Jump to content

[General] Hellfire Citadel Mage Style - Normal, Heroic, Mythic

Recommended Posts

Hellfire Citadel - Mage Specific Tips and Tricks by Encounter


Continuing the previous practice of creating encounter specific tips for the different encounters WoD the Blizzard team created for us to kill, below is a Mage specific guide to the different Highmaul encounters.


If you believe you have anything to share, please comment below and the useful posts are going to be added to the main post. Feel free to comment!


(In the making)

Hellfire Assault

Iron Reaver

Kilrogg Deadeye

Hellfire High Council

Shadow-Lord Iskar

Socrethar the Eternal
Tyrant Velhari

Fel Lord Zakuun



Share this post

Link to post
Share on other sites

I'm confused? Why is this a sticky?

Because we expect the community to contribute to it. :)

Share this post

Link to post
Share on other sites

For frost on kormrok depending on how your group handles grasping hands i like to save my Frozen Orb for when the hands come out and shoot it towards whichever pool we are being druf too that way it moves along with us.  

Share this post

Link to post
Share on other sites

Since their isn't anything here I thought I'd contribute. I am the Raid Leader for a currently 3/13 mythic guild <Fresh> on Baelgun, and this is what I would recommend for HFC:


Hellfire Assult:

Arcane for mythic (pushing fel casters early/not bursting, can cause issues), Frost for normal/heroic. If you're running ammo, double blink &/or alter time can be useful.


Iron Reaver:

Arcane - Depending on your tanks, this boss can wander, try dropping your PC either behind him when about to Barrage, or on him when he is pounding. You can Ginvis and soak reactive bombs in mythic, and ginvis to wipe fire debuff off you. Ice Blocking the artillery seems to negates the explosion effect.



Arcane - If your group stacks for the hands, I recommend taking Supernova, and saving two charges to assist in breaking them. I take evanesce, and do not stack, as it negates the effect / you do not get dragged. For runes you can GInvis and hit two of them in the 3 second 90% DR window, and additional runes with alter time if needed.


More to come... :)



  • Like 1

Share this post

Link to post
Share on other sites


Take Overpowered for arcane or Thermal Void for frost to extend your burn time during feast phases, this is especially helpful for arcane because they can activate their four piece and throw arcane missiles into the mark of doom debuff.



Go frost, equip the unblinking gaze of Sethe and the prophecy of fear trinkets, then spec into thermal void. Once you get the timing down your icy veins should last 1 minute or more, and if you get lucky procs get somewhere between 2-3 minutes on icy veins.


As frost equip both the prophecy of fear and the unblinking gaze of sethe on any fight with 3-4 adds that are stacked together for any amount of time

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...