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HotS: New Patch, Lunara Available & Promotional Video, Extended Maintenance

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Today's scheduled maintenance (tomorrow for Europe) is bringing a new patch, which includes Winter Veil quests and offers, UI updates, bug fixes and the new ranged Hero, Lunara!

 

Blizzard Icon Blizzard Entertainment

Winter Veil has begun in the Nexus, and we’ve just released a brand new patch for Heroes of the Storm! Today’s update brings a new hero, revamped chat channels, and a host of holiday treats to the game.  Maintenance is ongoing, but don't worry; we'll let you know just as soon as the Nexus is back online.

 

You can check out the patch notes for today’s update below.

 

WINTER VEIL

 

Snuggle up to the warmth of your computer and get ready to fire up Heroes of the Storm, because Winter Veil has arrived to the Nexus! We’ve got a host of festive goodies that you can enjoy this holiday season, but the celebration won’t last forever. Be sure to check out the treats below before Winter Veil concludes on Tuesday, January 12.

 

New Special Event Quest: 30 Days of Winter Veil

  • Play 15 Games – Earn a 4 day Stimpack
  • Play 50 Games – Earn a 10 day Stimpack
  • Please note: Each game played during Winter Veil will count toward progress for both Special Event Quests.

Festive Treasure Goblin Mount

  • All players can ride the brand new Festive Treasure Goblin Mount for free during Winter Veil!
  • This limited-time Mount cannot be purchased, and will only be available during Winter Veil, so be sure to pick it during Hero Select before readying up!

Winter Veil Items in the Shop

  • Several new Winter Veil skins and bundles, including Sugar Plum Sylvanas and Greatfather Stitches, have arrived to the Shop for a limited time! Check out the Shop section below for details.
  • As part of our Recruit a Friend celebration, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year!

 

NEW HERO

 

Lunara, First Daughter of Cenarius, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of her Abilities.

 

Mount

  • Dryad’s Swiftness
    • Lunara cannot use Mounts. Instead, you move 20% faster by leaping short distances.

Trait

  • Nature’s Toxin
    • Your Basic Attacks and damaging Abilities poison the target, dealing damage each second for 3 seconds.

Basic Abilities

  • Noxious Blossom (Q)
    • After 0.5 seconds, cause an area to explode with pollen, dealing damage.
  • Crippling Spores (W)
    • Enemies currently afflicted by Nature’s Toxin have its duration increased by 3 seconds and are slowed by 40%, decaying over 3 seconds.
  • Wisp (E)
    • Spawn a Wisp to scout an area. Can be redirected once active. Lasts 45 seconds.

Heroic Abilities

  • Thornwood Vine ®
    • Send forth vines that deal damage to all enemies in a line. Can hold 3 charges.
  • Leaping Strike ®
    • Leap over an enemy, attacking and slowing the target by 80% for 0.35 seconds. Can hold 2 charges.

 

SHOP

 

As mentioned above, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year.

 

Bundles

  • New Bundles have been added for a limited time!
    • Winter Veil 2015 Bundle
    • Winter Veil 2015 Ultimate Bundle
    • Sentinel Lunara Bundle

Heroes

  • Lunara has been added to the in-game Shop

Mounts

  • New Mount
    • Champion’s Nexagon
      • Celebrate Cloud9’s victory at BlizzCon 2015 by riding the Champion’s Nexagon, which features the Cloud9 logo and team colors!
      • This mount can only be purchased with Gold, and is available until February.
  • Returning Mounts
    • Reign-Deer – Exclusively available during Winter Veil
    • Lunar Tiger
    • Magic Carpet
  • Mount Removals
    • Cyber Wolf
    • Dire Wolf
    • Tyrael’s Charger

Price Changes

  • Zagara’s prices have been reduced to 4,000 Gold and $6.49 USD.

