Pandacho

ElvUI: a Comprehensive Guide

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The guide was updated for Legion.

Profile to import is here.

 

ElvUI is a full UI replacement. It completely replaces the default Blizzard UI at every level with a new and better interface. It has multiple addons and plug-ins integrated into it, such as Dominos action bars and TidyPlates. As such, you’ll only ever have to update ElvUI and not worry too much about its individual components. This UI will arrange your interface to be more flexible and practical.

 

DOWNLOADING AND INSTALLATION

Download ElvUI from Tukui. The version on Curse is outdated.

Following the above link, you will find two addons to download: Tukui and ElvUI. You need ElvUI:

 

1.png

 

Unpack the downloaded archive to your WoW Addons folder (World of Warcraft -> Interface -> Addons)

 

uDZM4Gl.jpg

 

If you had ElvUI previously installed, you'd get a message asking to replace the current folder - click 'Yes':

 

XCfmIDX.jpg

 

Log in to WoW. Click the 'AddOns' button in the left bottom corner of your character selection screen. Make sure that both ElvUI Config and ElvUI are enabled in the addons list:

 

bhOH5wd.jpg

 

Press 'Enter World'. ElvUI config can be reached from the Main Menu (in game press Esc button-> press ElvUI button) or by typing /ec in chat.

When entering the game for the first time after installing the addon, you'll get this screen :

2.png

 

If you can't see this Installation screen, type /ec in chat and then press 'Install' button in the config window:

3.png

You’ll now have a 8 step configuration process. Do not skip it if you don’t have ElvUI already configured on some other toon.

 

[1] Click on ‘Continue’ to begin:

[2] Step 2 of 8: CVars: Click on ‘Setup CVars’ → ‘Continue’

[3] Step 3 of 8: Chat: Click on ‘Setup Chat’ → ‘Continue’

[4] Step 4 of 8: Theme Setup: you can try all 3 buttons (Classic/Dark/Class) to see the difference and click ‘Continue’ after you decided.

[5] Step 5 of 8: Resolution: choose ‘High Resolution’ if you have a 15 inch + monitor, otherwise choose ‘Low Resolution’ → ‘Continue’

[6] Step 6 of 8: Layout: Choose the option you are interested in - a player / target / target of target Unit Frames will be at the bottom of the screen, not on the top and in a slightly different position for every role (You can click on every role to see the difference and to choose what you like better). If you chose a Healer role, you will get an announcement asking you to install the Clique addon, just click ‘Yes’ and ignore it, no need to install anything.

4.png

 

Click ‘Continue’ when you’re done.

[8] Step 7 of 8: Auras: I would advice for ‘Icons Only’ - we don’t need a million bars and timers for standard raid buffs. We all know that they are present. But you can select the ‘Aura Bars&Icons’ option too if it’s you taste. Click ‘Continue’ when you’re done.

[10] Step 8 of 8: Installation Complete: You’re done with the basic installation, hit the ‘Finished’ button and it will reload your UI.

After restarting, you’ll get a screen with a support announcement and tips. Check “Disable”, then press “Hide” if you don’t want these tooltips to come up. I suggest not to hide them until you’re completely familiar with ElvUI.

Now we’re going to configure your UI a bit more.

Typing /ec in chat will open the Config window.

 

GENERAL:

5.png

There are some very nice options here that make your life easier:

 

- ‘Announce Interrupts’ dropdown menu. Set this to ‘None’ if you are using some other addon for it or set to any of the other options: Party/Raid/Say, etc.

- Select an ‘Auto Repair’ option from the drop down menu.

- Tick ‘Vendor Grays’ - awesome option!

- Tick “Auto Greed/DE’ to automate rolling on greens. It’ll automatically choose Disenchant or Greed (depending on whether an enchanter is available or not). This option works only on max level so don’t be afraid to DE something useful.

- You can disable the Order Hall Command Bar from here too. 

- In the Objective Frame tab you can change its length.

 

Go through the rest of options and check whatever you feel useful.

 

MAPS:

Before Legion it was a dropdown menu that was changed recently to a stand alone config window:

6.png

While a 'World Map' tab is pretty obvious, you should configure properly the Minimap section:

- Pay close attention to the Minimap Buttons menu (Garrison / Calendar / Mail / LFR Queue, etc) - you can resize, move, hide / hide in combat all the buttons.

