Blainie

Cataclysm Timewalking Bonus Event (27th January - 1st February)

Sign in to follow this  

1 post in this topic

15604-cataclysm-timewalking-bonus-event-

January is coming to a close and with it comes the last event of the month, Cataclysm Timewalking. Make sure you know what's what for the next week of dungeons!


This week's event is going to be taking us back into the shattered realm of Cataclysm dungeons with our level and gear scaled down to level 85. The dungeons included in this event are as follows:
  • Grim Batol
  • The Stonecore
  • Lost City of Tol'vir
  • The Vortex Pinnacle
  • Throne of the Tides
  • End Time

Today we're going to be giving you a run-down of the most efficient methods for farming Timewalking, the best way to gear for it, what you can get for it and how it all works.

 

What is Timewalking and how does it work? 

 

Timewalking is essentially Blizzard's way of allowing us to re-visit the old content that we all look at with rose-tinted glasses, then force us to farm it so that we never ask for them to implement old servers.
 
Really though, Timewalking is basically just re-doing the old dungeons with the same level of gear you would have had in that expansion. Talents and abilities are the same. Throughout each dungeon, the bosses drop a currency by the name of Timewarped Badges. The bosses also have a chance to drop gear depending on your real level, before the dungeon scaling. At level 100, this gear is item level 660, but can drop as warforged resulting in an item level of 675. The gear will not level with you, instead staying at the level you earnt it.
 

Why would I bother with Timewalking?  

 

Timewalking is arguably the most efficient way to gear a character up in a short space of time when reaching level 100. Admittedly, the gear is not the highest item level, but it works for a fresh level 100. Through the use of drops from bosses and gear bought from the vendor, you can very quickly find yourself with a full set of 660-675 gear. It's also important to remember the weekly event quest, A Shattered Path Through Time, which grants a inv_treasurechest_felfirecitadel.jpgIron Fleet Treasure Chest, 1 bonus roll seal and 500 Valor.
 
rmgh15r.jpg

 

The mount dropped from any Timewalking dungeon, the Infinite Timereaver.

 
For those of you that are already geared and don't care about the item drops, there are plenty of toys at the vendors to be bought and normally an event specific mount, but Cataclysm Timewalking does not have one yet. There are also a number of reputation rewards to be earnt. Below is a list of the rewards you can buy from the Cataclysm event:
 
Vendor: Kiatke. (Found in Stormwind and Orgrimmar)
 
Mount: There is no event specific mount for Cataclysm Timewalking.
 
Toys: inv_misc_enchantedpearlf.jpgGurboggle's Gleaming Bauble, inv_helmet_170.jpgTosselwrench's Mega-Accurate Simulation Viewfinder.

 
Gear Slots: Weapon, waist, legs, back, head, trinket.
 
Faction Reputation Commendations: Therazane, Earthen Ring, Ramkahen, Guardians of Hyjal, Wildhammer Clan, Dragonmaw Clan. 
 
Heirloom Items: inv_icon_heirloomtoken_weapon01.jpgAncient Heirloom Scabbard, inv_icon_heirloomtoken_armor01.jpgAncient Heirloom Armor Casing, inv_icon_heirloomtoken_weapon02.jpgTimeworn Heirloom Scabbardinv_icon_heirloomtoken_armor02.jpgTimeworn Heirloom Armor Casing.

 

How can I farm these badges quickly? 

 

The currency for all of these items, Timewarped Badges, is quite a laborious task to farm. We're here to help you know exactly how many of these dungeons you need to farm and how quickly you can be doing them.
 
First, let's outline all the places these badges come from:

  • Item drop from the first dungeon you complete: 500 badges. (Once per event)
  • Call-to-Arms bonus: 50 badges.
  • Completing a dungeon: 10 badges.
  • Normal boss kill: 5 badges.
  • End boss kill: 10 badges.

When attempting to farm these badges, I would recommend finding another 4 people that are aiming for a similar number of badges. Since players below level 100 can queue up, often their lack of abilities can slow the run down quite a bit. Find other players and queue as a group of 5.
 
The next thing to make sure your runs are quick and smooth is gear. I'm sure you think I'm a bit strange suggesting farming gear since everything is scaled down, but some gear is better than others in Timewalking. Take a look at some of our tips:

  • Legendaries are amazingly powerful

​This goes without saying, but I feel I should bring it up anyway. Legendary effects work in Timewalking and they are simply incredible. In certain instances, legendaries such as the legendary cloaks can make you destroy the DPS of other players in your group. 
 
BtQuphe.png?1

 

The melee legendary cloak from Mists of Pandaria.

  • Gem slots don't scale down

One of the biggest boosts to your output is going to be gems. Gems in Timewalking are simply incredible. Take the scenario of a Cataclysm dungeon in which you have on inv_bracer_plate_raiddeathknight_k_01.jpBracers of Destructive Strength. The bracers will give you a base stat of +9 strength, but there are two red gem slots. We can fill these gem slots with epic gems to allow for a bonus +20 strength. I'm sure you can see how this adds up over all your items.
 
