Jump to content
FORUMS
Odinn

Ask Mr. Robot Combat Log Infographics

Recommended Posts

10452-ask-mr-robot-combat-log-infographi

 

World of Warcraft gear optimization site Ask Mr. Robot has announced visual aids to their popular combat logging tools. For users who have struggled to try and interpret the complex log data in the past, these simple tools let you see a number of useful performance metrics, including percentile comparisons to other raids/players, at a glance.

 

You can head over to the Ask Mr. Robot blog entry on combat infographics to get a preview of the tool, which is enabled for any logs uploaded on or after January 29 (evening). While it may not be as helpful for guilds now with Highmaul, it will allow people to compare their progress or strategies on Blackrock Foundry bosses to comparable guilds or raids easily.

 

Probably the best feature from the new infographics is the highly accessible Avoidable Damage mouseover, which lets you see what damage that does not hit a target by default was taken by your raid, and how your theoretically avoidable damage intake compares to other raids of similar gear levels. AMR posted this example screenshot from Heroic Twin Ogron:

 

Avoidable_Mouseover.png

 

In addition, Icy Veins will be bringing combat stats integration using Ask Mr. Robot data online very soon! Stay tuned for more information.

 

Will you or your guild be using these infographics? Considering logging now that you can break the logs down more efficiently and effectively? Let us know your thoughts.

  • Like 2

Share this post


Link to post
Share on other sites

For casual guilds like mine this will be a REALLY useful tool.  No more excuses from players not having time etc.

 

And a real useful tool for raid leaders to visually point out things like uptime on adds, potion usage etc.

 

Looking forward to utilising this a lot!

Share this post


Link to post
Share on other sites

I still prefer the way Warcraft logs displays raw data over Ask Mr. Robot. it's much more helpful for me when I'm trying to look at my own logs, or analyze other DK's and find ways they can improve. but for a class that I have less advanced knowledge of, or for general analysis of the raid as a whole this will be an excellent tool.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      The remasters and upscales keep on coming, as we have the Burning Crusade's intro cinematic in up to 8K resolution now!
      While BC is my favorite expansion ever, I was never a fan of the cinematic, as it's just a collection of various clips that don't have much of anything to do with Illidan's narration, until the very end. Obviously the two new races deserved screen time, but we didn't even get to see the Dranei's ship(s) in there, and then it's straight on to random battle clips. It obviously takes its cue from the Vanilla cinematic, as far as the clips go, but where it worked for Vanilla, which was simply setting the stage for the world itself, it falls a little flat here. But at least it does end on a high note, with the green horned one making a proper appearance.
       
      Related articles:
      Upscale AI remasters
      Wrath of the Lich King Intro
      Vanilla WoW Intro
      Diablo 2 Intro
      Diablo 2 E3 Teaser and Lord of Destruction Intro
      IKedit remakes
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
    • By Starym
      We have more Ivan Kuzkin goodness for you today, as he's put together a highlight reel of his 2019 Arena cinematic footage!
      We'll also be taking a look at his previous PvP videos, including a really old one from 4 years ago which is particularly impressive (and longer). Here's "The Rhythm of Chaos":
      And here's two earlier video trailers for the 2019 spring and fall seasons:
       
      Impressive stuff as always. Which cinematic would you wish IKedit would remaster next? Or should he go back to his earlier class series or other original machinimas?
       

