28 posts in this topic
Your content will need to be approved by a moderator
Recently Browsing 0 members
No registered users viewing this page.
A new era that will forever change the game you know.
Plenty of changes are coming to the game on all levels. There's a new progression system, better rewards, new Heroes and much more.
Game Designer Alan Dabiri talks about unique Hero designs, such as Cho'gall and Ragnaros, Heroes esports evolving and at the same time, introducing a new era known as Heroes of the Storm 2.0. It all starts today on PTR.
There's no cap on Hero levels and the account level will now be a summary of all your Hero levels. More details available in the progression spotlight below. Progression Preview
A quick look at the new progression system.
Loot chests that can contain almost any item in the game, will be added to the game and you get them as you level up Heroes. They contain Legendary skins and even Heroes themselves. You can purchase featured items with Gems, a new currency that replaces real money. You purchase Gems with real money and you get some of them when you reach Level 5 to get you started. New Customizations
More customization is coming, Blizzard is adding announcers, banners, sprays, emojis and voice lines into the game. These will also be available from loot chests. Shards
A new forge currency for cosmetics is being added and you can get them either from loot chests or by receiving duplicate items. Allow unlocking of a cosmetic item simply by playing the game. Collection Tab
Quick access to everything you unlocked in the game. You can set loadouts there.
The latest Hero to be added to the game is Cassia, the Amazon Warmatron from the Diablo universe! She's an aggressive ranged Assassin, who can mitigate a lot of damage by moving.
Cassia can blind her enemies, increasing their damage taken and much more. Make sure to watch her spotlight.
After shattering the Worldstone, the young Amazon Cassia had changed. She had seen hatred, terror, and destruction firsthand. To survive the coming darkness, she has now begun her training in the Nexus!
The first big balance patch since Probius entered the Nexus, today's changes see both Cho and Gal getting buffed, Varian getting more hyper-mobile, Probius with a bunch of tweaks to make him a bit more powerful and fun to play, and plenty more changes. In case these new additions to the Nexux' most recent Hero are enticing you to play him, you can also check out our Probius build guide.
March 28 (source)
Assassin Multi-Class Specialist Support Warrior Gall Varian Murky Tassadar Arthas Ragnaros Probius Cho Tychus Leoric
Shadowflame (Q) Damage from 125 to 135 Talents
Level 1 Keep Moving (Z) Increased Movement Speed duration increase from .5 to 1 second Level 4 Double Back (W) Bonus damage to non-heroic targets increased from 100 to 200% Level 20 Psychotic Break (Passive) Now allows the use of Gall’s Heroic Abilities.
Basic Attack damage decreased from 180 to 171 Abilities
Empower Sulfuras (Q) Damage decreased from 201 to 191 Sulfuras Smash (R) Cooldown increased from 60 to 80 seconds Talents
Level 13 Resilient Flame (Passive) Cooldown increased from 10 to 15 seconds Armor bonus decreased from 50 to 40 Tychus
Minigun (D) Damage increased from 2 to 2.5% Max Health Talents
Level 4 The Bigger They Are (D) Damage threshold decreased from 40 to 35% maximum Health
Base Health increased from 2150 to 2322 Base Health Regeneration increased from 4.48 to 4.84 Abilities
Taunt (R) Health bonus reduced from 40 to 30% Talents
Level 4 Warbringer (E) No longer increases the slow amount of Charge Cooldown reduction increased from 6 to 8 seconds Level 13 Juggernaut (E) Damage reduced from 5 to 4% of a Hero’s maximum Health
Level 1 Egg Hunt (D) Cooldown reduced from 6 to 3 seconds Fish Eye (D) Vision bonus increased from 200 to 300% Level 4 Tufferfish (W) Bonus damage increased from 35 to 50% Level 7 Slippery When Wet (E) Movement Speed bonus increased from 40 to 50% Now also reduces the cooldown of Safety Bubble by 2 seconds Level 13 Fish Tank (Passive) Armor duration increased from 2 to 3 seconds Level 16 Wrath of Cod (W) Damage increased from 10 to 15% of maximum Health
Worker Rush (Z) Cooldown reduced from 40 to 30 seconds Now automatically activates when Probius is in the Hall of Storms Warp in Pylon (D) Cooldown reduced from 14 to 12 seconds Warp Rift (W) Range increased by 15% Slow amount increased from 20 to 25% Photon Cannon (E) Damage increased from 95 to 105 Duration increased from 11 to 13 seconds Null Gate (R) Range increased by 12% Cooldown decreased from 40 to 30 seconds Talents
Level 4 Turbo Charged (Z) Cooldown reduction reduced from 20 to 10 seconds Level 13 Aggressive Matrix (D) Damage bonus increased from 20 to 25% Shield Battery (D) Shield amount decreased by 13% Level 16 Interference (W) Duration increased from 3 to 5 seconds Quantum Entanglement (W) Duration decreased from 3.5 to 3 seconds
Plasma Shield (Q) Duration reduced from 8 to 5 seconds Life leech increased from 20 to 30% Archon (R) Damage reduced from 175 to 166 Splash damage reduced from 87.5 to 83 Talents
Level 1 Khaydarin Resonance (Q) 15 Regen Globe quest Bonus Shield amount increased from 15 to 20% 30 Regen Globe quest No longer increases duration of Plasma Shield Now lowers the cooldown of Plasma Shield by 3 seconds Level 4 Khala’s Embrace (Q) Bonus life leech increased from 40 to 50% Level 20 Shield Battery (Active) Cooldown reduced from 75 to 60 seconds
Physical Armor decreased from 15 to 10 Talents
Level 16 Remorseless Winter (E) Root duration from decreased from 1.75 to 1.25 seconds Cho
Basic Attack damage increased from 120 to 130 Cho’s Basic Attacks now apply and refresh Consuming Blaze Abilities
Consuming Blaze (W) Healing amount increased from 30 to 40 Basic Attack reapplication on Heroes now extends to all targets currently affected by Consuming Blaze Upheaval (R) Damage increased from 100 to 175 Talents
Level 1 Fuel for the Flame (W) Minion quest reward increased from .2 to .3% amount healed Hero quest reward increased from 2 to 3% amount healed Level 13 Runed Gauntlet (Passive) Heroic Cooldown Reduction per Basic Attack increased from .5 to .75 seconds
Basic Attack damage increased from 138 to 150 Abilities
Skeletal Swing (Q) Damage increased from 116 to 125 Talents
Level 16 Renewed Swing (Q) Bonus swing damage increased from 50 to 80%
Season 3 reward portraits have been updated to read “2016” instead of “2017”. Fixed an issue that could cause players to stall when Zarya was affected by certain attack speed modifiers. User Interface
The observer user interface will now display Core health on Towers of Doom as raw numbers instead of as a percentage. Fixed an issue that could cause the observer user interface to fail to show Heroic ability cooldowns. Fixed several minor issues with button alignment and questing talent indicators in the observer user interface.
The standard Free-to-Play Hero rotation has been updated for this week with 14 new Heroes available for gameplay.
Free-to-Play Hero Rotation: March 28 - April 04, 2017
Malfurion Valla Gazlowe Johanna Thrall Dehaka Auriel Xul Leoric Lunara Brightwing (Slot unlocked at Player Level 5) Varian (Slot unlocked at Player Level 7) Chromie (Slot unlocked at Player Level 12) Alarak (Slot unlocked at Player Level 15) (Source)