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Events for this week include Cataclysm Timewalking, Brewfest, and opening of Uldir's second Raid Finder wing.
A new round of hotfixes has been deployed to live realms. Raid Finder Wing 2 is now open and players can queue up for Crimson Descent. The Horde will soon lose control over Arathi Highlands! Don't forget to kill the boss and complete your quests. Cataclysm Timewalking is great for gearing up your alts (ilvl 335+ gear). Don't forget to get your 2 Seals for bonus rolls! Mythic Keystone Affixes
Tyrannical Raging Necrotic Infested Weekly Quests
Azerite for the Alliance & Azerite for the Horde: Collect 40,000 Azerite from Island Expeditions to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. A Shattered Path Through Time: Complete 5 Timewalking Dungeons to receive Cache of Uldir Treasures (contains a piece of gear from Normal difficulty Uldir) and 750 Artifact Power. Call to Arms: Vol'dun (A) & Call to Arms: Vol'dun (H): Turn on War Mode and defeat 10 players of the opposing faction in Vol'dun to receive 75 reputation with Honorbound/7th Legion, 250 Honor, and a Steel Strongbox. World Bosses
This mighty pterrordax has a roost high up in the mountains of Zuldazar, where the air is too thin for most lungs to draw breath, and life struggles to take hold. Occasionally she descends upon the swamps below in search of heartier meals to bring back to her brood.
Ji'arak uses her massive wings to assault her foes with wind, drawing enemies in and pushing them away.
Hurricane Crash inflicts lethal damage to all targets caught in the center. Clutch can be interrupted by crowd control effects. Healers
Hurricane Crash inflicts lethal damage to all targets caught in the center. Storm Wing inflicts significant damage to all party members. Tanks
Protect allies from Ji'arak Broodling summoned by Matriarch's Call. Hurricane Crash inflicts lethal damage to all targets caught in the center. Loot Table
Matriarch's Shadowveil Windswept Dinorider's Cape Stormcrash Chestguard Gloves of Enveloping Winds Avian Clutch Belt Hurricane Cinch Savage Terrorwing Leggings Windshear Leggings Galebreaker's Sabatons Island Expeditions
The following Islands are on rotation this week:
Dread Chain Rotting Mire Un'gol Ruins World Events
Cataclysm Timewalking (September 25 - October 2)
Timewalking items have a base item level of 335. The weekly quest rewards a piece of ilvl 355 gear. All bosses have a chance to drop Reins of the Infinite Timereaver.
For the next seven days, take a trip back to when Deathwing ruled the skies over Azeroth—it’s time to delve back into the dungeons of Cataclysm.
All week, open Group Finder (default hotkey: i) and then select Dungeon Finder and Timewalking in the Type dropdown. When you hit ‘Find Group’, you’ll be matched up with other players and sent to one of the following Heroic dungeons:
End Time Grim Batol The Stonecore Lost City of Tol’vir The Vortex Pinnacle Throne of the Tides Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your natural level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, you can earn Ramkahen reputation and the right to purchase Brown and Tan Riding Camels.
Look for the following all week long:
Chronicler Shoopa in Zuldazar and in Boralus has a quest for you–A Shattered Path Through Time.Or, if you forget to pick it up there, you can start it from within the Adventure Journal. Quest requirement: Complete 5 Timewalking dungeons. Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty Uldir. Every Week
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
Brewfest (September 20 - October 6)
First celebrated by the dwarves, Brewfest now holds appeal among all the races of Azeroth! Visit the Alliance camp outside Ironforge or the Horde camp outside Orgrimmar, and join the party! Check out our Brewfest guide for more details.
Update: it seems the whole thing was a misunderstanding:
You can also check out his thoughts on the whole thing in our interview.
As a reminder, posting about account actions is generally not allowed on the forums and it is not a means to appeal or resolve issues. This was resolved privately between this player and us after the video he posted this morning.
