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Pandacho

ElvUI: a Comprehensive Guide

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On 10/12/2016 at 11:46 PM, Pandacho said:

Okay, I checked and it turns out that the forum editor corrupts the code :(

I fixed it but you still have to remove the last space that editor adds after the string (it should finish with ==)

  Reveal hidden contents

This is what you get after the Import:

1.png

Remove this line and you'll get this:

2.png

 

Hi Pandacho! Thank you for this guide, btw!
So I tried following it step by step but... yeah- there are a WHOLE lot more changes with a ton of options! For example, in the NamePlates that are specific boxes now. There arent any targetplayer nameplates?
I really like where you got to at the end with the boxes with life bars and the minimalist sort but I cant figure out how to get it to that?
Screen Shot 2016-10-15 at 9.35.15 PM.png

Also, the Toggleanchors are way more involved with a lot more boxes. I know there is a lot to customize but I really want to figure out how to simplify it like yours for just healing? They all show or need to be there somehow, but your unitframes are a quarter of what mine are.

Screen Shot 2016-10-15 at 9.36.12 PM.png
 

this is what in the end mine is:
Screen Shot 2016-10-15 at 9.40.07 PM.png

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2 hours ago, Jynuine said:

Hi Pandacho! Thank you for this guide, btw!
So I tried following it step by step but... yeah- there are a WHOLE lot more changes with a ton of options! For example, in the NamePlates that are specific boxes now. There arent any targetplayer nameplates?
I really like where you got to at the end with the boxes with life bars and the minimalist sort but I cant figure out how to get it to that?

Also, the Toggleanchors are way more involved with a lot more boxes. I know there is a lot to customize but I really want to figure out how to simplify it like yours for just healing? They all show or need to be there somehow, but your unitframes are a quarter of what mine are.
 

Hello!

1. Regarding targetplayer nameplates: you are mixing 2 different things. There is a NamePlates function that shows you some info near a name of a player/NPC (you can enable/disable it with Ctrl+V) and there are UnitFrames - Player Frame, Target Frame, Target of Target Frame are the parts of it.

To make it easier to understand, check the screenshot:

1.png

2. In Toggle Anchors you don't have to customize anything - it's just a field where you drag different parts of your ElvUI frames if you want them in some other places than the default. The Anchors only show your all the possible frames but it doesn't mean that you use all of them. 

What frames to use you choose with Enable/Disable button in the main Config window left menu.

Like this:

2.png3.png

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This may sound weird, but I use 2 different profiles for when I play pve and pvp. I'm having a problem keeping my spells in the same spots after switching profiles. I will set up one profile, then switch to the other and the abilities have shifted and are not like I left them before switching. Is there anyway to fix this?

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Hey Pandacho.

First of all i really appreciate your guide - amazing how easy i got to navigate though ElvUI after reading your guide, thanks alot.

Now, to my question - Well, i've been using the addon VuhDo alot (even before ElvUI) and i've grown quite attached to it. So i've been wondering about if the setup you use (the healer one you've exported) is compatible with this VuhDo (mostly about having the groups inbetween  the actionbars)?

And btw, is there a setup you can recommend while using ElvUI and VuhDo, or a fellew WoW profesional that is using those combined you can redirect me to? (because right now, my groups is just floating around the screen - haven't find the perfect spot yet, while using ElvUI).

Thanks alot ^^

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18 minutes ago, Oceani said:

Hey Pandacho.

First of all i really appreciate your guide - amazing how easy i got to navigate though ElvUI after reading your guide, thanks alot.

Now, to my question - Well, i've been using the addon VuhDo alot (even before ElvUI) and i've grown quite attached to it. So i've been wondering about if the setup you use (the healer one you've exported) is compatible with this VuhDo (mostly about having the groups inbetween  the actionbars)?

And btw, is there a setup you can recommend while using ElvUI and VuhDo, or a fellew WoW profesional that is using those combined you can redirect me to? (because right now, my groups is just floating around the screen - haven't find the perfect spot yet, while using ElvUI).

Thanks alot ^^

It is VuhDo - the frames you see between the Action Bars :)

You can check my VuhDo setups in this guide and there's a video in the end how it looks in raid. 

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Hello! I really love ElvUI so thx alot for updating it!

I installed it like 20 min before raid and when the first boss was pulled the whole UI disapeared, like when you do Alt+z and when I pushed esc the UI came back for a millisec then disapeared again, I unchecked Elvui and it was back to normal, but I still wanna use Elvui, so how do I fix this?

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10 minutes ago, Emoll said:

Hello! I really love ElvUI so thx alot for updating it!

I installed it like 20 min before raid and when the first boss was pulled the whole UI disapeared, like when you do Alt+z and when I pushed esc the UI came back for a millisec then disapeared again, I unchecked Elvui and it was back to normal, but I still wanna use Elvui, so how do I fix this?

