Cataclysm Classic Holy Priest Talent Builds
On this page, you will find out the best PvE talent choices and builds for your Holy Priest in Cataclysm Classic, as well as advised glyphs.
Talent Builds for Holy Priest
 Holy Priest has one of
the most restrictive specs in all of Cataclysm, with 39 out of your 41 talent
points being required in mandatory talents. Below you'll find our recommended
talent build for all PvE content as a
Holy Priest has one of
the most restrictive specs in all of Cataclysm, with 39 out of your 41 talent
points being required in mandatory talents. Below you'll find our recommended
talent build for all PvE content as a  Holy
Priest.
Holy
Priest.
The only options you have for talents is swapping a point into
 Spirit of Redemption, taking it out of either
 Spirit of Redemption, taking it out of either  Desperate Prayer
or 1 point out of
 Desperate Prayer
or 1 point out of  Test of Faith.
 Test of Faith.
Notable Talents
In this section we will go over some of the key talents you will use when you
are playing a  Holy Priest. Be
sure to understand your most important talents as they are vital to play the
build to its fullest strength.
Holy Priest. Be
sure to understand your most important talents as they are vital to play the
build to its fullest strength.
 Desperate Prayer — Instantly heals you for 30% of your
maximum health. Use this in emergencies if you are about to die. Desperate Prayer — Instantly heals you for 30% of your
maximum health. Use this in emergencies if you are about to die.
 Surge of Light — Gives your spells a 6% chance to cause
your next Surge of Light — Gives your spells a 6% chance to cause
your next Flash Heal to be instant cast and have no Mana cost. Flash Heal to be instant cast and have no Mana cost.
 Inspiration — Whenever you critically heal, the target will
receive 10% reduced Physical damage taken for 15 seconds. Try to keep
this buff active on tanks as much as possible. Inspiration — Whenever you critically heal, the target will
receive 10% reduced Physical damage taken for 15 seconds. Try to keep
this buff active on tanks as much as possible.
 Lightwell — Places a Lightwell at the target
location. Group members can click on this Lightwell to receive a strong HoT. With Lightwell — Places a Lightwell at the target
location. Group members can click on this Lightwell to receive a strong HoT. With Glyph of Lightwell, this will have 15 charges instead of 10. Glyph of Lightwell, this will have 15 charges instead of 10.
 Serendipity — Grants 1 stack, up to 2 stacks total, whenever
you cast Serendipity — Grants 1 stack, up to 2 stacks total, whenever
you cast Flash Heal or Flash Heal or Binding Heal. This makes your next Binding Heal. This makes your next Greater Heal or Greater Heal or Prayer of Healing cast 20% faster and
cost 10% less Mana per stack. Gaining and spending these stacks often are
an important part of your rotation. Prayer of Healing cast 20% faster and
cost 10% less Mana per stack. Gaining and spending these stacks often are
an important part of your rotation.
 Chakra — Causes you to enter a Chakra — Causes you to enter a Chakra state
depending on what spell you cast next. Casting Chakra state
depending on what spell you cast next. Casting Heal, Heal, Flash Heal, Flash Heal, Greater Heal, or Greater Heal, or Binding Heal will cause
you to enter Binding Heal will cause
you to enter Chakra: Serenity, increasing the crit chance of your direct
single-target healing spells by 10%. Casting Chakra: Serenity, increasing the crit chance of your direct
single-target healing spells by 10%. Casting Prayer of Healing or Prayer of Healing or Prayer of Mending causes you to enter Prayer of Mending causes you to enter Chakra: Sanctuary,
increasing your AoE and Chakra: Sanctuary,
increasing your AoE and Renew healing by 15%, and reduces
the cooldown of Renew healing by 15%, and reduces
the cooldown of Circle of Healing by 2 seconds. As Circle of Healing by 2 seconds. As Holy,
you should be using Holy,
you should be using Chakra: Sanctuary majority of the time. Chakra: Sanctuary majority of the time.
 Revelations — While you are in Revelations — While you are in Chakra: Sanctuary,
your Chakra: Sanctuary,
your Holy Word: Chastise will be upgraded into Holy Word: Chastise will be upgraded into Holy Word: Sanctuary.
This is a powerful AoE heal that you place on a targeted area, healing all
targets in the area with reduced effectiveness when more than 6 players are in
the AoE. Holy Word: Sanctuary.
This is a powerful AoE heal that you place on a targeted area, healing all
targets in the area with reduced effectiveness when more than 6 players are in
the AoE.
 Heavenly Voice — Doubles the healing done by Heavenly Voice — Doubles the healing done by Divine Hymn and reduces its cooldown by 5 minutes. This makes Divine Hymn and reduces its cooldown by 5 minutes. This makes Divine Hymn an extremely powerful AoE heal; try to use it at least
twice in fights if possible with its reduced cooldown. Divine Hymn an extremely powerful AoE heal; try to use it at least
twice in fights if possible with its reduced cooldown.
 Circle of Healing — Heals your target and up to 4 other nearby
allies instantly. With Circle of Healing — Heals your target and up to 4 other nearby
allies instantly. With Glyph of Circle of Healing this will heal 6 targets
instead of 5. Use this to quickly heal up groups of low health allies. Glyph of Circle of Healing this will heal 6 targets
instead of 5. Use this to quickly heal up groups of low health allies.
