from raiding. Guild bank with 7 tabs and guild repairs. Legacy raids, dungeons, and world events will be done for fun. Achievement runs, help with mount runs, and legendary quests will be available. Friendly environment and a no drama policy. Contact:
      GM: Bitterivy
      Battle.net: Bitterivy#1250
      Skype:  bitterfreakingivy
    • By Taveren
      Iron Genesis is recruiting Horde on Zul'jin for Mythic raiding. We are currently 4/7M EN. Rank 50 on Zul'jin.
       
      Openings: DPS (ranged preferred, melee considered); healers (resto shaman /disc priest preferred)
       
      We will clear mythic, and expect frequent attendance, flask/food/pots, knowledge of fights, etc. However, we are understanding, like to have a good time, and pretty laid back. We have weekly heroic EN clears for alts and clear ToV as well. We also run an excessive amount of mythic pluses all week long.
       
      If you are interested, please submit an application on our discord server: https://discordapp.com/invite/jjaRJNM
       
      In your application include: battle tag/armory link/recent logs/prior guild info with reason for switch/bit of a bio and what you want from raiding. If you have any questions, feel free to include them in your application, or reach out to one of our recruiters:
       
      Taaveren - Taveren#1397
       
      Wildoer – Wildoer#1724
       
      Akeldama - Archon#1123
       
      Raid Times: 8:00PM EST - 11:30PM EST Raid Schedule: Tuesday/Thursday
       
      Here are our logs if you would like to take a
      look: https://www.warcraftlogs.com/guilds/reportslist/30922/