      Related articles:
      Extinction Machinima - Sargeras' Sword Vs. Azeroth
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
      Demon Hunters Machinima
      Class Series Machinima: Druid
    • By Stan
      Even though the Mighty Caravan Brutosaur is going away in Shadowlands, Blizzard has no intent to remove the Auction House vendor from this mount and they removed the Mystic Birdhat's Reforging from the Grand Expedition Yak only because Reforging was removed from the game.
      Mighty Caravan Brutosaur will be limited to the Black Market Auction House in Shadowlands and Blizzard today dispelled rumors about the removal of the AH vendor from the mount.
      Blizzard (Source)
      Trying to figure out where these people keep getting this idea that the AH vendor is being removed from the mount because that has been said nowhere and yet people are acting like this is common knowledge.
      We want to be perfectly clear on this – we do not intend to remove the AH vendor from this mount, especially when some players put in a great deal of effort to acquire this mount specifically for that functionality. Of course, we remember that we removed the Mystic Birdhat’s Reforging from the Reins of the Grand Expedition Yak, but that was because we removed Reforging from the game.
      The Mighty Caravan Brutosaur is something that fundamentally alters players’ flow around the world, and it’s a unique convenience, but it’s certainly not essential. We’ve seen how luxury mounts like the Reins of the Traveler's Tundra Mammoth started out as something special and rare: a repair vendor wherever you are! They were originally ultra-exclusive and mostly purchased by guild banks for convenient raid use, but then became increasingly commonplace due to gold inflation over time.
      We think that a moderate amount of gold inflation is healthy. It ensures that new or returning players can catch up and participate in server economies without having to put in a herculean effort to avoid being priced out of essential goods. In this case, we want to ensure that in the long run, years from now, we don’t find ourselves looking around and seeing AH mounts that are as common as repair mounts are today.
    • By Stan
      The side effects you get from Corrupted Items have changed on 8.3 PTR again.
      As you probably know, Corrupted Items are making their way into the game in Visions of N'Zoth. These items come with a Benthic-like buff and +Corruption, which activates various side effects based on your current level of Total Corruption. Cleansing the item not only removes the +Corruption stat, but also its beneficial effect.

      Blizzard has been working with multiple iterations of Corrupted Items on 8.3 PTR and side-effect ranges. Here's what we currently have on the PTR:
      Corrupted Items
      Items touched by N'Zoth's influence grant great power, but expose bearers to dangers of increasing severity.
      Grasping Tendrils (1 Corruption) - Taking damage has a chance to reduce your movement speed for 5 sec. The magintude of the snare increases with further Corruption. Eye of Corruption (20 Corruption) - Your spells and abilities have a chance to summon an Eye of Corruption for 8 sec. The Eye inflicts increasing Shadow damage to you every 2 sec while you remain in range. Range and damage increase with further Corruption. Grand Delusions (40 Corruption) - Taking damage has a chance to summon a Thing From Beyond, which pursues you for 8 seconds. Its speed increases with further Corruption.
      Cascading Disaster (60 Corruption) - If you are struck by the Thing From Beyond, you will be immediately aflicted by Grasping Tendrils and Eye of Corruption. Recent 8.3 Changes
      Previously, we had the effects activate at 10/20/40/60 Corruption as opposed to 1/20/40/60.  Eye of Corruption previously summoned a corrupted zone, but the eye is much more visible. Inevitable Doom which was available at 60 Corruption was removed and replaced with Cascading Disaster. You can find more details about Corrupted Items here.
    • By Stan
      Mechagnomes, on top of having limited customization options, also come with transmog restrictions that you should be aware of before creating one in Patch 8.3.
      Transmog Restrictions
      If you plan on creating a Mechagnome, note that you won't be able to transmog Wrist, Hand, and Feet slots, because their modifications cannot be covered by armor.

      The Legs slot is also somewhat limited because it does not cover up the limbs and Redditor EntropicReaver compared most of the armor to diapers. 

      Except for their Heritage Armor, which looks cool, because it's designed around the modifications, most of the armor looks incomplete on Mechagnomes.

      Customization Options
      Mechagnome modifications can't be covered up by armor, and you'd think there would be at least a toggle to turn that on and off or perhaps more customization options available to the Allied Race to make up for it.
      Unfortunately, Mechagnomes only have four Arm Upgrade and two Leg Upgrade options this late in the cycle, and we don't know if they plan to ship more with the release of Patch 8.3 in early 2020.

      Will you be creating a Mechagnome despite the limitations? Let us know in the comments down below!
×
×
  • Create New...