Sign in to follow this  
Followers 0
Odinn

wow Three Features WoW Should Steal From Diablo

9 posts in this topic

10036-three-features-wow-should-steal-fr

 

With separate development teams working on each of their franchises, Blizzard will often share clever ideas or riff on the work of their teammates - but some of the implementation varies. There are (at least) three features that World of Warcraft should emulate from Diablo.

 

1. Transmogrification

 

When Transmogrification was announced for WoW, it breathed a huge amount of new life into old game content and made all of the gear collections that were otherwise exclusively for use standing on bridges in Ironforge suddenly valuable and relevant once again. It may be one of the best-received features ever introduced into WoW.

 

The reality of the technical implementation, however, is not as impressive as it is in Diablo. On the Prime Evil side of the equation, players unlock transmogrification options within a UI upon acquiring an eligible item - having the physical item is not required whatsoever. There are also far fewer exceptions or exclusions on transmog in Diablo - weapon type is among the only significant remaining rules.

 

With the extensive logging required for tools like WoW's Item Restoration service, it is apparent that the required information - items ever owned/received by a character/account - is already being stored. Making this modification would obviate the need for Void Storage (which, for many transmog enthusiasts, is woefully insufficient space anyway!), and drastically improve the feature overall.

 

2. Skills (Talents/Glyphs)

 

Given the changes over time to WoW's talent and glyph system, the requirements of the talent/glyph change system seem archaic. Requiring a reagent, stopping to swap specs, having to visit trainers to change between specializations - all of this is, to all appearances, a combination of slow feature creep and a strange attachment to old NPCs/features. Much like how players now instantly unlock new spells, rather than needing to visit trainers, though, it seems like it's time to improve upon it.

 

Blizzard could bring a more Diablo-esque system in to WoW, whereby players could simply swap between specs/talents/glyphs at will (out of combat, presumably) - maybe even have macros set up to make those tweaks happen between pulls? The game is already facilitating this in a roundabout, convoluted way, but with a lot of provisos (you need Tomes of the Clear Mind, which you can buy off of vendors from your mounts/repair bots, which stack nearly infinitely, etc., etc.). A simple, easy solution that puts gameplay over throwbacks to old RPG rationale seems like the natural conclusion of the changes that have continued to develop in this system over the years.

 

3. Shared Stash (Bank/Reagents)

 

All Diablo characters on a single account share a unified Stash, which allows the player to quickly move unbound items between their characters with ease. WoW still relies on things like the mail system, which is out of place alongside the new Collections pane.

 

Given how many (most) items in WoW are soulbound, however, a good compromise might be to create an account-wide shared Reagent Bank, perhaps with some further options to place consumables/other items that have no ability to become character bound in it. Many players get around this with personal guilds and guild banks, which is an insane workaround in the current state of the game.

 

Would you like to see these - or other - features from Diablo cross over into WoW?

Share this post


Link to post
Share on other sites

Since the removal of profession bonuses, I would like to see Profession NPCs like the ones in your garrison, but instead of only 3 (small building limit) npcs, there should be a profession npc for every profession. 

 

You would level them individually like the artisans in D3 via gold or training manual, and find the recipes and materials for the items. You can also salvage items you find, for example salvaging a green armor item will give you some scrap, and maybe some enchanting dust. The scrap can then be handed to the mining NPC to smelt it back into some bars, that can then be used to craft some item.

 

Gathering professions would work like the Lumber mill, except you can only have 1-2 of these Gathering NPCs active. The materials gathered will then automatically be deposited into your Reagent bank.

1 person likes this

Share this post


Link to post
Share on other sites

The reagent bank would be total win for me, and the ability not to have to have the item in my current inventory?  Yes please.  I was stoked to see the personal bank received the upgrade.  With the current set up, farming mats and selling on the bank is out and I have 5 accts/professions running at the same time.  It would be great to just have one bank to share between all toons and still have the guild bank to share other mats.  Especially for those soulbound mats that I'm never going to use but one of my other toons desperately needs.

 

Otherwise, yes the mail system is terribly outdated and forces you to log out/log in just to transfer items.

