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Wondering what to do before 7.2 hits? Farm plenty of Order Resources and Bloods of Sargeras! There's also gold-making potential related to Class Mounts & crafted Legendary items.
1. Good Suramaritan - don't forget to finish the Suramar story. It's one of the requirements to unlock account-wide Legion flying. If you haven't started questing in Suramar, you should start now to avoid delays when 7.2 launches.
2. Accummulate at least 20,000 Order Resources so you can continue your Order Hall upgrade straight away. Note that some mount tints and Order Hall pets / vanity items require additional Order Resources to unlock so it's better to get more. The sixth tier upgrade for the Order Hall costs 20K with one hour research time and tier 7 costs 30,000 with 14 days of research time. You can turn in Blood of Sargeras for 200 Order Resources (Order Resources Cache). The shoulder enchant Boon of the Bloodhunter will help farm bloods faster as you will loot Bloodhunter's Quarry from enemies. More information about Order Hall upgrade can be found here.
3. Paladins and Warlocks need materials to craft their mounts. Even though the crafting cost will be re-evaulated in a future build, make sure you have enough of them.
Paladins need 50 Leystone Ores and 1 Saber's Eye. Warlocks need 10 Demonsteel Bars, 5 Pandemonite and 3 Unbending Potions. This also creates a good gold-making opportunity. Items above will have an increase in demand.
4. Do you plan to craft Legendary items? Even though crafting requirements may change at any time during the 7.2 testing, keep a closer look at the crafting materials to have them ready.
The items also have a gold-making potential when 7.2 arrives.
125 Imbued Silkweave > Celumbra, the Night's Dichotomy 250 Stonehide Leather > The Sentinel's Eternal Refuge 250 Stormscale > Vigilance Perch 125 Demonsteel Bar > Rethu's Incessant Courage What's worth noting is that crafted Legendary items have become Bind on Equipped and can be sold in the Auction House, however it's still very early to say if they remain BoE. Nethershard Essence can be purchased for 2,000 Nethershards from Warmage Kath'leen.
Slayer's Felbroken Shrieker is the Demon Hunter Class Mount added in Patch 7.2 unlocked after completing To Fel and Back quest (Felwing Ledge Scenario).
Demon Hunters are getting a brand new Tier 20 Set appearance as they didn't exist back in the Burning Crusade. At the beginning of the video, the Demon Hunter's wearing the Normal difficulty Tier 20 Set that drops in the Tomb of Sargeras.
No additional Demon Hunter Class Mount color variations are available as of Build 23578. Blizzard may add them in a future build, but this is just speculation, because Monks get a single Class Mount appearance too.
[The Venture Co/Maelstrom/Lightninghoof][H] <Converge> (EN 7/7 N 7/7 H; TOV 3/3 N 2/3 H) Looking for Ranged DPSBy Babblet
Location: Horde – US Connected Realms: The Venture Co - Maelstrom - Lightninghoof
About us: Converge has been around since WoW Vanilla and has been raiding together since Molten Core; most of our members have been playing together for years. In its older days, when most of us where young, we were more raid focused and demanded a lot from our members. Over the years we had to adjust our playtime and priorities with a growing list of RL responsibilities and are now, for all intents and purposes, a two day raiding guild. We had to cut our total hours spent playing WoW but we still remain just as competitive and result oriented.
We raid twice a week, a total of 8 hours; attendance of 90% is mandatory. We require you to function at 100% from the second the raid starts all the way to its end; if you cannot commit to a raiding schedule and be online on time this is not a guild for you. GRepairs and flasks are provided by GBank; members pitch in mats and/or gold to help out. Guilds preparedness to raid and supply its members with enchants/etc is a team effort. If you are accepted as a member be prepared to do your part.
At this point in time we are trying to round out our roster and eventually attempt Mythic raids once we feel comfortable with our raid composition.
Raid Times: 8:00 PM – 12:00 AM Eastern Time – Monday/Tuesday.
Recruitment: Currently we are only accepting Ranged DPS / Heals.
[EN] 7/7 Normal - 7/7 Heroic
[ToV] 3/3 Normal - 3/3 Heroic
[NH] 10/10 Normal - 7/10 Heroic
Battlelord's Bloodthirsty War Wyrm is rewarded once the Warrior completes The Trial of Rage quest. The tint changes depending on your specialization: Arms > Red, Fury > Gray, Protection > Purple.
All classes in 7.2 will get a class mount when account-wide Legion flying is unlocked - Broken Isles Pathfinder, Part Two. The mount makes heavy use of existing Proto-drake mounts, such as Reins of Galakras or other Wrath Proto-drakes like Reins of the Time-Lost Proto-Drake.
The Warrior in this video is wearing Normal difficulty Tier 20 Set that will drop in the Tomb of Sargeras. All Tier 20 Sets are heavily inspired by existing Tier 6 models (except for Death Knights, Demon Hunters & Monks).
In addition to the previously announced DK and PvP class tuning, today's hotfixes bring Hunter, Paladin and Priest PvE changes and a change to Skardyn's Grace.
