Jump to content
FORUMS
Damien

The Future of PvP in Mists of Pandaria

Recommended Posts

Since we intend to make PvP guides after Mists of Pandaria is released, we are going to start relaying Blizzard announcements regarding PvP.

Blizzard Official WoW Blog

Posted Image

With the Mists of Pandaria beta in full swing we thought we’d take this opportunity to shed some light on what lays ahead for PvP. To that end, we sat down with World of Warcraft Game Director Tom Chilton to discuss the future of PvP in Mists of Pandaria.

What is the overarching design philosophy for PvP in Mists of Pandaria?

Tom Chilton - We want to have more new PvP content than we’ve ever had before. With this expansion we’re adding two completely new Battlegrounds with new gameplay types. We’ve never done that before at the start of an expansion. We also have a new Arena to add to the current pool of options. That will bring our count of Battlegrounds up to ten and our Arena count to six.

Posted Image

Temple of Kot'mogu - Who's got the relic now?

How is the war being brought back to World of Warcraft in relation to PvP?

Tom Chilton - Well, the best answer to that is that we’re very deliberately trying to get people back out into the world, and so that means on a PvP realm, you’ll have more people to kill that are out in the world. Generally speaking, the most fun outdoor PvP is just the spontaneous conflict that happens as a natural result of people being out in the world. It’s not the stuff the designers create for you.

Many players on PvE realms are concerned about being forced to PvP or take part in World PvP when they don’t want to, what can you say to them about the plans for this?

Tom Chilton - There are no plans to force PvP on players who are on PvE realms. Their experience shouldn’t change and they’ll have the same opportunities for PvP (if they wish to take part) as they do now. It’s also worth noting that the Black Market Auction House has the potential to become a world PvP location for those on PvP realms. Just like the name implies, these are goods being sold out in shady locations away from the prying eyes of guards in the cities. They are not in neutral or safe zones. For PvE realms, it’s not going to have that same risk for placing a bid as on a PvP realm (aside from being outbid).

Posted Image

Temple of Kotmogu - Plenty of room to run and run and run.

On the other hand, PvPers are afraid that things won’t be taken far enough and they won’t get the world PvP they want; they often mention the issue of guards in major cities hampering their ability to do these raids. What could you say about that?

Tom Chilton - We know that for many PvPers, the idea of getting a large raid (or two) together to invade a city is something that can make for great world PvP. We also know that there has been an issue with guards causing this to be a less appealing undertaking for them as the guards have gotten stronger. We obviously want those guards there doing their jobs, but we don’t want them to be the wall that you just can’t get over. So, we are planning to adjust the guards only on PvP realms to where they aren’t quite as strong as you’d find them on a PvE realm, and they won’t respawn quite as quickly either. We’re still working on this, but we hope to get this adjustment in before the release of Mists of Pandaria. It’s worth noting that the guards on PvE realms will remain the same as they are now.

Posted Image

Temple of Kotmogu - One of four artifacts in Temple of Kotmogu

How is it possible to make it different between the realm types when it wasn’t in the past?

Tom Chilton - The difference is in the available technology that we have now that we didn’t have in the past. As the game has evolved over the years, so has technology and our capability to find ways to implement that new technology that makes our ideas of “what if” or “wouldn’t it be cool” become reality. With the change to the guards, we think that could be a real game changer for those that really like the idea of raiding cities or areas and holding them against the “enemy”. Beyond that though, there isn’t really a difference, but with the new daily quest hubs, it should prove to be a real hotspot for PvP on a regular basis.

Posted Image

Silvershard Mine - Which switch is which?

Will there be bigger changes between PvP and PvE realms in the future?

Tom Chilton - It’s always a possibility. We want to see how things go with these changes first. We don’t want to promise any big plans at this point in time, but we are always thinking of ways we can add to the experience where we can.

Posted Image

Silvershard Mine - Up or down?

What about the general idea that there aren’t enough people out in the world to even engage in PvP?

Tom Chilton - The new Cross-Realm Zones technology that we introduced recently in the beta should also help make sure more world PvP happens.

Posted Image

Silvershard Mine - Almost there...

What about the use of flying mounts? Many players are concerned about the use of flying mounts to avoid having to ever engage in PvP on PvP realms.

