Pinewood

Resto Druid Tier 17, Worth it?

Sign in to follow this  

17 posts in this topic

Hello Fellow Druids!

 

im stuck with the massive question that is Tier 17 set bonuses.

since the stats on most of the pieces isnt great ive been thinking if its really worth it to go for?

 

i like the idea of the 2set and 4 set working togeather, 3x free & instant HT gives a 25% less manacost on the way to expensive WG, but i think its too situational.

how does the 4set work? if i cast 2x HT will it give me a buff that lasts for a period of time so im free to cast the WG when i want or do i have to use WG right after the 2 HT?

 

got 2sets atm, but im not sure if im gonna roll on the remaning 2 just yet as the set bonuses are great upgrades for other classes in the raid.

 

any thoughts?

Share this post


Link to post
Share on other sites

To me, its not worth it.  I'm not going to bother with it and just get the pieces that give me the best itemization.  the 2pc is handy and thats all I'm gonna get.

 

I've seen a lot of discussion on this on the MMO forums and some of the higher theorycrafters even think its a HPS loss in most cases.  It doesn't appeal to me and my play style..

Share this post


Link to post
Share on other sites

with the stats combo on the different items i feel like the set bonus should be better for it to be worth it.

i mean as off now Haste & Mastery is what we're going for and only the leggs have that combo.

haste/mastery & multi i can live with, but i dont want to be picking up too much crit.

 

current stat combo is:

 

Head: Crit & Haste

Shoulders: Mastery & Multi

Chest: Mastery & Crit

Leggs: Haste & Mastery

Gloves: Haste & Multi

 

out of these 5 i only find the 2 of the items really being worth it towards my haste build. but then again, i havent tried the 4set so i dont know how effective it is.

 

probly just gonna pass on the set items and pick them up for testing at a later stage.

Share this post


Link to post
Share on other sites

This is an extremely niche set bonus IMO, but I would get the pieces and hold them in case you need them early in the next tier or on specific fights. Basically, this set bonus is for people who are dropping Mushroom and using WG as needed, filling with HT. It works with the right healer comp on some fights (such as Imperator until second transition). 

 

I've seen a lot of discussion on this on the MMO forums and some of the higher theorycrafters even think its a HPS loss in most cases. 

 

Healing Touch filler is definitely not for a HPS-focused healing style or someone who is trying to make healing more fun by maximizing their own contribution.

Edited by Turbochicken

Share this post


Link to post
Share on other sites

I personally don't use healing touch very often whatsoever. So it's pretty terrible for my playstyle.

Share this post


Link to post
Share on other sites

The idea behind the 4-piece bonus is to give us more mana efficient healing. But it doesn't really work as intended, as Healing Touch is not an ability we normally use.

 

Using a Rejuvenation (Germination) instead of a Healing Touch gives you about 39% more healing for the same amount of mana. So in order to save some mana on Wild Growth, you're required to use an ability that is less efficient than Rejuvenation (Germination). If we do the math, what is the total amount of mana we save by having the 4-piece bonus compared to not having it?

 

2 x Healing Touch costs 6624 mana. Now let's calculate how much mana it takes to heal the equivalent of 2 x Healing Touch using Rejuvenation (Germination) instead.

 

With my gear 2 x Healing Touch heals for 75398.

With Harmony active, 1 x Rejuvenation (Germination) heals for 47760.

So in order to heal the same amount as 2x Healing Touch I would need to cast 75398 / 47760 = 1.58 Rejuvenations

 

1.58 x 3024 mana = 4777 mana. 

 

As you can see, you waste 1847 mana on casting two sequential Healing Touches in order to get the 4-piece bonus as opposed to just casting Rejuvenation (Germination). How much mana do we conserve on Wild Growth then?

 

0.25 x 12080 mana = 3020 mana. 

 

So we waste 1847 mana to gain a buff that saves us 3020 mana. In total the 4-piece bonus saves us 1173 mana on every cast of Wild Growth which is less than 10% of the initial cost.

 

Now that was purely theoretical. In reality we have to take a few other factors into account:

- We cannot evaluate the performance of the 4-piece solely by mana efficiency. Many encounters require higher HPS than Healing Touch will provide, and using Healing Touch is then simply not an option. 

- Using two sequential Healing Touches is difficult on many fights with movement. What if you're forced to run after casting one of them - will you stop using any other abilities until you can stand still again and cast the other Healing Touch? If not, you wasted mana and HPS casting the first Healing Touch. 

 

We have to take the 2-piece bonus into consideration as well though. Every minute you can get 3 free and instant Healing Touches. If you cast a Healing Touch right before Nature's Swiftness comes off cooldown you can get the maximum possible out of the 4-piece bonus. Hardcast Healing Touch, use one of the the Nature's Swiftness charges, then cast Wild Growth. Use instant abilities as fillers, then use the next 2 Nature's Swiftness charges next time Wild Growth comes off cooldown.

