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HotS: New Patch, Lunara Available & Promotional Video, Extended Maintenance

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Today's scheduled maintenance (tomorrow for Europe) is bringing a new patch, which includes Winter Veil quests and offers, UI updates, bug fixes and the new ranged Hero, Lunara!

 

Blizzard Icon Blizzard Entertainment

Winter Veil has begun in the Nexus, and we’ve just released a brand new patch for Heroes of the Storm! Today’s update brings a new hero, revamped chat channels, and a host of holiday treats to the game.  Maintenance is ongoing, but don't worry; we'll let you know just as soon as the Nexus is back online.

 

You can check out the patch notes for today’s update below.

 

WINTER VEIL

 

Snuggle up to the warmth of your computer and get ready to fire up Heroes of the Storm, because Winter Veil has arrived to the Nexus! We’ve got a host of festive goodies that you can enjoy this holiday season, but the celebration won’t last forever. Be sure to check out the treats below before Winter Veil concludes on Tuesday, January 12.

 

New Special Event Quest: 30 Days of Winter Veil

  • Play 15 Games – Earn a 4 day Stimpack
  • Play 50 Games – Earn a 10 day Stimpack
  • Please note: Each game played during Winter Veil will count toward progress for both Special Event Quests.

Festive Treasure Goblin Mount

  • All players can ride the brand new Festive Treasure Goblin Mount for free during Winter Veil!
  • This limited-time Mount cannot be purchased, and will only be available during Winter Veil, so be sure to pick it during Hero Select before readying up!

Winter Veil Items in the Shop

  • Several new Winter Veil skins and bundles, including Sugar Plum Sylvanas and Greatfather Stitches, have arrived to the Shop for a limited time! Check out the Shop section below for details.
  • As part of our Recruit a Friend celebration, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year!

 

NEW HERO

 

Lunara, First Daughter of Cenarius, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of her Abilities.

 

Mount

  • Dryad’s Swiftness
    • Lunara cannot use Mounts. Instead, you move 20% faster by leaping short distances.

Trait

  • Nature’s Toxin
    • Your Basic Attacks and damaging Abilities poison the target, dealing damage each second for 3 seconds.

Basic Abilities

  • Noxious Blossom (Q)
    • After 0.5 seconds, cause an area to explode with pollen, dealing damage.
  • Crippling Spores (W)
    • Enemies currently afflicted by Nature’s Toxin have its duration increased by 3 seconds and are slowed by 40%, decaying over 3 seconds.
  • Wisp (E)
    • Spawn a Wisp to scout an area. Can be redirected once active. Lasts 45 seconds.

Heroic Abilities

  • Thornwood Vine ®
    • Send forth vines that deal damage to all enemies in a line. Can hold 3 charges.
  • Leaping Strike ®
    • Leap over an enemy, attacking and slowing the target by 80% for 0.35 seconds. Can hold 2 charges.

 

SHOP

 

As mentioned above, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year.

 

Bundles

  • New Bundles have been added for a limited time!
    • Winter Veil 2015 Bundle
    • Winter Veil 2015 Ultimate Bundle
    • Sentinel Lunara Bundle

Heroes

  • Lunara has been added to the in-game Shop

Mounts

  • New Mount
    • Champion’s Nexagon
      • Celebrate Cloud9’s victory at BlizzCon 2015 by riding the Champion’s Nexagon, which features the Cloud9 logo and team colors!
      • This mount can only be purchased with Gold, and is available until February.
  • Returning Mounts
    • Reign-Deer – Exclusively available during Winter Veil
    • Lunar Tiger
    • Magic Carpet
  • Mount Removals
    • Cyber Wolf
    • Dire Wolf
    • Tyrael’s Charger

Price Changes

  • Zagara’s prices have been reduced to 4,000 Gold and $6.49 USD.

Skins

  • New Skins
    • Greatfather Winter Stitches – Exclusively available during Winter Veil
    • Sugar Plum Sylvanas – Exclusively available during Winter Veil
    • Master Lunara
    • Sentinel Lunara
  • Returning Skins
    • Great-father Winter Rehgar – Exclusively available during Winter Veil
    • Winter Veil Jaina – Exclusively available during Winter Veil

 

USER INTERFACE

 

In-Game UI

  • Score Screens
    • Kills, Deaths, and Assists have been reordered on in-game and end-of-game Score Screens to read as Kills, Assists, and Deaths.