Tom Chilton - We know this is a concern and we have some things in mind for helping in this regard. First, we’re limiting the use of flying mounts within Mists of Pandaria to level 90. Second, with so many players taking part in the quest hubs, we think we’ll see a lot more PvP happening out in the world. After all, you have to land sometime. If that’s not enough though, we have an item that we’re adding to the game that players will be able to use from the ground that makes it possible to dismount a flying enemy player (within a reasonable range and PvP flagged). We’re still discussing the particulars of how this item will be available.

Will there be a Wintergrasp or Tol Barad for Mists of Pandaria?

Tom Chilton - No. We’re deliberately trying to get people out into the world and these areas ended up being more like instanced areas than World PvP. We don’t want to create another one and have it result in the same sort of gameplay. With that being said though, we’ve instead moved the bosses you would have found within an instance like Baradin Hold out into the world. We think the allure of a boss kill is a great impetus to go out into the world and engage in PvP.

Released In Battleground Location
Classic Warsong Gulch Ashenvale Forest
Classic Arathi Basin Arathi Highlands
Classic Alterac Valley Hillsbrad
The Burning Crusade Eye of the Storm Netherstorm
Wrath of the Lich King Strand of the Ancients Dragonblight
Wrath of the Lich King Isle of Conquest West of Icecrown
Cataclysm Battle for Gilneas Gilneas
Cataclysm Twin Peaks Twilight Highlands
Mists of Pandaria Silvershard Mine Stranglethorn Vale
Mists of Pandaria Temple of Kotmogu Vale of Eternal Blossoms

Could you recap the new battlegrounds that are being added? What new gameplay styles do the two new Battlegrounds have to offer players?

Tom Chilton - We have two new Battlegrounds that we’ve talked about before, each featuring a completely new type of gameplay that we haven’t had available before.

The design of the Silvershard Mine hasn’t really changed since we last discussed it at our Mists of Pandaria media event. Players essentially escort one of several mining carts to a depot to score points. Strategic locations will feature switches that allow you to change tracks. The more people you have helping out, the better, though you’re going to want to stop or at least stall the other team from getting their carts into a depot as well.

For our other Battleground, Temple of Kotmogu, we’ve made some slight changes since we last talked about it at the event. We did some internal testing with just one artifact and discovered that the gameplay devolved into a sort of deathmatch in the center of the map. So we didn’t just double the amount of artifacts that were in play, we quadrupled it and ended up with four artifacts at different spots that could be used to score points. You’ll still score the most points for staying in the center area of the of the field of battle, but there’s a lot more going on with four artifacts to keep track of and hand off to your team.

Posted Image

Tol'vir Proving Grounds - Three is the number

Is the way we queue for Battlegrounds changing at all?

Tom Chilton - Yes, we’re adding a way for players to down-vote two Battlegrounds that they don’t want to see show up when queuing for random Battlegrounds. The exception to this is if it’s the Battleground featured with Call to Arms. You won’t be able to down-vote those when they happen, but this should make it so that it’s less likely you’ll be taking part in a Battleground that you don’t particularly enjoy. It should also help make it more likely that when a particular Battleground comes up on the Call to Arms, you may be able to enjoy it more. We’re also changing the way Call to Arms works so that there will always be a Call to Arms Battleground available. This will allow us to cycle through a larger amount of Battlegrounds on a regular basis.

When will players get to try out the new Battlegrounds for themselves?

Tom Chilton - We’re hoping to have these new battlegrounds in the beta for everyone to play within the next couple of weeks or so. We’re looking forward to getting everyone’s feedback and seeing how they play out with a larger test audience.

Posted Image

Tol'vir Proving Grounds - A peaceful arial view

Released In Arena Location
The Burning Crusade Circle of Blood Blades Edge Mountains
The Burning Crusade Ring of Trials Nagrand
The Burning Crusade Ruins of Lordaeron Tirisfal Glades
Wrath of the Lich King Dalaran Arena Underbelly of Dalaran
Wrath of the Lich King Ring of Valor Orgrimmar
Mists of Pandaria Tol'vir Proving Grounds Uldum

Is anything changing with Arenas?

Tom Chilton - Yes, actually. Players will be able to see their opponent’s class and specialization before the match begins. They won’t be able to see the specific talent choices or glyphs being used, however. From there, it’s a bit like playing poker. You won’t know what exact abilities your opponent is using, but you’ll be able to modify your own talents in the staging area before the match starts to try to anticipate what they could be using.

