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Dear Blizzard / Chris Metzen / Lorekeepers,
After giving 14+ years to WoW. all i have to say is "Wow, what a journey it has been !!"
Thank you for the wonderful book called Chronicle 1 that has a lot of stories that we already appreciated in the novels and other wow literature published earlier and much much more.
I am here to report a rather curious anomaly that I found rather strange. In your page no. 8 (Chronicle 1) Chart that illustrates Introduction to Cosmology, I found something inexplicable.
Existing chart of WoW Cosmology
If I consider Holy (Light) to be North (The Naaru) and Shadow Void (Shadow) to be the South (Void Lords), Nature-Wild Golds appears on the North West ( Life) while Fel- Burning Legion is appearing on the North west (Disorder). Check the attached image
Conflicting positions in WoW Cosmology chart
WHAT I PROPOSE:-
I propose that the inner circle (Life-Disorder-Death-Order) and corresponding inner details be rotated clockwise by 90 degrees to make more sense. In this way, negative forces will stay close to the South (Void-death- Fel) and positive will stay grouped towards the North (Life-Light-Arcane). Order-Arcane-The Titans to North-West of the Cosmology chart and Life-Nature-Wild Gods to North east of the chart. Similarly. Death-Necromantic-Undead will move towards South West and Disorder-Fel-The Burning Legion would appear South East.
Proposed WoW Cosmology chart
ADVANTAGES OF THE NEW COSMOLOGY PROPOSAL
The advantages of this arrangement is as follows:-
there is no change on the lore or the wow world at all.
archenemies stay polar opposite to each other similar to the existing chart
the positive sides (Order-arcane-titans) and (Life-Nature-wild Gods) stay close to positive side of things aka North (Light-Holy-The Naaru) and similarly negative forces (Death-Necromantic-Undead) and (Disorder-Fel-The Burning Legion) will stay close to the negative side of things aka South ((Shadow-Shadow void- The Void Lords).
If modified accordingly, the entire chart including the deep interiors (fire-spirit-water-spirit- earth-decay-air), will start to make more sense.
Life and Necromantic remain polar opposite to each other as destined.. and so on.
Similarly, the elements: spirit, fire, air, decay, earth and water may also rotate by 90 degrees clockwise and stay with their native category as designed.
If Blizzard and Loremakers, do not agree with this arrangement, I will look forward to their comments and a reasoning to keep Fel-The burning Legion-Disorder close to the Light side (North) and vice versa.
I made this post in WoW community forums too. You can find it here
Thanks and Happy gaming.
CYRUS | https://www.cyrus-gaming.com
ALLIANCE, EU | English Speaking
Guild History | Guild Code | Apply
Established in 2009, Cyrus is a guild with its roots in MMO games reaching back to Warhammer Online. We are an organised and dedicated guild completely committed to getting the best out of our players while trying to keep track of where the fun is. We aren't afraid to put the hard work in, try out new strategies and we certainly aren't the type to give up after the first wipe - we will adapt, refocus and find a way to reach our objective.
Although Cyrus has at times been considered an elite guild, we are certainly not looking for elitist players. We value teamwork and positive attitude far more than individual ego and rhetoric. We recognise that we are only as good as those we run with, and that means if we want to improve we must improve not only ourselves but those around us. This is not achieved through bragging, whining or quitting - it's achieved through patience, practise and hard work. It's not about how good any individual is, it's about how good your group is and how you can work with others to improve it.
Cyrus is not a casual guild, and we have been greatly put off by the increasingly casual nature of MMOs recently. To us, guild and realm pride should mean something. We don't spam invite players, we ask members to apply to join us because they see something in us that they want to participate in. And in return, we work tirelessly to place the right people in the right groups, increase our players awareness and knowledge of the game and their class, and to organise varied and epic guild events that we will remember for years to come.