Share this post


Link to post
Share on other sites

I heard about a year ago that the WoW team was working on a transmog system for WoW like the one in D3. It came from a friend that made a lot of other correct predictions that came from a few dev's he talked to, so I wouldn't be surprised if we do see this at some point.

 

Skills definitely need to be changed. playing all 3 specs is a lot easier now since gear goes between any/all specs much more easily. rather than implementing tri-specing they should just allow us to change specs out of combat whenever we want to.

 

The shared bank is a good idea, but I feel like players are a lot more inclined to have a lot more junk in WoW than in diablo. and also what about cross server and cross faction? those would present a different set of issues depending on if it were or were not implemented in such a way. and BoP items would be strange, since you obviously can't allow a bop item to be traded between characters, so an alt could potentially have a shared bank that's half full of items they can't withdraw anyways. It's a good idea, but would have a very strange implementation in WoW. having the reagent tab be account+server bound, and adding another tab or two to reagents would be an excellent addition though.

 

One additional thing I would like to see done is adding a commodity auction house. On a populated realm like Stormrage there are sometimes so many herbs listed 1 at a time that you have to click through 10-20 pages to find stacks larger than 1. Sometimes I can't even use Auctionator to more easily buy herbs in bulk because the addon takes 2-3 minutes to rescan in between purchases to see what is still available because of the shear volume on the AH. a commodity system like what D3 uses for gems would make trading mats a lot easier. I want 1000 herbs, I'm willing to pay up to 2g each for them, now go fill my order.

Share this post


Link to post
Share on other sites

Just as the raid system changed from LFR, Flex, Normal and Heroic -> LFR, Normal, Heroic and Mythic, so can the storage system change.

 

Each character could have Void ("Soul") Storage for their Soulbound items, and then have a shared stash of items for all their characters, as well as the reagent bank. The storage system should however not be an account wide system, but bound to a single realm (to avoid cross-realm economy breakdown).

 

The GUI breakdown would look like the Guild Bank/D3 Stash:

First tab would be your Void Storage.

The 2nd to n-th tab would be the shared stash.

The last tab will simply be a "very large" reagent tab.

 

If Blizzard implemented the D3 Transmogrification system, the amount of personal storage space needed will be reduced since most people only store their transmorg items and reagents. 

Share this post


Link to post
Share on other sites

Would like to see guild storage and cooperation improved. I do not use the reagent bank because it interferes with my ability to send mats to alts (it's a huge PITA to travel to my bank to get four sorcerous fire to mail to my enchanter so that he can then mail a scroll back to my main character (travel time to bank, loading screen to switch to enchanter, loading screen to switch back to main, travel time back to whatever I was doing, etc.). I'd like to be able to dump materials into a guild reagent tab and craft directly from there (as well as use those materials to post work orders for my garrisons).

I consume tons of bag space with various materials (including the new BoP daily CD limited materials) and managing all of it is a huge pain. The whole thing needs to be reworked.

Share this post


Link to post
Share on other sites

One additional thing I would like to see done is adding a commodity auction house. On a populated realm like Stormrage there are sometimes so many herbs listed 1 at a time that you have to click through 10-20 pages to find stacks larger than 1. Sometimes I can't even use Auctionator to more easily buy herbs in bulk because the addon takes 2-3 minutes to rescan in between purchases to see what is still available because of the shear volume on the AH. a commodity system like what D3 uses for gems would make trading mats a lot easier. I want 1000 herbs, I'm willing to pay up to 2g each for them, now go fill my order.

Dear god, no. This was terrible in WildStar and it should die with that awful game. They just need to improve the AH interface and make it less cumbersome to retrieve the data (part of the problem you see is actually Auctionator, which runs some very intense loops through all of the AH results).