Skins

  • New Skins
    • Greatfather Winter Stitches – Exclusively available during Winter Veil
    • Sugar Plum Sylvanas – Exclusively available during Winter Veil
    • Master Lunara
    • Sentinel Lunara
  • Returning Skins
    • Great-father Winter Rehgar – Exclusively available during Winter Veil
    • Winter Veil Jaina – Exclusively available during Winter Veil

 

USER INTERFACE

 

In-Game UI

  • Score Screens
    • Kills, Deaths, and Assists have been reordered on in-game and end-of-game Score Screens to read as Kills, Assists, and Deaths.

Social Features

  • The chat system has been redesigned.
    • Chat channels are now split into collapsible groupings on the right side of the chat panel.
    • All players who have joined a chat channel are now listed under that channel’s name on the right side of the chat panel, along with their portrait, Battletag, and current status.
    • Inactive players will now be automatically removed from public chat channels and will rejoin once they become active again.
  • Chat navigation
    • The chat panel can be expanded in height using the arrow button found in the upper-right corner.
    • Players will be notified in the upper-left corner of the chat pane if they have missed any messages from conversations they are not actively viewing.
    • Players can now quickly view and switch among all chat channels that they are taking part in by clicking the new arrow button in the upper-left corner of the chat panel.
      • Additionally, players can cycle through the list of chat channels they have open by pressing Ctrl + Tab and Ctrl + Shift + Tab.
  • Custom Game Lobby Links
    • Players in Custom Game lobbies can now create a clickable link and share it in chat channels to allow others to join the lobby.
      • Create a link to a Custom Game lobby by typing the following (without quotes) into any chat channel: “[lobby]”
      • Players may also send a message along with their lobby links by typing “/lobbylink” followed by their desired text

Loading Screens

  • Portrait Border Display
    • Loading Screens will now only display portrait borders that are relevant to each play mode. Each loading screen will display portrait borders as follows:
      • Quick Match, Custom Games, and Versus A.I. - Basic border and account level.
      • Hero League - Hero League rank.
      • Team League - Team League rank.
  • Party Indicator Icons
    • New Loading Screen icons have been added to indicate which players queued together as a party.
      • Players in the same party will appear next to each other on loading screens.
      • Parties will be separated by icon color so that it is easier to see how many parties there are, and how many players are in each.

Looking for Party Changes

  • The Looking for Party feature on the Home screen has been renamed to Party Finder.
    • The Party Finder will now display any friends who are online in addition to players who are looking to join a party.
    • Friends who are online but not yet looking for a party will be listed as “online” or “in a party”. When they are looking for a party or looking for more, the text will update appropriately.
  • Hovering the cursor over player portraits in the looking for party list will now display a tooltip that indicates which chat channel you have in common.
  • Looking for Party has been added to the Friends list.

 

DESIGN AND GAMEPLAY

 

Matchmaking

  • A new Warrior rule has been added to Quick Match that now prevents teams that do not have a Warrior hero from being matched with teams that do have a Warrior.

A.I. Improvements

  • General
    • AI players will now move more efficiently on offense and retreat.
    • Slight improvements have been made to the way that AI players will perform several map objectives.
  • Difficulty-Specific Improvements
    • Adept AI will now choose Talents from pre-defined Talent builds, much like Veteran and Elite AI do already.
    • Elite AI will now focus their attacks on low Health enemies and chase more often.

 

HEROES

 

TASSADAR

  • Plasma Shield (Q)
    • Can now be cast on allies located in the Hall of Storms

 

ARTANIS

  • Basic Attack range increased by 25%
  • Phase Prism (E)
    • Range and speed have each been increased by 15%

 

CHO

Developer Comments: Artanis was having a harder time sticking to opponents than we’d like.  This was hurting his ability to disrupt the enemy team and his ability to survive.  We feel that a slight increase to his base kit will help alleviate this issue, while maintaining a lot of the playstyle (and counterplay) that we currently enjoy.  The increased range on Phase Prism and his Basic Attacks should help him feel better to play, and help him more successfully fulfill his aggressive Warrior role. These changes are intentionally slight, as we feel Artanis is very close to being extremely powerful in today’s game.

