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While we may already have seen some Uldir solo kills, the final boss of the last expansion is still quite a challenge for just one player and there have been a couple of kills recently. As you'd imagine, the Paladin one is by none other than Rextroy in his Protection form, but the first kill was done by FallingDarkness/Shoot:
As usual, Rextroy has a long explanation accompanying his kill, including the tidbit he was doing 12k DPS during the fight:
You can also check out our recent interview with Rextroy about his specific tactics, done just before he was unbanned.
The latest blue posts roundup includes Ion's stance on World Firsts as some members of the community thought he was contradicting himself after the latest Q&A, the use of third-party platforms for community outreach, and WoW subscriptions.
Ion's Stance on World Firsts
Some players misconstrued Ion's statement about World Firsts after the Q&A and Community Manager Ythisens provided details about what he actually meant.
The World First Race is a community-created thing that became popular. It only affects less than a 0.1% of players and they design encounters to provide best experience, not with the World First Race in mind.
So apparently today Ion said the team loves watching the World First race.
But yesterday in the Q&A, Ion said that the dev team doesn't care about the World First race, so if the Battle of Dazar'alor ends up with different final bosses for each faction, it doesn't matter, and it'll be up to players to decide what "World First" actually matters. (And yes, I'm also aware he said that they may end up making it so all the bosses will end up the same order regardless of faction, but they aren't sure yet)
I don't even care about World First, but isn't that like, seriously contradictory? You either care or you don't care about World First, but apparently Ion both cares and doesn't care about it in a 12 hour time frame of one another???
We love that the community rallies around World Firsts as this is a community created thing that became so popular, but when he says that we don't care about it he's just saying that we don't design with it in mind. It's a very niche thing as well as a niche type of player. We're talking about a less than .1% of players that even set foot inside the current raid tier at Mythic level that would even be competing for these World Firsts.
Like Ion said in the Q&A we design encounters in the way that we feel would be the best experience. We might be wrong sometimes but that's the goal and we try to hit that.
World of Warcraft Forums
Blizzard uses third-party platforms to reach out to as many players as possible. Not everybody uses the official forums, some players prefer to use Twitter, Reddit, and other platforms.
Live QnA on Reddit, the Live QnA on twitch. Most the questions being taken from Twitter.
Can you please stop using these third party platforms for your community outreach? They are failing you. Why? Because they aren't actually the issues players seem to actually care about.
There is no guarantee on these third parties that the people actually play the game. The forums they need to have an active sub. I have noticed everytime you have one of these QnAs or Live Streams they are never actually the issues people are talking about on the forums.
And seeing that most people don't seem happy with your communication as of late why not cut out the middle man third party and go straight to your player base?
There's literally a sticky at the top of the forums where we asked you to submit questions for the Q&A.
I saw that but why take any questions from Twitter then?
Not everyone uses the forums. Forums are a very small percentage of any user base, even WoW.
There are some folks that use say Twitter for instance that refuse to come here, but still play the game. There are even folks submitting questions on Facebook that don't like either Twitter or the forums. Just like some players on the forums dislike Twitter, there are folks who have the opposite opinion.
My job is partly in customer service, so similar to Ythisens.
I'm not in Customer Service.
I think there are valid things to criticize us for and in fact I support and encourage that, however it's pretty silly when someone makes a post about something that is stickied on the same page they had to visit to make their post. The same sticky that is there before every single Q&A since we've had a Q&A.
I wasn't being snarky at all. It was more of a "come on now -.-".
The difference Yth is that the people who make the effort to come to the forums to submit questions/complaints/etc. are the ones who feel strongly enough to make that effort in the first place.
Then that implies that you're saying the questions on say Twitter should be less valued when they're just as much of a player as you are. They could go through the same effort to write a tweet. I get the sentiment that on the forums you're able to articulate your statement/question better, however if you can't boil it down to a simpler question then your question is gonna have a hard time getting into the Q&A. Question cards can only be so long unfortunately >.>
Back in the day we had firstname.lastname@example.org to provide feedback about GM/CMs or even being able to email to a supervisor directly to its personal blizzard e-mail.
That still exists and is right here in the thread titled "Welcome - Please Read!":
What if I would like to submit feedback on posts from Blizzard employees but not post on the forums as call outs are against the rules?
If you have any sort of issue or feedback about a Blizzard employee's posts then you can submit that via email at email@example.com.
Did the OP consider that maybe they got an even higher number of questions from Twitter or other social media platforms?
We actually do get more questions on sites like Twitter than on the forums as in pure volume. I wouldn't say the quality is better, but there is quite a bit more there.
No one should have to put up with that under any circumstance, it is enough to drive a person to the brink of insanity.