If you are looking to make your journey through World of Warcraft Classic legendary, and you are prepared to put the time and effort in to maximise not only your own, but your teams play style and skill, then Cyrus is the guild for you. You will need a thick skin, a good sense of humour, the discipline to know when to speak up and when to shut up, and the dedication to constantly evolve and improve.
This is a condensed version of our guild history. To read the full version, please click here.
We started life in Warhammer Online in March 2009 (originally called Exodus) and became the largest and most active Order PvP guild on the Karak-Norn server. We played a central role in co-ordinating our faction, hosting cross-alliance community initiatives to try and bring the many guilds and alliances on the server together in an attempt to take the fight to the numerically superior Destruction side.
Cyrus in Warhammer, known as Exodus. We fought for Order on Karak-Norn
We later moved to Aion where we became a top 10 ranked Elyos PvP guild on the Perento server. Intending to pursue our enjoyment of PvP, we were one of the primary guilds in the early days of the game, however the severe PvE grind and lack of meaningful PvP content meant that our player base changed somewhat and we became more of a PvE guild with occasional raids in the Abyss. We refocused when the ground PvP patch was released and had a lot more fun.
Cyrus in Aion. We fought for Elyos on Perento. Embracing the grind…
In Rift we combined these two playstyles and became unquestionably the most successful and talked about PvP guild on our server, all the while maintaining competitive PvE raids that cleared all content in the game. We were yet again the leading guild when it came to organising our faction, setting up server-wide PvP events to increase participation and enjoyment for all in the game.
Such was our success in the PvP lakes that we eventually ran out of opposition to fight against, so we transferred servers looking for new challenges. Our influence was so great that most guilds from both factions followed our move, and within a few weeks our previous server was transformed from the busiest EU PvP server to a trial realm!
Cyrus in Rift. We fought for Guardians on Whitefall. We dominated the PvP until everyone else quit crying.
After a brief spell in SWTOR, which was completely awful, we moved to World of Warcraft (Horde, Stormscale) in 2012. While we obviously didn’t find any Open World PvP, we did enjoy the challenges of running three Rated Battlegrounds teams, with the occasional Raid to pass the time. During our first full Rated Battlegrounds season we managed to take a group of mostly new-to-WoW players to a legitimate 2200+ rating, something that was not so simple to do as a guild in this game with all the win-traders and cheats.
Cyrus in WoW. From zero to 2200+, proving the doubters wrong!
Since then, we have dabbled in Final Fantasy XIV and been back to WoW. But these were the beginning of barren times, as games such as Guild Wars 2 and Wildstar, which should have been natural homes for guilds such as ours, failed to deliver on expectations. In 2016 we launched 'Club Cyrus' - a more casual multiplayer gaming initiative enabling us to at least play something together - Rocket League, The Division, Chivalry, Ghost Recon, etc. And while these games each gave us many hours of light entertainment, we have always yearned for an MMO to come along and do it old-school again, to give us a real home to stick with and build our characters and guild over 1000's of hours. Something that requires old-school effort, commitment and team work. Something that can help us escape our drab real lives, and instead transform into better looking, more in-shape, possibly even female (!) avatars with gloriously pixelated wardrobes that speak of our daring and courageous deeds on the virtual battlefield!
A typical Cyrus group lines up for a picture: Bruce, Dave, Steve, Alan and Dan.
WHAT WE ARE LOOKING FOR
While we have a strong core that are committed to giving up their social lives from August 27th, we need more bodies to throw on the pile. That’s where you come in! Cyrus is an 'old school' MMO guild, and we are looking for members who want to become part of a greater community, who want to put the effort in and earn their achievements rather than get carried.
We are looking for intelligent, active and friendly players to join our ranks. In World of Warcraft Classic, we are hoping to create a successful guild with outstanding organisation, solid progression and a shared objective. We want dedicated and reliable players who are in it for the long haul, who will not quit at the first or second hurdle, and will hold out for the payoff that such a team of players deserve. No elitism, no egos, and plenty of patience, reality and understanding. Ok, maybe a little bit of elitism!
