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World of Warcraft: Legion

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13183-world-of-warcraft-legion.png

 

The sixth expansion to World of Warcraft is Legion, announced this morning live at gamescom 2015. It features leveling to level 110, a brand new Honor system, the Artifact-level item system, and a brand new class in Demon Hunters.

 

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The Broken Isles, the new continent for WoW: Legion.

 

Details of the new expansion can be found here:

http://us.battle.net/wow/en/legion/

 

Official press release:

http://blizzard.gamespress.com/en-CA/HELLFIRE-RAINS-ON-AZEROTH-IN-WORLD-OF-WARCRAFT-LEGION

 

Legion beta is coming later in 2015!

 

New Class - Demon Hunter

 

The new class is the Demon Hunter, a Hero Class which will be able to tank and DPS. Only elves can play as Demon Hunters (Night Elves and Blood Elves).

 

You can learn more about Demon Hunters here:

http://us.battle.net/wow/en/game/class/demon-hunter

 

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Demon Hunter visuals.

 

We learned this morning that Demon Hunters will get horns and tattoos similar to Illidan.

 

When the Demon Hunter 'awakens', they start out as Illidari on a quest from Illidan from ten years ago.

 

Their two specs are Havoc (melee DPS) and Vengeance (tank). They will only have the two specializations.

 

Artifact Weapons

 

A unique Artifact is available for every class and specialization. Players will be able to acquire 'Artifact'-level weapons, including examples such as Ashbringer.

 

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Ashbringer and some of the variations thereof, showcasing the Artifact system.

 

More details on Artifacts coming soon!

 

Honor System Update

 

The original Honor system focused on Honorable and Dishonorable Kills, measuring contribution per week and generating 'standings'.

 

'Version 2' focused on point acquisition for PvP gear, starting in Burning Crusade. In 'Version 3', they want to 'dial back' the focus on gear.

 

In the new Honor system, you get a 'PvP talent' system, progressing from rank 1 to 50. As you progress through those ranks, you unlock perks/bonuses. PvP talents are designed completely for PvP, which allows PvP to achieve separate balance using abilities/effects that only work in Battlegrounds/Arenas.

 

Examples of PvP talents given were Passive abilities that give immunity to back-to-back stuns/roots/silences, PvP Bloodlust being on a 45s cooldown but only affecting you and one friendly target, or the reintroduction of Necrotic Strike as a replacement for Scourge Strike in PvP.

 

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Example of the PvP talent system.

 

 

 

Official feature list:

  • New continent: The Broken Isles
  • New class: Demon Hunter
  • Artifacts: Customizable weapons that grow in power as you do
  • Class-specific Order Halls and followers
  • All New Dungeons and Raids
  • New World Bosses
  • Level cap raised to 110
  • Revamped PvP progression system
  • Improved transmogrification system
  • Improved social features
  • Character Boost - immediately raise one character to level 100

Cinematic Teaser:

 

 

Here is the feature trailer:

 

 

World of Warcraft: Legion was announced at gamescom 2015 today!

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Tons of awesome stuff incoming, and I'm really looking forward for it!

Yeah, it all feels like "Burining Crusade 2.0", but hey, BC was good. Really good.


New class(that we've beed waiting since forever), Acherus and fluffy weapon for everybody, new continents and Dalaran coming back - can that sound any better?

Good to see that WoW concept "do stuff you were doing in WC3, but as an RPG" like it used to be in Classic/BC/Lich is coming back, and we are (probably) centering the plot, instead of somebody donning cursed helmets Bolwar-style etc.

Only thing I feel wrong about is new Honor system. Gotta see how it works out.

If Blizz can fix what they did wrong in WoD, we'll get the best expansion ever. 
All aboard the hype train!biggrin.png 

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3 things...

 

1) AWESOME IDEAS but I'm veeeeeery skeptical some of these will make it in game

 

2) I feel like this expansion could of held off a couple xpacs more but I could see how they're tying in the lore, and they need this xpac to regain their subs, so long as they do this right

 

3) Also I think they could've incorporated all of the south seas, but I could imagine they have an idea for this already

 

I'm excited, but very nervous...I really would like to see all of these things incorporated, but I don't want another WoD

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If this demon hunter thing ends up as cool as it looks and sounds, i think for the first time in 10 years of playing i may replace my lock as my main.

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Oh boy, I really liked the presentation, but I feel like Blizz miscalculated the potential of revealing the new expansion at gamescom a bit. The blizz staff during the presentation had a much harder time getting the crowd to cheer than at blizzcon. Altough I have to mention the amount of "fanboys" who will cheer for pretty much anything is surely much higher at blizzcon than at a more diversified event like gamescom. 

To the content:

I got the impression like Blizzard kept all the feedback on what players want, which didn´t feel appropiate at the moment to implement just to put it all in this expansion. While this is great, I do think that could devalue some of the opponents we will face like Xavius and the Emerald Nightmare. To stick with that example: since the Emerald Dream is a blueprint of Azeroth and the by now corrupted parts are called the Emerald Nightmare, this could be an expansion all by itself in terms of possible space.

 

It also seems like they designed the different zones from the broken isles around some of the other expansions grand or popular themes.

I heard also many critics nagging about Illidan´s resurface. Personally I do think it is a cool character and Blizz won´t do some magic/alternate dimension/time travel thing to reintroduce him into the present, but will use him as a storyhook and quest giver for the demon hunter start area. 

 

I do hope they focus more on things to do besides raiding and keeping your housing zone buddies busy.

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