  • Basic Attack damage increased from 110 to 120
  • Base Health increased from 3360 to 3528
  • Base Health Regeneration increased from 7 to 7.35 per second

 

BUG FIXES

Developer Comments: Cho’gall’s win rate has been trending up since his release, but it is still a bit lower than we’d like. We have plans to improve Cho’gall with Talent changes in the future, but we wanted to give him a small buff before then.

 

Heroes and Talents

  • Azmodan’s Globe of Annihilation will now deal the correct amount of damage while under the effects of Black Pool and the Taste for Blood Talent.
    • This fix will also resolve incorrect damage amounts for similar Talent interactions, such as Muradin’s Storm Bolt with the Sledgehammer and Perfect Storm Talents, as well as Falstad’s Gathering Storm and Overdrive Talents.
  • Fixed an issue that could cause Leoric’s Drain Hope to end prematurely.
  • Fixed several situations in which summoned units could return directly to lane rather than continuing to attack nearby enemies while capturing a Mercenary Camp.
  • Tychus’ Hero model will no longer disappear after capturing a Fort on the Towers of Doom Battleground.
  • Artanis’ Purifier Beam will no longer track Murky back to his Egg if Murky was killed just as the Ability was cast.
  • Fixed an issue that could cause Brightwing’s Phase Shield to be applied to Cho’gall inconsistently.
  • Diagonally placed Shrubs will no longer sometimes fail to properly hide a Hero within.
  • Fixed an issue which could allow Cho’gall to regenerate Health after using Consuming Blaze on certain destructible objects.
  • Punishers on the Infernal Shrines Battleground will no longer fly outside the playable area after leaping into Zeratul’s Void Prison.

User Interface

  • Allied Minion status bars will no longer appear green when they are missing Health.
  • Resolved some cases in which Hero League games could incorrectly flag players to receive leaver penalties.
  • Pressing the Enter key while casting certain Abilities will no longer cause the key to behave as though it is stuck.

(source)

 

Yesterday, a promotional video for Lunara was released. We are excited to welcome her in the Nexus!

 

Players from the Americas region can download and play the new patch containing all the aforementioned updates. The maintenance was scheduled to last from 7:00 a.m. to 9:00 a.m PST, but it was extended until 10:10 a.m PST. For European players, the maintenance will begin at 2:00 a.m CET on December 16. You can check for updates here. Finally, as these lines are written, there has been no announcement yet on this week's free hero rotation.