Social Features

  • The chat system has been redesigned.
    • Chat channels are now split into collapsible groupings on the right side of the chat panel.
    • All players who have joined a chat channel are now listed under that channel’s name on the right side of the chat panel, along with their portrait, Battletag, and current status.
    • Inactive players will now be automatically removed from public chat channels and will rejoin once they become active again.
  • Chat navigation
    • The chat panel can be expanded in height using the arrow button found in the upper-right corner.
    • Players will be notified in the upper-left corner of the chat pane if they have missed any messages from conversations they are not actively viewing.
    • Players can now quickly view and switch among all chat channels that they are taking part in by clicking the new arrow button in the upper-left corner of the chat panel.
      • Additionally, players can cycle through the list of chat channels they have open by pressing Ctrl + Tab and Ctrl + Shift + Tab.
  • Custom Game Lobby Links
    • Players in Custom Game lobbies can now create a clickable link and share it in chat channels to allow others to join the lobby.
      • Create a link to a Custom Game lobby by typing the following (without quotes) into any chat channel: “[lobby]”
      • Players may also send a message along with their lobby links by typing “/lobbylink” followed by their desired text

Loading Screens

  • Portrait Border Display
    • Loading Screens will now only display portrait borders that are relevant to each play mode. Each loading screen will display portrait borders as follows:
      • Quick Match, Custom Games, and Versus A.I. - Basic border and account level.
      • Hero League - Hero League rank.
      • Team League - Team League rank.
  • Party Indicator Icons
    • New Loading Screen icons have been added to indicate which players queued together as a party.
      • Players in the same party will appear next to each other on loading screens.
      • Parties will be separated by icon color so that it is easier to see how many parties there are, and how many players are in each.

Looking for Party Changes

  • The Looking for Party feature on the Home screen has been renamed to Party Finder.
    • The Party Finder will now display any friends who are online in addition to players who are looking to join a party.
    • Friends who are online but not yet looking for a party will be listed as “online” or “in a party”. When they are looking for a party or looking for more, the text will update appropriately.
  • Hovering the cursor over player portraits in the looking for party list will now display a tooltip that indicates which chat channel you have in common.
  • Looking for Party has been added to the Friends list.

 

DESIGN AND GAMEPLAY

 

Matchmaking

  • A new Warrior rule has been added to Quick Match that now prevents teams that do not have a Warrior hero from being matched with teams that do have a Warrior.

A.I. Improvements

  • General
    • AI players will now move more efficiently on offense and retreat.
    • Slight improvements have been made to the way that AI players will perform several map objectives.
  • Difficulty-Specific Improvements
    • Adept AI will now choose Talents from pre-defined Talent builds, much like Veteran and Elite AI do already.
    • Elite AI will now focus their attacks on low Health enemies and chase more often.

 

HEROES

 

TASSADAR

  • Plasma Shield (Q)
    • Can now be cast on allies located in the Hall of Storms

 

ARTANIS

  • Basic Attack range increased by 25%
  • Phase Prism (E)
    • Range and speed have each been increased by 15%

 

CHO

Developer Comments: Artanis was having a harder time sticking to opponents than we’d like.  This was hurting his ability to disrupt the enemy team and his ability to survive.  We feel that a slight increase to his base kit will help alleviate this issue, while maintaining a lot of the playstyle (and counterplay) that we currently enjoy.  The increased range on Phase Prism and his Basic Attacks should help him feel better to play, and help him more successfully fulfill his aggressive Warrior role. These changes are intentionally slight, as we feel Artanis is very close to being extremely powerful in today’s game.

  • Basic Attack damage increased from 110 to 120
  • Base Health increased from 3360 to 3528
  • Base Health Regeneration increased from 7 to 7.35 per second

 

BUG FIXES

Developer Comments: Cho’gall’s win rate has been trending up since his release, but it is still a bit lower than we’d like. We have plans to improve Cho’gall with Talent changes in the future, but we wanted to give him a small buff before then.

