Blainie

More Multiboxing Drama in WoW

Sign in to follow this  

7 posts in this topic

15102-more-multiboxing-drama-in-wow.jpg

Oh yes, it's that time of year again. More drama surrounding the same multiboxer as before!

 

For those of you that aren't aware, there has been huge uproar surrounding a single player, who controls 60 accounts at the same time. He has been camping certain areas on the Emerald Dream RP realm, killing all the NPCs and essentially lagging out the area. Players complained on a number of channels, but nothing was done. 

 

It seems like this has gone straight to the head of the player, since he has now begun reporting people for fun. A video from his stream shows him dead after being killed by a group of Alliance. He then proceeds to report people for a "non-RP name on an RP server", despite his characters having names such as Hunteleven, Drutwo and Magone.

 

A thread on Reddit has erupted over this new revelation, with over 750 comments flowing in extremely quickly. It seems like it's just going to continue climbing. The community is becoming increasingly fed up with the antics of the player and it will be interesting to see how Blizzard deals with this.

 

One of the comments on the threads relates to the fact that, for some reason, Blizzard only allow such extreme cases of multiboxing on the US servers. Within the EU EULA, there is a section that reads:

 

"The maximum number of Accounts that a person may register on the Service is limited to no more than three (3) Accounts." (source)

 

This section was actually removed from the US EULA sometime towards the end of 2015, hence why this player can do what he does. Will Blizzard re-instate this section for the US players, or will they continue to allow the player to mass report people for no reason?

 

 

Share this post


Link to post
Share on other sites

Hi, I'd like to start off by saying that I'm a multiboxer myself, but I'm not replying here to defend against the mass-multiboxer in question. I'd just like to clear up a few things that are/were happening, and are mentioned in this article.

 

It seems like this has gone straight to the head of the player, since he has now begun reporting people for fun. A video from his stream shows him dead after being killed by a group of Alliance. He then proceeds to report people for a "non-RP name on an RP server", despite his characters having names such as Hunteleven, Drutwo and Magone.

The character he reported the player from was on Darkspear. You can see that there is an asterisk next to reported player's name on their unit frame because the character was from Emerald Dream, and he was on his character from Darkspear.

The large-scale multiboxer also has characters on Emerald Dream, yes, but most of them have already been flagged for a name change at this point in time.

Whether he reported the player "for fun" or whether the name reported was RP-compliant or not, are both debatable. I'll also point out that you use the word "people" twice in your article, yet only one single player was reported in the video.

 

One of the comments on the threads relates to the fact that, for some reason, Blizzard only allow such extreme cases of multiboxing on the US servers. Within the EU EULA, there is a section that reads:

 

"The maximum number of Accounts that a person may register on the Service is limited to no more than three (3) Accounts." (source)

This section was actually removed from the US EULA sometime towards the end of 2015, hence why this player can do what he does. Will Blizzard re-instate this section for the US players, or will they continue to allow the player to mass report people for no reason?

The section was not removed from the US EULA, it was amended to reflect what it really meant:

 

D. Game and Battle.net Features.

i. Battle.net Features:

2. Battle.net Balance:

As an active Account holder, you may participate in Blizzard’s Battle.net Balance service (“Battle.net Balance”). Battle.net Balance can only be used to obtain certain products and services offered by Blizzard; it has no cash value. Blizzard grants you a limited license to acquire, use, and redeem Battle.net Balance pursuant to the terms of this Agreement. Regardless of how it is acquired, Battle.net Balance is non-transferable to another person or Account, does not accrue interest, is not insured by the Federal Deposit Insurance Corporation (FDIC), and, unless otherwise required by law or permitted by this Agreement, is not redeemable or refundable for any sum of money or monetary value from Blizzard at any time. Battle.net Balance does not constitute a personal property right. Battle.net Balance is not a bank account. And, while you can register and play on multiple Accounts, you are not allowed to have more than three (3) Accounts with Battle.net Balance.