Posted Image

Tol'vir Proving Grounds - Are you worthy?

Is anything changing with Rated Battlegrounds?

Tom Chilton - We don’t have any changes planned for Rated Battlegrounds at this time, though we may at some point in the future decide to add in the newest Battlegrounds, Silvershard Mine and Temple of Kotmogu.

(Source)

  • Like 3

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Babblet
      About us:
      Looking for a new raiding home? <Concordant> on Turalyon is recruiting! We are a progression oriented guild consisting of working adults (18+). We work to conquer as much raid content as possible during our set schedule, as well as Mythic 10+ keys every week. We are a long-running guild that values high attendance, positive raiding attitude, personal effort, and a friendly, team focused raid environment.
      Raid Times: Tuesday and Thursday 8:30 - 11:30 PM EST
      Progression: https://www.wowprogress.com/guild/us/turalyon/Concordant
      Recruitment Needs:
      Hunter Mage Rogue Shadow Priest Windwalker Monk We also consider other classes!
       
      Contact on Battle.net or Discord only, do not respond or send PMs on Icy-Veins.
    • By Papawoot
      HIVEMIND
      [H-NA]  Stalagg
      Who we are:
                      We are a group of people who in each of our communities, have been gaming together for over a decade each.  We know what it means to be family, we know what it means to be there for each other.  Nothing says community like being able to log on to our voice server after a long hard day and be able to unwind in a hassle-free environment.  Our leadership is more than willing to help any individual who need tips or just an ear to listen.  Come join us, and you'll find out just what we are for yourself.
      Our Goal as a Guild:
                        Our goal is simple, to be one of the best guilds in Classic.  We are not talking race to WF, but to be the best guild to just be a part of.   A helpful place to level with others, grind out a few dungeons, or to tear it up in BGs, once they go live.  We will never define ourselves as "hardcore".  We are an adult community with families and jobs.  We expect any applicants to be at least 18+ and be able to speak English.
      Recruitment:
                        We are recruiting all classes and roles.  Being that classic has 40m endgame content, we will need a large roster to fill out that group.  Even going into PvP as well as PvE content as it is released, you'll need plenty of people to fill in for absent members.
                        Loot system is a modified Suicide Kings priority.
                        Guild Raids will begin in the next week or two and will be Tues/Weds 12a-2am EST (optional third day as well)
      How to join:
      https://discord.gg/rkfNUGS
      Officer Discord Contacts:
      Rav#4346 - Guild Lead
      papawoot#6518 - Raid Lead
    • By Unholyraven
      **Guild: <Nevermore> [Horde][US][PvP][Semi-Hardcore/PvP][Loot Council]**
      **Raid Times:** Tues, Weds 9pm - 12am ET
      **Goals:** Rekindle our romance with Vanilla by forming a close knit, active family of gamers. We will be focusing on raiding content as it's released, clearing content in a respectable manner, being one of the top guilds on our server. Beyond raiding we will be doing plenty of World PvP and pre-made BGs; if it's red, it's dead! We will choose a high-pop NON-STREAMER server.
      **Sup?:** We have **vast experience in Vanilla raiding or obtained Rank 12+ in PvP**. We also have members that are just looking for an active and friendly community to call home and that's what we offer. **We are very active, chatting throughout the day and night, playing on beta or private servers, honing out our skills and learning to play with one another while we wait for launch.** We are a large family, just like Vanilla, where everyone works together for the common good, and everyone knows everyone. We're playing on Nighthaven while we await Classic's launch. Come play with us on NH and in Classic!
      **Needs:** We're looking for additional experienced Vanilla raiders. That said, if you aren't familiar, but you're willing to read, listen, learn, or just want to come and have fun with us, we still want you.
      Druid (Resto): Medium
      Hunter: Low
      Mage: High
      Priest (Holy): Medium
      Rogue: Low
      Shaman (Resto): Low
      Warlock: High
      Warrior (DPS): Low
      Warrior (Tank): Close
      **About Nevermore:** We are a large org with ~ 2,000 members in our Discord. We play various games, some more competitively than others. We've been around for roughly a year as an org. We also operate as a gaming league, hosting competitive seasonal game play and tournament play with cash prizes and sponsors for CSGO, Apex, and Overwatch. 
      **Apply:** http://www.nevermorenation.com/wowapp
      **Discord:** https://discord.gg/5rh2Muq
       
