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Blizzard is currently working on a new Heroes of the Storm forums with brand-new features including new notification features, real-time updates, and a new flagging system to foster more engaging conversations. The current forums is hosted on a different platform so older posts will not be migrated over to the new forums.
Old posts will be in a read-only mode after the transition. We don't know if the revamp only targets the Heroes of the Storm forums. The post also mentioned Overwatch before it was edited out. It would, however, make perfect sense to update the platform on all game forums in the future.
Over the past years, we’ve seen your suggestions on how to level up the forums and ensure your time in our community stays positive. We know that currently the forums can be difficult to navigate, sometimes posts you want to see get buried, and reporting doesn’t always appear to lead to action. On that note, we’re excited to announce that we will be launching the new Heroes of the Storm forums starting soon. With a streamlined look and new features to match, this change will provide a better experience for the Heroes of the Storm community. Brand-new notification features will help you keep on top of your posts and real-time updates ensure that you don’t miss any of the conversation. Additionally, we have replaced the previous report function with a new flagging feature to help keep the forums a place to foster more engaging conversations. These are just a couple of the changes that will be coming soon to the Heroes of the Storm forums which we can’t wait for you to use.
Please keep in mind that the current forums will be hosted on a different platform so older posts and threads will not be migrated over to the new forums. These will be available in a read-only state for a short period of time after the transition. As such, be sure to save your favorite conversations elsewhere if you plan to revisit old memories in the future. New posts will automatically be directed to the new forums.
Stay tuned and get ready for the new forum experience!
BlizzCon 2018 rewards have been added to the game in the latest content update. Virtual Ticket holders will receive a mount, spray, banner, and portrait this year.
Nexus Razorgrin Mount
BlizzCon 2018 Banner
BlizzCon 2018 Portrait
BlizzCon 2018 Spray (Cartoon Nexus Razorgrin)
A new balance patch will go live this week and here are the official patch notes a few days ahead of release.
Tomorrow, Mephisto will be live for two weeks and that means we're getting a balance update. This week's patch includes buffs to Chromie's Health and Dragon's Breath, adjustments to Falstad's Mana costs, cooldowns, and more.
We’ve just released a new Heroes of the Storm patch to apply a number of balance changes and bug fixes.
Sentinel and Engineer camps have had their XP and XP scaling values adjusted to grant more overall experience Recon camps have had their kill and capture XP adjusted to grant slight less overall experience NOTE: These changes are intended to slightly increase the amount of overall experience available from mercenary camps, but in a more consistent spread. Heroes
Base Maximum Health increased from 1323 to 1390 Health Regen increased from 2.76 to 2.9 Abilities
Dragon's Breath (W) Cooldown reduced from 9 to 8 seconds Bronze Talons (Timewalker Passive) (Trait) Bonus attack damage increased from 125 to 140% Talents
Level 1 Mounting Sand (Q) Bonus Echo damage increased from 40 to 50% Deep Breathing (W) Damage per quest stack increased from 3 to 5 Hits required to complete quest reduced from 20 to 12 Level 5 Mobius Loop (W) Cooldown reduction for Hero hit increased from 2 to 3 seconds Mana refund from Hero hit increased from 50 to 100 Falstad
Hammerang (Q) Mana cost reduced from 70 to 60 Lightning Rod (W) Cooldown reduced from 15 to 13 seconds Mana cost reduced from 70 to 60 Barrel Roll (E) Cooldown reduced from 14 to 13 seconds Mana cost reduced from 75 to 70 Flight (Z) Cooldown increased from 55 to 60 seconds Fenix
Purification Salvo (R) Cooldown increased from 75 to 90 seconds Genji
Swift Strike (E) Damage reduced from 205 to 190 Mephisto