Just pulling back the curtain a little here but long story short, this was a mistake on our end. This player actually has a great history of reporting issues with us that they've found, and they wait for us to verify it's fixed before they put the videos up. This was a case of not everyone internally knowing this was happening and that the exploits he showcased were fixed, before the videos were posted.
The videos being posted are an example of great bug reporting in how detailed they are in showing how exactly to reproduce an issue. This is something Ion hit on in the last Q&A where he talked about the Quality Assurance team and how they have to reproduce issues that players report to us. Sometimes reports aren't detailed enough and it makes it a little harder to figure out some issues.
I just want to end this by plugging the correct channels to report bugs in.
To report a bug in-game: Click Help to open the Customer Support window.
Click Submit Bug.
Enter the details of the bug, making sure to follow the guidelines outlined on the submission form.
You can also report bugs over in the Bug Reporting Forum here:
If you'd like to report something like an exploit and not advertise it, a way you can report that it is here:
This is not the case at all on any point that you've made. The MVPs@blizzard.com email address is for any and all concerns regarding the MVPs. Please stop trying to spread false information in threads.
Well this is a little sad, or great depending on your outlook - Rextroy, the Paladin who recently soloed both MOTHER and Vectis in Uldir (with Vecits taking all of 0.5 seconds) with very, very creative use of game mechanics, got banned for a month. The Vectis kill in particular seemed to be a sore spot, as it got him reported many times, but there's still no word from Blizzard on what specific incident caused the ban.
Check out Rextroy's thoughts on the matter below and check back later in the week when we'll be posting an in-depth interview with the new solo king (or rather, highest profile soloer at the moment), focusing on the exploit/creative use of game mechanics dichotomy.
The community is split over Rextroy's solo kills, especially the recent ones in Uldir, and the age-old argument over what constitutes an exploit and a bannable offense has returned. Everyone has their own opinion on the matter, but Blizzard has stepped in and given their opinion, with Rextroy receiving a 1 month ban earlier today. We were already in the middle of an in-depth interview with the man himself when the ban hit, so we're going to be splitting in into two, with today's focusing on the ban itself, as well as what he thinks of the exploit vs. creative use of game mechanics issue. We also get to hear about how he could have used the mechanics he found to one-shot Mythic bosses, but instead decided to do it on Normal.
What are your thoughts on the ban in general?
Well it feels quite bad, but I was prepared to someday be banned for the things I do, most of my major solo kills use some kind of "cheese" or unintended interaction between abilities. However, it was never to gain any competitive advantage over other players. I do really wish I knew what the exact reason I was banned was (if it was for Vectis… killing people in Stormsong, stacking traits for one shotting people in Arena or something else)
Do you feel like more of a beta tester for Blizzard? You’ve said in the past that you send the reports in advance of posting your videos.
I don’t send reports on all the videos, I only do it on the major ones that could be exploited for competitive gain (the Vectis one and one earlier back in Legion, when you could turn immune to damage and solo bosses).
One thing I need to clarify about the monkey - guard one shot combo that I saw people talk about is my use of it in Stormsong Valley VS Uldir. I did use the same tactic a few weeks ago to one shot people in Stormsong. I didn’t bother to report about it back because I never thought it were anything major. You could spend 30 minutes to gather up guards, to turn into a slow moving one shot machine that couldn’t chase anyone that didn’t engage. And that had 2 easy counters: killing the monkey and other alliance players. At the time I just thought that it was something silly broken for WPvP (like a lot of other things), I didn’t think about the Uldir strat back then and that it could be used in bigger ways than expected.
When I discovered about the raid warlock summon tactic, I kept trying it until I got the timing right. I had my friends wait probably 8 hours in total until I finally got it down (I have really good friends!) This cheesy strat however, I realized could be used for Mythic progress etc, so I asked WoWhead if they could help me get in contact with someone from Blizzard, which they helped me with!