 

Heroes and Talents

  • Azmodan’s Globe of Annihilation will now deal the correct amount of damage while under the effects of Black Pool and the Taste for Blood Talent.
    • This fix will also resolve incorrect damage amounts for similar Talent interactions, such as Muradin’s Storm Bolt with the Sledgehammer and Perfect Storm Talents, as well as Falstad’s Gathering Storm and Overdrive Talents.
  • Fixed an issue that could cause Leoric’s Drain Hope to end prematurely.
  • Fixed several situations in which summoned units could return directly to lane rather than continuing to attack nearby enemies while capturing a Mercenary Camp.
  • Tychus’ Hero model will no longer disappear after capturing a Fort on the Towers of Doom Battleground.
  • Artanis’ Purifier Beam will no longer track Murky back to his Egg if Murky was killed just as the Ability was cast.
  • Fixed an issue that could cause Brightwing’s Phase Shield to be applied to Cho’gall inconsistently.
  • Diagonally placed Shrubs will no longer sometimes fail to properly hide a Hero within.
  • Fixed an issue which could allow Cho’gall to regenerate Health after using Consuming Blaze on certain destructible objects.
  • Punishers on the Infernal Shrines Battleground will no longer fly outside the playable area after leaping into Zeratul’s Void Prison.

User Interface

  • Allied Minion status bars will no longer appear green when they are missing Health.
  • Resolved some cases in which Hero League games could incorrectly flag players to receive leaver penalties.
  • Pressing the Enter key while casting certain Abilities will no longer cause the key to behave as though it is stuck.

(source)

 

Yesterday, a promotional video for Lunara was released. We are excited to welcome her in the Nexus!

 

Players from the Americas region can download and play the new patch containing all the aforementioned updates. The maintenance was scheduled to last from 7:00 a.m. to 9:00 a.m PST, but it was extended until 10:10 a.m PST. For European players, the maintenance will begin at 2:00 a.m CET on December 16. You can check for updates here. Finally, as these lines are written, there has been no announcement yet on this week's free hero rotation.