Lightning Nova (W) Damage reduced from 48 to 45 Damage bonus reduced from 4% to 3% Maximum damage bonus reduced from 40 to 30% Consume Souls (R) Slow amount reduced from 40 to 25% Durance of Hate (R) Missile Speed increased by 25% Ability range increased by 25% Root duration increased from 2 to 2.5 seconds Damage increased from 160 to 250 over its duration Talents
Level 1 Unyielding Power (Q) Damage bonus upon hitting 20 Heroes increased from 60 to 100 Anger (Passive) Basic Ability cooldown reduction from Basic Attacking Heroes increased from .75 to 1 second Level 4 Static Barrier (W) Shield amount reduced from 50% to 40% of Lightning Nova’s damage dealt to Heroes Level 16 Lightning Reaction (Q) Damage reduced from 144 to 138 Static Field (W) Damage reduced from 12% to 10% of enemies maximum Health Level 20 Shade Lord (E) Cooldown reduced from 60 to 40 seconds Nova
Level 1 Advanced Cloaking (Trait) Movement speed bonus increased from 5 to 10% Level 7 Perfect Shot (Q) Cooldown reduction on Hero hit increased from 3 to 4 seconds Level 16 Explosive Round (Q) Area of effect damage increased from 70 to 80% Raynor
Basic Attack Damage reduced from 103 to 101 Specialist
Neosteel Plating (E) Cooldown increased from 12 to 16 seconds Talents
Level 4 Siege Tactics (E) Shifting out of Siege Mode now removes the Unstoppable effect. Support
Level 4 Potion of Shielding (Q) Shield amount reduced from 135 to 122 Level 13 Ancient Blessings (Trait) Cooldown increased from 30 to 60 seconds
Light of Elune (Q) Mana cost increased from 10 to 15 Heal amount reduced from 275 to 265 Shadowstalk (R) Heal amount reduced from 40 to 38 Talents
Level 4 Lunar Blaze (E) Bonus range from reduced 50 to 40% Trueshot Aura (Active) Bonus Basic Attack damage reduced from 20 to 15% Activated Basic Attack damage reduced from 20 to 15% Level 7 Elune's Chosenn (Active) Duration reduced from 10 to 8 seconds Level 13 Quickening Blessing (Q) Movement Speed granted from Light of Elune reduced from 20 to 15% Level 16 Darnassian Archery (Active) Duration reduced from 8 to 6 seconds
Desperate Plea (Q) Heal amount reduced from 145 to 140 Searing Lash (E) Cooldown increased from 5 to 6 seconds Talents
Level 1 Righteous Flame (E) Bonus damage increased from 50 to 75% Level 4 Indulgence (E) Mana return on hit increased from 10/25 to 20/40 Warrior
Harden Carapace (W) Cooldown reduced from 7 to 6 seconds
Base Maximum Health increased from 2650 to 2782 Health Regeneration increased from 5.52 to 5.80 Abilities
Frostmourne Hungerss (Trait) Cooldown reduced from 12 to 10 seconds
Base Maximum Health increased from 2775 to 2900 Health Regeneration increased from 5.78 to 6.04 Abilities
Flame Stream (Q) Mana cost increased from 25 to 30 Oil Spill (W) Mana cost increased from 40 to 50 Jet Propulsion (E) Cooldown reduced from 12 to 10 seconds Bunker Drop (R) Flamethrower damage reduced from 179 to 170 Cooldown increased from 60 to 80 seconds Mana cost increased from 40 to 80 Combustion (R) Damage increased from 52 to 55 Self-Slow amount decreased from 50 to 40% Talents
Level 1 Endurance Stimpack (Active) Shield amount increased from 450 to 480 Neural Stimpack (Active) Mana restoration reduced from 50 to 30 New Habits (Trait) Regeneration Globe collection cooldown reduction increased from 5 to 8 seconds Level 13 Nanomachine Coating (W) Attack Speed slow increased from 40 to 50% Level 16 Thermal Protection (E) Cooldown reduction decreased from 2 to 1.5 seconds
Base Maximum Health increased from 2180 to 2250 Health Regeneration increased from 4.54 to 4.69 Tyrael
Health increased from 2468 to 2517 Health Regeneration increased from 5.14 to 5.24 Abilities
Righteousness (W) Cooldown decreased from 10 to 9 seconds Mana cost reduced from 50 to 45
Vindication (Q) Mana cost increased from 50 to 65 Righteous Hammer (W) Mana cost increased from 50 to 65 Avenging Wrath (E) Mana cost increased from 50 to 65 Bug Fixes
Tyrande: Fixed an issue preventing the cooldown for the Ranger talent from appearing in the tooltip. Heroes, Abilities, and Talents
Li Ming: Fixed an issue that could cause Disintegrate to cast immediately and become uncontrollable if Li Ming’s abilities were reset with specific quick cast settings. Tyrande: Fixed an issue preventing damage dealt to targets with Hunter's Mark from splashing to Laning Mercenaries after learning the Huntress' Fury talent. Tyrande: Fixed an issue allowing Shadowstalk to affect players in vehicles. (Garden Terror, Dragon Knight, etc)