Odinn

Hero League Party Size Changes

Sign in to follow this  

3 posts in this topic

13491-hero-league-party-size-changes.jpg

 

Following the Monk patch from two weeks ago, Blizzard is making further changes to the ranked play experience for players who queue for the game's competitive Hero League ladder. The patch dropped the maximum party size eligible to queue for Hero League from five to four; this update sees that number reduced to two.

 

When exactly this change will hit is unclear at this point, but it is a massive quality of life improvement for competitive play. Some players have expressed concern at inability to play in a draft format with groups of 3-4 players, which hopefully Blizzard will address in the weeks or months to come.

 

Here is the official text of the update:

 

Blizzard Icon Party Size Changes for Hero League

 

We made a few big changes to Ranked play with our latest Heroes of the Storm patch and, in the days that followed, saw quite a bit of discussion around the new maximum party size rule for Hero League. After reading through player feedback, we examined internal data in order to determine how additional party size limits might affect Ranked play, and have decided to further restrict Hero League to players who queue alone, or in parties of two.

 

When we look at the data for parties of three and four players in Hero League, we often see large skill gaps among party members. This is fine for players in a party of four, for example, who have agreed to queue together despite any differences in skill that may exist. However, the matchmaker needs to complete the team by pulling in a fifth player who queued up alone, and did not necessarily want to play with teammates of varying skill levels.

 

This can also create situations in which party members will discuss strategy with each other, but don’t end up communicating the game plan to their fifth teammate. On the other end of the spectrum, solo players may disagree with the party’s decisions, or show unwillingness to help the team. This can result in a friction for both sides if communication doesn’t improve.

 

What’s more, parties of three and four players appear in Hero League queues far less often than solo players and parties of two. As such we feel that large parties represent a small enough portion of Ranked games that we’re comfortable removing them from Hero League in order to improve overall match quality.

 

This change to restrict Hero League to solo and duo queuing players will arrive with our next game update. As always, we’re going to monitor how the new rule affects the Hero League experience, and will make further adjustments as necessary. Play a few Hero League games once the change has gone live, and let us know what you think in the official Heroes forums. Until next time, we’ll see you in the Nexus!

 

Thoughts on this change? Let us know in the comments.

Share this post


Link to post
Share on other sites

I don't like it at all. It prevents people from playing with their friends, which is just terrible. Parties of 3 and 4 players who want to play together now simply have no option for a mildly challenging experience.

 

Playing in Quick Match is a joke, since compositions and maps are random. Playing in Team League is unfeasible, since finding additional players, inviting them in your group of friends, setting up a team and playing with it is a very involved process.

 

I don't doubt Blizzard's data about how many parties of 3 and 4 there are, and it might make sense in a "big picture" sort of way, but it really seems like it's sticking it to groups of 3 and 4.

  • Like 2

Share this post


Link to post
Share on other sites

Their logic is a bit off. I guess the problem that they cant mannage their system to do right matchmaking thats why they do it. This is the easiest way, but for the game it is wrong:

1. Cutting of those who play Trio or Quadro, it is bad, yes theoretically they can find the fifth player, but realisticly it is problematic, since there is much factors like time, language, dedication.

2. If system does not work, why people must pay for that?

3. Their explanation lacks a lot. For example match quality... I doubt that 4 ppl team dont do objectives but quite opposite they do it. So about what kind of match quality they talk?
 

There is a lot of ways how it is possible to solve issues like that for example:

 

If system struggles to do that, then why dont put some requirements, like level cap for inviting  + / - 5 or 4 ranks. This wont make any difference since from 10 range of ranks skill is pretty much the same. Or do options for solo player do they want to join to 4+1 or not and so on..

 

I believe they just dont want to spend time on it, since they have other projects and this is sad. Since even in OW there will be the same problem for ranked plays...

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      A new week is about to begin in the Nexus and here's the weekly rotation to go with it.
      Free-to-Play Hero Rotation: January 22, 2019
      Raynor Muradin Sonya Nazeebo Uther Jaina Lúcio Tychus Alexstrasza Leoric Arthas (Slot unlocked at Player Level 5) Mal'Ganis (Slot unlocked at Player Level 10) Alarak (Slot unlocked at Player Level 15) Tracer (Slot unlocked at Player Level 20) (Source)
    • By Stan
      Harvest the terror's seeds or watch them grow to become your ruin in this week's brawl!
      The weekly brawl is a best-of-three-Arena match with shuffle pick and the objective is to collect 100 seeds to win a round. All players start at level 10 and will be asked to pick a Heroic ability. No other talents are available. There's a small chance of all players being the same Hero. Complete three matches to earn a Loot Chest.
      Blizzard (Source)
      This week's Heroes Brawl mode is Garden Arena: a best-of-three Arena match featuring the Garden Terror and its Shamblers. Gather seeds and overrun the enemies’ core with the power of nature!