Make sure to farm gear that has a large number of gem slots regardless of the other stats on the item. 
 
If you are looking for a Best-in-Slot gear list, make sure to check out this spreadsheet.

  • Make sure you don't use any %-based trinkets

The best example I can give to support this claim is the Warrior class trinket from Archimonde, ability_fomor_boss_pillar02.jpgWorldbreaker's Resolve. When used at level 100, it grants a 21.96% bonus on its effect at item level 705. If used in Cataclysm Timewalking, the bonus drops to 1.82%, rendering it useless. 
 
Hopefully some of the tips listed here might be able to help you understand Timewalking a bit better. Put on your rose-tinted glasses and get farming!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We're back from the weekend and that means hotfixes! Today we have more solutions for Warlocks on mountainsides, dungeon issues, including faction-wide attunement to Siege of Boralus and King's Rest, a lot of Darkmoon cards got major buffs (and one got nerfed), the NPC for mercenaries who wish to fight for the opposite faction has moved to the new zones, Legion assaults have returned and a lot more.
      August 20 (source)
      Azerite Powers
      Fixed an issue where Dagger in the Back failed to stack properly when applied by multiple users. Character Services
      Players who faction transfer should now get a more informative message on how to continue the War Campaign on their new faction. Classes
      Warlock Demonology The Summon Vilefiend and Nether Portal talents will no longer sometimes fail to work when cast on steep terrain. Creatures and NPCs
      Fixed a bug that caused some enemies in the Drustvar Crimson Forest to be untargetable by players. Rikati at The Four Stingers will now sell his wares, including his famous Snake on a Stick, to members of the Alliance.  
      Dungeons
      Unlocking Siege of Boralus as a Horde player now unlocks the dungeon for all Horde characters on that account. Unlocking Kings' Rest as an Alliance player now unlocks the dungeon for all Alliance characters on that account. Freehold Irontide Enforcer's Shattering Toss will no longer wipe threat from the tank. Shrine of the Storm Vol’zith the Whisperer Fixed a bug that caused players to sometimes become stuck with Grasp of the Sunken City. Items
      Fixed an issue where Darkmoon Deck: Blockades was providing far less Stamina and Health than intended. Fixed an issue where Darkmoon Deck: Squalls was dealing less damage than intended. Its effective damage has been increased by approximately 300%. Fixed an issue where Darkmoon Deck: Fathoms  would not trigger for Marksmanship or Beast Mastery hunters. Reduced the damage of Darkmoon Deck: Fathoms by 9%. Player versus Player
      Sergeant Wilson has travelled to The Mugambala and will offer Mercenary Contracts to members of the Horde that wish to fight for the Alliance. Nassar has travelled to Hook Point and will offer Mercenary Contracts to members of the Alliance that wish to fight for the Horde. Quests
      Fixed multiple bugs that made it very difficult to bomb targets successfully on “Swab This!”. Fixed a bug causing Third Telemancer Syranel to evade player attacks on “Grand Theft Telemancy”. Players should now reliably get credit for taking the ferry for "The Ashvane Trading Company”. Horde players should now properly be able to see the Stolen Supplies for "Plunder and Provisions". World
      Legion Assaults have returned to the Broken Isles. Previous Patch 8.0.1 Hotfixes
      August 17 August 16 August 15
    • By Starym
      We have the very first developer Q&A session with Ion Hazzikostas coming this Thursday, August 23rd! You can ask your questions over Twitter with the usual #WarcraftQA hashtag, and you can bet there will be plenty of Azerite and Heart of Azeroth questions to be had. With the slightly shaky launch of BfA (at least compared to Legion's) there will probably be a lot of interest in what happened there as well as the usual look at what's ahead and presumably a big PvP focus as well. We'll hopefully also get a discussion on the story aspect of the expansion, with the huge hubbub we had over the Sylvanas short and Saurfang cinematic, as it would be great to hear some in-depth opinions from the Game Director himself.
      Q&A (source)
      Join us live on Twitch.tv/Warcraft Thursday, August 23, at 11:00 a.m. PDT, as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A, where he’ll be answering your World of Warcraft: Battle for Azeroth questions.
      You can submit your questions here in this thread or on Twitter by using the hashtag #WarcraftQA.
      As a reminder, please keep your questions short (40 words or less) so that we can get to as many questions as possible. We look forward to you joining us live on Tuesday!
    • By Starym
      We're 4 for 4 in this first week of Battle for Azeroth and as we head into the weekend we see Azerite armor outer ring requirements reduced on the Heart of Azeroth, Affliction Warlock Deathbolt fixes, Conquest removals until PvP Season 1 starts, Brewmaster PvP fixes/nerfs, the removal of two belt enchant from PvP, and a bit fewer fixes for professions and quests than usual.
      August 17 (source)
      Azerite Gear
      Substantially lowered the Heart of Azeroth level required to activate the outer ring of Azerite armor obtained from World Quests and Mythic dungeons. Classes
      Warlock Affliction Deathbolt will now correctly deal increased damage if cast immediately after casting Unstable Affliction. Creatures and NPCs
      Slickspill should be much easier to loot now. Items
      Fixed an issue where 'Bygone Bee' Almanac's cooldown or duration would be affected too much when hitting multiple enemies. Player versus Player
      Sources of Conquest such as the World PvP Call to Arms quests, PvP Island Expeditions, Skirmish, and Battleground queues will award Honor until Battle for Azeroth: Arena Season 1 starts. Players who currently have Conquest will have the currency converted to Honor once they log in. Miniaturized Plasma Shield and Personal Space Amplifier engineering belt enchants can no longer be used in Arenas and Rated Battlegrounds. Fierce Gladiator is once again available to players who have earned the Fierce Gladiator: Legion Season 5 achievement. The War Mode Air Supply Drops in Tiragarde Sound should no longer fall in unreachable locations. Monk Brewmaster Incendiary Brew now adheres to line of sight restrictions. Double Barrel will no longer stun targets multiple times per Keg Smash cast. Professions
      Cooking Fixed a bug that prevented Pandaria Banquets from granting the intended skill levels to Pandaria Cooking and Way of the Grill. Quests
      Fixed a bug that caused the miners to not respawn as intended for “A Shot at the Dark Iron”. Fixed a bug where missions required to unlock hubs on the other continent were expiring quickly. Riding Macaw is no longer unfriendly to Horde for the world quest "Swab This!". Hexlord Raal is now reliably present to offer “Pa'ku, Master of Winds”. “The Lord Admiral's Lament" and "Bloodied Sentinel's Glaive" can now be turned in to Kayla Mills World
      Flight paths unlocked through missions should now reliably appear as valid destinations on the flight map. Previous Patch 8.0.1 Hotfixes
      August 16 August 15 August 14
    • By Stan
      Game files contain a male character model named "ThinHuman" with various customization options. The model provides a good example of how Kul Tiran Humans would look if they weren't all chubby.
      Blizzard probably uses the character model to generate NPCs for the outdoor world, same thing we've seen with the Lightforged Draenei on Argus before they have been added as an Allied Race. It would be really cool to see this as a customization option for Kul Tiran Humans, what do you think? Here's an overview of all "ThinHuman" customization options:
      Skin Color