You should pay attention to the ‘Hide’ button. For some reason it is ticked by default so you’ll have to untick it for every button you want to see on your Minimap.

 

DATABARS:

Same as Maps, it was a dropdown menu in General tab and was changed recently to a stand alone config window:

7.png

If you are still leveling or grinding Faction Reputations, you can configure here

- XP Bar & Reputation 

You can choose here all the standard options - move, resize, vertical / horizontal, show on mouseover.

Tick 'Hide at Max level' for the XP bar - it's a nice option.

Artifact Bar:

A very useful in Legion - it shows gained/needed for the next trait AP for your currently equipped Artifact and open the Traits window on mouse click.

 

Go through the rest of options and check whatever you feel useful.

 

ACTION BARS

8.png

 

- Tick ‘Enabled

- Tick ‘Keybind Text’. Displays bind names on the action buttons.

- Tick ‘Macro Text’. Displays macro name on the action button so you'll be aware that pressing this button you'll run a macro and not a single ability.

- Change ‘Font’ and ‘Font Size’ to whatever works for you.

 

Pick Up Action Key’ is the button that you must hold down in order to drag an ability to another action button - prevents from accidental messing with the buttons.

 

Now check “Enabled” for Micro Bar (this is the one with Quests, LFR, Char Info, Spellbook, etc icons), any of the Bars 1-6, Pet Bar and Stance Bar. Actually, you can enable only Bar 1 and 2 or whatever works for you and disable all the rest.

For every bar, there is a ‘Mouse over’ tick box - this will simply hide the bar until you mouseover it, which is useful for bars that are irrelevant during raids.

In enabled Bars, you can choose the number of buttons per bar and vertical or horizontal style.

- The ‘Buttons’ slider will allow you to set how many buttons a bar will have (the button cap is 12 though, you cannot have more than that in a single bar).

- ‘Buttons Per Row’ - choose 12 if you want a horizontal bar, choose 1, if you want it vertical bar.

9.png

 

Actually you don’t have to have exactly 12 buttons per bar. It can be any amount from 1 to 12 or even 2 rows of 6 buttons or any other configuration that you prefer.

If you want to hide an Action Bar in a specific situation, for example during a raid, you have to type

[vehicleui] hide; [overridebar] hide; [petbattle] hide; [nocombat] hide; show;

in the 'Visibility State' window.

 

Moving elements

Now we will sort the bars on the screen. Click ‘Toggle Anchors:’

10.png

 

You will then get this screen:

11.png

Just mouse drag your bars to the proper position.

If you feel that your bars are stick to something all the time, just untick ‘Sticky Frames’ option in the central Menu.

In addition, you get a 'Nudge' menu with arrows and numbers on every bar you are clicking - you can use it for fine tuning (if you are interested in extremely precise positioning ^^)

When you’re done, click on ‘Lock’ in the central Menu.

 

Key Bindings

To configure Hot Keys on your Action Bars, click on ‘Keybind Mode.’

12.png

You will get this window pop-up:

tYu72Xd.jpg

Tick Character specific Key Bindings only if you want different positioning of hotkeys on the bars for different characters. You’ll get an explanation of what to do on the screen. Do not forget to click ‘Save’ when you’re done.

 

BAGS:

Click ‘Enable,’ if you want to use ElvUI’s bag system. It’s nice, tidy and flexible in size and positioning. If you have an external bag addon, you will have to disable ElvUI’s bag system or you’ll get both of them messed up.

I personally preferred to disable ElvUI bag system and use AdiBags addon. It’s the same graphic style but has very good smart section division by default including different gear sets - no need to configure anything. In addition you can have all the Currencies you want to track at the bottom line.

Looks like this:

13.png

 

BUFFS AND DEBUFFS

Both ‘Enable’ and ‘Disabled Blizzard’ must be checked.

 

CHAT:

You can play here with the options or leave it untouched, move and resize chat  windows, remove / split existing or add new, add timestamps, enable chat history, etc.