 

Now let's try to include this in our calculations. Let's assume Wild Growth is glyphed. The cooldown is then 10 seconds, meaning we can cast 5 Wild Growths per minute. 

 

Without the 4-piece:

Mana cost of Wild Growths: 5 x 12080 mana = 60400 mana

 

With the 4-piece:

Mana cost of Wild Growths: 5 x 0.75 x 12080 mana = 45300 mana

Extra mana spent using Healing Touch instead of Rejuvenation: (5 - 1.5) x 1847 = 6465 mana

The (5 - 1.5) part means we're taking into account that we get 3 free Healing Touches from the 2-piece bonus.

Total mana spent on Wild Growths is then 45300 mana + 6465 mana = 51765

 

Altogether you can reduce the mana cost of Wild Growth under perfect circumstances by 16.7% by using the 4-piece bonus properly with the 2-piece bonus. In reality you won't be able to use the 4-piece bonus to such extend, as higher HPS demands or high movement fights makes it impossible to use these Healing Touches. Incorporating this change into your rotation will most certainly also take your focus from more important stuff. For example it could be optimal to save your Nature's Swiftness for certain periods of the fight instead of using it on cooldown. And at last, as some already mentioned, the stats on the tier pieces aren't necessarily the best.

 

TL;DR, I wouldn't aim for the 4-piece bonus. If you happen to get it because the items themselves is an upgrade, go ahead and try to use the 4-piece bonus whenever it doesn't affect your performance and healing output. 

Edited by Shedim

Share this post


Link to post
Share on other sites

Something to be noted (not sure if intentional).  After you cast two sequential HTs and you gain the buff for 8s, if you cast another HT during that duration (regardless of any other spells cast) it refreshes it back to 8s.  Obviously some people's play style will not be used to this, but 1 healing touch every 8s is not that bad for a reduced cost on WG.  

 

Again the big question is, is it worth the stat loss.

 

EDIT:  As of 6.1 the above is no longer true.  The buff lasts 16 seconds and you ALWAYS have to cast two sequential HTs to reapply the buff.  

Edited by Moose67

Share this post


Link to post
Share on other sites

I would take the stats over the 4-piece any day. The gain from the 4-piece is nearly non-existent. When you take the stat loss into account, it becomes clear that it's a big loss.

Share this post


Link to post
Share on other sites

I would take the stats over the 4-piece any day. The gain from the 4-piece is nearly non-existent. When you take the stat loss into account, it becomes clear that it's a big loss.

Im just wondering is it even posibel to get haste/mastery on all items from the raid? Cant log in atm and look in the jurnal :S

Edited by Delaila

Share this post


Link to post
Share on other sites

Im just wondering is it even posibel to get haste/mastery on all items from the raid? Cant log in atm and look in the jurnal :S

 

Nope.  In some slots i just doesn't exist in BRF or highmaul.

Share this post


Link to post
Share on other sites

I sadly do not yet have a 4pc set but don't see it as being that bad intruth, my thinking behind it is that I will often cast a cheap HT to refresh the tanks life bloom and don't see following it up with a second a few seconds later to get a reduced WG cast that bad in the long term, it's not something I will go out of my way to self manage at the moment as I'm still trying to improve other areas but all in all I get a reduction on a cool spell.

Share this post


Link to post
Share on other sites

I sadly do not yet have a 4pc set but don't see it as being that bad intruth, my thinking behind it is that I will often cast a cheap HT to refresh the tanks life bloom and don't see following it up with a second a few seconds later to get a reduced WG cast that bad in the long term, it's not something I will go out of my way to self manage at the moment as I'm still trying to improve other areas but all in all I get a reduction on a cool spell.

 

Thing is, Healing Touch is not 'cheap'. It's far more expensive than Rejuvenation. Casting Healing Touch solely to refresh Lifebloom isn't smart either. The blooming effect heals for a quiet a lot and if you absolutely want to refresh it, Lifebloom itself costs absolutely no mana.

Share this post


Link to post
Share on other sites

so i have the two pc and the way they worked it out you don't have to use the three charges at any given time your NS just gos on its normal cooldown when you've used all three so i keep them in reserve as emergency spot heals for tanks or others that don't watch their feet used this way it greatly reduces my use of regrowth as an emergency stopgap not to mention the spell is empowered and free it all depends on your playstyle my self i play heavy on the rolling hots and less on the castables just how i learned druid back in the day and i kinda got used to the increased level of activity one thing i have learned over the years is if you find yourself with nothing to do during a boss fight either your not looking hard enough or you're letting someone else do your job i always wonder which it is when i here healers talk about having stand time.