      Faces

      Hair Color

      Hair Style

       
      Beard

    • By Starym
      The fall season of 2018's Arena World Championship is bringing two new BfA arenas to the table, Mugambala and Hook Point, set in Zandalar and Boralus, respectively. 6 cups await this season, with each bringing a $10,000 prize pool and a whole bunch of AWC points, so check out the full schedule and requirements to join in the competition:
      Arena Fall Season (source)
      The Arena World Championship is a 3v3 tournament that takes place in the iconic battlegrounds of Azeroth. In this Fall Season, we are introducing Mugambala and Hook Point, two asymmetrical arenas which were released in the Battle for Azeroth expansion.
      Mugambala is set in Zandalar, a region that was once a part of ancient Kalimdor and the birthplace of troll civilization. This arena features an upper level, and a lower level with a large pillar in the middle. Hook Point is an area in Boralus, where only the bravest battle for the right to call themselves true Kul Tirans! It features four pillars for players to dance around—one with a shark hanging from it—and two smaller pillars. This season, there are six Cups up for grabs—three in North American and three in Europe—each with a prize pool of $10,000 and an increased amount of AWC points on offer, more than any season this year!
      No Arena ranking is required for teams of three to four people to sign up. Once you are deemed eligible to compete, you will have access to the Tournament Realm, where you and your teammates will have the ability to create whatever class, talent, and gear combinations you see fit, to practice taking down all who oppose you! If you think you have what it takes, sign up here, and check out the table below for the cutoff times for each of the Fall Season Cups.
      Remember, the top three point-earners of the year from North America and Europe will earn a spot at the Arena World Championship Global Finals at BlizzCon, where they will fight on the biggest WoW esports stage of the year for their share of the $280,000 prize pool.
      If you’re coming back to World of Warcraft for Battle for Azeroth and want to see how the pros handle the new PvP talent system, join us! The Top 8 from each Cup in North America and Europe will be broadcast live on Twitch. Watch as the greatest heroes from across North America and Europe adapt to the changes—it might give you some tips and tricks for your own Arena adventures!
      AWC Fall Season Schedule
      Event Signups Close Play Begins Top 8 Broadcasts EU Cup #1 September 3
      (18:00 CEST) September 12 September 14 & 16
      (19:00 CEST) NA Cup#1 September 3
      (18:00 CEST) September 12 September 15 & 16
      (19:00 CEST) EU Cup #2 September 17
      (18:00 CEST) September 26 September 28 & 30
      (10:00 CEST) NA Cup #2 September 17
      (18:00 CEST) September 26 September 29 & 30
      (19:00 CEST) EU Cup #3 September 24
      (18:00 CEST) October 3 October 5 & 7 
      (19:00 CEST) NA Cup #3 September 24
      (18:00 CEST) October 3 October 6 & 7
      (19:00 CEST) Check out the Warcraft Esports site for current standings, the global broadcast schedule, and the latest news about AWC, and follow @Warcraft for all things Battle for Azeroth!