Share this post


Link to post
Share on other sites

a Third Spec (or even a 4th). Its annoying having a tank/dps, then changing to tank/healer, and or tank/ pvp and so on. every time needing to go back to the trainer (and I'm a monk so I just push a button and appear by one) and have to redo all my bars.. its unnecessarily painful.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym

       
      It's been almost a week since the last hotfixes, and today's feature some mythic keystone changes with Necrotic Rot, some item tweaks and more PvP tuning for Druid, Mage and Warlock.
      February 27 (source)
      Dungeons
      Mythic Keystone Dungeons Necrotic Rot will now expire after leaving combat. Grimrail Depot Resolved an issue where the client scene showing party members boarding The Grimrail would fail to play correctly. Items
      Oakheart's Gnarled Root’s movement speed reduction can now be suppressed. Six-Feather Fan’s movement speed reduction can now be suppressed. Faulty Countermeasure’s movement speed reduction can now be suppressed. Player versus Player
      Druid (Balance) Faerie Swarm’s movement speed reduction can now be suppressed. Mage (Arcane) Chrono Shift’s movement speed reduction can now be suppressed. Warlock (Destruction) Fel Fissure’s movement speed reduction can now be suppressed. Previous hotfixes.
    • By Stan

      The guide focuses on battle pets flipping across multiple realms. The main focus is to buy cheap pets on your realm and resell it for profit on a different one. You can either bring the gold back to your source realm or to a third server to build your own infrastructure.
      Requirements
      Time to do the research Initial investment capital Creation of a character on a second server, it costs 1 silver to post a pet in the Auction House,  You can buy a Illustrious Guild Tabard and vendor it to have gold for auctions. Thanks to @Ammako for pointing out. Research
      Conduct a research using the Undermine Journal Pick your main server and the server you decide to sell your pets on The best bet are populated realms Pay close attention to the Median Price Compare battle pet prices of your server and the target realm The goal is to find pets that you can buy cheap on your server and resell at a higher price on the target realm. Example: My source server is Illidan (US) and I want to sell pets on Tichondrius (US), so I'm comparing battle pets prices of Illidan and Tichondrius. 
      The Guide
      After your research's finished, you will have decided, which pet has the highest profit on your target realm and at the same time lowest investment requirements on your source realm Buy pets and learn them Create a new character on the target realm For posting pets in the Auction House, you need 1 Silver per pet auction, so it's a good idea to buy Illustrious Guild Tabard on your main serer and vendor it to have gold for auctions on the target server. Open the Pet Journal, right-click the pet you bought on your source realm and cage it There's an option "Put in Cage" Put the pets in the Auction House After having sold your auctions, you will start making gold on the target realm. This gold should be spent on battle pets, but the other way around Conduct another research based on your target realm This time, your source realm will be your target realm Buy pets on the target realm to resell on either your primary realm or expand to a third realm. You can now start flipping ("ping-ponging") gold between two or more realms. Example: I've bought pets on Illidan (US) and successfully sold them at higher prices on Tichondrius (US). Having aquired enough gold on Tichondrius (US), I can start buying pets, which are sold on Tichondrius cheaper than they are on Illidan and either bring my gold back to Illidan or expand it to multiple other servers.
      Closing Tips
      Conducting the research is of vital importance Make screenshots of pets you buy, it makes caging faster The Undermine Journal battle pets page can be accessed from the menu bar on the right
    • By Stan