Vrakthris, over on the Blizzard Customer Support forum, also recently commented on this:

http://us.battle.net/wow/en/forum/topic/19973187263?page=1#2

The EU EULA has not been updated to reflect that change because over in the EU, there is at least one large-scale multiboxer who has been playing with more than three BNet accounts for some time. He's also been reported a lot, and has never had any action taken against him because of it. Here is a video from 2014 showing the player speak directly with a GM about how many reports have been submitted about him, and while the video only shows he has 24 characters, he has since increased his numbers beyond 30, as can be seen in his more recent videos.

I point this out specifically because if the EULA in the EU actually meant BNet accounts, and not BNet accounts with BNet Balance on them, then the EU mass-multiboxer would have been told he couldn't use more than three BNet accounts.

I'll also point out that there are plenty of people 4-boxing Diablo III in the EU, which would require four BNet accounts seeing as you can only have one D3 license per BNet account, and there is no known action that has been taken against any D3 multiboxer in the EU because of this particular line in the EU EULA.

Ultimately, what I'm getting at is if people want to "fight the fight" against this particular person mentioned in your article (or mass-multiboxing in general), then you have to do it correctly. Creating a mass of misinformed people who are going to turn around and spread that misinformation to others, as well as create misinformed threads on Blizzard's forum is not the way to go about it.

Share this post


Link to post
Share on other sites

Thanks for the reply, just a question about your comment regarding the EU EULA.

 

If it is that they simply haven't updated it to its "true" meaning, how can it take 12-14 months to make the same changes to the EU document? Since those changes took place around November 2014-January 2015, surely they can just as easily change it on the EU EULA?

 

They very specifically state numerous times that they can change it whenever they wish, so why is that still in the EU terms and not the US, if it is that this is the true meaning?

 

In regards to the player and reports, he has on numerous occasions reported people on stream, such as Malseph, after being wiped by them. He claims to be reporting them for crashing the server, yet as you can see from numerous videos, everywhere he goes there is server lag. The multiboxer in the first article and server lag are like fish and chips, they go hand-in-hand. I was simply referencing the video that was found in the Reddit thread, hence the single report.

 

In regards to the GM conversation, surely one GM doesn't represent Blizzard's ruleset? Look at the countless times that GMs have told players certain programs that alter visuals aren't a reason to be banned, yet plenty of others have said it's a third party program and therefore is grounds for being banned.

 

My point in this article, while perhaps not articulated properly, was to address the fact that the multiboxer is going out of his way to ruin the provided service. His army of characters is essentially a raid boss when they enter a town, but when Method downed Archimonde, do you think Archimonde put his hands up, laughed and crashed the server? Archimonde doesn't die and then stay dead, letting us loot him while he reports the raid group, does he?

 

He goes out of his way to deny the service of playing to others, not by killing them, but by making areas of the game completely impossible to play in. There are plenty of multiboxers out there that do what they do, but they don't go out of their way to crash the surrounding zone. 

  • Like 1

Share this post


Link to post
Share on other sites

Thanks for the reply, just a question about your comment regarding the EU EULA.

 

If it is that they simply haven't updated it to its "true" meaning, how can it take 12-14 months to make the same changes to the EU document? Since those changes took place around November 2014-January 2015, surely they can just as easily change it on the EU EULA?

 

They very specifically state numerous times that they can change it whenever they wish, so why is that still in the EU terms and not the US, if it is that this is the true meaning?

Sure, they can change it whenever they'd like, but documents that sit in a dark corner of the site can easily be neglected when it comes to being updated—no matter how important, legally, they may be. The US EULA was not updated for quite some time (months) to reflect that it was specifically aimed at BNet Balance, and not strictly having BNet accounts in one's name.

I don't have the answers to your "if-why" questions and we can go back and forth on those all day long, but I imagine that the EU Blizzard Customer Support forum reps can assist with this. I don't have an EU account to ask, but anyone who does is more than welcome to create a thread in reference to that one line in the EU EULA for clarification on the matter. I'll also post a thread on the US site to see if they can give some insight as to why the EU EULA gives a general statement, when the US one does not.

