Some more WA (OnUseItem Cooldown) & Hunter Macro

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Im using quite a few things from people here, thanks to anyone who shared. There are some changes and macros that I haven't found and thought them useful to be shared.




Weak Auras: (I mostly set them to always load which would need to be modified to only show for your right character)


On Use item cooldown tracker icons for all Trinkets (if they have a on use) and engineering modifications parachute and boost. Including a notification if the cloak/belt havent been modified yet. (It is only hilarious for everyone else if you jump of a cliff thinking you have a chute). The engineering auras have to be disabled for non engineers. (Does not include Legendary ring tracker but can easily be duplicated and modified if you have it)



I often forget to look at my personal raid buffs like food, flask and rune. So i made them "pop up" when I don't have them or they are under 10 min duration. (Just for hunter buffs)


Focus Fire group by Azorthian modified to keep track of frenzy stacks, change colour on expire/delay icons and show frenzy duration on expire.


Defensive Cooldowns, Deterrence Stacks/Icon colouring

Basic cooldown icon for misdirection, camoflage, feign death. Most importantly a first glance visibility of deterrence stacks and cooldown.




Misdirection, including aspect safety, attempts to cast misdirection first at target then focus target and then pet. No mouseover since sometimes things are under the curser accidentally.

#showtooltip Misdirection
/cancelaura Aspect of the Pack
/cast [@target,help,nodead][@focus,help,nodead][@pet,help,nodead] Misdirection
1 Button Deterrence, cancel Deterrence/HoP (not advised if you got an itchy triggerfinger or you'll accidentally cancel/recast) In that case the cancelaura could be macroed into an attack ability e.g Killshot. 
/cast Deterrence
/cancelaura Deterrence
/cancelaura Hand of Protection
Cancelaura Killshot 
/cancelaura Deterrence
/cancelaura Hand of Protection
/cast Killshot 
Immediate CounterShot, at focus target if hostile else at player target. Derivation could be useful for tranq shot too.
/cancelaura Deterrence
/cancelaura Hand of Protection
/cast [@focus,harm][]Counter Shot
BM macros:
Masters Call. Basic behaviour uses Masters Call at the current targets target to slingshot it there. Used with modifier ALT its a pet recall -> saving keyboardspace.
#showtooltip Master's Call
/cast [nomod,@targettarget,help][nomod]Master's Call
/petattack [nomod,harm]
/petfollow [mod:alt]
Killcommand: basic behaviour uses kill command at the pets current target. Using with modifier ALT the pet switches to player target and attempts to use Kill Command. Of course does not work with pet on assist since it always switches to player target in that stance.
#showtooltip Kill Command
/petattack [mod:alt]
/cast [mod:alt,@target][@pettarget] Kill Command
Spirit Mend  for use with Spirit Beasts. Without modifier will attempt to cast mend at player target if friendly. If no target or target hostile will attempt cast on mouseover target, if not possible casts mend at player. Used with modifier CTRL will cast mend on the pet.
#showtooltip Spirit Mend
/cast [mod:ctrl,@pet][@target,help][@mouseover,help][@player]Spirit Mend
This is how some of the things and some i use from others look together. Its more a working than than designed.

Edited by MelkorX

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