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Bas

Please help me with rating my arena draft(s)

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Can you r8 my draft please?

 

Hero order Pala > Mage > Rougue/Priest > Hunter/Shaman

 

Avoid always: Warlock & Druid (not having played either in constructed), Warrior

 

My draft:

Loladin [X]
Valeera
Damp Druid

Auctioneer
Madder Bomber
Mind Control Tech X

Haunted Creeper X
Gurubashi
Booty Boy

Acolyte
Lost Tallstrider X
Humility

Core Hound
Booty Boy
Bloodfen Raptor X

Murloc Tidehunter
Acolyte X
Seargant

Harvest G X
Wolf Alpha
Holy Light

Holy Light
Spectral Knight X
Dragonkin Sorcerer

Humility
Solemn Vigil X
Holy Light

Peacekeep0r X
Master Swordsmith
Senile Mage

Coldlight Oracle
Divine Favor X
Secretkeeper

Abo
Arcane Gollum
Sunfury Protector X

Harvest Gollum X
stone Boar
Loot Hoarder

Voodoo D
Ancient Brewmaster X
Holy Light

Blessed Champ
PEEcekeeper X
Wailing Soul

Nightblade
Light's Justice X
stoneboar

Ogre Brute
Grimscale Oracle
Piloted Shredder X

Redemption
LOTA (Lord of the arse) X
Vudu Doctor

Tallstrider
hand of protection
GOK Guardian of Kingz X

Azure X
Equality
Master for bottle

Secret Keeper X (had no 1 mana minions yet)
Mana Addict
Jeeves

Blessing of the Ks X
Booty Buy
Shieldbearer

Bluegill X (mana base)
Fen Creeper
Novice Engineer

Hand of Protection
Guardian of Kings X
Blessing of Wisdom

Bad Scientist
Dalaran Mage
NOTLYINGSILVER CHAMPION X

Bad Scientist
Windfury Harpy
Hand of protection X

Humility
Dragonkind Sorc X
Magma Rager

Scarlet Crusader X
Redemption
B. of Might

Consecration X
Y. Brewmaster
HO Protection

Truesilver X
I for an I
Darkscale Healer

Pint-Sized Summoner
Argent C X
Senile mage

 

I must admit, unfortunally there wasn't much synergy in the draft which would have made it more complicated, so this one was a rather easy one. What would you draft differently?

Edited by Bas

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Next draft:

 

Priest

Rougue X

Warlock

 

Bomb Lobber X

Kezan Mystic

Alarm o bot

 

Poison X

Conceal

Ironforge Rifileman

 

Healbot

Chill Yeti X

Salty Dog

 

Ironforge RFM

harvest gollum X

Core Hound

 

Dark Iron Dwarf X

Healbot

Anub'ar Ambusher

 

Deadly Poison X

Bluegill

Sprint

 

Eviscerate X

Assassinate

Shiv

 

Tinker's Oil

Bloodsail Raider X (weapon buffs already)

Weblord

 

Tallstrider X

Cold Blood

Lord of the Arena

 

Recombulator

Sea Giant X

Pirate buffer

 

Iron Sensei X

Coldlight Oracle

Target Dummy

 

Stealth Wiorgen X

Dragonling Mechanic

Shiv

 

Wisp

Flesheating Ghoul X

Cold Blood

 

Flying Machine

Ogre mage

stonesplitter trogg X (the 2 mana one)

 

Spider Tank X

Anub'ar Ambusher

Enrage tauren taunter

 

Dread Corsair

Ringleader X

Conceal

 

Razorfen Hunter

Stranglethorn Tiger X

Shiv

 

Sap X

Anub'ar Ambusher

Cold Blood

Defender of Argus X

Jeevs

Adventurer

 

Coldlight Seer

Lightwarden

DOA X

 

Shieldmasta X

Burly Rockjaw Trogg

Dragonkin Sorcerer

 

Shadowstep

Booty Boy

Anub Ambusher X

 

Fen Creeper

Poison X

Auto barber

 

Bloodfen X

Argent Squire

Beauty boy

 

Backstab X

Vanish

Sinister Strike

 

Reckless Rocketeer

Y Brewmaster

Volcanic Drake X (mana base, no lategame minions yet)

 

Wargolem X (again, same as above. Was this wise? Tier 6 vs Tier 3?)

Sap

Sinister Strike

 

Burly Rockjaw Trogg

Poison

Sap

 

Cogmaster

Blackwing Tech X

Nightblade

 

Young Priest

Injured Blademaster X

Dragon Egg

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Just a few quick tips

- synergy is less important in arena, independent value is more reliable.

- You don't really need a number of big drops. You already had sea giant, tiger and few other big bodies. I think sap was better pick than war golem.

- Secretkeeper is awful, and you don't really need to have 1-drops in arena either. Mana addict and Jeeves are also terrible, but I think addict would be the more reasonable pick. At least there is a possibility of trading it favourably.

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I am aware about #1, but it would make more decision-making in the draft in case I end up getting synergies, such as mechs which are powerful already, and valued with draft cards like tinkertown. Just one way to distungish good and skilled arena players.

 

#2: Hm. Not so sure about not needing big drops. While I am aware of that tempo is more important than in constructed due to the lack of removals, dropping huge minions has a huge impact if you don't have some to counter them  or a direct removal.

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Mage X

Rougue

???

 

 

Swordsmith

Arcane Gollum

Grim Patron X

 

Harvest Gollum X

Beauty Boy

Arcane Missles

 

DAFUQ?

Murloc Raider

Grimscale Oracle

Murloc Tidehunter X

 

Mirror Entity X

Magma Rager

Undertaker

 

Coldlight Seer

Blizzard X

Ravenholdt

 

Frostnova X

Ice Lance

Magma Rager

 

Flesh Ghoul

Mad Bomber X

Y Brewmaster

 

Frostnova

Frost Grunt

Lost Tallstrider X

 

Frostbolt X

Spectral Knight

Creeper

 

Twillight Drake X

Illuminator

Crazed Alchemist

 

Boulderfist

Zombie Chow X

D Mage

 

Duplicate X

Magma Rager

Tauren Warrior

 

Stonesplinter X

Archer

Arcane Explosion

 

Sen'jin X

Boar

Mirror Entity

 

Duplicate

Spectral Knighit X

Arcane Explosion

 

Mad Bomber X

Magma Rager

Elune Priestess

 

Explo Sheep X (cause 4mana board AOE which I am lacking yet)

Venture co

Y Dragonhawk

 

Flamestrike X - yeah, right after that...

??

Duplicate

 

Dragonkin X

Silverback

Tauren W

 

Ancient M

Wailing Soul

Kirin Tor Mage X

 

Shattered Sun

Ogre Magi

Sorcerer's Apprentice X

 

Scarlet

Piloted Shredder X

Acolyte of Pain

 

Archmage X

Abusive Seargent

Cone of Cold

 

Dancing S

Bloodsail

Water Elemental X

 

Magma Rager

Ancient Brewmaster X

Weblord

 

water Elemental

Tinkertown

Mogu'shan

 

Sunfury X

M Swordsmith

Coldlight Oracle

 

Snowchugger X

ironforge

ice lance

 

Mad Bomber

Y Brewmaster

Blackwing Corruptor (low last curve) X

 

Argent commander X

Ravenholdt

secretkeeper

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