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The Sworn is recruiting DPS. We are a Horde guild on Arthas and our current progression is 4/9 Mythic TOS. We only raid two nights a week, Tuesday and Wednesday from 9:05 PM until 12:05 AM Eastern. Currently, our main goal is to push Mythis TOS progression versus clearing farmed content, please keep this in mind if you wish to join us.
From you, we would expect 100% attendance during your trial period; after that if you cannot make a raid or will be late it is mandatory to keep the raid leader updated. In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
If you are interested, you can either reply to this thread and link your most recent combat logs for review or hit me up on battlenet, Violentnacho, recruiting officer (violentravi#1826.
Thank you for your consideration
<Shattering> [US-Stormrage] (9/9M) is a 2-day, late night, weekend Mythic raid. We are looking for progression minded players interested in a friendly yet competitive raiding environment.
Recruiting all exceptional DPS.
Friday & Saturday
What you can expect from <Shattering>:
Strong Guild leadership focused on progression Fair loot council with progression in mind A very easy going and friendly atmosphere not commonly found in most progression guilds Dedicated and skilled core team A group that understands that WoW is a game, and is meant to be fun
What we expect from you:
Consistency Raid awareness Accountable and responsible Experience and knowledge to play and excel at your respective class/spec Desire to progress and push yourself every raid
Non Offensive Innuendo is currently a heroic guild that is wanting to go mythic.
Server: Ner'zhul, Frostmane, Tortheldrin
Progression: 9/9N 9/9H
Roles we currently need: Exceptional DPS, 1 healer, and off-tank
Please fill out this application to apply: https://docs.google.com/forms/d/e/1FAIpQLSd-rZ-shnsXmp-O-Q1IHBgy5ZL6UyjLA4lNpRKAKSl4rEEYGg/viewform
We use EPGP and RCLootCouncil for loot, and Exorsus Raid Tools for notes
Consumables: Free for all raiders
Wednesday, Friday, and Monday 8-11PM CST
(Days subject to change but only 2 will be required)
We use discord, feel free to join for any questions or interviews. https://discord.gg/UEEnfCp
We are like a family, we joke and mess with each other all the time, we are laid back and not super strict, but we still want to kill bosses at a resonable pace.
You are expected to show up on time, and if you can't let someone know ahead of time. You are also expected to do the highest required mythic+ key to ensure that your gear stays up to date, if you require help doing this let people in the guild know.
This is a semi-hardcore guild built up by old raiding buddies, new friends and similar thinking individuals. We take raiding as serious as we need to, but we also understand real life issues happen, work commitments, family, friends etc. all this takes priority over the game, which we all get and help each other if and when we can. All we ask is that you let us know if you have any issues beforehand so we are fully prepared for any outcome - everyone's time is equally important.
We simply want to progress at a reasonable rate for the times we raid.
Our raiding nights and times are below:
- Wednesday: 21:00-00:00 (Server Time)
- Sunday 21:00-00:00 (Server Time)
We also raid an optional/farm night:
- Thursday: 21:00-00:00 (Server Time)
We are primarily looking for a Healer and a Balance Druid but have one ranged spot open for an exceptional player to join us in Antorus :)
If any of this applies to you and/or you wish to know more please message me in game: MrScottish#2400
Alternatively you can apply on our website http://saligia.guildlaunch.com/
Summary of the latest Q/A with Game Director Ion Hazzikostas about Patch 7.3.5 and beyond.
No questions about WoW Classic will be answered in this Q/A. In BfA, the Azerite system adds depth and customization that was used for Tier sets. For Battle for Azeroth, a lot of art variety will be added to the armor. There will be 1 appearance per armor type though, but more variety across zones. For transmog collectors it means more customization. There will be unique trinkets from raids. Azerite armor from raids will provide properties that can be found only in raids. Assembling people and maintaining schedule needs to feel worthwhile and properly rewarding. Patch 7.3.5 TL;DR: We'll see zone scaling, Legion epilogue quest content, Ulduar Timewalking and a preview of the new Silithus battleground (Seething Shore). In BfA, the focus shifts from racial identity to the faction conflict. Unlocking Allied races is more story-driven. Reputation barriers will be lifted. Doing the campaign should suffice. Heritage armor is restricted to races. More Allied races will be added in the future, but they want to add those that make sense story-wise first. Hunched races - Orc is the big one here. From the early beginning, we saw Thrall / Saurfang that had proper posture and it was a repeated request and they totally understand it. Darskpear Trolls will remain hunched - it's a part of the troll silhouette. Zandalari Trolls are upright though. Prestige system in BfA? They're looking at how the feeling of progression has been in Legion and are re-evaluating a lot of stuff. They want to make sure Prestige rewards are still available. Artifact skins in BfA will be spec-restricted. Far fewer Legendary items will be seen in BfA, Blizzard will make them where it makes sense. As of now, they have no specific Legendaries in mind. No plans to change the Mythic raid size at the moment. The raid structure remained the same in Warlords, Legion and the trend will continue in BfA. They want to explore an option to enable Mythic cross-server raiding sooner. The team feels that Tomb of Sargeras was too difficult on Mythic difficulty. A few months after Antorus opens, there will be nerfs to Aggramar and Argus the Unmaker on Mythic. Is Aman'Thul's Vision personal loot? There's value in preserving discovery. We'll see in two weeks. When Mythic Antorus opens (Dec 5), you'll be able to get Mythic rewards up to +15. Order Hall Cache rewards will be retroactive. Will Titanforging still allow you to get Mythic quality gear in Normal raids? Yes. It's about the moment of surprise. While you can still get a lucky drop, the Mythic raider is in all cases better geared than that lucky player. Odds of Titanforging will be looked into. They think it's happening too often. The idea of upward loot scaling is being carried forward. The hard cap on Titanforging would limit progression. World PvP will be revitalized in BfA. Creating a space where players who are looking for PvP can more reliably run across each other is the priority right here. Some players don't want to server transfer, yet they are stuck on servers with faction imbalance. The current thinking is to preserve the identity of RP-PvP communities. Legion is the expansion that brought the biggest class changes to World of Warcraft. It's jarring to come back only to see your class vastly reworked. Demonology will see a significant rework and Survival Hunter (the execution of the fantasy will be looked into). In terms of class changes, a good analogy would be Wrath of the Lich King to Cataclysm transition, minus removing 20 points of talents and adding 3 abilities to every class. Class buffs provide utility and they are returning in BfA. Some Artifact traits will be made baseline or baked into talents. For example Stormkeeper is a new Elemental Shaman talent available in BfA. Removing drawbacks from abilities is an area they are the most hesitant to entrench. What's happening with Hati for BM? It won't be carried forward. It's tied to Titanstrike. It's cool to have multiple pets up as BM. and it's definitely something they could expand upon in the future. Improving animations is a long-term effort. New Warlock animations should be ready for the BfA pre-patch. Relics diluted the excitement of weapon rewards. The plan is to go back to regular weapon drops. The Underlight Angler will be carried forward, unlike other Artifacts. 50 characters per account limit will probably not be increased, but they're listening to community feedback.