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    • By Elitesparkle
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      Base
      Death Coil [Q] Mana: 40. Cooldown: 9 seconds. Deals 164 damage to target enemy. Can be self-cast to heal for 262 health. Howling Blast [W] Mana: 50. Cooldown: 10 seconds. Root enemies within the target area for 1.25 seconds and deals 68 damage. Frozen Tempest [E] Mana: 13 per second. Cooldown: 1 second. Deals 36 damage per second to nearby enemies and Slow their Movement Speed by 10% per second, stacking up to 40%. Heroes hit also have their Attack Speed Slowed by 10% per second, stacking up to 40%. Frozen Tempest's effects last for 1.5 seconds. Army of the Dead [R] Charge Cooldown: 18 seconds. Consume all charges to summon an equal number of Ghouls that last 15 seconds and attack for 20 damage. Ghouls can be sacrificed to heal Arthas for 240 Health. Stores up to 6 charges. Every time an enemy minion dies nearby, reduce the charge cooldown of this ability by 1 second. Takedowns reduce the charge cooldown of this ability by 6 seconds. Summon Sindragosa [R] Mana: 100. Cooldown: 100 seconds. Deals 230 damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters, and Structures for 20 seconds. Frostmourne Hungers [D] Cooldown: 12 seconds. Activate to make Arthas' next Basic Attack strike immediately and deal 71 bonus damage. Dealing damage restores 40 Mana. QUEST: Killing a Minion or hitting a Hero with Frostmourne Hungers permanently increases its bonus damage and Arthas' Basic Attack damage by 1. Talents
      Level 1 Frost Presence Increase the area of Howling Blast by 20%. QUEST: Root enemy Heroes with Howling Blast. REWARD: After Rooting 15 Heroes, Howling Blast's range is increased by 20% and it hits enemies in its path. REWARD: After Rooting 30 Heroes, Death Coil Slows Heroes hit by 50% for 0.75 seconds. Borean Winds After Frozen Tempest has been active for 2 seconds, Arthas gains 10% Movement Speed. PASSIVE: Frozen Tempest's Slowing effects last an additional 0.5 seconds and its Mana cost is reduced by 4 per second. Rime Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges. PASSIVE: While Arthas is Slowed, Rooted, or Stunned he heals 24 Health a second. Level 4 Shattered Armor Enemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 seconds. Icy Talons Gain 3% Attack Speed for 2 seconds every time a Hero is damaged by Frozen Tempest, to a maximum of 60%. Frost Strike Frostmourne Hungers deals an additional 115 Ability damage in an area and slows Heroes hit by 20% for 2 seconds. Level 7 Immortal Coil Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 75% bonus healing and its cooldown is reduced by 3 seconds. Rune Tap Every 3rd Basic Attack heals Arthas for 5% of his max Health. PASSIVE: Each stack of Frostmourne Hungers increases Arthas' Maximum Health by 10. Icebound Fortitude Cooldown: 35 seconds. Activate to gain 25 Armor and reduce the duration of Stuns, Slows, and Roots against Arthas by 75% for 3 seconds. Each Hero Rooted by Howling Blast reduces the cooldown of this ability by 2 seconds. Level 13 Deathlord If Death Coil is used on an enemy Hero, launch an additional Death Coil at a nearby enemy Hero. PASSIVE: Death Coil deals more damage the lower Arthas' current Health is, to a maximum of 50% bonus damage. Deathchill Howling Blast's damage is increased by 2 for each stack of Frostmourne Hungers. Howling Blast deals 100% additional damage and Roots for an additional 0.25 seconds against Heroes under 50% health. Biting Cold Each second an enemy is damaged by Frozen Tempest, it deals 15% bonus damage, up to 75% bonus damage. Level 16 Remorseless Winter Enemy Heroes that remain within Frozen Tempest for 2.5 seconds are Rooted for 1.25 seconds and heal Arthas for 3% of his maximum Health. This effect has an 8 second cooldown per target. Frostmourne Feeds Reduce the cooldown of Frostmourne Hungers by 6 seconds. Arthas heals for 75% of the Basic Attack damage dealt by Frostmourne Hungers. Anti-Magic Shell Cooldown 60 seconds. Activate to make Arthas immune to Spell Damage for 4 seconds and heal Arthas for 25% of the damage prevented. Level 20 Legion of Northrend Reduce Army of the Dead's charge cooldown by 5 seconds. Each charge consumed spawns an additional Ghoul to attack nearby enemies. These Ghouls cannot be sacrificed. Absolute Zero Sindragosa flies twice as far. Enemy Heroes are Rooted for 2.5 seconds, and then Slowed by 60% for 4 seconds. Death Pact Instantly double your stacks of Frostmourne Hungers, but it no longer gains stacks from hitting Heroes or killing Minions. PASSIVE: Takedowns grant 2 stacks of Frostmourne Hungers. Path of Frost Activate to instantly mount with 10% additional Movement Speed. Taking damage does not dismount Arthas from this mount. Lasts up to 5 seconds. When Arthas dismounts, Slow all nearby enemies by 30% for 2 seconds and deal 66 damage. Chen