Let’s try to add a new chat window, so you’ll know how to do this.

oL4UjCx.jpg

 

[1] Right click on the ‘General’ tab of your Chat window and select ‘Create New Window’ from the menu.

[2] Name this window ‘Raid.’

[3] Right-click on the newly created ‘Raid’ chat window and select ‘Settings.’

[4] From the ‘Chat’ category, untick everything except ‘Party, Party Leader, Raid, Raid Leader, Raid Warning, Instance, Instance Leader.’

[5] From the ‘Global Channels’ category, untick everything.

[6] Click ‘Okay.’

Remember that you can move chat windows - you will have to untick ‘Lock Positions’ option to do this.

14.png

 

DATATEXTS:

Datatexts are all the additional data that could be displayed at the bottom of chat windows, Action Bars and Minimap. 

You can also interact with the datatexts. For example, clicking on Time will bring up Calendar, on Durability - your Character Info, on Spec - will change it to the secondary, mouseover on System - shows your addon list with the memory used, etc.

There is a nice tab 'Currencies' where you may configure which currencies and in what format you want to see in Datatexts.

15.png

Frankly, there are a million possibilities to try :)

 

NAMEPLATES 

If you are using external addon for the Nameplates, you’ll have to untick “Enable” here.

Check “Enable” in tabs you want Nameplates on (I personally check only Enemy NPC but it's completely your choice):

16.png

There are a lot of options to track and to choose from but they are all very user friendly so I wouldn't explain them one by one.

Pay Attention that the Elite Icon was finally added to ElvUI so you don't need to write custom texts to track Rare and Elite mobs anymore.

 

SKINS / TOOLTIPS / FILTERS

Doesn’t matter. Do whatever you want here.

 

UNITFRAMES:

Enable only the UNIT FRAMES tabs that are relevant for you. All the rest - keep them disabled.

You should disable all the Blizzard frames - keeping both Blizz and ElvUI frames creates unnecessary mess on your screen.

For example as a raid healer I disable all the party/raid frames because I’m using VuhDo for it.

You can use Clique and mouseover macros with ElvUI Unit Frames.

ElvUI Raid Frames are very flexible: you can move and resize them, choose vertical or horizontal positioning. Any target data, buffs and debuffs could be configured separately for every kind of group. You can add and remove targets of your target, focus or pet, their cast bars, name, HP, level, raid icons, etc.

If you are interested in tracking incoming heals or  threat, there are options for this too.

17.png

 

PROFILES:

The most awesome thing about ElvUI is that after you did it once, no need to configure the addon for every character. Just choose the toon or a named profile that you want to copy the settings from. If you have a viable offspec, you can also ‘Enable Dual Profile’ to configure it.

Or you can just save different profiles for 10-man / 25-man raid or for tank / dps spec.

Another nice option is to share your profile with other player (obviously they should have ElvUI too) when targeting them.

18.png

 

I'm sharing my profile here for those who prefer not to start from scratch.

Use 'Import Profile' button to import :)

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And remember, you can disable any part of ElvUI if you with to use a separate add-on or standard blizzard UI

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So I have been thinking about changing my UI and downloading ElvUI. I'm not looking for advice on which addon I should use, I am wondering if I can save my current UI so that if I remove ElvUI in the future I can revert to my current setup. If so how?

Edited by Sarumhann

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So I have been thinking about changing my UI and downloading ElvUI. I'm not looking for advice on which addon I should use, I am wondering if I can save my current UI so that if I remove ElvUI in the future I can revert to my current setup.

If you just turn off the addons (not delete) you would replace with ElvUI, they save the settings that they currently have.

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So I have been thinking about changing my UI and downloading ElvUI. I'm not looking for advice on which addon I should use, I am wondering if I can save my current UI so that if I remove ElvUI in the future I can revert to my current setup. If so how?

Make a copy of you current WTF and Interface folders and save them outside of WoW folder.

If ElvUI wouldn't work for you, just move your saved folders back.

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unzipped the file and dropped it in my wow addon folder and it wont load to my add ons in game. don't even see it to check it.

 

I added step-by-step explanation how to download and install ElvUI to the guide.

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A small explanation for those who want to add Group Number to the Raid Frames:

 

Open ElvUI Configuration, go to 'Raid Frames'. In 'Custom Texts' line type 'Group' and press 'Okay'.