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      Alarak Level 16 Lethal Onslaught Fixed an issue that caused Lethal Onslaught to not increase Alarak's Basic Attack damage correctly. Artanis Base Shield Overload [Q] Fixed an issue that caused Shield Overload to not display correctly if empowered by Shield Surge. Arthas Level 10 Summon Sindragosa Can now be cast over the Minimap. Azmodan Level 20 Sin's Grasp Tooltip Updated. Brightwing Base Arcane Flare [Q] Now has a minimum cast range of .05. Level 10 Blink Heal Fixed an issue that caused Blink Heal's trailing images to be visible while Brightwing has no remaining Blink Heal charges. Chen Base Fortifying Brew [Trait D] Fixed an issue that caused Fortifying Brew being instantly destroyed not granting Attack Speed. Fortifying Brew has been added to the Buff Bar. Dehaka Base Burrow [E] Fixed an issue that caused Burrow's visuals to be displaced if Dehaka is launched shortly after Burrow ends. Level 7 Paralyzing Enzymes Fixed an issue that caused Paralyzing Enzymes' duration to not be reduced if Drag ends early. Gazlowe Base Xplodium Charge [E] Now has a minimum cast range of .2. Level 10 Grav-O-Bomb 3000 Now has a minimum cast range of .2. Hanzo Base Sonic Arrow [E] Now has a minimum cast range of .2. Jaina Base Frostbite [Trait] Ice Block's before first use attention indicator is now also removed when Jaina is killed. Johanna Level 4 Eternal Retaliation Updated Eternal Retaliation's visual effect to only be visible to Johanna. Level 10 Blessed Shield Fixed an issue with the display priority for the duration bar of Blessed Shield. Kel'Thuzad Level 13 Chains of Ice Chains of Ice no longer Slows if the Stun is removed. Li-Ming Level 10 Disintegrate Fixed an issue that allowed Disintegrate to be cast while moving. Lt. Morales Base Healing Beam [Q] Fixed an issue that allowed Healing Beam to be cast on multiple targets at once. Level 10 Medivac Dropships Fixed an issue that caused Medivac Reinforcement's indicator beam to point to Lt. Morales' active position instead of where Reinforcements was cast. Malfurion Level 1 Emerald Dreams Emerald Dreams no longer puts Heroes to Sleep if the Root gets removed. Medivh Level 20 Glyph Of Poly Bomb Fixed an issue that allowed Medivh to cast abilities during Raven Form. Mephisto Base Shade of Mephisto [E] Fixed an issue with the display priority for the duration bar of Shade of Mephisto. Level 20 Unspeakable Horror Fixed an issue that caused Unspeakable Horror to Silence twice. Muradin Base Thunder Clap [W] Fixed an issue that caused Thunder Clap's splat to not match the area Thunder Clap hits. Level 4 Thunder Burn Fixed an issue that caused Thunder Burn's damaging area to be smaller than Thunder Clap's area. Fixed an issue that caused Thunder Burn's warning indicator to be inconsistently sized for the area affected. Murky Base Pufferfish [W] Now has a minimum cast range of .05. Orphea Base Shadow Waltz [Q] Fixed an issue that caused Orphea to not dash when moving after hitting an enemy Hero with Shadow Waltz. Ragnaros Level 13 Cauterize Wounds Cauterize Wounds healing is now a singular combined effect each time it heals, instead of a heal effect for each Hero hit. Fixed an issue that caused Cauterize Wounds healing amount to be determined by the damage dealt to the target furthest from the primary Empower Sulfuras target. If Cauterize Wounds is reapplied while already active, any remaining healing will apply over the refreshed duration. Rexxar Base Misha, Charge! [W] Can now be self-cast. Samuro Base Critical Strike [W] Fixed an issue that caused Samuro's Critical Strike stacks to be visible to an enemy Samuro. Sonya Level 10 Wrath of the Berserker Fixed an issue with the display priority for the duration bar of Wrath of the Berserker. Remaining duration indicator is now standalone from Whirlwind's duration indicator. Stukov Base Healing Pathogen [Q] Fixed an issue that caused Healing Pathogen to persist for a brief period after activating Bio-Kill Switch. Sylvanas Base Black Arrows [Trait D] Fixed an issue with the display priority for the duration bar of Black Arrows. Remaining duration indicator is now standalone from Haunting Wave's duration indicator. Level 10 Mind Control Fixed an issue with the display duration for the duration bar of Mind Control. Level 20 Deafening Blast Fixed an issue that caused Deafening Blast to activate off of the center of units instead of their edge. The Lost Vikings Fixed an issue that prevented Olaf from charging while Silenced. Tracer Level 16 Ricochet Now appears as its own entry in the Death Recap. Tychus Base Frag Grenade [W] Fixed an issue that caused Frag Grenade to not apply physics to physics objects when no targets are hit. Valeera Level 16 Assassinate Damage bonus is now additive. Fixed an issue with duration extension. Whitemane Base Searing Lash [E] Can now be self-cast. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Staff
      Game Pass members can now unlock 30 Heroes in Heroes of the Storm for free. Here’s how to claim your in-game perks.
      Game Pass Ultimate and PC Game Pass members are getting a fresh batch of in-game perks this week, and Heroes of the Storm is officially part of the lineup!
      Starting now, subscribers can unlock 30 playable Heroes in Blizzard's free-to-play MOBA just by linking their Battle.net account.
       