I reported it to them and they fixed it within a few hours. After that I uploaded the video since it's quite an insane bug and I was sure most people would enjoy seeing it, however wouldn't be able to take advantage of it. (And no I got no ingame advantage from it, I don’t care about the 355 trinket since I got great 365 ones)
Now to get back to the point, I guess I feel a bit like a QA tester, however I don’t fault Blizzard for having these bugs not fixed. They are quite out of the box and most people wouldn’t think of them.
Is 1 month too much for a first infraction?
It's my first infraction, and I would have liked a warning!... Or at least an email saying the exact reason I got banned.
How did the ban make you feel?
Well I did get a bit surprised since I talked to a US customer manager about it, and the team seemed alright with my videos, and since I made sure to have it fixed before uploading the Vectis kill so no one could abuse it…
I am currently appealing the ban, seems like the EU devs suspending me didn’t know that I had contact with them from US. Will see where it leads. However, if the ban stays I feel a bit uncertain what things that are ingame are considered exploits, and which things are considered clever use.
So the big question at the center of everything: what is an exploit and what is creative use of game mechanics? Do you consider what you do exploiting/cheating?
This is one of the questions I am sure a lot of people wonder about and that I can’t give an answer to, don’t think anyone can. I don’t actually consider what I do exploiting. I personally consider exploiting using tactics to gain an unfair advantage in a competitive sense. Nothing (in my opinion) that I have done so far has been with a competitive advantage. My solos back in Legion usually took 6-9 hours to defeat a single boss. Vectis one shot took A LOT of hours to get the timing right (it also took a lot of time from my friends helping me, who didn’t get any loot) and Mother solo also took a long time to bring all the worms. All of this could be done much MUCH faster with a standard group.
If I had used the tactic (with the monkey and a group of friends) to one shot mythic bosses and gain gear and achievements from it that I needed, I would consider it exploiting, since I would be using it to gain an advantage.
Now some people can bring up the point about the Last Surprise one shot. I don’t consider that an exploit either since it really is just stacking up 3 traits… That would be like a talent being OP and people using it would be exploiting. Is using something overpowered an exploit?
At what point do you feel an exploit should be punished with a ban?
This is really hard to tell, there are a lot of exploits which aren’t ban worthy by my own definition. Such as the Spellsteal incident back in Legion in Black Rook Hold (spellstealing a buff to gain a huge damage increase in a competitive sense). According to my own definition it is an exploit... but it is such a simple and obvious exploit (using a class ability) so that it in no way deserves a ban. It is more of an oversight from Blizzards part.
If you found something huge, game-breaking that would take days for Blizzard to fix and would ruin things such as the Arena ladder, World First Mythic Race, crash the server and you intentionally use it simply to maliciously grief the things listed then I would consider it ban-worthy.
However, I wouldn’t say most other things are ban-worthy. I really enjoy the creativity players have when they find things. If I were a game developer and people found unique ways to play through challenges I put in front of them I might fix their method (if it is broken), but I would approve of them thinking outside the box and discovering things, never ban them. It would be my own mistake for letting it slip into players hands. I do wish Blizzard would put a better definition when it comes to clever use and exploits. It feels really vague right now.
Do you have any alts you’d continue your solo attempts on in this month (or in general if you got perma-banned)?
I didn’t have any major solo plan this month (I did think about some m+), but Uldir wise I am temporarily out of ideas. Might discover some of course, but thought about focusing on some guides / PvP. I will most likely wait out the monthly ban if it ain't appealed and then return afterwards. If I someday were perma banned I'm quite positive I would create a new acc (I wouldn’t give up on Rextroy easily tho!)
You don’t actually “profit” from these kills in terms of gear, correct? Your gear is above the one you get from them and you presumably have a raid group that’s on Heroic or higher difficulty?
I currently got 368. So far I haven’t benefited gear wise from any of my solo kills (both in Legion and BfA). Have read a lot of people saying I exploited to get the trinket from Vectis but I could happily delete it since I don’t feel I got any use of it. I got 365 trinkets right now.