 

MHj9Gwk.jpg

 

Open the dropdown list and select the line 'Group' that should appear there:

 

sOCUk4O.jpg

 

Type [group] in the 'Text Format' line and adjust its positioning to whatever feels good for you. I used 'Left' in 'Justify' because of 'Role Icon' that I have on the right side.

1lLXWTL.jpg

 

This is what you'll see in your Raid Frames now:

4GHjQgq.jpg

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I installed Elvui, but now I can't locate my spellbook to set up my bars. Any suggestions?

1. Press letter 'P' - it's a shortcut to open spellbook.

 

or

 

2. Press letter 'C' on your minimap to open ElvUI config. Go to 'Action Bars', press '+', go to Micro Bar, make sure that it's enabled and 'Mouse Over' option is off.

Spellbook icon is a part of Micro Bar.

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I just installed ELVui and love the looks; however, I can't figure out how to unlock the action bars so I can change the spells.

 

I've looked everywhere including Interface>Action bars in wow menu.

In the wow Interface>Action Bars, the Lock Action bar feature is no longer there.

 

Please help :) Thx

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I just installed ELVui and love the looks; however, I can't figure out how to unlock the action bars so I can change the spells.

 

I've looked everywhere including Interface>Action bars in wow menu.

In the wow Interface>Action Bars, the Lock Action bar feature is no longer there.

 

Please help smile.png Thx

If you mean replacing a spell with another one, it's Shift+mouse drag to throw away an icon and then just mouse drag from your Spellbook an icon of the spell you want to put in.

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Is there a way to have the ActionBar skin of ElvUI without it changing the bar name?  I only ask as I love the way ElvUI looks and works but I don't really want to have to rewrite bar swapping macros and other such things.  Thanks.

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Hi thanks for great instruction for setting up Elvui. Now installed and love set up. I have got two probs . The C in map corner has disappeared can't find how to get back? Also buffs etc down right of map? I've checked under buffs etc but can't see anything wrong.

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first thing i have to say is my eyes are so damn sore just trying to use this. how they hell do i increase the size of the ui. i uninstalled it because i physically could not look at my screen. it had made it way to small comparred to my screen size. how can i fix it

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Once I finish the configuration process (mine was 8 steps, not 9 btw) my minimap shows no C so I can't access the UI configuration screen to make any changes.  How can this be resolved?

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Once I finish the configuration process (mine was 8 steps, not 9 btw) my minimap shows no C so I can't access the UI configuration screen to make any changes.  How can this be resolved?

 

You must have turned off the bar to the side of the minimap that displays buffs, the config button is linked to it. (Or it turned off by default for some reason) To get to the config without that, type "/ec". To turn the button back on, you can /ec, go to Buffs & Debuffs along the left, then on the right there's a dropdown, select "Consolidated Buffs" and enable it.

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Hello there,

 

I have the same problem with the C to access the config. I searched forums and find /ec command and it works. I also tried you method in order to re-enable the c (Trinnah) and it does not work.

 

One more thing, the Op suggests to install Minimap button bar. I installed the addon yet my buttons from all the addons, garrison and such are all scattered. So obviously the addon does not work?

 

Thnkz for the help!

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Hi I remember an older version of Elvis ui where you used to be able to intigrate ur Skada or recount into the right chat box.  Can you still do that and if so how?

Edited by Orangesliice

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3 hours ago, Orangesliice said:

Hi I remember an older version of Elvis ui where you used to be able to intigrate ur Skada or recount into the right chat box.  Can you still do that and if so how?

Actually I just checked and it's possible :)

Download the AddOnSkins Addon and just throw it to the main Addons folder (not into ElvUI folder).

Go to the ElvUI Configuration, on the left side you will find AddOnSkins line. Click on it, check 'Single Embed system' and write the name of the addon you want to embed in the next line.

That's it. Now when you right click with the mouse on the right bottom arrow of your right chat panel, it will switch to the embedded addon (Skada, Recount, Details!, etc)

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6 minutes ago, Pandacho said:

Hmm, I do have Skada instead of the right chat box while having both of the chat boxes on the left side of the screen but it's not integrated just moved around. Didn't hear about integration.