       
    • By DiaCyrus
      CYRUS | https://www.cyrus-gaming.com
      ALLIANCE, EU | English Speaking
                                   Guild History | Guild Code | Apply                                
       
      Established in 2009, Cyrus is a guild with its roots in MMO games reaching back to Warhammer Online. We are an organised and dedicated guild completely committed to getting the best out of our players while trying to keep track of where the fun is. We aren't afraid to put the hard work in, try out new strategies and we certainly aren't the type to give up after the first wipe - we will adapt, refocus and find a way to reach our objective.
      Although Cyrus has at times been considered an elite guild, we are certainly not looking for elitist players. We value teamwork and positive attitude far more than individual ego and rhetoric. We recognise that we are only as good as those we run with, and that means if we want to improve we must improve not only ourselves but those around us. This is not achieved through bragging, whining or quitting - it's achieved through patience, practise and hard work. It's not about how good any individual is, it's about how good your group is and how you can work with others to improve it.
      Cyrus is not a casual guild, and we have been greatly put off by the increasingly casual nature of MMOs recently. To us, guild and realm pride should mean something. We don't spam invite players, we ask members to apply to join us because they see something in us that they want to participate in. And in return, we work tirelessly to place the right people in the right groups, increase our players awareness and knowledge of the game and their class, and to organise varied and epic guild events that we will remember for years to come.
      If you are looking to make your journey through World of Warcraft Classic legendary, and you are prepared to put the time and effort in to maximise not only your own, but your teams play style and skill, then Cyrus is the guild for you. You will need a thick skin, a good sense of humour, the discipline to know when to speak up and when to shut up, and the dedication to constantly evolve and improve.

      This is a condensed version of our guild history. To read the full version, please click here.
      We started life in Warhammer Online in March 2009 (originally called Exodus) and became the largest and most active Order PvP guild on the Karak-Norn server. We played a central role in co-ordinating our faction, hosting cross-alliance community initiatives to try and bring the many guilds and alliances on the server together in an attempt to take the fight to the numerically superior Destruction side.

      Cyrus in Warhammer, known as Exodus. We fought for Order on Karak-Norn
      We later moved to Aion where we became a top 10 ranked Elyos PvP guild on the Perento server. Intending to pursue our enjoyment of PvP, we were one of the primary guilds in the early days of the game, however the severe PvE grind and lack of meaningful PvP content meant that our player base changed somewhat and we became more of a PvE guild with occasional raids in the Abyss. We refocused when the ground PvP patch was released and had a lot more fun.

      Cyrus in Aion. We fought for Elyos on Perento. Embracing the grind…
      In Rift we combined these two playstyles and became unquestionably the most successful and talked about PvP guild on our server, all the while maintaining competitive PvE raids that cleared all content in the game. We were yet again the leading guild when it came to organising our faction, setting up server-wide PvP events to increase participation and enjoyment for all in the game.
      Such was our success in the PvP lakes that we eventually ran out of opposition to fight against, so we transferred servers looking for new challenges. Our influence was so great that most guilds from both factions followed our move, and within a few weeks our previous server was transformed from the busiest EU PvP server to a trial realm!

      Cyrus in Rift. We fought for Guardians on Whitefall. We dominated the PvP until everyone else quit crying.
      After a brief spell in SWTOR, which was completely awful, we moved to World of Warcraft (Horde, Stormscale) in 2012. While we obviously didn’t find any Open World PvP, we did enjoy the challenges of running three Rated Battlegrounds teams, with the occasional Raid to pass the time. During our first full Rated Battlegrounds season we managed to take a group of mostly new-to-WoW players to a legitimate 2200+ rating, something that was not so simple to do as a guild in this game with all the win-traders and cheats.

      Cyrus in WoW. From zero to 2200+, proving the doubters wrong! 
      Since then, we have dabbled in Final Fantasy XIV and been back to WoW. But these were the beginning of barren times, as games such as Guild Wars 2 and Wildstar, which should have been natural homes for guilds such as ours, failed to deliver on expectations. In 2016 we launched 'Club Cyrus' - a more casual multiplayer gaming initiative enabling us to at least play something together - Rocket League, The Division, Chivalry, Ghost Recon, etc. And while these games each gave us many hours of light entertainment, we have always yearned for an MMO to come along and do it old-school again, to give us a real home to stick with and build our characters and guild over 1000's of hours. Something that requires old-school effort, commitment and team work. Something that can help us escape our drab real lives, and instead transform into better looking, more in-shape, possibly even female (!) avatars with gloriously pixelated wardrobes that speak of our daring and courageous deeds on the virtual battlefield!