 

In regards to the player and reports, he has on numerous occasions reported people on stream, such as Malseph, after being wiped by them. He claims to be reporting them for crashing the server, yet as you can see from numerous videos, everywhere he goes there is server lag. The multiboxer in the first article and server lag are like fish and chips, they go hand-in-hand. I was simply referencing the video that was found in the Reddit thread, hence the single report.

I've been following (from the outside) most of what has been happening on Emerald Dream because it bothers me that one of the things that I like to do in WoW could be in jeopardy due to the behavior of a few toxic individuals. The entire situation is a very convoluted story of he-said she-said, and neither side is innocent when it comes to who is to blame for whatever is supposedly happening.

However, the flip side to this is that there are plenty of times where people do band together, fight the mass multiboxer, and win (and then proceed to camp him). Blizzard has always taken a "find a PvP solution to your PvP problem" stance when it comes to world PvP, and people are indeed showing that there is a solution to this supposed problem. So, should Blizzard intervene when there is a player-solution that has been demonstrated time and time again? I certainly don't have the answer.

Also, for the record, Vrakthris has confirmed that the server is not crashing.

 

In regards to the GM conversation, surely one GM doesn't represent Blizzard's ruleset? Look at the countless times that GMs have told players certain programs that alter visuals aren't a reason to be banned, yet plenty of others have said it's a third party program and therefore is grounds for being banned.

The video I linked with the GM conversation is 1.5 years old. In the past 1.5 years, I'm sure there have been more than enough GMs who have reviewed tickets that were submitted against the EU large-scale multiboxer, and if he was doing anything wrong in terms of breaking the EULA, then action would have been taken against him.

 

My point in this article, while perhaps not articulated properly, was to address the fact that the multiboxer is going out of his way to ruin the provided service. His army of characters is essentially a raid boss when they enter a town, but when Method downed Archimonde, do you think Archimonde put his hands up, laughed and crashed the server? Archimonde doesn't die and then stay dead, letting us loot him while he reports the raid group, does he?

 

He goes out of his way to deny the service of playing to others, not by killing them, but by making areas of the game completely impossible to play in. There are plenty of multiboxers out there that do what they do, but they don't go out of their way to crash the surrounding zone.

As I stated in my first reply, I'm not here to defend him, or others, who partake in any sort of toxic, or disruptive behavior in the game , but when people see the word "multiboxer," they then tend to associate one multiboxer's actions with all multiboxer's actions, when in reality, there must be less than fifteen people, globally, who play more than 15-20 accounts, in World of Warcraft. However, I will also say that this person in question has been playing 40+ accounts since the Wrath of the Lich King expansion, and Blizzard is well aware of him as a player.

EDIT: Removed an unnecessary apostrophe.

Edited by MiRai

Share this post


Link to post
Share on other sites

Just for anyone reading the comments here, please don't take this article/discussion as a slight on multiboxers in general. I never intended it to be so.

Just in regards to the comment from Vrakthris, doesn't it seem strange that the multiboxer in question brings incredible lag wherever he goes, to the extent that those around him will mass-disconnect? I'm not an expert on this matter, I'm by no means amazing at understanding how the servers actually work, but it just seems strange that people around him consistently disconnect. There are plenty of multiboxers that I enjoy watching that have previously never seen problems with disconnecting and such, yet when they turn up to see the multiboxer in question, it seems like they immediately have problems.

 

All I can say is, I have no problem with people multiboxing, but I do think he is taking it too far. Not in regards to the number of accounts, but the manner in which he plays. The things that he does are specifically set out to grief players. There are plenty of instances of world PvP in which streamers have gathered up large forces to battle multiboxing gankers; it turns out to be one of the most amazing things to watch, yet there is no crashing, no grief, just simple, raw, world PvP fun.

To actively sit inside one of the busier areas of the expansion and purposefully drop the most intense spells/toys whatever to cause those around you to "lag", that's what I think should be bannable. Not multiboxing.

 

Edit: Also, just to say, watching his stream is beginning to indicate that he really does think he is "god". That he is immune from punishment due to the amount of money he spends, so he doesn't care what he does. 