I just remember an old guild member having it and forgetting how they said they did it...to the Google I shall go lol thanks anyway and great guide  

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6 minutes ago, Orangesliice said:

I just remember an old guild member having it and forgetting how they said they did it...to the Google I shall go lol thanks anyway and great guide  

Yes, sorry, you were right :) I just updated my answer with the proper info.

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You can also use the dual embed to embed 2 Windows into the chat panel.  That's what I use to keep both damage and healing meters up with Details!

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Hi, thanks for the good Guide!

I love the ElvUI but I'd like to change, that i cant see the rarity of mobs. Where do I set that? I have the same grey box for every enemy and I cant help myself haha.

If I oversaw the answer somewhere in this Thread or Google, I'm sorry.

 

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      Hey guys!

      We’ve been seeing a lot of discussion going back and forth on the Crucible lately, so we’ve had some conversations with the development team and I wanted to pop in and share a few points that came out of it.

      Regarding comparisons to Reforging – Reforging was always a simple, mechanical choice. Players were, at the end of the day, simply replacing their worst stats with best stats on every item that didn’t already have your best stats up to a mechanical limit. The Crucible, by comparison, is only affecting a small subset of items and presents much more varied situations than say “change 30 Hit Chance into Haste”.

      We’ve also seen a bit of discussion around players desiring the ability to respec the Traits that are locked on the second and third tiers of relics. We feel that the ability to respect Traits would lead to players picking traits based on perfect optimization for any given situation, which could lead to players leaving a raid to change to AoE-centric traits for the next fight during raid progression. While we feel that’s a nuisance in itself, this would also make the system feel like a watered-down version of talent rows, and would undermine the choice that is made when selecting your Relic Traits.

      That being said, Relics are items and will be replaced; we do expect players to make choices and experiment with this system. Since there is still new content ahead of us in Antorus, better Relics will be available and players who make choices they may not like now will have the opportunity to get new Relics before long with a potentially new set of Trait choices.

      As a note, we are also fine with the current state that Relics Soulbind on inspection in the Crucible. We believe the alternative of everyone porting in and out of the raid to pass the relic around and see who it’s best for is far, far worse. Players are smart and will be able to make educated decisions based on the information that’s available to them. As I said, we do expect experimentation however.

      A final note: I saw the post on Reddit laying out three choices for Relics, asking players which one they would pick -
      Relic A : 930 Ilvl BiS main trait, 3rd BiS bonus trait, but forces worst tier 2 crucible trait Relic B : 915 ilvl BiS main and bonus trait and 2nd BiS crucible tier 2 trait Relic C : 940 ilvl 2nd and 4th BiS traits and BiS crucible tier 2 trait. The poster responded by saying the only way to know is to sim it. If you’re generally a player who simulates gear upgrades to make decisions, you’re probably going to do that anyway, and that’s fine. If you’re a player going off basic guidelines such as “I play a fire mage so I want Critical Strike” you will get by as you always do in this situation and pick what you think is best for your particular class or spec. 

      Thanks for all the feedback on the topic so far, I’ll be on the lookout for future discussions, as always.
    • By Stan

      Netherlight Crucible is only one week away. Learn more about the new relic customization option added in Patch 7.3.
      Table of Contents 
      What is the Netherlight Crucible Location of the Netherlight Crucible How to Unlock the Netherlight Crucible Legendary Items & the Netherlight Crucible Netherlight Crucible Traits Relic Slot Levels Previewing Traits Netherlight Crucible Paths Frequently Asked Questions What is the Netherlight Crucible? [Return to Top]
      A new way of relic customization added in Patch 7.3. Remember the previously scrapped secondary traits on relics? It's a more polished version of them, giving players a little "more control" over the RNG.
      Location [Return to Top]
      The Netherlight Crucible can be found at 56, 67 aboard the Vindicaar.
      How to Unlock the Netherlight Crucible [Return to Top]
      Netherlight Crucible will be available to players starting September 12. The only prerequisite is to complete the Argus campaign in Mac'Aree, and a quest "The Netherlight Crucible". Unlock the Netherlight Crucible to get the Now You're Cooking with Netherlight achievement.
      Legendary Items [Return to Top]
      Insignia of the Grand Army is a new Legendary item of item level 1,000 that will be rewarded from defeating Argus the Unmaker in Antorus the Burning Throne (The Death of a Titan). It increases the effects of Light & Shadow powers granted by the Netherlight Crucible by 50%. Note that Antorus will be available later this year.
      Netherlight Crucible Traits [Return to Top]
      The Netherlight Crucible has three relic slots and tiers of traits.

