Nessira 0 Report post Posted March 4, 2015 Hey guys, I've recently converted from tanking to DPS and I'm having a terrible time matching up to my peers during raid. I know that I'm still using a tanking neck but I haven't found a DPS neck that is weighted better. I've read both the Arms and Fury guide on Icy Veins and in the MMO-C warrior forums and while I know my execution is still lacking, I'm trying my best to play optimally. Link to Armory here. Just to note, I have a SoK as well. Fury Normal Gruul - https://www.warcraftlogs.com/reports/F3qLATQbdzGWDtZw#fight=1 Normal Oregorger - https://www.warcraftlogs.com/reports/F3qLATQbdzGWDtZw#fight=8 I don't really have much fights logged as Fury because until recently I was tanking for my guild as the main tank and have slowly been handing over my duties. Finally bit the bullet and have been able to roll with Fury/Arms. Arms Heroic Flamebender - https://www.warcraftlogs.com/reports/TnQhYRXM3yFxAJr1#fight=16 Normal Beastlord - https://www.warcraftlogs.com/reports/F3qLATQbdzGWDtZw Heroic Beastlord - https://www.warcraftlogs.com/reports/pMV3PmkW9z8xZ2Nq Normal Hanz&Franz - https://www.warcraftlogs.com/reports/CfbatjTB4GP3xkpV#fight=22 I would sincerely appreciate any help/analysis to improve my DPS. It makes me sick that I'm getting geared and I'm not able to pull my weight. Cheers! Share this post Link to post Share on other sites
Nessira 0 Report post Posted March 8, 2015 Hey Amputate, Thanks for taking out the time to analyse my logs! Real life slapped me in the face for a few days there but I'm back now. I'm trying my best to finally finish up the 4pc but my guild hasn't really gotten around to making attempts on h blast furnace or h maidens. Pugging is an option but its a large timesink that I can't really afford to do right now. So its better to delay Ravager/Siegebreaker and Avatar for the wolves portion? Is there a rule of thumb as to when to delay CDs and when to use them? Ie within 10s is okay, anything else use on CD. I'll keep in mind lining up CS with Executes during the next raid - sometimes I just get so excited that I'm finally going to execute that I forget to pool and save for CS. I'll keep in mind what you mentioned for Beastlord. I'm not a fan of Ravager as my tanks are kinda new and like to move around a fair bit. What talents/specs do you normally roll with for BRF fights? Thanks again for taking the time to analyse. Cheers! Share this post Link to post Share on other sites
Sajakain 104 Report post Posted March 8, 2015 Just throwing some things in here for consideration: As Arms, I'd say it's still better to take Bloodbath (Single Target) or Bladestorm (Multi-target) instead of taking Avatar for anything. I haven't solidified this belief via SimulationCraft but I'm willing to wager on it regardless. Although, via SimC, Siegebreaker is technically better for Single Target (most notably in the Mythic Item Level range), Anger Management / Ravager are still the preferred choices. In the instance of using Ravager, for example, you can use it even on Single Target. The decision to delay it only comes when it will benefit you more (ie, hitting multiple targets). Encounters such as Beastlord are prime situations where you can delay this ability with confidence in preparation to quickly nuke the adds. If done correctly, you won't need to use both Ravager and Bladestorm - you can alternate each phase as to which one you use. Execute (specifically for Arms) gives 195% more damage at 200% more rage cost. Let's, for example sakes, assume that a 10 rage execute hits for 100,000. With straight numbers this would make a 40 rage Execute hit for 295,000. (Again, pure examples) If you were to cast 12 Executes @ 10 rage each, that would equate to 1,200,000 done in damage while casting Execute at 40 rage each would equate to 885,000 damage done (3 casts @ 295,000). This would, theoretically, answer the question "Is it better to pool rage and spend it at 40 or spam it at 10?". I would also venture to say this also, indirectly perhaps, answers the question of whether or not to save Execute exclusively for Colossus Smash. In the time a player is pooling rage (20 seconds) they could have potentially gotten off just as much - if not more - damage by spamming execute. Now don't get me wrong - I'm all for getting those numbers in on a CS window. I wouldn't take the whole 20 seconds, though, to just sit there an auto swing to pool the rage. It's relatively easy to cap your rage in a short amount of time - say 5 to even 10 seconds so I'd keep spamming Execute until the last possible second to pool for a CS window rather than straight pooling it exclusively for Execute. Make sense? Anyway... I'm done rambling. I apologize, Nessira, that I haven't reviewed your logs yet. This specific reply is in regards to what I've only read thus far in this thread. I hope to get to your logs this week. If you should have any other questions, don't hesitate to ask. At this point in time, though, it's been almost 24 hours I've been awake and I have to go back to work in about 5 hours or so lol.... so I'm gonna go take a nap. I hope my reply not only makes sense but is also helpful. Thanks for taking the time to read it. Share this post Link to post Share on other sites
Nessira 0 Report post Posted March 11, 2015 If you were to cast 12 Executes @ 10 rage each, that would equate to 1,200,000 done in damage while casting Execute at 40 rage each would equate to 885,000 damage done (3 casts @ 295,000). This would, theoretically, answer the question "Is it better to pool rage and spend it at 40 or spam it at 10?". I would also venture to say this also, indirectly perhaps, answers the question of whether or not to save Execute exclusively for Colossus Smash. In the time a player is pooling rage (20 seconds) they could have potentially gotten off just as much - if not more - damage by spamming execute. Now don't get me wrong - I'm all for getting those numbers in on a CS window. I wouldn't take the whole 20 seconds, though, to just sit there an auto swing to pool the rage. It's relatively easy to cap your rage in a short amount of time - say 5 to even 10 seconds so I'd keep spamming Execute until the last possible second to pool for a CS window rather than straight pooling it exclusively for Execute. Make sense? Thank you very much for that explanation! Yes, it does make sense. So pretty much keep spamming that execute until a few seconds before CS comes back up to pool and then get back to spamming. I'll give it a shot during the next raid. Thanks again! Share this post Link to post Share on other sites
Amputate 1 Report post Posted March 13, 2015 Do try to get max range when CS comes off CD though :P Share this post Link to post Share on other sites