      A guide that focuses on gold gain "on the go", no tedious tasks required.
      Highlights
      All materials sell fast No need to check out crafting value vs. profit You make gold "on the way" engaging in a wide variety of activities that don't focus on gold making, such as World Quests or Glory of the Legion Hero. Blood of Sargeras
      Get Boon of the Bloodhunter. It gives a lot of extra bloods. You will notice Bloodhunter's Quarry dropping from enemies. It will contain anywhere from 1-5 Bloods of Sargeras. Engage in content that gives you a lot of bloods, the best are Mythic+0 dungeons. After having acquired enough bloods at the end of the day, visit this website (EU) to determine the most recent gold value of Blood of Sargeras. On most servers, you will get the maximum value from Potion of Prolonged Power, but we'll be focusing on raw materials. Find Illnea Bloodthorn in Dalaran. If you found which item has the most value, create a macro depending on the item you'd like to buy: /run BuyMerchantItem(1) - Order Resources Cache /run BuyMerchantItem(2) - Lean Shank /run BuyMerchantItem(3) - Fatty Bearsteak /run BuyMerchantItem(4) - Big Gamy Ribs /run BuyMerchantItem(5) - Leyblood /run BuyMerchantItem(6) - Wildfowl Egg /run BuyMerchantItem(7) - Cursed Queenfish /run BuyMerchantItem(8) - Mossgill Perch /run BuyMerchantItem(9) - Highmountain Salmon /run BuyMerchantItem(10) - Stormray /run BuyMerchantItem(11) - Runescale Koi /run BuyMerchantItem(12) - Black Barracuda /run BuyMerchantItem(13) - Aethril /run BuyMerchantItem(14) - Dreamleaf /run BuyMerchantItem(15) - Foxflower /run BuyMerchantItem(16) - Fjarnskaggl /run BuyMerchantItem(17) - Starlight Rose /run BuyMerchantItem(18) - Leystone Ore /run BuyMerchantItem(19) - Felslate /run BuyMerchantItem(20) - Stonehide Leather /run BuyMerchantItem(21) - Stormscale /run BuyMerchantItem(22) - Unbroken Claw /run BuyMerchantItem(23) - Unbroken Tooth /run BuyMerchantItem(24) - Shal'dorei Silk /run BuyMerchantItem(25) - Arkhana /run BuyMerchantItem(26) - Leylight Shard Example: I found that I will get the most value from Fjarnskaggl, So I create this macro:
      /run BuyMerchantItem(16) You can adjust the amount of stacks you want to buy, but the best is to just spam the macro until you're out of bloods if you want to deplete them all.
      Enchanting
      Greatly synergizes with blood farming. You get a lot of gold by disenchanting everything. Don't disenchant BoE purples! Chaos Crystal is the main source of income and disenchanting epic gear has a chance to yield a Blood of Sargeras. The key is to obtain as much gear as possible from World Quests (look for quests that award purple items when doing your daily cache), Mythic+0 dungeons, LFR  and other sources. If you're doing Heroic dungeons, disenchant every rare item to get Leylight Shard. Disenchant all green gear you come across into Arkhana. Sell all crystals, shards and dust. Order Hall Missions
      To further improve your gold gain, don't forget about missions that award gold! If you're success chance is 200%, you're guaranteed to receive bonus gold. Don't forget to put everything in the Auction House.
      Closing Tips
      Mobile Armory is far more comfortable to use than the in-game Auction House. Legion Companion App can be used for Order Hall Missions. Sell all Defiled Augment Runes you get from LFR, Order Hall Missions.
    • By Jovovich
      [US-Arthas][H]Unhuman (Francais) NH:3/10M EN:7/7M ToV:2/3M www.unhuman.ca
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Starlight Bros NH:4/10M EN:7/7M ToV:2/3M 3soirs Mardi. Mercredi et Dimanche 7hpm à 11hpm (EST)
      - [Raid] Fluffy NH:2/10M EN:7/7M ToV:3/3H 2soirs Mercredi et Jeudi 6h15pm à 9h15pm (EST)
      - [Raid] Les Gosus de Notre-Dame NH:6/10H EN:1/7M ToV:2/3H 2soirs Mardi et Mercredi 7hpm à 10hpm (EST)
       
      PvP:
      - On cherche un membre actif pour s'occuper du Lead de PVP, PST Jovovich#1699
       
      Communauté:
      - Plus de  500 accounts
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Nous comptons présentement plus de 500 accounts actifs. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
      Pour toutes questions...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Jdo-Arthas, Officier
      - Mottuer-Arthas, Officier
      - Nylan-Arthas, Officier
      - Kaiser-Arthas, Officier
    • By Jovovich
      [US-Arthas][H]Unhuman (French) NH:4/10M EN:7/7M ToV:2/3M www.unhuman.ca
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Starlight Bros NH:4/10M EN:7/7M ToV:2/3M 3day Tuesday, Wednesday and Sunday 7hpm to 11hpm (EAST)
      - [Raid] Fluffy NH:2/10H EN:7/7M ToV:3/3H 2day Wednesday and Thursday 6h15pm to 9h15pm (EAST)
      - [Raid] Les Gosus de Notre-Dame NH:6/10H EN:1/7M ToV:2/3H 2day Tuesday and Wednesday 7hpm to 10hpm (EAST)
       
      PvP:
      - We're looking for someone to take on PVP leading, PST Jovovich#1699
       
      Community:
      - More than 500 account
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. We have over 500 active accounts. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Jdo-Arthas, Officier
      - Mottuer-Arthas, Officier
      - Nylan-Arthas, Officier
      - Kaiser-Arthas, Officier