    • By Staff
      After extensive PTR testing, Blizzard released a new balance patch and here are the official patch notes.
        
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Balance Update Bug Fixes General
      Updated Homescreen and Startup Music. Updated Shop Bundles and Items. Draft First Round pick timer has been reduced from 40 seconds to 25 seconds. Hero Ban timer has been reduced from 24 seconds to 15 seconds. Hero Pick timer has been reduced from 24 seconds to 15 seconds. Return to Top
      Balance Update
      Heroes
      Auriel
      Base
      Bestow Hope [Trait] Decreased the amount of energy stored from 50% to 40% of damage to non-Heroes. Dehaka
      Base
      Dark Swarm [W] Damage reduced from 52 to 48. Talents
      Level 4 Hero Stalker Essence gain is not increased when hitting more than 2 Heroes. Essence gain now requires Dark Swarm to hit 2 Heroes. Hitting more than 3 Heroes at once no longer grants additional Essence. Lurker Strain Cooldown reduction bonus reduced from 3 seconds to 2 seconds. Level 7 Feeding Frenzy REWORK: Cooldown reduction is now a Gambit bonus, starting from 1.5 second cooldown reduction. Each death lowers this by 0.25, up to 3 times. Paralyzing Enzymes REWORK: Gambit removed. Now reduces Drag's target's healing received by 40% while Drag is active and for 2 seconds after. Level 13 Ferocious Stalker Damage bonus reduced from 60% to 50%. Level 16 Tunnelling Claws Movement speed reduced from 125% to 120%. Level 20 Contagion Now also reduces the damage of Isolation by 60%. Greymane
      Talents
      Level 1 Wolfheart Rework: Now also increases Armor granted by Worgen Form from 10 to 15. Kharazim
      Base
      Health increased from 2027 to 2080. Breath of Heaven [W] Healing increased from 285 to 295. Talents
      Level 4 Air Ally Health increased from 200 to 300. Spell Power increased from 15% to 20%. Level 10 Divine Palm Duration increased from 3 to 4 seconds. Level 13 Sixth Sense Sixth Sense now starts expiring after the Stun expires, instead of as soon as the Stun is applied. Level 20 Epiphany Cooldown increased from 60 to 70. Mana restored increased from 33% to 70%. Lúcio
      Base
      Soundwave [Q] Cooldown increased from 7 seconds to 8 seconds. Mana cost increased from 30 to 45. Talents
      Level 1 Accelerando Time to maximum increased from 4 seconds to 6 seconds. Level 4 Off the Wall REWORK: Now also refunds 15 Mana when hitting an enemy with Soundwave while Wall Ride is active. Level 7 Good Vibrations Duration of Shield increased from 7 seconds to 8.5 seconds. Level 10 High Five Cooldown increased from 20 to 25 seconds. Level 13 Heavy Casters Now also prevents Push Off from hitting multiple targets. Push Off no longer Slows the first Hero hit and instead Stuns them for 0.5 seconds. Level 16 Up the Frequency Cooldown reduction reduced from 0.4 seconds to 0.3 seconds. Up To Eleven Duration bonus from Push Off increased from 0.3 seconds to 0.5 seconds. Duration bonus from Soundwave reduced from 0.3 seconds to 0.25 seconds. REWORK: Hitting Heroes while Amp It Up is not active increases the duration of the next Amp It Up by up to 1.5 seconds. This does not limit the amount able to be gained while Amp It Up is active. Whitemane
      Talents
      Level 1 Inquisitor's Prayer After Basic Attacking an enemy Hero 3 times, Whitemane also gains a stack of Inquisitor's Prayer. Level 13 Scarlet Wrath REWORK: Now also restores .5% Mana to all Zeal targets. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused some effects to not display correctly on the Target Dummy in the Sandbox and Try Mode. Fixed an issue that caused some Movement Speed bonuses to display the incorrect value in the target info panel. Brawl