      Base
      Keg Smash [W] Breath of Fire initial damage lowered from 85 to 40. Breath of Fire duration increased from 3 seconds to 6 seconds. Breath of Fire no longer costs Energy. Keg Smash energy cost increased to 35 from 30. Fortifying Brew [D] Drinking now stops additional commands for a fraction of a second. Talents
      Level 1 Accumulating Flames Moved from Level 4 to Level 1. REWORK: Quest: Gain stacks from hitting Heroes with DoT damage from Breath of Fire. Each stack provides 0.25 damage. At 20 damage, Keg Smash becomes ranged. Mythic Reward: At 75 damage, Breath of Fire lowers enemy armor by 20 and is refreshed from Chen's Basic Attacks. Level 4 Eye of the Tiger Moved from Level 1 to Level 4. Level 7 Elusive Brawler Movement Speed reduced from 30% to 20%. Level 10 Wandering Keg Cooldown increased from 50 seconds to 60 seconds. Level 13 Pressure Point Slow duration increased from 1 second to 1.5 seconds. Deathwing
      Base
      Onslaught [E] Cooldown increased from 5 seconds to 6 seconds. Dragonflight [Z] Cooldown increased from 15 seconds to 20 seconds. Talents
      Level 16 Gaze onto Destruction Duration reduced from 5 seconds to 3.5 seconds. Falstad
      Talents
      Level 1 Frequent Flyer Range to receive kill credit reduced from 14 to 8.5. Garrosh
      Base
      Wrecking Ball [E] Range reduced from 6.5 to 6. Search range reduced from 2.5 to 2.25. Talents
      Level 1 Unrivaled Strength Ranged bonus reduced from 20% to 15%. Gazlowe
      Base
      Rock-It! Turret [Q] Turret Health increased from 510 to 600. Mal'Ganis
      Base
      Necrotic Embrace [W] Now benefits double the amount from Vampiric Touch. No longer provides Armor for 3 seconds. Talents
      Level 1 Will of Tichondrius Moved from Level 7 to Level 1. REWORK: Hit Heroes with Fel Claws to gain 0.5 damage. Hit 4 Heroes in the first two swipes to cause the last wipe to provide 2 additional damage. Upon reaching 40 stacks, Fel Claws now steals 4% health from opponents and stuns for an additional 0.5 Seconds. Level 4 Vampiric Aura Moved from Level 1 to Level 4. Self healing increased from 30% to 40% and healing of nearby Allies increased from 15% to 20%. Might of Sargeras Now provides 25 Armor for 3 seconds when using Necrotic Embrace. Level 7 Fueled by Torment Moved from Level 4 to Level 7. Now causes Necrotic Embrace to Slow by 25% for 3 seconds. Medivh
      Talents
      Level 1 Winds of Celerity Movement speed bonus increased from 50% to 75%. Raven's Intellect Bonus increased from 75% to 125%. Level 4 Raven Familiar Slow reduced from 30% to 20%. Level 7 Force of Magic Spell Power increased from 30% to 35%. Level 13 Circle of Protection No longer increases the cooldown of Force of Will. Level 20 Guardian of Tirisfal Now also increases the range of Arcane Rift by 50%. Muradin
      Base
      It's Hammer Time! [Q] Muradin gains 5 stacks if a target dies within 3 seconds of being hit by Storm Bolt. Stack requirement for pierce increased from 40 to 45. Talents
      Level 20 Mountain King Dwarf Toss cooldown increased by 2 seconds. Thunder Clap cooldown increased by 2 seconds. Thrall
      Talents
      Level 1 Crash Lightning Amount stacks lost on death reduced from 6 to 4. Echo of the Elements Damage done by the chain lightning bounces rewarded from obtaining the Mythic Reward reduced from 85 to 70. Tyrande
      Base
      Lunar Flare [E] Tyrande gains 1 stack if the target dies within 3 seconds of being hit. Mythic Reward now also increases attack range by 1. Lunar flare damage from hitting a hero reduced from 4% to 3.5%. Talents
      Level 20 Commander of Sentinels Cooldown of Sentinel increased by 3 seconds. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused Unstoppable targets to not be immune to Blinds. Maps
      General Fixed an issue that caused Bosses to attack Summoned units. Blackheart's Bay Fixed an issue that caused the AI to have issues turning in coins. Heroes
