Sign in to follow this  
Followers 0
Odinn

wow Legendary Ring Questline - Chapter IV

8 posts in this topic

12665-legendary-ring-questline-chapter-i

 

Blizzard has released some of the details of the story and progress of how you will go about working on the final chapter of the legendary ring questline. The Patch 6.2 details are below.

 

Blizzard Icon The Road Ahead: Legendary Ring Questline

 

The road ahead is fraught with embers and blood, as it was before—so it goes and ever goes. . . .

 

You’ve survived a long and dangerous journey thus far on Draenor. One portal has been destroyed within Tanaan Jungle . . . but Gul’dan and the twisted remains of the Iron Horde still strive to open another portal into Azeroth. You’ve allied with powerful forces to counter these nefarious plans, including the Archmage Khadgar. His efforts to fight the rising power of Gul’dan have presented countless new challenges and powerful rewards—but only for those stalwart enough to take on his formidable tasks.

 

Follow along with us, won’t you, as we walk you through the next—and final—chapter in Warlords of Draenor’s Legendary Ring quest line, culminating in Patch 6.2. And if you’re just getting started—or want to pick up where you left off—we’ve put together a guide of the journey so far.

 

6.2 SPOILERS BELOW!

 

 

 

Patch 6.2: Chapter IV: Darkness Incarnate

 

Acquire your legendary ring by completing Khadgar’s quests.

 

The Final Assault

 

The campaign on Draenor has been taxing and perilous, but there’s more that needs to be done. In the quest The Final Assault, you’re asked to head back to your Garrison to await further instructions from Archmage Khadgar. Ominous news is spreading that Gul’dan has taken over what remains of the Iron Horde—as if history is doomed to repeat itself despite the valiant efforts of the Horde and the Alliance forces. To face this evolving threat, you’ll need to ready yourself to go back to Tanaan Jungle.

 

GWB2LZ2WU9G81433374563157.jpg

 

You’re going to need a bigger boat to get to Tanaan, and are soon tasked to build a Shipyard in your Garrison to get you there. You’ll also be able to build a fleet and send ships out on missions to help turn the tide of the war.

 

Khadgar will meet you at your new dock to explain the next steps to earning your ring and putting a stop to Gul’dan’s nefarious machinations. First, you’ll need to work on Upgrading your shipyard to Level 2 and then take on legendary shipyard missions until you earn the draenic sea chart. Khadgar also wants you to venture into Hellfire Citadel within the heart of Tanaan Jungle for the quest We Don’t Need No Library Card, which tasks you with collecting Tomes of Chaos.

 

4AVG0ZRQ6QN51433374563127.jpg

 

Once you’ve collected the tomes, it’s time to start Cooking the Books—or at least it would be if Cordana would cooperate and burn them as she should. Sometimes, if you want to get something done though, you’ve got to do it yourself. You’ll have to fight Cordana to stop her from keeping the books and taking your precious, precious ring.

 

7VAZBV591U5F1433374563381.jpg CXYK804U6O2N1433374563422.jpg

 

B5JMKT2C2KZK1433374563707.png

 

FUIXBSZIM9Z01433374563635.png

 

55K0HVKRNPZR1433374563616.png

 

HV0WWR8864SF1433374563531.png

 

MKZLC3VB5ELB1433374563527.png

 

Once Cordana is defeated, Alliance characters will meet with Yrel to receive K’ara’s blessing, and Horde characters will meet with Drek’thar to receive a blessing of the elements. You’ll also receive your shiny new Legendary ring. You’re going to need it for what you have to do next. There’s just one thing left to do: go after Gul’dan.

 

2F7XXG0E2J5H1433374563497.png

 

Once Gul’dan has been defeated, you’ll earn the Chapter IV: Darkness Incarnate achievement, and gain a new monument for your Garrison.

 

IS5CT3OTV3M81433374563392.jpg22NL7XLRBUIM1433374563374.jpg

Horde and Alliance Garrison Monuments

 

After all of that work, we won’t blame you if you crack open a celebratory Kaja’Cola by your monument as you gaze at your lovely new ring. You deserve it.

 

Are you looking forward to completing your legendary ring in 6.2? Hoping Blizzard introduces a catch-up mechanic for alts/newer players? Let us know in the comments.

