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Zuni Carnevil Poison Dart Witch Doctor

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On 1/5/2017 at 8:28 AM, Arkpit said:

The Stricken vs. Enforcer is most probably because pets do not increase the Stricken stacks and there isn't any DoT in the build to help out either which means only your own auto-attacks will stack the % and it will take you a while to get up to the same dmg increase as the Enforcer gem.

For a boss, or, certain bosses, the Stricken gem will pull ahead sometimes if it's long enough but the Enforcer will be a constant bonus through the entire clear of the GR which makes it a better overall choice.

Stopping by to confirm. Thanks Ark!

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Did Depth Diggers bonus apply to pet damage? If not, I think it's more beneficial to just equip Zuni pants and cube COE. 

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9 hours ago, Neogeo said:

Did Depth Diggers bonus apply to pet damage? If not, I think it's more beneficial to just equip Zuni pants and cube COE. 

It does not, but DDs are still more of a damage boost than CoE, assuming normal stacking and elemental downtime.

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@Arkpit 

How'd you go in hardcore? I'm using this build now in HC as I have an awesome weapon, I am just missing the Helm of jeram but yeah it's glass cannon I proc my passive every now and then just random trash in TX.

I think the damage loss for - Belt of TranscendenceBelt of Transcendence would allow me to free up another passive which could benefit more.

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13 hours ago, VeenarM said:

@Arkpit 

How'd you go in hardcore? I'm using this build now in HC as I have an awesome weapon, I am just missing the Helm of jeram but yeah it's glass cannon I proc my passive every now and then just random trash in TX.

I think the damage loss for - Belt of TranscendenceBelt of Transcendence would allow me to free up another passive which could benefit more.

As far as progress goes I pulled GR65 after about 57hours played on the character but it sadly died due to a disconnect :( After that I was not very motivated to get all my ancients and augments back honestly but you can definitly complete the season journey of solo GR70 with this, in HC you just need a lot of well rolled gear.

Because it's HC I swapped the BBV rune to fit the extra 20% dmg reduction and passive PtV was changed into Jungle Fortitude.
After these changes the hardest thing was gems since you NEED Esotaric in high GR HC so I picked Esotaric in place of the Enforcer but kept Trapped since it is better overall than Stricken for this build.

Belt of Transcendence should not be used in this build at any time because you will get enough fetishes from the Sycophant passive which makes room for The Witching Hour which not only have Crit dmg% but also the incredibly important Attack speed as well. Never underestimate the importance of Attack speed for your darts, since if you think about how you fight, 95% of all your dmg is based on your attack speed.

This being said, the Enchantress is the go-to follower with a unity and Sultan of Sands sword for the added CC (it's crazy OP), and as teh last skill, you get an extra 3% attack speed instead of the aoe cc. The Ess of Johan amulet will provide added CC as well so no worries there. It is in fact invaluable for the build since you hit the entire group with a Grasp of the Dead, proccing both Bad Medicin and Trapped gem!

Glad others are daring the Darts build in HC, it's a rough life, but a fun challange!

EDIT:
Oh yeah, forgot to mention, to fit the Unity option you skip Endless Walk set! This way the Unity provides extra dmg for elites also you get the Pierce the Veil passive for extra dmg via the Hellfire amulet!

My reasoning behind this is that you barely even stand still because of your squishy-ness so all your Endless walk set is doing is providing the same bonus as the Unity. This all ofc from a HC perspective since I would probably stand still more in SC. Getting passive popped by everything though in GR65 was rough being in one place.

Edited by Arkpit

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Guest steve2563

It looks like Corruption has been nerfed to 1-2 yards. Does it worth over Aughild shoulders + bracers?

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11 hours ago, Guest steve2563 said:

It looks like Corruption has been nerfed to 1-2 yards. Does it worth over Aughild shoulders + bracers?

Bracers slot is too important. Even after nerf, Corruption is still the easiest way to get an ancient shoulder with perfect affixes. Skeleton pauldrons is a good replacement but stats came first. There're no good legendary affix for this build. 

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Zunimassa’s Haunt

  • (6) Set Bonus
    • Damage bonus has been increased to 2500% (from 1500%) when enemies are hit by your mana spenders for 8 seconds

Poison Dart is back for real now! :D

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On 1/26/2017 at 6:34 PM, Guest steve2563 said:

It looks like Corruption has been nerfed to 1-2 yards. Does it worth over Aughild shoulders + bracers?

The cheat death shoulders are your best bet, but as mentioned above, your easiest option for perfect shoulders is Corruption.

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On 1/27/2017 at 6:02 AM, Neogeo said:

Bracers slot is too important. Even after nerf, Corruption is still the easiest way to get an ancient shoulder with perfect affixes. Skeleton pauldrons is a good replacement but stats came first. There're no good legendary affix for this build. 

Thanks for helping to answer! :)

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On 2/8/2017 at 10:31 AM, Arkpit said:

Poison Dart is back for real now! :D

The best build! :D

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Guest Jono

I have a small variant of this build that I find superior on console play. I play primarily on console and although character movement is superior on console, spell placement for spells that do not originate from your character's position is inferior to what can be done with a mouse and keyboard setup. This makes positioning the grasp of the dead area difficult and the 4-second CD seems like an eternity when you place the spell behind the cluster you meant to target. 