  • Like 1

Share this post


Link to post
Share on other sites

Just in regards to the comment from Vrakthris, doesn't it seem strange that the multiboxer in question brings incredible lag wherever he goes, to the extent that those around him will mass-disconnect? I'm not an expert on this matter, I'm by no means amazing at understanding how the servers actually work, but it just seems strange that people around him consistently disconnect. There are plenty of multiboxers that I enjoy watching that have previously never seen problems with disconnecting and such, yet when they turn up to see the multiboxer in question, it seems like they immediately have problems.

 

I hope I'm not talking down... hope also I'm not talking out of my butt. But these are the various issues at play, as I understand them.

 

The server's stability is how it handles all the information coming from and going to the individual clients, and the math necessary for running the game. If it's not crashing, then nothing being done is overwhelming to it.

 

Lag is traffic between your computer and the server, like the streets between you and your local store. Traffic can be hell at any point in between, but both ends be quiet and clear.

 

FPS is your computer's ability to handle the incoming and outgoing data. This sounds like the most likely culprit, many users with computers that aren't able to handle and render THAT MUCH data, especially keeping up with its constant motion. It's why a lot of people have problems with large raid groups, particularly in combat, and why Blizzard is trying to suppress effects from others' spells and abilities while enhancing your own. If your system is so bogged down it can no longer communicate with the game server, it gets disconnected.

 

I have a decent gaming rig with video that was well prepared for WoD and raiding, but the screenshot you posted above would very likely bring my system to single-digit FPS, making it stutter and perhaps disconnect.

Share this post


Link to post
Share on other sites

 

Just in regards to the comment from Vrakthris, doesn't it seem strange that the multiboxer in question brings incredible lag wherever he goes, to the extent that those around him will mass-disconnect? I'm not an expert on this matter, I'm by no means amazing at understanding how the servers actually work, but it just seems strange that people around him consistently disconnect. There are plenty of multiboxers that I enjoy watching that have previously never seen problems with disconnecting and such, yet when they turn up to see the multiboxer in question, it seems like they immediately have problems.

 

I hope I'm not talking down... hope also I'm not talking out of my butt. But these are the various issues at play, as I understand them.

 

You have a general idea of what involves the stability of a server, but are wrong of what lag and fps means.

 

We talk about LAG (Network Lag) when there's a significant delay between a server and a client. This can happen because of packet loss, slow connections or low line quality.

 

FPS simply means Frames Per Seconds. It's the amount of frames that your video card is displaying every second. For modern video games on PC, the acceptable amount of frames before your eyes begin to notice a delay is 60FPS. Some people don't notice a drop between 50-60 FPS, but most people notice choppiness from 39FPS and below.

 

FPS and LAG are not tied at all. You can have 10FPS and very stable latency of 100ms, you can also have more than 60FPS and random disconnects or actual LAG (more than 299ms).

 

What these people are expriencing is disconnects from packet loss. The server is sending more data than what the clients can handle (because there's too much stuff happening at the same time). Their computers simply drop the packets they can't handle and these packets are sent again by the server. This creates LAG and eventually a disconnect. A really good internet connection with a good computer could handle this, but not everyone has access to that. This player obviously has a lot of money, specialized equipment and of course a good internet connection. He uses that advantage to abuse and ruin other players experiences and I bet you he's completely aware of what he's doing.

 

Blizzard didn't design these areas to handle that amount of players with that many concurrent connections. That's why they had to implement phasing and to some extent, cross-realms. Isle of Giants anyone?