      A typical Cyrus group lines up for a picture: Bruce, Dave, Steve, Alan and Dan.
       
      WHAT WE ARE LOOKING FOR
      While we have a strong core that are committed to giving up their social lives from August 27th, we need more bodies to throw on the pile. That’s where you come in! Cyrus is an 'old school' MMO guild, and we are looking for members who want to become part of a greater community, who want to put the effort in and earn their achievements rather than get carried.
      We are looking for intelligent, active and friendly players to join our ranks. In World of Warcraft Classic, we are hoping to create a successful guild with outstanding organisation, solid progression and a shared objective. We want dedicated and reliable players who are in it for the long haul, who will not quit at the first or second hurdle, and will hold out for the payoff that such a team of players deserve. No elitism, no egos, and plenty of patience, reality and understanding. Ok, maybe a little bit of elitism!
      Members should take the time to learn their class and skills, and how they can best benefit their guild teams. Being an excellent individual player is great, but it is far more important to be an excellent team player, to follow instructions, and to know when to stop joking around, focus, and stop standing in the lava! Your goals should be that of the guild as a whole, not of yourself.
      Members are required to use Discord and have a clear, working microphone. We welcome members from all over the world, however we do ask that in guild chat and Discord English is used at all times.
       
      WHAT WE CAN OFFER
      Cyrus is an experienced, focused, progression-based guild for mature, skilled and team-orientated players. We offer Discord voice communications with a mostly family-friendly atmosphere, as well as our own website which is used to organise pretty much everything we do. We have a long-established leadership who is committed to getting the most out of our members and ensuring everyone is working towards their own and the common goals of the guild.

      Guild levelling PvP event in Rift. If you haven't experienced being in a really great guild before, get it right for WoW Classic!
      We have a strong community spirit, and thanks to our successful recruitment in previous games, a very welcoming attitude towards new members of any experience level so long as they are prepared to put the time in. We do not form cliques, and we do not favour members based on their time or rank within the guild.
      While Cyrus’ main objective will be clearing raid content, we are a guild steeped in the rich tradition of PvP and as such, you can expect organised Battlegrounds and World PvP nights. Our current plan is to raid two evenings per week, provisionally on Wednesdays and Sundays.
       
      HOW TO APPLY
      If this sounds like your kind of guild, then please check out our website, read our Guild Code, and feel free to apply on our forums. Please also feel free to include any questions you may have with your application.
      Thanks for reading!
    • By GuyNoodle
      INTRODUCTION:
      Laid back bunch of people with a serious ambition to get stuff done without the bad kind of drama. Making sure that with a strong leadership: raiding, pvp, loot distribution and behind the scenes work will be as streamlined as possible so that you, as a member, can focus on your leisure time being pleasant. Building a great community is our main focus and we think this should be a core value for every guild.
      EXPECTATIONS:
      A positive mature mindset. No SJW's or snow flakes High raid attendancy +-90%. We understand IRL sometimes stands in the way but don't become the person that makes the raid go "WHAT, AGAIN?" Don't go rogue without notice for signed up events Self-sufficiency. Learn raids beforehand, show up prepared (flasks etc) and researching your class Able to receive and give criticism No elitism Decent English, both writing and speaking Discord + mic. Push-to-talk during raids Patience during raids OFFERING:
      Strong and experienced leadership Transparency in guild related matters DKP system for loot. Loot council is still on the table Main focus lies on PVE - will schedule PVP events Streamlined events with low downtime RAID SCHEDULE:
      Tuesday/Thursday/Sunday 20:30 - 23:00 server time Two raids a week once we're on farm status Invites start at 20:00 server time NEEDS:
      CLASSES: all except healing priests STAFF: Raid leader, Officers and Class leaders CONTACT:
      Socials are welcome too! More info? Questions? Want to apply? Please join our discord:
      http://discord.gg/brkMt32
×
×
  • Create New...