February 21 (source)
Virulent Plague damage over time effect has been increased by 67%. Damage unchanged in PvP. Summon Gargoyle: Gargoyle Strike damage has been increased by 50%. Damage unchanged in PvP. Dark Arbiter: Val'kyr Strike damage has been increased by 16%. Damage unchanged in PvP. Death Grip should no longer ignore Grounding Totem.
(Marksmanship) Piercing Shot will no longer deal less potential damage when the Focus-cost-reduction effect of the Eagletalon Battlegear (4-piece) is active. Paladin
The Light Saves now triggers when the Beacon of Faith target’s health drops below 50%. Priest
Shadow Mend now deals appropriate damage to low-level players. Shadow Word: Pain (with the Misery talent) is now properly applied to the target when out of range. Items
(Hotfix in testing) Skardyn's Grace: The duration of the on-use effect of item has been increased from 20 seconds to 35 seconds, and the amount of Mastery it rewards has been reduced proportionately. Player versus Player
Death Knight Dark Simulacrum's cooldown has been reduced to 25 seconds (was 30 seconds). Blood Blood Death Knights no longer deal reduced damage in PvP situations (was a reduction of 10%). Unholy Crypt Fever's damage has been reduced by 15% Damage of Virulent Plague, Summon Gargoyle, and Dark Arbiter has been reduced to offset the baseline increases above, leaving these abilities unchanged in PvP.
Druid Restoration Nourish now reduces the cast time of Healing Touch by 0.2 seconds (was 0.5 seconds). Nourish will now only apply Regrowth's heal over time effect (was both the initial heal and the heal over time effect). Abundance now reduces the cast time of Healing Touch by 5% per Rejuvenation active in PvP situations (was 10%). Fixed a bug that caused Nature's Essence to fail to heal on Wild Growths cast in PvP if the Druid had the Nourish or Overgrowth Honor Talents.
Hunter Survival Caltrops now deals 20% less damage in PvP, and reduces movement speed by 50% (was 70% speed). PvP Template Agility has been reduced by 2.5%. Marksmanship Healing Shell now heals for its full value in PvP. Aimed Shot now deals an additional 5% damage in PvP situations. Marksmanship Hunter's PvP Template Agility has been increased by 5%. Marksmanship Hunter's PvP Template now has 150% Haste (was 175%), 100% Mastery (was 75%), and 120% Armor (was 100%). Beast Mastery Beast Mastery Hunter's PvP Template now has 120% Armor (was 100%).
Beast Mastery Hunter's PvP Template now has 70% Critical Strike (was 100%). Beast Mastery Hunter's PvP Template now has 75% Mastery (was 100%). Beast Mastery Hunter's PvP Template now has 125% Versatility (was 100%). Beast Mastery Hunter's PvP Template now has 130% Haste (was 100%). Beast Mastery Hunter's PvP Template Agility has been increased by 5%. Mage Fire Cauterizing Blink's heal has been reduced by 33% in PvP situations. Fire Mage's PvP Template Stamina and Intellect have been reduced by 5%.
Paladin Holy Avenging Crusader once again ignores line of sight when healing. Avenging Crusaderr will now cause Judgment and Crusader Strike to heal even if their damage is absorbed. Fixed a bug that caused Spreading the Word to make Blessing of Freedom trigger Cleanse's cooldown. Retribution Retribution Paladin PvP template now has an additional 3% Strength.
Priest Discipline Inner Renewal now causes Power Word: Radiance to refund 25% of its mana cost when self-cast (was 50%).
Rogue Assassination Fixed a bug that caused Deadly Brew's additional free Wound Poison effect to increase to Kingsbane's damage. Poison Bomb's damage has been reduced by 30% in PvP. Wound Poison's healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner). PvP Template Agility has been reduced by 5%.
Shaman Elemental Elemental Shaman's PvP Template Intellect and Stamina have been increased by 5%. Enhancement Enhancement Shaman's PvP Template Agility has been increased by 10%, and Stamina has been increased by 5%. Stormstrike deals 20% less damage in PvP (was 15% less damage). Restoration Restoration Shaman's PvP Template now has 130% Versatility (was 100%).
Warrior Arms Arms Warrior PvP template now has an additional 5% Strength, 5% Stamina, and 10% Armor. Arms Warrior PvP template now has 150% Versatility (was 125%). Fury Endless Rage now increases the duration of Enrage by 1 second (was 2 seconds).
Warlock Destruction Chaos Bolt's damage has been increased by 25% in PvP situations. Reverse Entropy reduces the cast time of Chaos Bolt by 0.25 seconds in PvP situations (was 0.5 seconds). Backdraft reduces the cast time of Chaos Bolt and Rain of Fire by 15% in PvP situations (was 30%). Demonology Demonology Warlock's PvP Template Intellect has been increased by 5%. Demonology Warlock's PvP Template now has 150% Haste (was 100%), 75% Versatility (was 100%), and 75% Mastery (was 100%). Previous hotfixes.