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
       

      A new round of hotfixes was deployed to live servers with adjustments to Tier 21 bonuses from Antorus.
      Antorus, the Burning Throne opens next week and Blizzard continues to adjust Tier 21 set bonuses just before opening of Legion's last raid. For more details about Tier 21 sets, check out our Tier 21 set overview.
      Blizzard (Source)
      Dungeons and Raids
      Siege of Orgrimmar Paragons of the Klaxxi and Siegecrafter Blackfuse are much better hosts and no longer lock their doors if you leave the raid early. Items
      Death Knight: Dreadwake Armor Frost 4-piece bonus (Item - Death Knight T21 Frost 4P Bonus) now deals 210% weapon damage per tick (was 420%). Unholy 2-piece bonus (Item - Death Knight T21 Unholy 2P Bonus) now deals 35% of direct damage (was 25%) from Death Coil over 4 seconds. Demon Hunter: Felreaper Vestments Havoc 4-piece bonus (Item - Demon Hunter T21 Havoc 4P Bonus) now increases haste by 15% (was 40%) for 8 seconds. Druid: Bermantle Battlegear Balance 4-piece bonus (Item - Druid T21 Balance 4P Bonus) now increases the damage of Moonfire and Sunfire by 20% (was 10%) for 4 seconds. Hunter: Serpentstalker Guise Beast Mastery 4-piece bonus (Item - Hunter T21 Beast Mastery 4P Bonus) now reduces the cooldown of Aspect of the Wild by 1.5 seconds (was 2.0 seconds). Survival 2-piece bonus (Item - Hunter T21 Survival 2P Bonus) now increases the critical strike damage of your next Raptor Strike by 100% (was 50%) within the next 20 seconds. Mage: Runebound Regalia Arcane 2-piece bonus (Item - Mage T21 Arcane 2P Bonus) now increases your damage by 2% (was 4%) for 8 seconds per Arcane Charge spent. 4-piece bonus (Item - Mage T21 Arcane 4P Bonus) now has a 10% chance (was 8%) to increase your haste by 15% (was 20%) for 6 seconds. Fire 4-piece bonus (Item - Mage T21 Fire 4P Bonus) now increases your critical strike damage by 10% (was 12%) while Combustion is active. Frost 2-piece bonus (Item - Mage T21 Frost 2P Bonus) now increases the damage of Flurry by 15% (was 25%) for each successive ice bolt. 4-piece bonus (Item - Mage T21 Frost 4P Bonus) now increases the damage of your next Ice Lance by 20% (was 25%). Monk: Chi’Ji’s Battlegear Brewmaster 4-piece bonus (Item - Monk T21 Brewmaster 4P Bonus) now reads, “Every time you dodge an attack, the remaining cooldown of Breath of Fire is reduced by 1.0 sec.” Windwalker The 4-piece bonus (Item - Monk T21 Windwalker 4P Bonus) is now the 2-piece bonus, and still has a 10% chance to generate 1 Chi when you consume Blackout Kick! The 2-piece bonus (Item - Monk T21 Windwalker 2P Bonus) is now the 4-piece bonus, and now it increases the damage of your next Blackout Kick by 175% (was 150%). Paladin: Light’s Vanguard Battleplate Retribution 2-piece bonus (Item - Paladin T21 Retribution 2P Bonus) now increases the damage of Judgment by 40% (was 60%). Priest: Gilded Seraph’s Raiment Shadow 4-piece bonus (Item - Priest T21 Shadow 4P Bonus) now increases the critical strike chance of Mind Flay, Void Bolt, and Mind Blast by 0.5% (was 1%) per stack of Void Form. Rogue: Regalia of the Dashing Scoundrel Assassination 2-piece bonus (Item - Rogue T21 Assassination 2P Bonus) now increases the critical strike chance of Deadly Poison and Wound Poison by 60% (was 15%) for 6 seconds. 4-piece bonus (Item - Rogue T21 Assassination 4P Bonus) now has a chance to grant 2 Energy (was 4 Energy) when your Deadly Poison or Wound Poison critically strikes. Outlaw 2-piece bonus (Item - Rogue T21 Outlaw 2P Bonus) now increases the damage of your next Run Through by 15% (was 5%), stacking up to four times. 4-piece bonus (Item - Rogue T21 Outlaw 4P Bonus) now has a 16% chance (was 12%) to grant you a random Roll the Bones effect, that is not already active, for 10 seconds. Subtlety 4-piece bonus (Item - Rogue T21 Subtlety 4P Bonus) now has a 3% chance (was 5%) to grant Shadow Gestures when using Gloomblade, Backstab, and Shadowstrike. Shaman: Garb of Venerated Spirits Enhancement 2-piece bonus (Item - Shaman T21 Enhancement 2P Bonus) now has a 30% chance (was 15%) to increase the damage of your next Rockbiter by 100%. 4-piece bonus (Item - Shaman T21 Enhancement 4P Bonus) now causes the target to take 15% (was 10%) increased Fire and Nature damage from your attacks for 4.50 seconds after using Rockbiter. Warlock: Grim Inquisitor’s Regalia Affliction 4-piece bonus (Item - Warlock T21 Affliction 4P Bonus) now increases Corruption, Siphon Life, and Agony damage by 10% for 8 seconds (was 6 seconds). Destruction 2-piece bonus (Item - Warlock T21 Destruction 2P Bonus) now increases the critical strike chance of Incinerate by 40% (was 20%). Warrior: Juggernaut Battlegear Arms 2-piece bonus (Item - Warrior T21 Arms 2P Bonus) now increases your critical strike damage by 7% (was 10%) after using Colossus Smash. 4-piece bonus (Item - Warrior T21 Arms 4P Bonus) now increases the damage and critical strike chance of your next Whirlwind or Slam by 12% (was 15%), stacking up to three times. Fury 2-piece bonus (Item - Warrior T21 Fury 2P Bonus) now causes the target to bleed for an additional 18% (was 30%) of the direct damage dealt by Rampage, over 4 seconds. 4-piece bonus (Item - Warrior T21 Fury 4P Bonus) now increases the damage of your Rampage by 25% (was 75%) for 8 seconds. Events
      WoW’s 13th Anniversary Anniversary boss bonus rolls now reward Artifact Power instead of gold if you do not receive an item.
    • By Stan