Share this post


Link to post
Share on other sites

The gimmicky effect's are not my cup of tea...And are these really on-use? Do the effects stack or will the dps for example just keep cycling their rings for max raid uptime?? What is going on!?!

Share this post


Link to post
Share on other sites

@Drafty53 Everyone shares the CD for their respective group for the ring. It is kinda like lust where one person activates it and everyone gets the buff for the duration.

Share this post


Link to post
Share on other sites

The ring effects are sort of a mixed bag for me. While I agree an actual manual activation vs. random proc (ala pandaland cloak) is somewhat nicer, its the shared effect that I'm not huge on. Different classes deal out damage differently and have different burst phases. I also very much can see "NO RING, NO GROUP" happening when trying to PUG. The scaling of Hellfire was done without taking the rings into consideration so I imagine a group of full ring wearers will be able to nuke down bosses faster or cheese mechanics.

 

I guess the biggest let down however, is the rings don't really grant the player something they don't already have. From a dps perspective the ring effect is effectively the Frost DK Tier 17 4 piece bonus. Do more damage and then after words deal more damage based upon what is already done. I guess they were really proud with that design. With the cloaks we got something new, Melee got some crazy cleave, Ranged got to puke dragon fire all over the place, healing cloak was really nice and your overhealing (which was a big thing in pandaland) got redistributed. These were really interesting an different effects that made you feel strong, and it felt like you had a new power, something was augmented.

 

The shared ring thing just doesn't give that legendary humph feeling. Although I love the class it feels more enhancement shammy then anything. Yeah you are doing damage but nothing feels overwhelmingly powerful or rewarding.

 

TL;DR.   Pandaria legendary quest reward= Giant Explosion Firework of happiness.  Wurlurds legendary quest reward = a sparkler

Share this post


Link to post
Share on other sites

They do need a bigger catch up tool after the first couple of weeks of 6.2.You can only get an extra couple of stones/runes as it is now, but it doesnt really speed us the process.

Share this post


Link to post
Share on other sites

They do need a bigger catch up tool after the first couple of weeks of 6.2.You can only get an extra couple of stones/runes as it is now, but it doesnt really speed us the process.

 

They just recently tweeted that the garrison quest for stones/runes will appear much more frequently to help catch people up. So, right now I think Max i've seen two a week so maybe we can expect 4+. 

Share this post


Link to post
Share on other sites

Although underwhelming I think its "ok", given the fact they want a legendary for everyone including alts.  Sadly it's just another sign of wanting to progress the game to the masses.  Let's just hope theres something a bit different next expac

Share this post


Link to post
Share on other sites

They just recently tweeted that the garrison quest for stones/runes will appear much more frequently to help catch people up. So, right now I think Max i've seen two a week so maybe we can expect 4+. 

 

Yeah, that was in answer to my question. Glad to see they're improving the acquisition rate!

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      In addition to pets coming with the Deadmines Pet Battle Dungeon, the latest 7.2.5 PTR build added two pets that drop from the Time-Lost Wallet inside the Deaths of Chromie Scenario and our friends over at WarcraftPets seem to have discovered a new fairie dragon pet possibly from Argus.
      Ageless Bronze Drake (Ageless Bronze Drake)
      The pet is a miniature version of the Reins of the Bronze Drake mount and has a unique Rewind Time ability "This particular drake has oddly retained its age throughout its travels, but its size has certainly changed."
      Bronze Proto-Whelp (Bronze Proto-Whelp)
      The pet's a miniature version of the Reins of the Time-Lost Proto-Drake (Storm Peaks) mount and comes with the an ability to bend time "The Bronze Proto-Whelps have been discovered only in the most peculiar of timelines."
      Sun Darter Hatchling - Faerie Dragon Pet
      Quintessence from WarcraftPets suggests this pet may be from Argus as noted by its description. If you try to paste the item in-game (Patch 7.2), it seems to coincide with a mount tagged named as "REUSE", however 7.2.5 Mount Journal lists the pet and so does the in-game tooltip.