      D.Va Base Defense Matrix [W] D.Va's Mech will now retarget Defense Matrix when controlled by an AI. Deathwing Base Dragonflight [Z] Fixed an issue that caused Dragonflight's cooldown to increase upon taking damage to only occur when the cooldown is below 4 seconds. Garrosh Level 4 In For the Kill Fixed an issue that caused In For the Kill to not completely reset the cooldown of Bloodthirst. Gul'dan Base Drain Life [W] Fixed an issue that caused Drain Life to not always be interrupted if the target leaves its range. Jaina Base Improved Ice Block [1] Fixed an issue that caused Improved Ice Block and Ice Cold to not be used correctly by AI-controlled Jaina. Kael'thas Level 20 Rebirth Fixed an issue that caused Rebirth to not be used correctly by AI-controlled Kael'thas. Li Li Base Cloud Serpent [W] Fixed an issue that caused Cloud Serpent to not be made visible when damaging a target while in the Fog of War. Medivh Level 10 Poly Bomb Fixed an issue that caused Poly Bomb to not be used correctly by AI-controlled Medivh. Nazeebo Level 13 Superstition Fixed an issue that caused Superstition to display a blank ability for the damage dealt by its Corpse Spider. Samuro Base Mirror Image [Q] Mirror Images will no longer move towards Samuro's attack move target point on creation. Mirror Images will now properly have their AI enabled when Samuro has their AI enabled. Thrall Base Feral Spirit [W] Fixed an issue that caused Feral Spirit to not be extended correctly if it is about to expire. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the unofficial Patch Notes with all the datamined changes.
      Map Updates
      Volskaya Foundry
      Objective
      Triglav Protector Damage bonus when both slots are occupied reduced from 45% to 35%. Cooldown reduction when both slots are occupied reduced from 40% to 35%. Triglav Gunner Damage bonus when both slots are occupied reduced from 45% to 35%. Cooldown reduction when both slots are occupied reduced from 40% to 35%. Energy Regeneration when both slots are occupied reduced from 40% to 35%. Balance Updates
      Azmodan
      Base
      Globe of Annihilation [Q] Upon reaching 225 Annihilation, also removes the damage reduction against Monsters. Deathwing
      Stats
      Attack Damage increased from 110 to 117. Talents
      Level 1 Molten Blood Additional functionality: Now grants Form Switch, which can be activated to swap Form. Level 7 Firestorm Cooldown reduction for Deathwing's landing Abilities increased from 2 to 3 seconds. Jaina
      Base
      Frostbite [Trait] Additional functionality: Ice Cold now also gives Unstoppable and immunity to damage over time effects for the duration. Kerrigan
      Base
      Ravage [Q] Minions no longer have to die within 1.5 seconds of being hit by Ravage to grant stacks. Kerrigan now gains stacks when Minions die within 3 range. Time window for cooldown refund reduced from 1.5 to 0.75 seconds. Baseline Quest requirements increased from 85/150 to 100/250. After reaching 100 stacks, enemy Heroes killed grant 14 stacks. Muradin
      Base
      Storm Bolt [Q] Baseline Quest requirements increased from 35/150 to 50/200. Talents
      Level 7 Perfect Storm Additional functionality: The cooldown cannot be reset more than once every 10 seconds. Level 20 Mountain King New: Thunder Clap and Dwarf Toss have an extra charge. Rewind Removed. Tyrande
      Stats
      Mana increased from 450 to 500. Mana Regeneration increased from 2.7 to 3 per second. Base
      Sentinel [W] Mana cost increased from 50 to 55. Lunar Flare [E] Mana cost increased from 60 to 65. Shadowstalk [R1] Mana cost increased from 75 to 85. Starfall [R2] Mana cost increased from 75 to 85. Yrel
      Base
      Divine Purpose [D] Cooldown reduced from 16 to 8 seconds. Zagara
      Talents
      Level 16 Mutalisk Mutalisk's Health decay reduced from 42 to 10 per second. Mutalisk duration effectively increased from 10 to 42 seconds. Bug Fixes
      Fixed an issue causing Doubloon Camps on Blackheart's Bay to be impossible to capture under certain conditions. Fixed an issue causing Anub'arak's Beetles to still have a duration, in addition to losing their Health over time. Fixed an issue causing the Health decay for Azmodan's Demon Warriors to not scale with levels.  Fixed an issue causing Deathwing's Baseline Quest to reset when using Dragonflight. Fixed an issue causing Deathwing's Lava Burst to deal damage after an additional 0.25 seconds. Fixed an issue causing Gazlowe's Rock-It! Turrets to not lose their Health over time. Fixed an issue causing the tooltip for Jaina's Ice Cold to not show correctly. Fixed an issue causing Muradin's Storm Bolt to deal 1 more damage for each stack. Fixed an issue causing the range splat for Muradin's Dwarf Toss to not be visible. Fixed an issue causing Muradin's Skullcraker to Stun before Muradin's post-damage effects happened. Fixed an issue causing the Health Regeneration of Murky's Egg to not scale with levels. Fixed an issue causing Tyrande's Sentinel to not be correctly affected by cooldown reduction effects.