I cope by not letting the turtles make it to the water.
There's a sticky that also has Twitter updates pasted in it as well lol.
What's funny is that post exists because we're aware folks on the forums dislike Twitter.
For those that haven't seen it yet, I try to maintain a thread where I post updates on the forums that are said from Warcraftdevs on Twitter. You can check that out here:
Also if you have suggestions on how to improve that please let me know. I try to grab them when I can but sometimes I do miss them (speaking of which I just noticed I need to repost some things there). I've been throwing up hotfixes as well in there since folks requested that.
Ohh quit with the regurgitated "Not everyone uses the Forums" line.
People play the game and "refuse" to use the official forums? Sounds like a personal problem "They" need to get over. Twitter is not even third party, they are their own party. You by far are the worst at understanding best business practices. You sound like a newly hired TSR.
You may not like it but I'm being honest with you. Forums are not the most popular destination when it comes to where the game is discussed. I think forums are the best place given that a poster's ability to craft better posts is vastly superior here, but If your customers are largely in another place is it a good business practice to be where they are as well or ignore that they're in another place too? There is only one right answer to that question if you're looking at it from a business perspective.
Why do you think we also read other fan sites and third party sites like Reddit, Twitter, and Discord? Players are there. It's a simple fact and reasoning.
World of Warcraft Subscribers
The final blue post deals with sub numbers. Players have been canceling their subs for various reasons since the dawn of WoW and Battle for Azeroth is nothing exceptional. A similar thing happened during Legion, the reason being Legendaries. The team is interally discussing player concerns and proposing ways of fixing them.
Is it just me or have there been far, far more threads claiming to not continue their sub/cancel completely compared to all throughout Legion? Like, it's getting to a point where I'm wondering if Blizzard is worried or not. I don't want to go through another WoD debacle but I'm just personally noticing the increase in people who seemingly are done with my favorite game of all time.
This is troubling, no? Blizzard do you even care?
...Yeah, it was. Before this it was about flying and gated allied races.
Then before that it was Legendaries in Legion, etc. The list goes on for each expansion. I remember seeing people on the forums claiming that the 1.6 patch was going to kill the game because it allowed players to queue for BGs at the Battlemasters in capital cities and thus they were unsubbing, this was 13 years ago.
I don't want to diminish or invalidate anyone's criticism with this post but yes, GD has always been like this and always will.
I'm actually kind of sad to see this reply as it just feels inline with everything going on lately. shrug of the shoulders and oh well, btw we are making azurite more complicated, have a nice day!!. in this answer all I see is more of the same our way or the highway attitude from blizz. its disappointing.
...Just gotta say, despite saying you don't want to diminish or invalidate criticism, you do just that.
Sorry if that was the feeling at all as like I said I don't aim to do that by any means.
Even though we all know how GD can get, we by no means use that to dismiss any present feelings or overall concerns. We recognize everyone is coming from a good place when they raise a concern and every forum post does have a point. Sometimes the point is a little silly or we disagree with it, but that doesn't make it any less valid from that perspective of that player (even if they use McNuggets to explain it). Internally though we share a lot of the concerns you guys have, and conversations happen daily around them as well. We discuss what actually causes this problem and how to solve it. That includes fixing something if we feel it does need to be fixed.
Varok Saurfang's story continues in Patch 8.1. Check out what awaits the High Overlord in Tides of Vengeance! This article contains spoilers.
Blizzard released a cinematic titled "Old Soldier", where the High Overlord reacts to the Burning of Teldrassil. He's not content with Sylvanas' decisions and does not like where the Horde is heading.
Saurfang becomes fed up with the events of the Battle for Lordaeron and is taken to the Stockades by Anduin. Later in the Stormwind Extraction Scenario, you find him locked up in a cell, but he does not want to return to Orgrimmar.
If you missed our first installment of Saurfang's story in Battle for Azeroth, you can check it out here.
Saurfang's Story in Patch 8.1
Blizzard added a new NPC called Varok Saurfang in Tides of Vengeance and the Orc received a new skin as well. He's no longer referred to as "High Overlord" and does not wear his usual armor.
Saurfang escaped the Stockades and Horde players are sent to investigate what happened to him. Sylvanas does not want him to fall into the hands of the Alliance and demands you to take him back to Orgrimmar. Our favorite Zappyboi makes an appearance at the end of the questline, joining him in battle.
Varok Saurfang Questline in Patch 8.1
The 8.1 questline starts with Dark Ranger Alina and "The Dark Lady Calls" quest aboard the Bahsee Wall and Sylvanas requests your audience in Orgrimmar.