Share this post


Link to post
Share on other sites

To me, its not worth it.  I'm not going to bother with it and just get the pieces that give me the best itemization.  the 2pc is handy and thats all I'm gonna get.

 

I've seen a lot of discussion on this on the MMO forums and some of the higher theorycrafters even think its a HPS loss in most cases.  It doesn't appeal to me and my play style..

 

Hi I would love to see some of the information from the theorycrafters where was this? any links? I will check on mmo as well

Share this post


Link to post
Share on other sites

Hi I would love to see some of the information from the theorycrafters where was this? any links? I will check on mmo as well

 

It depends on your playstyle tbh e.g. from a 9/10 Clear tonight Healing touch makes up 0.59% of my healing & 0.46% of my total casts [17] I've actually passed on the 2-set [so guildies could have it] because it wasnt worth the drop in ilvl IMO, But even with an extra 2 free casts a minute the chances of me even triggering the 4set bonus is non existant

 

Its generally the worst option in any given situation, but if you are a heavy user of healing touch 1/ I'd like to see some logs to compare with & 2/ the 4 piece will be of great use to you

Share this post


Link to post
Share on other sites

Hi I would love to see some of the information from the theorycrafters where was this? any links? I will check on mmo as well

 

 

http://www.mmo-champion.com/threads/1641419-Resto-Druid-Guide-amp-Discussion-(6-0-3)?p=32203637&viewfull=1#post32203637

 

If you go up and down the thread from there you may find some other opinions.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Pain
      Hello guys i would like to share my weakauras for each healing class, hope you like it ;)
      Any feedback is appreciated
      ____________________________________________________________________________________________________
      New to Weakauras ?
      You can download it here :
      https://mods.curse.com/addons/wow/weakauras-2
      Copy - paste the code of which you can find down below  (Import string) On the wago.io webpage links you can find a copy string button on the right, colored red.
      Like this :  When ingame type /wa to open the control panel of weakaura. Select "import" Paste the string from the wago webpage into this. A screen will pop-up and select the import button on it. ____________________________________________________________________________________________________
      Update Log :
      17-06-17 : Alot of changes to the Shaman Healing tool and a few to the Druid Healing tool.
      26-06-17 : Massive update for Holy palading Healing tool !
      01-07-17 : Massive update for Holy Priest Healing tool !
      16-07-17 : Big improvement for the Druid Healing tool. 
      29-07-17 : Shaman healing tool now supports legendary's and trinkets from 7.2.5
      25-08-17 : Massive update for Disc Priest healing tool 
      26-08-17 : Tuned Paladin and Druid healing tool and some small improvements
      02-09-17 : Small update for Holy Priest healing tool
      15-09-17 : Shaman healing tool now supports PvP feature's and some tuning to Paladin healing tool
      ____________________________________________________________________________________________________
      Shaman Druid Paladin Priest Monk ____________________________________________________________________________________________________
      Starting off with the shaman  ↓
      Shaman 

      Resto Shaman - Healing Tool
       
      Import string :  https://wago.io/SJAG4cTub        ←
      ________________________________________________________
      What's making sound :
      Riptide - off cooldown
      Healing rain - off cooldown
      ____________________________________________________________________________________________________
      Resto Shaman - Small Healing Tool
      If you prefer a smaller setup, you might like this one. (But doesnt cover everything)

      Import string :  https://wago.io/H1SpVcaOZ        ←
      ____________________________________________________________________________________________________
      Resto Shaman - Cooldowns

      Import string : https://wago.io/r1JWBcp_Z       ←
      ____________________________________________________________________________________________________
      Resto Shaman - Usable cooldowns

      Import string :  https://wago.io/S1u7HqpdZ       ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Druid 
      Druid - Healing Tool

      Import string :  https://wago.io/H1ZvS9p_b       ←
      _______________________________________________________
      What's making sound :
      Life-Bloom - when its about to expire from target
      ____________________________________________________________________________________________________

      Druid - Cooldowns

      Import string : https://wago.io/rJnjBqaOZ        ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________

      Paladin
      Paladin - Healing tool

      Import string : https://wago.io/BkQJU96dZ        ←
      ________________________________________________________
      What's making sound :
      Holyshock - off cooldown
      ____________________________________________________________________________________________________

      Paladin - Cooldowns

      Import string :  https://wago.io/rJibIqTdZ       ←
      ____________________________________________________________________________________________________
      Paladin - Light of Dawn info *additional*

      Import string : https://wago.io/HyrN6y4YZ         ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
      Priest
      Holy Priest - Healing Tool

       
      Import string : https://wago.io/H1PU8qa_Z        ←
      ____________________________________________________________________________________________________
      Holy Priest - Cooldowns