      Tier 1
      The first tier is available immediately after unlocking the Crucible.
      Netherlight Fortification is the same trait for each relic, allowing you to increase the item level of your Artifact weapon by 5 item levels per slot (up to a maximum of +15 item levels). Tier 2
      The second tier contains 1 random Light & 1 Shadow power (regardless of your class or specialization) drawn from the following pools of power:
      Light Powers
      Infusion of Light Light's Embrace Light Speed Refractive Shell Secure in the Light Shocklight Shadow Powers
      Chaotic Darkness Dark Sorrows  Master of Shadows Murderous Intent Shadowbind Torment the Weak Tier 3
      Any Artifact trait (with more than one rank) that isn't yet empowered by the selected relic can be present here.
      Examples
      In the first relic slot, I have Crashing Ember that empowers Weapons of the Elements by +1. That means, Tier 3 of that relic can contain any other Artifact traits, except Weapons of the Elements. In the second relic slot, I have Reactive Pylon Casing that empowers Wind Surge, so Tier 3 of this specific relic can have any other traits except Wind Surge. Relic Slots Levels [Return to Top]
      Relic slots are gated behind Artifact Level. They have three levels, corresponding to the three tiers of traits. You can increase the item level of your Artifact weapon by +15 immediately after you unlock the Crucible.
      Progression
      Relic Slot 1 Row 2 > Relic Slot 2 Row 2 > Relic Slot 3 Row 2 > Relic Slot 1 Row 3 > Relic Slot 2 Row 3 > Relic Slot 3 Row 3.
      Relic Slot 1 Row 1 - Available immediately after you unlock Netherligh Crucible Row 2 - Available at Artifact level 60 Row 3 - Available at Artifact level 69 Relic Slot 2 Row 1 - Available immediately after you unlock Netherligh Crucible Row 2 - Available at Artifact level 63 Row 3 - Available at Artifact level 72 Relic Slot 3 Row 1 - Available immediately after you unlock Netherligh Crucible Row 2 - Available at Artifact level 66 Row 3 - Available at Artifact level 75 Previewing Traits [Return to Top]
      An unsocketed relic can be inserted into the Crucible at any time. Previewing traits makes the relic soulbound, so you won't be able to trade it with anyone.

      Paths [Return to Top]
      It isn't possible to unlock all traits in the second and third tier. We have four different path variations.
      Netherlight Fortification > Tier 2A >Tier 3A Netherlight Fortification > Tier 2A > Tier 3B Netherlight Fortification > Tier 2B > Tier 3B Netherlight Fortification > Tier 2B > Tier 3C FAQ [Return to Top]
      We compiled all Q&A from Blizzard about the Netherlight Crucible and you can find them below.
      Blizzard (Source)
      Q: What are the requirements to access the Netherlight Crucible?
      A: Our intent at this stage of development is for there to only be two requirements: your character is level 110, and you have the account-wide achievement "Now You're Cooking with Netherlight." That achievement is given as part of the final chapters of the 7.3 story campaign, which is planned to open week 3 of the patch (so 15 days after release).

      We've been able to isolate a couple of bugs - partly due to responses to this thread, so thank you! - that are currently on the PTR preventing access to the Netherlight Crucible unless you have a rank in Concordance of the Legionfall. That's an unintended restriction, which we're working on fixing for a future PTR update.
      Q: Why are you adding this system? What’s with the RNG?
      A: The Netherlight Crucible (aside from being an important part of the 7.3 storyline) is intended to help with an issue with Relic availability that players have been reporting for some time now. As Ion explained during our last Q&A, there are technical issues with the way Relics were built that limit which bonus traits can be available from raids. This has caused a number of raiders to feel as though their best bet is to run Mythic Keystone dungeons constantly in the hopes of having a Relic with their ideal bonus trait drop (and Titanforge for a high item level).