The Dark Lady Calls
Champion, the Dark Lady has need of you. We cannot speak more of this here. Make haste to Orgrimmar at once. Best not to keep her waiting.
An Abomination Guard is guarding the door in Grommash Hold to ensure that your meeting with Sylvanas stays private.
The High Overlord
I have asked you here to discuss a matter of great improtance to the Horde. Varok Saurfang is no longer present in Stormwind. Let us discuss this turn of events.
Sylvanas wants you to locate Saurfang, because the Alliance would surely kill him on sight. Some members of the Horde question his loyalty and consider him a traitor for his willing surrender at the Battle for Lordaeron.
A Way Out
My spies report that our High Overlord did not leave the way he entered, not any other way we know of. No signs were seen at any of the known exits to the Stockades or sewers. He simply was in his cell one moment, and not the next. Begin your investigation around the city of Stormwind. There must be another way out that we do not know of. Dark Ranger Lyana will meet you there, her tracking skills are second to none. Do not fail me, my champion.
Now, you must reach Elwynn Forest to continue the questline. The easiest way was to teleport to Dalaran, use the portal to Karazhan and fly there.
Keep your head down, we don't want to be seen out here. Our spies keep watching over Stormwind day and night, and saw no signs of Saurfang. Not did we notice any oddly-oversized carts or strange ships in the night, if that was what you were thinking. How then, did he make his escape? Let's look around.
You're going to find a sewer exit outside the city.
Clicking the Old Lock will make the following text appear:
Now that you've found Saurfang's escape route, the search continues...
You will be attacked by SI:7 Agents and the quest is complete when you defeat all three.
You need to keep moving, because SI:7 Agents are probably looking for Saurfang as well.
It's not unusual to see SI:7 spies lurking around the city, but still, something about this doesn't feel right. We need to find where Saurfang's trail picks up. The last tracks were heading east, towards Redridge. At the entrance to Redridge is Three Corners, one of the more well-defended towers the Alliance has. I have an idea, meet me there.
The search for Saurfang continues in Redridge Mountains.
If Saurfang was headed in this direction, it would have been difficult for him to avoid the Three Corners watchpost. We could simply walk in there and demand information, but I have a feeling that they would not part with it willingly. So we will take another approach. I have procured this potion from our alchemists. It will turn us into--ugh-- humans for a while. We can then question the guards, perhaps someone saw something.
Use the Humanizing Potion to turn yourself into a Human for 10 minutes and ask guards for information. After you taken on the appearance of a Human, Lyana tells you:
You're going to approach guards and tell them you've lost a puppy. Dark Ranger Lyana goes by the name "Marion Sutton" when transformed.
The guards were super drunk last night and they do not recall anything. It must have been fairly easy for Saurfang to pass by the Three Corner watchpost unnoticed. Now you question Darcy Parker about what happened last night.
The search continues in Lakeshire at Inkeeper Brianna. She informs you that guards are staying upstairs at the Lakeshire Inn. After searching the room for clues, you find an Official-Looking Note from Shaw:
Signs of Saurfang
With the guards drunk at their posts, Saurfang would have had little trouble passing Three Corners undetected. The path splits up ahead. The back roads of Redridge are poorly-patrolled and infested with gnolls and spiders. In other words, a perfect path for an orc trying to not to be noticed. His most likely path is Lakeridge Highway, we should continue our investigation there.
You'll find ripped webbing, ichor, and plenty of killed spiders in Lakeridge Highway.
Defeat the Injured Bristlequeen to complete the quest.
All signs point to our quarry heading farther east. To what end, Im an not sure, but I have my suspicions. I am going to scout the area from the air, let's meet up at Redridge Pass.
Look there, down the hill, one of the Alliance hunters that roams the area. No one knows these pathways like them. If our quarry passed through this area, they would certainly have seen the tracks. Their dogs may even have noticed. Here is another dose of the potion. Let us question this one while he is alone.
It's time to drink Humanizing Potion again and question Hunter McAlister who is later killed, because his dogs notice you're not actual humans.
Killing Hunter McAlister and his dogs makes Zappyboi appear! Zekhan offers the next quest while Lyana informs you she must return to the Warchief.
Zekhan tells you that Saurfang's hiding at a nearby farm.
Ey mon, dat dark ranger, she lied to ya'! Saurfang knew they'd be comin' for him. He sent me to watch the pass, see who his assassins were, try to warn him if I could. She's not reportin' back nothin', she's goin' to kill him. Probably got a whole group of deathguards just waiting for her to give the signal. We gotta stop dem! You with me?
Dark Ranger Lyana lied to you and she wants to kill him. Better hurry and inform Saurfang who's located in the Swamp of Sorrows.