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      20 February 2026: After releasing a hotfix, Muradin has been enabled again.
      19 February 2026: Muradin has been temporarily disabled due to a game-breaking bug.
      (Source)
      We’ve just released a patch to the live servers in order to apply some balance and bug fixes.
      Quick Navigation:
      Balance Update Bug Fixes Balance Updates
      Deathwing
      Base
      Incinerate [W] Cooldown increased from 6 seconds to 7 seconds. Talents
      Level 7 Death Drop Duration of Spell Armor decreased from 6 seconds to 4 seconds. Muradin
      Base
      Storm Bolt [Q] Quest requirements reduced from 50/200 to 40/160. Talents
      Level 1 Give 'Em The Axe Bonus Damage reduced from 50% to 40%. Level 4 Sledgehammer Now also reduces the cooldown of Storm Bolt by 1.5 seconds. Level 7 Perfect Storm Internal cooldown reduced from 10 seconds to 8.5 seconds. Now also restores 25 Mana on reset. Level 13 Healing Static Heal per Hero hit increased from 5% to 6%. Murky
      Base
      Spawn Egg [D] Revive Shield duration increased from 10 seconds to 15 seconds. Talents
      Level 10 March of the Murlocs Cooldown reduced from 110 seconds to 100 seconds. Level 13 Egg Shell Shield increased from 35% to 50% of Murky's Health. Shield now lasts until destroyed. Level 20 Never-Ending March Will now last a minimum of 7 seconds, even if stopped. Sylvanas
      Talents
      Level 7 Lost Soul Extra 10% damage bonus provided by Lost Soul has been removed. Tyrande
      Base
      Lunar Flare [E] Mythic reward requirements reduced from 45 hits to 40 hits. Return to Top
      Bug Fixes
      Battlegrounds
      Hanamura Temple The Samurai Sentinel camp is now properly displayed with a Bruiser icon. Braxis Holdout Fixed an issue that caused terrain to be rendered incorrectly. Heroes
      Azmodan Level 4 Battleborn Now properly reduces the cooldown of Demon Lieutenant. Level 10 Black Pool Now properly deals reduced damage to non-Heroes. Deathwing Base Form Swap AI can no longer use the removed Form Swap ability. Gul'dan Level 16 Ruinous Affliction Fixed an issue that caused Ruinous Affliction to deal bonus damage on the 3rd and 5th hit, instead of the 3rd and 6th hit. Jaina Base Frostbite [Trait] Fixed an issue that caused Ice Block to not show the correct cooldown value in the tooltip. Fixed an issue that caused Ice Cold to allow Jaina to move through pathing blockers and stationary targets. Muradin Base Dwarf Toss [E] Fixed an issue that caused Dwarf Toss to go on cooldown when used on invalid terrain. Level 1 Dwarf Block Can no longer stack beyond 3 charges. Murky Murky will no longer revive faster than intended. Murky's level 20 talents have been rearranged to match skill order. Base Pufferfish [W] Puffed Up will now display first in the Buff Bar. Fixed an issue that caused Murky to lose his increased size after death. Spawn Egg [D] Fixed an issue that caused Murky to respawn faster than intended. Level 1 Shell Game Shell Game now shows the Trait button for the talent, instead of an Active button. Level 20 Faster Fish Faster Fish now also causes the animation of the Pufferfish to play faster. Faster Fish now shows the W button for the talent, instead of the Trait button. Rehgar Level 20 Elemental Conduit Fixed an issue that caused Elemental Conduit's Shields to not refresh to 5 seconds. Fixed an issue that caused Elemental Conduit's refresh to search for allies to give the Shield around the targets hit, instead of Rehgar's location. Thrall Level 1 Echo of the Elements Fixed an issue that caused Echo of the Elements bounces to bounce to cloaked targets. Level 7 Rolling Thunder Rolling Thunder damage now displays as a crit. Level 16 Alpha Wolf Alpha Wolf damage now displays as a crit. Zagara Base Infested Drop [E] Fixed an issue that caused Roaches melee attacks to launch missiles instead of directly hitting. Fixed an issue that caused Roaches to not display correctly in the death recap. Click here to discuss this post with other players in the official Heroes of the Storm forums.

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