That sounds very odd, I've never had this happen to me.  You might try re-installing ElvUI.  Is it only in combat that your UI disappears?  Only against bosses or in raids?

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38 minutes ago, Orthios said:

That sounds very odd, I've never had this happen to me.  You might try re-installing ElvUI.  Is it only in combat that your UI disappears?  Only against bosses or in raids?

I took away all my addons and reinstalled ElvUI and now its all good, ty for replying:D

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9 hours ago, Emoll said:

I took away all my addons and reinstalled ElvUI and now its all good, ty for replying:D

Glad to see you got the helped you needed!

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first off pandacho great guide

i have 1 quick question i was using Elvui and today when i logged in after the patch and a few things looked different i did the install again but i will not let me type when i goto import a profile (you healing one) am i missing something as i imported it before thanks in advance

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4 hours ago, Schmoopee said:

first off pandacho great guide

i have 1 quick question i was using Elvui and today when i logged in after the patch and a few things looked different i did the install again but i will not let me type when i goto import a profile (you healing one) am i missing something as i imported it before thanks in advance

Did you download the latest version yet (10.28)?

Anyways, I will look into this in the evening because after the latest Blizz changes in 7.1 it may be necessary to upload new profiles.

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I recently switched to Elvui and cannot for the life of me figure out how to disable the Elvui range check so I can use the DBM range check that has the nice visual of where people are in range of me. This is extra annoying for the Il'gynoth fight. Any help is greatly appreciated.

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52 minutes ago, DonLucci said:

I recently switched to Elvui and cannot for the life of me figure out how to disable the Elvui range check so I can use the DBM range check that has the nice visual of where people are in range of me. This is extra annoying for the Il'gynoth fight. Any help is greatly appreciated.

Not sure what you are talking about, may you share a screenshot please?

All the addons visuals for the range check were disabled in 7.1.

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Hi Guys

I have a problem and cant find a fix to it... I downloaded the UI and extracted to E:\Blizzard\World of Warcraft\Interface\AddOns but ingame it doesnt show the addon in the addon list... Please Help

 

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1 minute ago, Cornelis7 said:

Hi Guys

I have a problem and cant find a fix to it... I downloaded the UI and extracted to E:\Blizzard\World of Warcraft\Interface\AddOns but ingame it doesnt show the addon in the addon list... Please Help

How do you mean 'ingame'? You can't see ElvUI on the loading screen/addons list (before you choose a toon and enter the game)

1.png

or you can't see ElvUI line here:

2.png

 

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7 minutes ago, Cornelis7 said:

I cant see it in the addon list, before I select a toon and enter the game...

1. You can't see it in the list and it doesn't work in game or you didn't check after loading?

2. Did you scrolled to the end - it's not after 'D' but after 'W'?

3. Did you download the last version (10.29)?

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I'm having an issue with the raid debuff tooltips on the raid frames. It's a huge pain as you can't clique/mouseover heal over them. Is there any way to turn off these tooltips? Or do I have to go back to Grid? (I hate vuhdo sorry).

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51 minutes ago, Cornelis7 said:

I have only 1 addon in my addon list. Its Bagnon and only Bagnon is in the list. Also I did download the latest version 10.29

Can you please post a screen of your Addon folder in the File Explorer because I can't imagine why wouldn't you see the addon if you unpacked it there?

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35 minutes ago, Sezzwho said:

I'm having an issue with the raid debuff tooltips on the raid frames. It's a huge pain as you can't clique/mouseover heal over them. Is there any way to turn off these tooltips? Or do I have to go back to Grid? (I hate vuhdo sorry).

UnitFrames->Raid Frames->untick 'Enable' in Debuffs in the dropdown menu on the right side.

Or, if you do want to see them, check 'Click Through' option (near 'Count Font Size').

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Well, looks like a bug.

The only thing I can suggest here is to delete or move away WTF and Cache folders and ElvUI from the Addons folder, then download and reinstall it.

If it wouldn't help too, open a ticket at the project page

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I just downloaded the elvui and I have the blizzard action bars in the middle of the screen how to install remove those?