For console play I substitute the zunimassa mojo for wilken's reach, with the snake to the face rune and the grasp rune that summons the dogs. I use the zunimassa legs. I lose the depth digger bonus but I can kill so much faster because I can spam the grasp of the dead and cover a much larger area to trigger the procs and I don't have to wait for the CD if I miss the grasp location. I am currently up to grift 67 with this and T13 for adventure mode. My gems are lvl 69 presently. Previously I only was able to reach grift 62 with the suggested zuni build. With the upcoming 2.5 patch, I believe I'll gain a significant buff because I'll have more grasp areas to lay down (more areas for pets to attack grasped targets) and more pets (the dogs - although this is a minimal increase).  

 

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Guest Mixi

guys, lets see who can do 80+ GRs solo with that WD build... i got on 2.5 PTR half or more agumented gear and still staying at doors!!

 

who sayd PoisonDart can beat 80+ ?

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On 2017-02-25 at 8:37 PM, Guest Mixi said:

guys, lets see who can do 80+ GRs solo with that WD build... i got on 2.5 PTR half or more agumented gear and still staying at doors!!

who sayd PoisonDart can beat 80+ ?

Poison Dart even before the buff did beat GR80 as @Deadset himself did it.

It's not a theory, it's possible but you need very good gear. I have no problem seeing that however since I was pushing GR70 on hardcore which means I was sacrificing a lot of damage to stay alive so with the latest boost of dmg? No problem at all! :)

Next season I'm going HC Poison Dart again.

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Guest Nickelfenix

I have yet to find decent shoulders and the starmetal kukri in the mean time i came across a pretty potent mod to this ... at least i think.

i'm using wilkens reach at the cube and using the first rune which removes the mana cost.

then i used jeram bracers and set wall of death to the first rune that deals poison damage to synergize with the bad medicine passive.

its a very effective combination torment 9 no sweat, torment 10 cake walk with short mans finger and gargantuans for extra defense.

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On 2017-03-05 at 2:31 AM, Guest Nickelfenix said:

its a very effective combination torment 9 no sweat, torment 10 cake walk with short mans finger and gargantuans for extra defense.

I don't want to take anything away from your modified build but, almost any combination of items can be a "cake walk" in T10 which is rarely of any resistance as long as you've got a 6set and some base items for synergy.

The problem starts showing themselves around GR60+ where things are giving the first "big" challange where a real build is almost required.

The main issue here is that you are picking Jeram Bracers to supply an effect that you already had from the "Grasp of the Dead" and you loose the much needed Lakumba to stay alive in the higher GRs which is already an issue with Carnevil builds.

Also, using the Wilkens Reach, means you are missing either Kukri or Dagger of Darts which makes the build basically useless. I always save for both these before I even start using the build.

Edited by Arkpit

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I have been trying out this build, I have all the gear except the suggested belt in the guide. First, I'd like to point out that the crafted Fleeting Strap could, and perhaps should, be listed as an alternative belt option with emphasis on The Witching Hour being better overall. Another thing, I was having durability issues so I swapped Pierce the Veil with Jungle fortitude. This was okay but the overall dps loss was horrific. I instead moved back to Pierce the Veil and swapped the Big Bad Voodoo rune from Slam Dance to Ghost Trance. This change not only saved 5% damage from being lost but also gained me 5% damage reduction with a passive heal. This is a much better compromise and deserves to at least be mentioned in the guide in the same manner as the swap out for Pierce the Veil and Jungle Fortitude was.

Edited by spellsyphon

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Can nothing but wholeheartedly agree with above, as I'm a Hardcore player I've tried all versions of dmg reduction to still push higher GRs and the BBV rune is by far the best one to swap out first in my experience as well.

In HC you will also use the Esotaric legendary gem instead of Enforcer at higher GRs and instead of Stricken up to GR65+.

Something to keep in mind with this build always go for the Enchantress as your follower due to the boost in 3% attack speed at her 4th. Also equip her with the Sands sword and you get a blind that works on bosses as well, very handy.

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Hey so it says 80+ as a guide (and all guides I have used from Deadset Rock!) so I am sure before the buff for the 6 piece bonus 80+ was viable - what do you think it can get with the buff to 2500%? :) any updates for this guide since the buff (2.5.0 patch)?

 

Edited by Zuidam

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8 hours ago, Zuidam said:

Hey so it says 80+ as a guide (and all guides I have used from Deadset Rock!) so I am sure before the buff for the 6 piece bonus 80+ was viable - what do you think it can get with the buff to 2500%? :) any updates for this guide since the buff (2.5.0 patch)?

It was very much needed, the build was incredibly difficult to reach 80+ with and Deadset himself said he had absurd gear when he did it with paragon 1000+ and perfect gear all around.