      Sun Darter Hatchling drops from Oddly-Colored Egg (Source N/A) "This unique species of faerie dragon is not usually found on Azeroth."
    • By Stan

      Nether Disruptor is again up in both regions and with Seal Your Fate, you can get a free Seal of Broken Fate each day the Nether Disruptor is active.
      The good news is that these bonus seals go beyong the normal 3 limit. All you need to do is accept the quest Fate Sealed from Maggie "Slither" Masterson (coords: 41.19 // 64.46).
      World Boss Apocron

      The permanent Nether Disruptor perk (Epic Hunter) always unlocks a Broken Shore World Boss that drops item level 900 loot and this time, it's Apocron. Below is the loot he drops.
      Apocron's Energy Core Ashen Worldscorcher Gloves Band of Dark Millennia Charged Felfire Casing Doom-Herald's Footpads Harness of Devouring Flame Reaver's Rattling Girdle Spaulders of Forgotten Worlds
    • By Stan

      Four new bosses were added to the Broken Shore. Base item level of their loot is 890+. Old world bosses remain untouched with 860+ loot. The bosses will spawn when the Nether Disruptor's active.
      Patch 7.2 World Boss Loot Tables
      Below you can find loot from the new world bosses. We don't know yet if they share respawn timers with existing world bosses.
      Apocron
      Apocron's Energy Core Ashen Worldscorcher Gloves Band of Dark Millennia Charged Felfire Casing Doom-Herald's Footpads Harness of Devouring Flame Reaver's Rattling Girdle Spaulders of Forgotten Worlds Brutallus
      Armbands of Crude Strategy Brutallus's Wretched Heart Crashing Ember Clasp of Burning Demise Gauntlets of Dreadful Tenacity Leggings of Echoing Calamity Polished Felfury Helmet Rigid Meteorguard Gauntlets Violent Zealot's Shoulderpads Malificus
      Beguiling Revelation Cloak of Growing Mistrust Cuffs of Fearful Service Doomsayer's Ritualistic Vestment Gory Dreadlord Horn Legguards of Unholy Disdain Malicious Zealot's Legplates Plague-Resistant Headcover Taloned Brain-Scrapers Treads of Disorderly Retreat Si'vash
      Coral Band of the Abyss Cowl of Plumbed Depths Dockthrasher Cinch Glistening Seaspray Legguards Globule of Submersion Pauldrons of the Engulfing Tide Sandblasted Conch Si'vashi Guard's Breastplate Shorebreaker Robes
    • By Stan

      Several Serenity members joined Method recently, but it doesn't seem to be the end. Slootbag confirmed on Twitch that some Serenity members (Naguura included) are forming a new guild for Mythic Tomb of Sargeras progression on Twisting Nether (EU - Horde), but haven't decided the name just yet.
      According to a reddit post, they won't be competing for world firsts and instead, they're looking for a place in the Top 10 - 20. Time commitments will be 50% less than what they were in Serenity and each raider only needs to maintain 2 geared characters (down from 5).
      The guild will still be hardcore and raid 7 days a week (6 hours a day) during the first weeks of ToS progression. The roster's only missing healers and recruitment may be open soon.
      (Source)
    • By Stan

      This week's 7.2.5 PTR patch added a new tracking quest (fix?) for the undiscovered Shoe Shine Kit vanity item.
      Shoe Shine Kit is one of the few items that haven't been discovered yet and it should be available in the game since Legion launch. Every Sunday, Sheddle Glossgleam leaves the toy store (2nd floor of Photonic Playground - 44, 47) at 12 AM (PST) / 3 AM (EST) realm time and goes drinking in Legendermain Lounge. During his absence, a chest spawns, but nobody managed to open it yet. The WoW community has cracked down mysteries far harder than this, which is why I believe the chest couldn't be opened until now and Blizzard stealth fixed this in the latest PTR build by adding a new tracking quest related to the toy - Shoe Shine Kit Tracking Quest.  Notice the different ID in the old quest -  Shoe Shine Kit Tracking Quest.
      Other related spells
      7.0 Dalaran - Shoe Shiner Disappear Guess we'll have to wait and see until midnight if someone's able to obtain the toy on PTR. If this proves to be true, redditor Wobbelblob could have been right all along!
      Comment from discussion Still a mystery: Every Sunday morning (tonight) Sheddle Glossgleam leaves behind a chest that nobody has unlocked.