Edited by Simeion

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You and your pet leap to the target and strike it as one, dealing a total of [ Attack Power 300% of Attack Power ] Physical damage. Tip of the Spear grants an additional 15% damage bonus to Flanking Strike and Flanking Strike generates 2 stacks of Tip of the Spear. Kill Command - Normal: Give the command to kill, causing your pet to savagely deal [ 158% of Attack Power ] Physical damage to the enemy. Generates 15 Focus. Tip of the Spear : Give the command to kill, causing your pet to savagely deal [ 158% of Attack Power ] Physical damage to the enemy. Kill Command has a 10% chance to immediately reset its cooldown. Kill Command also increases the damage of your next Raptor Strike by 0%, stacking up to 3 times Give the command to kill, causing your pet to savagely deal [ 158% of Attack Power ] Physical damage to the enemy Exposed Flank - Your Flanking Strike exposes a weakness in your enemy's defenses, increasing the damage of Kill Command by 10% and causes your Kill Command to hit 2 additional nearby enemies for 10 sec. Your Flanking Strike now strikes 2 additional nearby targets at 100% effectiveness, and exposes a weakness in your enemy's defenses, causing your Kill Command to hit 2 additional nearby enemies for 10 sec. Symphonic Arsenal - Multi-Shot, Carve and Butchery discharge arcane energy from all targets affected by your Sentinel, dealing [ 56% 33.6% of Attack Power ] Arcane damage to up to 6 5 targets within 8 yds of your Sentinel targets. Explosive Venom - Every 5 cast of Cobra Explosive Shot or Multi-Shot will apply Serpent Sting to targets hit. Huntmaster's Call - Every 3 casts of Dire Beast sounds the Horn of Valor, summoning either Hati or Fenryr to battle Hati Increases the damage of all your pets by 15%. 8%. Fenryr Pounces your primary target, inflicting a heavy bleed that deals [ 480% 320% of Attack Power ] damage over 8 sec and grants you 10% Haste. Thrill of the Hunt - Barbed Shot increases your critical strike chance by 2% for 8 sec, stacking up to 2 3 times. Wailing Arrow - Wailing Arrow Normal: Fire an enchanted arrow, dealing [ 277.5% of Attack Power ] Shadow damage to your target and an additional [ 112.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target. Readiness : Fire an enchanted arrow, dealing [ 277.5% of Attack Power ] Shadow damage to your target and an additional [ 112.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target. Windrunner's Barrage : Fire an enchanted arrow, dealing [ 277.5% of Attack Power ] Shadow damage to your target and an additional [ 112.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target Wailing Arrow Normal: Fire an enchanted arrow, dealing [ 360% of Attack Power ] Shadow damage to your target and an additional [ 112.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target. Readiness : Fire an enchanted arrow, dealing [ 360% of Attack Power ] Shadow damage to your target and an additional [ 112.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target. Windrunner's Barrage : Fire an enchanted arrow, dealing [ 360% of Attack Power ] Shadow damage to your target and an additional [ 112.5% of Attack Power ] Shadow damage to all enemies within 8 yds of your target Aimed Shot - Normal: A powerful aimed shot that deals [ 336.6% of Attack Power ] Physical damage and causes your next 1-2 Arcane Shots or Multi-Shots to deal 70% more damage. Chimaera Shot : A powerful aimed shot that deals [ 336.6% of Attack Power ] Physical damage. Careful Aim : A powerful aimed shot that deals [ 336.6% of Attack Power ] Physical damage. Serpent Sting : A powerful aimed shot that deals [ 336.6% of Attack Power ] Physical damage Normal: A powerful aimed shot that deals [ 330% of Attack Power ] Physical damage and causes your next 1-2 Arcane Shots or Multi-Shots to deal 70% more damage. Chimaera Shot : A powerful aimed shot that deals [ 330% of Attack Power ] Physical damage. Careful Aim : A powerful aimed shot that deals [ 330% of Attack Power ] Physical damage. Serpent Sting : A powerful aimed shot that deals [ 330% of Attack Power ] Physical damage Flanker's Advantage - Kill Command has an additional 10% chance to immediately reset its cooldown, increased by 100% when Kill Command critically strikes a target. Tip of the Spear's damage bonus is increased up to 100%, based on your critical strike chance. Kill Command has an additional 10% chance to immediately reset its cooldown, increased to 20% when Kill Command critically strikes a target. Tip of the Spear's damage bonus is increased up to 30%, based on your critical strike chance. War Orders - Barbed Shot deals 10% increased damage, and applying Barbed Shot has a 25% 50% chance to reset the cooldown of Kill Command.
    • By Stan
      RiskyCB is back with another speed run, and this time, the player fully cleared Heroic Throne of Thunder in MoP Remix in just 23 minutes.
      From speed-running dungeons and clipping through walls in MoP Remix, Risky has now cleared Heroic Throne of Thunder and the whole run took only 23 minutes!
      A video of the whole clear is also available on YouTube.
    • By Stan
      The quest for the Hand of Nilganihmaht mount is currently available on live servers. Go get it before it's too late!
      Nilganihmaht Control Ring (Golden Hand Mount)
      "Of all the giants who dared defy the Jailer, Nilganihmaht was the most arrogant. For this transgression, the giant's severed hand was hidden within a veil of torments, and the rings that could summon it back were scattered across the Maw."

      Putting A Plan Together will be up until the Necrolord Assault ends in Maldraxxus later today!
      Check out our Hand of Nilganihmaht guide for more details on how to get the mount!
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