      The latest information about Patch 7.3.2 and beyond!
      Patch 7.3.2 went live this week and we compiled a hub with all important information.
      Welcome to our latest Patch 7.3.2 hub. We will keep it updated with latest news and hotfixes, so that you won't miss out on any important information! Our class guides have been updated for the latest patch.
      Patch 7.3.2
      Instead of releasing Patch 7.3.5, Blizzard went with the odd numbering and released Patch 7.3.2. Main goal of the patch are bug fixes and tuning in preparation for Legion's last raid Antorus, the Burning Throne. In addition to that, the patch introduced a new Primal Sargerite vendor and some exiciting lore details have been entirely omitted from the official patch notes for obvious reasons.
      Official Patch Notes Legion Live Developer Q/A with Ion Hazzikostas (October 5) Primal Sargerite Vendor Patch 7.3.2 Hotfixes
      The following hotfixes have been applied to live servers so far:
      Patch 7.3.2 Hotfixes (November 21) Patch 7.3.2 Hotfixes (November 14) Patch 7.3.2 Hotfixes (November 6) Patch 7.3.2 Hotfixes (October 26) Patch 7.3.2 Hotfixes (October 24) Antorus, the Burning Throne Raid
      Legion's last raid tier will open at a later time, probably after BlizzCon 2017. Here's a collection of all articles about the raid that we covered thus far:
      A Comprehensive Guide to Antorus Relics Antorus Raid Zone Preview Part 1 Antorus Raid Zone Preview Part 2 Antorus Raid Zone Preview Part 3 Argus the Unmaker Encounter Preview & Secret Mythic Phase Argus the Unmaker Rewards (Mounts, Transmog) Argus the Unmaker Video Preview (26% best pull) Antorus Raid Rewards Antorus Raid Trinkets Guide Loot Information Path of the Titans Trinkets Explained Tier 21 Sets
      Players will be able to obtain Tier 21 sets when Antorus opens.
      Overview of All Tier 21 Sets from Antorus, the Burning Throne Legendary Items
      In Patch 7.3.2, Legendary items can be upgraded to item level 1,000.
      Legendary Items Guide for Patch 7.3.2 Lore & Spoilers
      Learn more about what happens after Argus has been defeated. The articles below contain major spoilers. More information will be added after BlizzCon.
      Before the Storm Warcraft Novel by Christie Golden Legion Ending & Next Expansion Leaks Silithus - The Wound The Fate of Azeroth
    • By Starym

       
      Antorus is coming next week and Blizzard have put an official raid preview together, featuring some lore, some developer insights and more!