      Import string :  https://wago.io/HJvY89au-       ←
      ____________________________________________________________________________________________________
      Holy Priest - Trail of light Talent Tracker *Additional*

      Import string :  https://wago.io/EyclhaZuZ        ←
      ____________________________________________________________________________________________________
       
      Disc Priest - Healing Tool

      Import string :  https://wago.io/SyCn89TdZ        ←
      ____________________________________________________________________________________________________
      ____________________________________________________________________________________________________
       
      Monk
      Since i know little about monk healing, i do not feel like ill be the right person to try and make a weakaura
      for the monk, but i've got a link from someone else his. Since i still want to be some what helpfull to
      any healing class.
      https://wago.io/4yaTFmN6G        ←
      *credits to Emarline*
      ____________________________________________________________________________________________________
    • By nrotter2468
      I recently obtained several high item level trinkets for resto, but since healing isn't supported on simcraft I have no way of telling what to use when.
      I have a 930 Amalgam's Seventh Spine, a 910 The Deceiver's Grand Design, a 905 Sea Star of the Depthmother, and a 910 Bloom of New Growth
      I'm currently using the grand design and sea star, but am wondering if any of the others are better than the star.
       
      I also have a question about ele trinkets, specifically at what number of targets I should swap my 930 Tarnished Sentinel Medallion for my 920 Spectral Thurible? My second ele trinket is a 895 Whispers in the Dark, which as far as I can tell should always be used.
    • By Damien
      This thread is for comments about our Feral Druid guide for Legion.
    • By molodirazz
      All applications will be reviewed and considered however if you are playing a class/spec combination we need then your chances of joining will be higher.
      A little bit of info about us:
      We are a group of friends and serious raiders on EU Twisting Nether looking to recruit skilled like-minded players into our roster for Mythic Legion raids and onwards. We will offer a sociable and fun raiding environment while maintaining a strong desire for progression. Our Discord is very active and we encourage all members to chat and play together not only for raids. The guild formed late March 2016 and fully cleared 13/13 Mythic Hellfire Citadel pre nerf shortly after. We've since been improving our world ranking every tier.
      We currently raid 3 days per week on Mythic: Wednesday, Sunday and Tuesday 19:15-22:15 server time. While it is not a lot we try to make the most out of our time. We run optional heroic/normal/alt/previous tier raids during off days in which raiders are welcome to come to. Our members also play other games outside raid times together where anyone is welcome to join(LoL, Dota, HotS, Overwatch etc.).
      Our loot system for Mythic is RC Loot Council.
      What we expect from you:
      - We are a raiding guild with only a 9 hour per week schedule so you are expected to attend and be ON TIME! However we understand things can come up sometimes but please let us know.
      - Be able to speak and understand the English language and not be afraid to communicate with other members during raids.
      - Actively doing dungeons/world quests to improve your gear and artifact weapon.
      - Have a strong understanding of the current raid tier and be able to play your class to it's potential.
      - Always come to raids prepared(i.e. bringing food and potions, etc).
      - Come fully gemmed and enchanted with the correct stats for your class and spec.
      - Access to Discord and a working microphone.
      - Have a computer that can handle 20 man raiding and a good, stable internet connection.
      - Exorsus Raid Tools, Weakauras2 and RC Loot Council addons installed. We may ask you to install others.

      If you have any further questions please contact us at battletags: Vims#21684 Azkey#21565
      To apply please visit our guild website: http://asylum-tn.enjin.com/recruitment
      __________________________________________________________________________
      Requirements to be considered into current main raids:
      - 920~ ilvl
      - 52+ traits.
      - 3/9 in ToS.
      - Exceptions to the requirements may be made..
      _____________________________________________________________________________
      We're currently looking for the classes below but may consider other classes as well.
      Death Knight: Blood.
      Druid: Guardian and Balance.
      Hunter: MM/BM.
      Monk: Brewmaster.
      Rogue: Open.
      Warlock: Open.
      Any and all applications will be considered.
    • By MarcHethrusWaters
      Maximum Effort is a new guild on Cenarion circle (A). I was the raid leader for my guild for a long time and we built up a strong raid team. Due to do some dis-agreements between me and the guild leader I was forced to leave. But luckly enough a lot of my team followed me! We're working to build a guild focused around team work and group progression. We love doing mythics, raids, talking and theory crafting about the game!
      We have a very strong-core raid group, capable of clearing heroic and doing some mythic but we're just missing a few people to round it out!
      Raid nights.. Tue/wed 6-830pm server (9:30-11:30 est) Off night Monday 6-830pm server (9-11:30 est)
      Looking for.. -Any and all dps specs
      - Non pally or holy priest healer!
      All raid mats and needs are covered by guild, we run personal look just for the ease of it.
      My btag is Hethrus#1504 if you have questions or wish to try out!