      Those who were following development of Patch 7.2 may recall an earlier take on an improvement for this issue, where we experimented with adding a single, randomized second bonus trait to Relics. Ultimately, we decided that was the wrong approach, and wanted a system that put a little more control in players’ hands. So, while the Netherlight Crucible does still have an element of randomness, it presents you with several options to choose from.
      To be clear: we believe that having some element of randomness is important. Our goal was not to simply allow players to choose the precise bonus traits they wanted (you already do that, more or less, when spending Artifact Power). We still want there to be those exciting moments where a Relic gives you a great outcome. The Netherlight Crucible is intended to make Relics more valuable on average, not to make all Relics be equal value. 
      Q: Will I be able to trade Relics with other players to see who gets the best options at the Crucible?
      A: No. Previewing a Relic at the Netherlight Crucible will bind it to your character and remove the ability to trade it. This is because those trait options don’t actually exist on the Relic until you attune it to the Crucible, in a process similar to enchanting a piece of gear. It also prevents raid teams from feeling like they need to send everyone who might be interested in a Relic back to the Vindicaar before continuing.
      Q: Will the Netherlight Crucible work on Relics acquired prior to 7.3 release?
      A: Yes. However, keep in mind that it will take some time (likely several weeks) to unlock the later stages of the Netherlight Crucible, where the additional bonus traits come in. We don’t expect that stockpiling Relics prior to 7.3 will give any real advantage in practice.
      Q: Doesn’t this just mean I’ll want my best two traits on each Relic now?
      A: For the hardcore min/maxer, yes, there will still be a “best” outcome for your Relic configuration. However, there are now more Relics that can achieve that state (as Relics with your second-best trait can now roll your best trait at the Crucible), and you’ll encounter fewer “bad” Relics along the way.
      Q: Why do I have to go back to the Netherlight Crucible to upgrade my Relic? Didn’t you want to get away from mechanics like that?
      A: Players often compare this to the old Reforging system, and our dislike of having to visit a vendor after each and every upgrade. That hasn’t changed. The Netherlight Crucible only affects Relics – you won’t need to visit the Crucible every time you pick up a new pair of boots.
      Q: How do the Relic "talents" unlock?
      A: As your Artifact increases in level (by spending Artifact Power), your Relic slots will level up as well. When you first unlock the Crucible, you'll have access to the first additional trait (a +5 increase to your Artifact's item level) in each slot. The second row unlocks at Artifact level 60, 63, and 66 (for the left, center, and right Relic slots respectively), and the third and final row unlocks at Artifact level 69, 72, and 75. This should all be pretty apparent when you look at those slots in-game, but may not be showing clearly via datamined info.
      Q: What did you mean by "it can't double roll a trait"?
      A: Just that you will never be able to upgrade a Relic to increase the same Artifact trait twice. If your Relic already has a bonus rank of Wrath of the Ashbringer on it, that trait will not be one of the three options presented in the bottom row of the Crucible's upgrade tree.

      In other words, there's no risk of having your Wrath of the Ashbringer relic be "ruined" by not rolling a second bonus to Wrath of the Ashbringer, because that could never have happened in the first place. However, if you get a relic without Wrath of the Ashbringer, there's now a chance that it'll gain it from the Crucible.

      Additionally, those three options will always be unique; it won't, for example, give you the "choice" between Deflection, Deflection, or Deflection. Aside from making sure you always have options, this means that your odds of having your favorite trait appear on a Relic you'd otherwise have discarded are actually pretty decent.
      Q: How do the ranks for the first two rows work?
      A: There are no such ranks. We think this is coming from some confusion about how the Netherlight Crucible is showing up in datamining, versus how it actually operates in-game. Once you've unlocked a row in the Crucible, you just select the option you like, and that's it - there's no additional leveling up of those options beyond that.

      For those peeking into the data (or anyone else who might be curious): this is because of how we built the system to allow the unlockable effects to stack between each relic. It's just a subtle behind-the-scenes optimization on our end.

      Hopefully that will help clear the air about how the Netherlight Crucible works, but we're sure you have more questions, so ask away and we'll do our best to answer what we can! We'll aim to provide an update sometime next week. Thanks!