      Rules:
      Choose from one of three randomly selected Heroes before entering the Arena. Be quick about it though, you only have 30 seconds to choose! Everyone will begin the round at level 10 and will be asked to choose a Heroic Ability. No other talents will be available. During each round, slay the enemy team’s Heroes and capture Seeds from the Garden Terror and its Shamblers. The first team to gather 100 Seeds wins the round! The first team to win two rounds will claim victory! Rewards:
      Complete two matches of Garden Arena to earn a Fall of King's Crest Chest! Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for this exciting new game mode.
    • By Stan
      Heroic deals for the week of January 22 include Garrosh and Gul'dan.
      Blizzard (Source)
      Heroic Deals: January 22 - 29, 2019
      Our next set of Heroic Deals will begin on Tuesday, January 22! Check out the list of upcoming featured items and Hero discounts below.
      Upcoming Hero Sales
      Garrosh — Sale Price: 375 gems
      Gul’dan— Sale Price: 312 gems
      The following skins and mounts will be added to the featured item rotation and will become purchasable with gems until this round of Heroic Deals comes to an end:
      Upcoming Featured Skins
      Mad Axe Garrosh Eldritch Dark Nexus Gul’dan Spirit Healer Auriel Infested Tychus Lo’Gosh Varian Upcoming Featured Mounts
      Road Boar Royal Armored War Steed
    • By Oxygen
      Our twenty-fourth Heroes of the Storm Meta Tier list for the month of January is here!
      Welcome to Icy Veins's most belated Meta Tier List for the January 8 patch. The goal of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame).
      Using the list
       
      Current ranked mode map rotation
       
      Meta picks
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Anub'arak↑↑ — — — — — — — Diablo (ban)↑               Garrosh (ban)↑                
      High-tier generalists
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer E.T.C. (ban) Artanis↑ Varian(ban) Genji (ban)↓ Raynor (ban) Jaina — Ana Mal'Ganis (ban)↓     Zeratul   Kael'thas   Malfurion               Tyrande↓  
      Mid-tier generalists
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Arthas Dehaka (ban) Alarak Tracer (ban) Cassia↓  Azmodan Abathur Alexstrasza Blaze Imperius (new) Kerrigan   Falstad↑ Gul'dan Zarya Auriel Johanna Sonya↓ Maiev   Fenix↓ Junkrat   Brightwing Muradin Yrel Malthael   Greymane Kel'Thuzad    Kharazim Stitches (ban)   Ragnaros   Hanzo (ban) Li-Ming-   Li Li Varian   Thrall   Lunara Mephisto   Lt. Morales↑     Varian   Sgt.Hammer (ban) Nazeebo   Lúcio↑         Tychus Orphea (ban)   Rehgar         Zul'jin Sylvanas   Stukov           Zagara   Whitemane↓  
      Low-tier generalists
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer — Chen Gazlowe Valeera Valla Chromie Medivh (ban) Deckard↓    D.Va Murky     Probius         The Butcher            
      Situational picks (map, team composition, or counterpick)
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Cho'gall (ban) Leoric Illidan Nova — Cho'gall (ban) Tassadar Uther (ban) Tyrael Rexxar Xul Samuro     The Lost Vikings (ban)    
      Meta heroes define the metagame. They are very often banned or picked right away, as they generally dictate the pace of most drafts and matches.
      Generalists form the core of your team and are generally picked after Meta picks have been distributed. They tend to work on most maps, and as part of and against most team compositions. Since this group includes most heroes, I elected to split it into three tiers. High-tier rankings are a result of performance (i.e. win rates) and popularity (i.e. pick and ban rates). This means that heroes with high win rates can be set in low tier; the opposite may also be true.
      Situational picks shine on specific maps or as part of specific team compositions.
      Our Meta Tier List has been updated for the January patch!
    • By Stan
      Free Hero rotation has been updated for the week of January 15.
      Free-to-Play Hero Rotation: January 15, 2019
      Li Li E.T.C. Zagara Butcher Kael’thas Artanis Zul’jin Auriel Cassia Ragnaros Tassadar (Slot unlocked at Player Level 5) Garrosh (Slot unlocked at Player Level 10) Rexxar (Slot unlocked at Player Level 15) Zeratul (Slot unlocked at Player Level 20) (Source)