DoT Times and Questions

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New to these forums and after reading over some of the tips and rotation posts I have comprised a few questions on DoTs and the horrendious times that each tick for.

Now again I appologize if the time numbers I have are off but it shouldn't be by much.

My UA runds 14 seconds with a 1.35 second cast.

My Corruption runs 18 seconds

Agony 23 seconds

Any help based off these questions would be great.

Lets look at the start of a fight.

Opening rotation would be

Curse of Elements (if no one else is using) + Haunt (1.35 sec cast + travel time) We'll say 2 sec cast + SB+SB to apply your DoTs --> then MG.

My question comes in here. Assuming no Trinket/enchantment procs your MG will run for 4 seconds per cast.

Haunt only lasts 8 seconds (I know we are not looking for 100% uptime on Haunt), but UA is also running for only 14 seconds, so assuming perfection we can get 3 MG runs through before it drops off. Leaving 2 seconds on UA, 6 seconds on Corruption and 11 seconds on Agony.

At this point would it be a dps increase to Refresh UA and Corruption, recasting Haunt (if shards available) and then starting to MG again or just refresh UA and stop MG to recast corruption when it drops? Reason I ask is because of Pandemic and all I have heard about it and its negative effects on some DoTs at certain times.

Just started back up again not to long ago with my Lock and been confused on why other warlock in group is out DPSing every fight (I am guessing its my rotation and on how and when I am refreshing spells).

Armory link Me: http://us.battle.net/wow/en/character/turalyon/Lockyttsix/advanced

Armory link Other lock: http://us.battle.net/wow/en/character/turalyon/Alocer/advanced

Logs: http://www.worldoflogs.com/reports/vumxl4xwis9z5sug/

Thanks for any help you could provide.

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Take a look at the 5.0.5 Affliction Tips and Tricks forum. I've made posts on Pandemic, DoT timers, empowered DoTs, when and how to refresh DoTs, and how you should maintain your Soul Shards.

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