 Guardian Spirit — A "cheat death" on demand button, this spell
is very unique with how it can be used. In addition to preventing someone from
dying to fatal damage, while Guardian Spirit — A "cheat death" on demand button, this spell
is very unique with how it can be used. In addition to preventing someone from
dying to fatal damage, while Guardian Spirit is active on a target,
they will receive 60% additional healing from all sources. Oftentimes,
this 60% increased healing received is enough to prevent the target from
dying, making Guardian Spirit is active on a target,
they will receive 60% additional healing from all sources. Oftentimes,
this 60% increased healing received is enough to prevent the target from
dying, making Glyph of Guardian Spirit a great "defensive" cooldown even
when the cheat death is unlikely to be needed. Glyph of Guardian Spirit a great "defensive" cooldown even
when the cheat death is unlikely to be needed.
Prime Glyphs
Prime glyphs are new to Cataclysm, giving you a third "row" of glyphs you can use on your character. You don't really have many options when it comes to prime glyphs as there are very limited options, usually only three avaiable for each specialization.
 Glyph of Renew — Glyph of Renew — Holy has three talent buffing Holy has three talent buffing Renew, making this a mandatory glyph. Renew, making this a mandatory glyph.
 Glyph of Lightwell — Gives your Glyph of Lightwell — Gives your Lightwell 5
additional charges. Lightwell 5
additional charges.
 Glyph of Prayer of Healing — Glyph of Prayer of Healing — Holy mostly focuses
on AoE healing and Holy mostly focuses
on AoE healing and Prayer of Healing is one of your main AoE healing
abilities. You can swap this out on fights with minimal AoE healing needed. Prayer of Healing is one of your main AoE healing
abilities. You can swap this out on fights with minimal AoE healing needed.
 Glyph of Guardian Spirit — Reduces the cooldown of your Glyph of Guardian Spirit — Reduces the cooldown of your Guardian Spirit by 30 seconds. This can be useful on specific fights,
making this is a decent option to swap in sometimes. Guardian Spirit by 30 seconds. This can be useful on specific fights,
making this is a decent option to swap in sometimes.
Major Glyphs
Unlike most other classes and specializations,  Holy has two
major glyphs that improve your combat spells. Your third glyph will typically be
Holy has two
major glyphs that improve your combat spells. Your third glyph will typically be
 Glyph of Mass Dispel to reduce the cast time of
 Glyph of Mass Dispel to reduce the cast time of  Mass Dispel, but
can be swapped with
 Mass Dispel, but
can be swapped with  Glyph of Dispel Magic on fights where
 Glyph of Dispel Magic on fights where
 Mass Dispel isn't needed.
 Mass Dispel isn't needed.
 Glyph of Circle of Healing — Increases the number of targets that Glyph of Circle of Healing — Increases the number of targets that Circle of Healing hits from 5 to 6, increasing its healing by
20%. Circle of Healing hits from 5 to 6, increasing its healing by
20%.
 Glyph of Prayer of Mending — Increases the healing of the first
charge of Glyph of Prayer of Mending — Increases the healing of the first
charge of Prayer of Mending by 100%. Try to use this first charge
on the tank. Prayer of Mending by 100%. Try to use this first charge
on the tank.
 Glyph of Mass Dispel — Reduces the cast time of Glyph of Mass Dispel — Reduces the cast time of Mass Dispel by 1 second. Use this one on trash or bosses where you need
to AoE dispel your group or certain enemies. Mass Dispel by 1 second. Use this one on trash or bosses where you need
to AoE dispel your group or certain enemies.
 Glyph of Dispel Magic — Heals the target for 3% of their
max health if you Glyph of Dispel Magic — Heals the target for 3% of their
max health if you Dispel Magic a debuff off them. Swap this one in on
fights where you need to Dispel Magic a debuff off them. Swap this one in on
fights where you need to Dispel Magic a large amount of single target
debuffs. Dispel Magic a large amount of single target
debuffs.
Minor Glyphs
Minor glyphs typically provide very minor benefits.  Priest does not
really have many options when it comes to minor glyphs, limiting your choices
down to these three for almost all PvE content.
Priest does not
really have many options when it comes to minor glyphs, limiting your choices
down to these three for almost all PvE content.
 Glyph of Fortitude — Reduces the Mana cost of Glyph of Fortitude — Reduces the Mana cost of Power Word: Fortitude by 50%. This is mostly useful when rebuffing
a player in combat. Power Word: Fortitude by 50%. This is mostly useful when rebuffing
a player in combat.
 Glyph of Shadowfiend — Grants 5% max Mana if your Glyph of Shadowfiend — Grants 5% max Mana if your Shadowfiend dies early. Usually your Shadowfiend dies early. Usually your Shadowfiend won't die,
but you don't have many other options. Shadowfiend won't die,
but you don't have many other options.
 Glyph of Levitate — Removes the reagent cost of Glyph of Levitate — Removes the reagent cost of Levitate, allowing you to cast it for free. Levitate, allowing you to cast it for free.
Changelog
- 17 Sep. 2024: Reviewed for Phase 3.
- 30 Jul. 2024: Page reviewed for phase two.
- 15 May 2024: Added page.
More Cataclysm Priest Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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