      Deathwing's Cataclysm no longer starts on Cooldown in Arena Mode. Deadman's Stand Fixed an issue that caused AI to not act. Fixed an issue that caused the Map Mechanic button to not be visible. Garden Arena Fixed an issued that caused the AI to not move. Punisher Arena Fixed an issued that caused the AI to not move. Trial Grounds Fixed an issued that caused the AI to not move. Map
      Braxis Holdout Fixed an issue that caused Archangel's visual effects to register as a pingable object. Volskaya Fixed an issue that caused the Triglav Protector's Shield Emitter Shields granted to allies to increase the Pilot's Self Healing score when absorbing damage. Heroes
      Abathur Level 10 Ultimate Evolution Clones of Kharazim that have selected Insight now treat the quest as completed. Alarak Level 10 Counter-Strike Now increases Alarak's Self Healing score for damage it absorbs. Ana Base Aim Down Sights [Trait] Fixed an issue that caused Aim Down Sight's Healing Dart bonus to last after Aim Down Sights has ended. Activating Aim Down Sights will now also Dismount Ana from the Toy Train. Azmodan Base Summon Demon Warrior [W] Fixed an issue that caused Azmodan's Demon Warrior's aura damage to not behave similar to other aura damage effects. Brightwing Base Soothing Mist [Trait] Fixed an issue that caused Smoothing Mist to activate around Brightwing when in Stasis. Dehaka Fixed an issue where Basic Attack's would potentially not consume evade stacks if attacking within .25 seconds of Drag ending. Jaina Level 16 Snowstorm Fixed an issue that caused Snowstorm's bonus to not apply correctly. Kael'thas Level 7 Sunfire Enchantment Fixed an issue that caused an active Sunfire Enchantment Spell Power buff to be removed when Kael'thas is killed. Kharazim Level 10 Divine Palm Fixed an issue that caused Divine Palm's Stasis to remove Damage Over Time effects from Kharazim. Fixed an issue that caused Divine Palm to not remove negative effects that were applied alongside the triggering effect. Greymane Level 4 Insatiable Fixed an issue that caused Human Form Basic Attacks to trigger Insatiable twice. Leoric Base Drain Hope [W] Fixed an issue that caused Stasis on Leoric or Drain Hope's target to not break Drain Hope. Li Li Fixed an issue that caused Water Serpent to move at a reduced speed. Level 4 Surging Winds Fixed an issue that caused an active Surging Winds buff to be removed when Li Li is killed. Li-Ming Level 1 Power Hungry Fixed an issue that caused an active Power Hungry buff to be removed when Li-Ming is killed. Lúcio Level 7 Good Vibrations Fixed an issue that caused Good Vibrations to not gain Shields from Soundwave hitting Neutral Mercenaries. Lunara Level 10 Leaping Strike Fixed an issue that caused Leaping Strike to stall game logic. Malthael Level 1 Fear The Reaper Fixed an issue that caused Fear the Reaper's duration indicator to not be tied to the ability button. Stitches Base Hook [Q] Fixed an issue that caused Hook to not reveal their caster if the Hook is visible. Tassadar Base Shock Ray [Q] Fixed an issue that caused Shock Ray to not reveal their caster if Shock Ray is visible. The Butcher Fixed an issue that allowed The Butcher to disjoint while collecting Fresh Meat. The Lost Vikings Fixed an issue that caused Longboat to move at a reduced speed. Tychus Level 20 Focusing Diodes Now grants an additive damage bonus. Tyrael Level 13 Law and Order Fixed an issue where maximum bonus was capped at 4 allied Heroes. The cap has been increased to 15. Whitemane Level 10 Divine Reckoning Updated Divine Reckoning's mana restoration based off of damage dealt to display only one instance of floating text. Zul'jin Level 20 Forest Medicine Selecting Forest Medicine will no longer interrupt an ongoing Regeneration channel. Return to Top
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