A Warrior's Death
She gonna try an' take him in, and then no one ever gonna see Varok Saurfang again. Dis was never a rescue mission, dis was about power, an' control, an' Sylvanas think she be holdin' all the cards. But she didn't count on us! Let's go.
Turns out Sylvanas actually tricked you and wants Saurfang dead.
Completing the quest rewards a fun cloak toy - Worn Cloak. A scripted event will begin as soon as you accept the quest and you must defend Saurfang.
Dark Ranger Lyana and her crew die, but now you must come up with something to fool Sylvanas.
I have two things to ask of you, and I do not ask them lightly. First, I need you to retain the favor of the warchief. She will undoubtedly have questions, and seeds of distrust may begin to grow, but she cannot lose you as an ally, not now. She would not so willingly part with one of her greatest champions. In order to do so, it will have to look like you faced me in combat, and lost. I trust you can take a hit. Second, I ask you not to follow me further. I must make this journey alone.
Talk to Saurfang and tell him to punch you. The screen turns black for a second and you will be afflicted with the "Convincing Blow" debuff for 10 minutes.
Finally, go to Orgrimmar and talk to Sylvanas in Grommash Hold to complete the Queen's Favor quest that rewards Artifact Power.
The story ends here. Sylvanas doesn't know you defeated the dark ranger and her forces along with Saurfang and Zekhan. Let's see what the future holds for Varok. Let us know what you think about his story so far and Sylvanas wanting him dead.
Characters Involved in the Questline
Dark Ranger Lyana
Veteran Dark Ranger appointed by Sylvanas to help you track down Saurfang. In the beginning, it all looks like a rescue mission, but further down the questline you learn that she was deceiving you all along. She's later killed by the player, Saurfang, and Zekhan.
Saurfang escaped the Stockades and you find him hiding at a farm in the swamps with simple armor and without the "High Overlord" title, indicating his discontent with Sylvanas' Horde. You confront Dark Ranger Lyana and her forces as you uncover her vile intentions and learn that the rescue mission was actually a lie and Sylvanas wants him dead. He doesn't want you or Zekhan to follow him, because he clearly states that he must travel the path alone. The character of Saurfang remains the embodiment of the Horde's long-lost honor.
Zappyboi makes an appearance during the questline and fights alongside Saurfang. Blizzard did a really great job at portraying him loyal to Varok at times of need as we saw in the Old Soldier cinematic.
Lady Sylvanas Windrunner
Another lie has been told by the Warchief. First, she makes you believe it's of utmost importance to track down Saurfang, who recently escaped the Stockades, so that the Alliance does not kill him. Later, she accuses Varok of treason against the Horde and she wants him dead. After you kill Lyana and her forces, you fool her into believing that Saurfang did all that. Blizzard confirmed in an interview that Sylvanas will not be Garrosh 2.0 in Battle for Azeroth.
Saurfang-Sylvanas relations hit an all-time low in Tides of Vegeance.
World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - Uldir 3/8M - www.unhuman.ca
Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
- [Raid] Hex Uldir: 3/8M, 2soir, Mercredi et Jeudi 8pm à 11pm (EST)
Leader: Fangpriest / Assistant: Pandov et Starbender
- [Raid] Unknown (Heroic only) Uldir: 4/8H, 1soir, Mercredi 7pm a 10pm (EST)
Leader: Felfâllen / Assistant: Flos, Falmortis
- [Raid] Casual Uldir: 0/8N, 1soir, En formation
- Raid ouvert a tout les membres de la guilde (normal only) uldir: 8/8N, samedi matin 10am a 1pm (EST)
- [PvP] Unhuman RBG: 1200 rating, 1soir Dimanche des 9hpm (EST)
- Plus de 445 accounts
Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
Pour toutes questions...
- Jovovich-Arthas, Guild Master
- Falmortis-Arthas, Officier
World of Warcraft - [Horde][US-Arthas]Unhuman - French - Uldir: 3/8M - www.unhuman.ca
Unhuman is RECRUITING!
- [Raid] Hex Uldir: 3/8M, 2day, Wednesday and Thursday 8pm to 11pm (EAST)
Leader: Fangpriest / Assistant: Pandov et Starbender
- [Raid] Unknown (Heroic only) Uldir: 4/8H, 1day, Wednesday 7pm to 10pm (EAST)
Leader: Felfâllen / Assistant: Flos , Florih et Falmortis
- [Raid] Casual Uldir: 0/8N, 1day, in formation
- 1 more raid in formation...
- [PvP] Unhuman RBG: 1200 rating, 1day Sunday starting at 9hpm (EAST)
- More than 445 account
Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
For any question...
- Jovovich-Arthas, Guild Master
- Falmortis-Arthas, Officier