      You can also check out our own boss and raid previews in the patch 7.3.2 hub!
      Antorus (source)
      At the core of Argus lies Antorus, the Burning Throne. From this seat of power, Sargeras drives his Burning Crusade to ravage the cosmos.
      Within the Throne’s nigh-impenetrable depths, primordial powers are being forged into weapons of utter annihilation. Should these voices rise to serve their master, the final hour will fall upon all of creation.
      The time has come for the forces of the Alliance and Horde to confront the Burning Legion within Sargeras’ seat of power. Antorus, the Burning Throne, awaits—along with the formidable dangers within.
       
      Location: Argus
      Difficulties: Raid Finder, Normal, Heroic, Mythic
      Level: 110
      Bosses: 11
      Raid Unlock Schedule (EU)
      November 29 — Normal and Heroic difficulties
      December 6 — Mythic difficulty and Raid Finder Wing 1: Light’s Breach
      December 20 — Raid Finder Wing 2: Forbidden Descent
      January 3 — Raid Finder Wing 3: Hope’s End
      January 17 — Raid Finder Wing 4: Seat of the Pantheon
       
      Light’s Breach
      Garothi Worldbreaker
      Constructed deep within the core of Argus and outfitted with an arsenal to decimate worlds, this war machine has been designed for a single purpose: to bring the mortals’ invasion to its knees.
      Felhounds of Sargeras
      Infused with fire and shadow, F’harg and Shatug are the prized pets of Sargeras. Bred for carnage, these hounds delight in eviscerating their master’s enemies.
      With the Army of Light and their allies advancing upon Antorus, the Legion prepares to unleash these vicious creatures onto the battlefield and put an end to the mortals’ invasion.
      Gaze of the Legion
      Antoran High Command
      Long ago, in the golden age of eredar civilization, a council was formed to oversee the defense of Argus and maintain peace. But after their dark bargain was struck with Sargeras, these master tacticians used their military expertise to help orchestrate a Burning Crusade that ravaged countless worlds.
      Now the full might of the Legion’s army is theirs to command, and they wield this terrible power to annihilate all who oppose the Dark Titan’s will.
      Halls of the Boundless Reach
      Portal Keeper Hasabel
      Portal Keeper Hasabel maintains the nexus through which the Legion has unleashed its insidious armies upon countless worlds. With portals that open to myriad strategic locations throughout the Great Dark Beyond. Hasabel is capable of bringing the might of the Legion’s arsenal to bear upon any who oppose her.
      Elarian Sanctuary
      Eonar Lifebinder
      Though she was felled by the blade of Sargeras, the Life-Binder’s essence escaped the grasp of the Dark Titan. After millennia spent hiding in isolation, Eonar’s sanctuary has been discovered by the Legion.
      Should her soul fall into the enemy’s hands, Eonar’s powers of nature growth will be perverted to make the Burning Crusade unstoppable.
      The Exhaust
      Imonar the Soulhunter The infamous Imonar serves as the Legion’s bloodhound, capable of tracking prey across the cosmos. With a vast array of gadgets and traps at his disposal, Imonar has yet to lose a bounty…and he certainly doesn’t intend to sully his perfect record by failing to fulfill his latest contract.
      Kin’garoth
      The design of every Legion war machine stems from the depraved mind of Kin’garoth. Obsessed with crafting implements of death, Kin’garoth infused his very body into the production machinery so he could more efficiently churn out a never-ending supply of destruction.
      At the behest of the Legion’s dark master, Kin’garoth’s fevered brilliance has developed a new super-weapon which he plans to unleash upon the Army of Light.
      The Burning Throne
      The Coven of Shivarra
      Having proven themselves to be the most depraved and fanatical of all his followers, Sargeras entrusted the Coven with the unholy task of twisting the minds of the fallen titans into an unstoppable Dark Pantheon.
      Each sister employs her own signature brand of torture, eliciting screams which echo throughout the halls of Antorus. It is said that neither mortal nor demon can refuse their whispers, making it only a matter of time before the will of the titans is broken.
      Chamber of Anguish
      Varimathras
      As one of the dreadlords overseeing the Legion’s forces during the Third War, Varimathras failed to stop the rebellious Lich King. He submitted to an ill-fated alliance with Sylvanas Windrunner, then made one last bid for power before facing a humiliating defeat.
      In payment for his blunders, Varimathras has been tortured by the Coven of Shivarra. The vindictive sisters stripped away both flesh and sanity, leaving only a singular desire to inflict suffering upon the mortals who cost him everything.
      The World Soul
      Aggramar
      Once the noble Avenger of the Pantheon, Aggramar was struck down by Sargeras and reborn as a titan of destruction. He now stands at the core of Argus, guarding a power that would unmake the universe.
      Not even demons are permitted to tread within the titan’s halls, and any mortals bold enough to trespass will be reduced to cinders by Aggramar’s burning blade, Taeshalach.
      Seat of the Pantheon
      Argus the Unmaker
      Bound. Broken.
      Eons of existence, knowing only pain.
      A shattered soul, fueling infinite evil.
      The master beckons. Rise… Rise!
      Begin the end of all things.
    • By Stan

