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Combat DPS help

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I'm looking for some feedback on where to improve my combat rotation. Bit miffed as I was doing well earlier in WoD, however now I'm distinctly average on the percentile rankings. I literally just tried switching to sub for single target fights for the first time this week, so I'm not too worried about my sub skills, these need more practice. But I've been playing combat for a long long time and I don't feel I'm doing anything wrong, other than perhaps panic refreshing RvS too often.

Highmaul HC:

https://www.warcraftlogs.com/reports/qr ... &source=43

BRF NM:

https://www.warcraftlogs.com/reports/qr ... pe=summary

Any feedback much appreciated!

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Well with Iron Maidens there is a shattered Bleed in your movelist, so you go to the ship and with 668 ilvl 30k is ok.

i got 681 and buffed 2.1k haste and without going to the ship i do on average 45k +/- 3k depending on debuffs i get from the boss. But i keep a good rotation up even while the bombing phase which isnt that easy so you need addons to keep good track of these things with a minimal blink to the bars. And you need some trys there for this. In my first trys maidens i messed up my rotation in this phase, but now its too easy, its just experience.

Just check Shadowcraft and if the numbers dont add up go on research, but i dont think you can do more than 35k with 668 while going to the ship where you cant really cleave or shouldnt

 

For rotation, just look to not cap energy. With high itemlevel gear and heroism (or even Dragonspine Trophy) at the start of the fight you must time the Adrenalinerush smart to not cap energy. At the start of the fight with Heroism/Dragonspine Trophy or both - even starting slicendice or revealing strike first, second or third you run risk of capping energy. For me i ambush-sininster until 4 or 5 CP before i start slicendice or revealing strike or otherwise i cap energy. Same goes for killing spree, with heroism up you almost certainly cap a little energy, just try to use killing spree when you are really really low on energy. Later in the fight <50 energy is enough but at the start <20 energy.

I usually delay adrenalinerush until the rotation is up and the first 10s proccs like dragonspine trophy are ending, then you can spam high energy cost sinisters without capping. In fights like Thogar you can delay killing spree for heavy add waves and gain dps, i dont do it with adrenalinerush but with killing spree i do.

 

Get an addon like Rogue Power bars and set it up smart. track Slice n dice, revealing strike and the heal-finisher in one barset and insight buffs, potions, and trinket procc in another. For the weapon enchant i would use weakauras or powerauras to keep track of the stacks because roguepowerbars cant track them properly. I also set up a small bar for defensive cooldowns like Feint,evasion,...

Set the rotation barset in the middle of the screen where your eyes are mostly. Keep track of cooldowns with a Icon-bar with timecode for cooldowns in the middle or a special addon like tellmewhen or slice admiral. Its a lot about information you can gather on the fly.

Well there are many addons for this stuff, but for me rogue powerbars is the one i need the most. And even if the addon doesnt track a buff just enter it, connect it to the barset u want to have it in and done.

 

And dont refresh revealing strike before it ended, for maximising dps pool some energy before you use it again.

 

Before you go to deep insight try to have 15sec+ on Slicendice and Revealing strike left and dont refresh it during deep insight

 

Never use Killing spree while Adrenalinerush is up. Well it kinda works when you are <20 energy or so and no proccs from trinkets/enchants are up, but better try to avoid it. 10s left on Killing Spree and Adrenalinerush is ready then use Killing spree first.

 

I do also something else, when the cooldowns of Killing Spree / AR go low i try to use a 4CP eviscerate if 8 sec are left or 3CP when its 6 sec. to maximize the cooldown reduce. Dont do it lower than 3CP and dont do it while deep insight is up or if you are lower than 6 sec because of the Eviscerate damage scaling. If its lower than 6sec left just pool CPs / Anticipation charges for after the use of KS/AR

 

And a sidenote, you can use Slicendice with whatever Combopoints you like, you dont have to use it with 5P like Eviscerate.

Edited by xlx

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Your logs actually look pretty good.

 

I don't really understand what xlx is trying to say, so I'll just put that for Sub your bleed uptimes and that sort of thing look great. The only advice I can give as Sub is to try and pool energy some more before going into Shadow Dance - you won't have to do this once you get your set bonuses, but it's a good idea for now.

 

As for Combat, your RvS uptime isn't bad. 96% is room for improvement, but could be better. SnD uptime is good as well. You're using AR before KS though, which is a no-no. Always try and use KS first, cause the extra finishers that you'll get from AR will help reduce the cd on KS by a lot

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Thanks guys. I will check out the addons, to keep a better eye on bandits guile.

 

Probably just need to tighten up my RvS and general cooldown usage.

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