Members should take the time to learn their class and skills, and how they can best benefit their guild teams. Being an excellent individual player is great, but it is far more important to be an excellent team player, to follow instructions, and to know when to stop joking around, focus, and stop standing in the lava! Your goals should be that of the guild as a whole, not of yourself.
Members are required to use Discord and have a clear, working microphone. We welcome members from all over the world, however we do ask that in guild chat and Discord English is used at all times.
WHAT WE CAN OFFER
Cyrus is an experienced, focused, progression-based guild for mature, skilled and team-orientated players. We offer Discord voice communications with a mostly family-friendly atmosphere, as well as our own website which is used to organise pretty much everything we do. We have a long-established leadership who is committed to getting the most out of our members and ensuring everyone is working towards their own and the common goals of the guild.
Guild levelling PvP event in Rift. If you haven't experienced being in a really great guild before, get it right for WoW Classic!
We have a strong community spirit, and thanks to our successful recruitment in previous games, a very welcoming attitude towards new members of any experience level so long as they are prepared to put the time in. We do not form cliques, and we do not favour members based on their time or rank within the guild.
While Cyrus’ main objective will be clearing raid content, we are a guild steeped in the rich tradition of PvP and as such, you can expect organised Battlegrounds and World PvP nights. Our current plan is to raid two evenings per week, provisionally on Wednesdays and Sundays.
HOW TO APPLY
If this sounds like your kind of guild, then please check out our website, read our Guild Code, and feel free to apply on our forums. Please also feel free to include any questions you may have with your application.
Thanks for reading!
Laid back bunch of people with a serious ambition to get stuff done without the bad kind of drama. Making sure that with a strong leadership: raiding, pvp, loot distribution and behind the scenes work will be as streamlined as possible so that you, as a member, can focus on your leisure time being pleasant. Building a great community is our main focus and we think this should be a core value for every guild.
A positive mature mindset. No SJW's or snow flakes High raid attendancy +-90%. We understand IRL sometimes stands in the way but don't become the person that makes the raid go "WHAT, AGAIN?" Don't go rogue without notice for signed up events Self-sufficiency. Learn raids beforehand, show up prepared (flasks etc) and researching your class Able to receive and give criticism No elitism Decent English, both writing and speaking Discord + mic. Push-to-talk during raids Patience during raids OFFERING:
Strong and experienced leadership Transparency in guild related matters DKP system for loot. Loot council is still on the table Main focus lies on PVE - will schedule PVP events Streamlined events with low downtime RAID SCHEDULE:
Tuesday/Thursday/Sunday 20:30 - 23:00 server time Two raids a week once we're on farm status Invites start at 20:00 server time NEEDS:
CLASSES: all except healing priests STAFF: Raid leader, Officers and Class leaders CONTACT:
Socials are welcome too! More info? Questions? Want to apply? Please join our discord:
World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - Uldir 3/8M - www.unhuman.ca
Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
- [Raid] Hex Uldir: 3/8M, 2soir, Mercredi et Jeudi 8pm à 11pm (EST)
Leader: Fangpriest / Assistant: Pandov et Starbender
- [Raid] Unknown (Heroic only) Uldir: 4/8H, 1soir, Mercredi 7pm a 10pm (EST)
Leader: Felfâllen / Assistant: Flos, Falmortis
- [Raid] Casual Uldir: 0/8N, 1soir, En formation
- Raid ouvert a tout les membres de la guilde (normal only) uldir: 8/8N, samedi matin 10am a 1pm (EST)
- [PvP] Unhuman RBG: 1200 rating, 1soir Dimanche des 9hpm (EST)
- Plus de 445 accounts
Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
Pour toutes questions...
- Jovovich-Arthas, Guild Master
- Falmortis-Arthas, Officier