      Find out what's happening in World of Warcraft during the week of November 21.
      Antorus the Burning Throne
      Antorus will open November 28. Mythic difficulty and the first LFR wing will be available starting December 5.
      Artifact Knowledge Level 53
      All players have access to AK level 53. Legion's max AK cap is 55. There's no reason to worry about catching up on Artifact traits or the Netherlight Crucible relic slots, because AP tokens from world quest and/or bosses will unlock all traits and Concordance of the Legionfall.
      Mythic Keystone Rewards & Affixes
      The ceiling on Mythic Keystone rewards will go up to 15 the week of December 5, when the Mythic difficulty of Antorus opens. If you do a Mythic Keystone 11-15 this week, that effort will be reflected in your weekly chest on December 5. More information can be found here.
      Bolstering Explosive Tyrannical Argus Weekly Quests
      Fuel of a Doomed World: Collect 50 Pristine Argunite from Invasion Points, Rare encounters, or treasure chests on Argus to receive 300 Veiled Argunite. Invasion Onslaught: Complete 3 Invasion Points to get 200 Veiled Argunite. Argus World Boss Occularus

      Occularus is this week's Greater Invasion Point world boss. The portal can be found in Antoran Wastes (55, 50). Don't forget to bring a Seal of Broken Fate for a bonus roll. All Argus world bosses drop ilvl 930 loot. Loot tables and Dungeon Journal entries can be found here. World Boss The Soultakers
      Search for the epic world quest The Soultakers in Stormheim. Death Knights can unlock the Dark Runeblade appearance for the Blades of the Fallen Prince via Runes of the Darkening.
      World Boss Loot Tables
      Barnacled Mistcaller Orb Cord of Kept Souls Hel-Cursed Belt Helchain Waistguard Sea-Reaver's Girdle Soultrapper's Pendant Thrice-Accursed Compass Legion Dungeon Event (Nov 21 - 28)
      While this event is active, the final boss of each Legion dungeon awards an extra item when defeated (Sign of the Warrior). Don't forget to complete the weekly dungeon quest "Emissary of War" to get Cache of Fel Treasures that contains a piece of Heroic Tomb of Sargeras gear. WoW's 13 Anniversary (Nov 16 - 30)
      World of Warcraft's 13th anniversary continues until November 30. Don't forget to make use of Celebration Package and read more details here.
      Pilgrim's Bounty (Nov 20 - 27)
      Not much has changed in 2017. Cosmetic Pilgrim's Bounty gear can be transmogrified during the event. More information can be found in our Pilgrim's Bounty guide.
    • By Stan

      Pilgrim’s Bounty is a time to reflect upon one’s good fortune and share with all around you. What's new in 2017?
      Pilgrim's Bounty is back and there's only one update to the event this year.
      New in 2017
      Cosmetic Pilgrim's Bounty items can be transmogrified for the duration of the event. The change applies to all world events, not just this one. Below are screenshots of said items.

      Pilgrim's Attire, Pilgrim's Hat, Pilgrim's Boots

      Pilgrim's Dress

      Pilgrim's Robe
      For more details check out our Pilgrim's Bounty guide.