Have you ever run across anything as ridiculous as the Vectis trick/bug? What would be your second and third favorites?
Vectis is surely one of my top ones, however there are two back in Legion I felt really happy about finding.
The first one is a bug when you became immune to damage taken inside the Antorus raid. I could if I wanted to solo a lot of Mythic bosses but I reported it and just demonstrated it on normal High Command (it never went viral tho, most likely because BFA was around the corner).
My Khadgar “solo” was also hilarious, both of these videos I linked were such ridiculous bugs but also really fun ones. They were amusing to edit as well!
I kinda want to give an honorable mention to my Kin’garoth solo. I attempted him for quite a long time to try him the normal way (outlive the berserk) and then someday I figured out the strat to bug out the adds and get him down, felt really good finding out about that strat!
Are you/will you be trying Mythic+ solos?
Fun thing is that I was going to attempt +8 Motherlode today but then I noticed I got banned… But yes I plan to attempt quite a few of those, will be fun trying it out! I also look forward to future raids to see the boss mechanics / ways around them.
Will you continue to test out the limits of bosses and try to kill them in the weirdest ways possible in the future?
Definitely! One of the best feelings is finding out these strange tactics and sharing them with the community (after a fix has been applied if it is too major)!
It is like the iconic Kazzak Reckoning bomb and Naxx Mage solo videos, people seem to really enjoy those and I feel like it can strengthen the WoW community / keep people interested in the game. Because if people notice these things they can be inspired to play in other unique ways… If you get my point!
Do you think what you do benefits the game?
I do think so. I doubt World of Warcraft lost many people because of my videos but hopefully a lot of people stayed / started playing again because they were inspired. When it comes to bug finding I'm sure it benefits the game as well, since Blizzard will know about it for the future and be more on their toes when they release things.
What would you say to the many community members that reported you and, well, basically hate you because they think what you’re doing is wrong?
Well I don’t agree with their opinion that what I did was wrong, it is not like I broke anything or gained any major advantage of it. Just simply showed off a cool unique mechanic. I didn’t try to ruin anyone's game!
With that said I was once much more strict and much less “clever”, always used to play the exact way the game was intended but since I started soloing seriously / finding out all the weird ways around things, I do explore the “clever” part of the game a lot more. I still got a strict sense of not using any exploits for competitive advantages, I am sure some of our community members think I do use it for those reasons but it is not my intent.
That's it for part one and we'll be back next week(ish) with the second, focusing more on Rextroy's WoW background, inspirations for starting up soloing and more.
What constitues an exploit and a bannable offence, consequences of the ban and more.
You read that title correctly: we may be almost two months into Battle for Azeroth, but a guild managed to down the notorious end boss from the penultimate raiding tier of Legion only yesterday.
The Feat of Strength was achieved by <realm first btw> 1 year and 3 months after the release of Mythic Tomb of Sargeras. The guild proceeded to disband afterwards, although - according to a comment on Reddit - it was originally created with the sole purpose of achieving this realm first kill. They even shared their nerd screams for this great achievement on Twitch.
Image source: Reddit
Wyrmrest Accord is one of the most well-known RP servers on the US. Players are obviously not that focused on the competitive aspect of the game, but there's still some raiding presence. Five guilds have cleared Mythic Antorus and four guilds are currently on 2 out of 8 bosses on Mythic Uldir.
Kil'Jaeden was the only boss that had gotten away. The first guild on Tier 20 killed Mythic Fallen Avatar two weeks before the release of Antorus and it seems that afterwards nobody bothered with clearing Tomb of Sargeras.
Wowprogress still hasn't updated with the KJ kill - if it ever does, given that it was done by a disbanded guild
We all remember what a pleasant walkover of a boss Kil'Jaeden was on Mythic difficulty. The big bad guy, thanks to whom the "mathematically impossible" meme was created, remained alive for 19 days when first released. It took Method 3 resets and 654 wipes to achieve the Kil'Jaeden world first, making it one of the hardest bosses in WoW's history.