The build is nontheless very fun and challanging and I played it season 8 in hardcore and was pushing close to GR70 before I died to a DC >_<

It should be said though, even with the buff, this build will still suffer from being the one with lowest amount of damage reduction and will still not be a top-end damage dealer. It will simply make it slightly more viable for casual play and us in hardcore :)

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Guest Weasel368

Hey Guys when reading the build / gear set i noticed the build only uses 5 pieces Zuni so you miss out on the 6 piece set bonus, is this intended or am i missing something?

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I need a few set of eyes here and would love if @Deadset could help me confirm this.

Possible bug or "ninja nerf" by Blizzard on Sycophant passive.

I've played this build a lot before 2.5 and the passive Sycophant was always enough to keep stacking 15 of them through a rift but after trying it over and over in 2.5 I can barely keep it between 8-10 and it often drops down to 6 sycophants.

If I use "Belt of Transcendence" I can keep the count at 15 through a rift without any problems but losing the "Witching Hour" is ofc a huge dps loss, especially playing on HC where I have to give up things for survivability as it is. I can replace the passive with something like Gruesome Feast but that does nothing for me on the bosses and I can't fit a Stricken gem without losing Bane of the Trapped since on HC I can't run without Esotaric.

This build is already extremely squishy compared to all other builds and not being able to stack the 15 Sycophants with the passive is a big issue. It's roughly a 30% damage reduction loss compared to previous patches.

Edited by Arkpit

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On 2017-04-03 at 6:46 PM, Guest Weasel368 said:

Hey Guys when reading the build / gear set i noticed the build only uses 5 pieces Zuni so you miss out on the 6 piece set bonus, is this intended or am i missing something?

You are correct, it is only 5 pieces used since you need 2 helms for the build to work well in higher difficulties and you compensate for this through "Ring of Royal Grandeur" obtained from the Horadric caches after completing a round of bounties in any act (Used to be act 1 only).

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Guest Xephenon

Feeling extremely squishy with this build, not good for hardcore! Even with Soul Harvester (I don't have a Dagger of Darts yet) for 5 extra stacks of Languish + Lakumba's synergy, Horrify - Frightening Aspect, Swampland Attunement and an Esoteric Alteration gem, I'm taking far more damage than with alternative builds that take less defensive skills (such as using Soul to Waste rather than Languish) and have less defensive passives too.

This build has some really nice damage but the survival is lacking. I'll probably be staying away from this build for now, which is a shame, but I'm feeling more vulnerable even in lower difficulties than other sets are allowing me to reach. Maybe I'll revisit it when I get some better rolled items.

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On 4/4/2017 at 4:28 AM, Arkpit said:

I've played this build a lot before 2.5 and the passive Sycophant was always enough to keep stacking 15 of them through a rift but after trying it over and over in 2.5 I can barely keep it between 8-10 and it often drops down to 6 sycophants.

I've noticed this exact same thing and was wondering. I made an account here just to tell you that you're not crazy. I'm noticing this exact same difference.

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    • By Staff
      Season 34 is underway and we're here to ensure you have all the guidance you need. Let's dive in!
      Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers.

      Barbarian:
      Leveling and Fresh 70 Guide
      Top Tier
      Support GR Build with Raekor and HotNS Sets Boulder Toss Build with the Raekor Set Hammer of the Ancients GR Build With LoD High Tier
      Hammer of the Ancients Build with the Immortal King Set Leap/Earthquake Build with Might of the Earth Set Rend Build with Wrath of the Wastes Set Mid Tier
      Frenzy Build with the Horde of the Ninety Savages Set Seismic Slam Build with Might of the Earth Set Low Tier
      Furious Charge Build with Immortal King and Raekor Sets
      Crusader:
      Leveling and Fresh 70 Guide
      Top Tier
      Fist of the Heavens Build with Aegis of Valor Set High Tier
      Heaven's Fury Build with Aegis of Valor Set Condemn Build with Akkhan Set Blessed Shield Build with Legacy of Dreams Mid Tier
      Bombardment Build with Legacy of Dreams Set Thorns Build with Invoker Set Blessed Hammer (Hammerdin) Build with Seeker of the Light Set Thorns Bombardment Build with Akkhan, Crimson and Aughild Sets Sweep Attack Build with Roland's Set Low Tier
      Condemn Build with Legacy of Dreams Shield Bash Build with Roland's Set
      Demon Hunter:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Gears of Dreadlands/Marauder Sets Multishot Build with Unhallowed Essence Set Spike Traps Build with Natalya Set Impale Build with Shadow's Mantle Set High Tier
      Cluster Arrow Build with Marauder Set Mid Tier
      Rapid Fire Build with Legacy of Dreams Hungering Arrow Build with Gears of Dreadlands Set Multishot Build with Marauder Set Low Tier
      Chakram Build with Unhallowed Essence Set Grenade Build with Unhallowed Essence Sets
      Monk:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Inna's Mantra Set Crippling Wave Build with Raiment and Shenlong Sets Wave of Light Build with Legacy of Dreams Wave of Light Build with Sunwuko Set High Tier
      Tempest Rush Build with the Patterns of Justice Set Seven-Sided Strike Build with Uliana's Stratagem Set Mid Tier
      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
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