Peelyon

Gold Making: A Beginner's Guide To Transmog

Sign in to follow this  

5 posts in this topic

13677-gold-making-a-beginners-guide-to-t

In this first article I will be discussing transmog farming. It is available to almost any player regardless of level of gold making experience. It may seem daunting at first but I will give you some helpful advice on how to get started on your gold making journey!

 
Regardless of your own personal thoughts on transmog, it is hard to argue its success within World of Warcraft.  Since the release of transmog in patch 4.3.0 a large number of players have tried to ensure they look their best.  It opened up a completely new market, as items that previously only had a small vendor / disenchant value suddenly had cosmetic value as well.  Any armour / weapons that are Bind on Equip have the potential to sell for transmog.  It is a case of finding out where the most valuable items drop and then how to list them effectively on the auction house that is key.
 
Farming and selling transmog items can be quite daunting for many, but if you are willing to give it a try the rewards can be great.
 
The transmog market is a well known one to a large number of gold makers and there is a great deal of resources on the subject on the web.  I want to take you through the majority of the basics of transmog farming, giving players the opportunity to begin making some gold while being as efficient as possible with your time.
 
With the introduction of the wardrobe in Legion it is predicted that the transmog market will again increase, as players will have a comprehensive list of what items they have available to them.  I will be doing a separate highlight on the wardrobe itself in the near future so ensure you keep your eye out for it!
 
One important thing to note is that as the wardrobes are account wide, players may be more willing to part with their gold for high ticket items, as it will be available on a multitude of characters rather than on a single toon.  This may allow them to feel they are getting more for their gold rather than having to spend individually for each character.
 

Pro's and Con's of Transmog farming


Pros

  • Huge gold potential
  • Few character requirements (for the large proportion of farms you do not require max level max geared toons)
  • No gold investment upfront
  • Time requirement is very flexible (you can farm as much or as little as you wish)

Cons

  • All drops are RNG dependent
  • Items that you list on the auction house can take a long time to sell and will require numerous auction house listings
  • Competitive market

It can also be argued that the fact there are few character requirements can also be a negative, as anyone can take up transmog farming which can lead to increased competition.  However players need the motivation to engage in transmog farming and even more motivation to continue to list the items on the auction house.  A large proportion of players begin transmog farming then become bored and disinterested when items struggle to sell.  It is persevering and keeping motivated that will help separate you from the rest, and really start to reap the rewards.
 

How do I get started?


As previously mentioned almost any character can farm for transmog.  In theory you can fly to a zone or particular instance and just start killing things, but if you are wanting to farm a little more efficiently here are a few items and tips to help get you started:
  • Large bag capacity – Obviously the bigger the bags the better, but clearing your bags of any unnecessary items can also help increase your bag space while you farm.  This will ensure you have to stop to vendor items less often.
  • inv_eng_mechanicalboomerang2.jpgLoot-A-Rang – These can be crafted by engineers or purchased on the auction house.  They are extremely useful in speeding up your looting of items which will give you more time for killing mobs than running around after their loot.
  • Mailbox – If you are looking to do some serious farming then a mailbox such as inv_misc_molle.jpgMOLL-E for engineers or inv_misc_molle.jpgGUMM-E for non-engineers can help you to mail all the items you want to sell on the auction house so you can clear your bags and continue farming.
  • Addons -  Lootappraiser and Tradeskillmaster (see below for more information)

All of these tips are based around time efficiency.  If you are wanting to farm transmog for any extended length of time then convenience will go a long way to help.  Don't worry if you don't have all of these items, they are by no means essential and it is entirely feasible to just farm until your bags are full and then hearth / take a break.
 

What class is best for farming?


One of the more popular questions I answer is which class is the "best" for farming.  It is possible to farm transmog on pretty much any class or character at any time.  Some guides give a list of classes that more efficient at farming as some have an advantage when tagging / aoeing mobs in a wide area down (balance druid with Starfall for example).  However I am very much a believer of playing a class that you enjoy and a class you are comfortable with.  Although some classes will save you more time than others, if you aren't particularly fond of that class you will more than likely farm for less time overall. Using a character that you enjoy playing will help to keep you motivated for longer and in the long run this will give you more transmog to sell.  
Ultimately there is no right or wrong answer, and if you are wanting to try transmog farming for the first time I recommend using your "main" character, just until you get a feel for it.
 

How do I know that the items I am looting have any value?


One of the initial barriers I felt when it came to transmog farming was my lack of knowledge of valuable items.  The last thing I wanted when I was just starting out was to have to spend more time checking up on individual items using the internet than I did farming them in the first place.  Personally I wasn't "into" transmog at all upon release, and I always left the transmog market alone as I thought my potential competitors would know a lot more than I did.  Don't let that discourage you!  There are some great addons out there that will help you get an idea as to the price of an item and if they have a chance to sell.  One important thing to note - just because an item isn't to your own particular likely, doesn't mean that it isn't the perfect item for someone elses transmog.  I am still amazed how many times I sell what I consider an "ugly" item for thousands of gold! So keep an open mind!
 

Looted Item Value


Looted Item Value (LIV) is a term used by transmog farmers.  Thanks to various addons and websites using auction house data, approximate values can be given to items you loot in-game.  There have no doubt been occasions where I (and you too!) have vendored green items which have potentially been worth large amounts of gold (although ignorance is bliss so let's pretend we haven't!)  By having an addon that can track looted item value (even if you have no intention of farming long term), it can help identify any high value items and help to prevent any vendoring mistakes.
 
Loot appraiser is an addon that allows you to identify items by giving an instant “snapshot” of its average value or "looted item value".  This average value is obtained through auction house data from Tradeskillmaster, another addon.  By working hand in hand, these addons will allow you to ascertain if an item is worth selling in the first place, then allow you to list it on the auction house to maximize your gold.
 
It is an invaluable tool for transmog farming and I speak highly enough how it has helped me go from a complete novice to someone who has confidence in transmog farming.  
 
Below are two Youtube guides from the developer of the Lootappraiser addon WoWProfitz.  The videos will show you how to setup Lootappraiser and also install the Tradeskillmaster desktop application.  You will need to download and install BOTH Lootappraiser and Tradeskillmaster addons AND also the desktop application for your Tradeskillmaster  You can also find a google doc PDF written version to the setup HERE
 
Please note – setting up these addons does take a bit of time, so try and set aside at least an hour to go through the setup video, install the addons and give them a try in-game for yourselves to get them working.  I appreciate that this can seem like a lot of work but trust me it is 100% worth the time and the effort to get it up and running.  If you don't have the time to set them up right away give the videos a bookmark and come back when you can.  The most common problem with Lootappraiser not "working" is not having the TSM desktop application properly configured, so just ensure you follow WoWProfitz instructions to get them setup.  If you do have any problems feel free to message me and I will help where I can.
 

 

 
After using Lootappraiser for a few transmog runs you will wonder how you ever played without it.
 
In the transmog farming guides I will be giving approximate figures for the LIV to help you estimate the potential that you can loot with a particular farm or a particular area.  It is important to note that all of these figures are approximations and estimates and no item is guaranteed to sell.  Looting 40k worth of transmog items does not mean you have earned 40k gold.  The prices will vary from server to server (some lower some higher than what Lootappraiser shows you) and it can take weeks or even months to sell some items.
 
Ultimately a player has to have a desire to purchase your item and the price has to be reasonable for them to want to pay for it.
 
There has been some controversy around LIV due to the fact certain farmers, gold makers and streamers exaggerating the gold potential of a particular farm.  As mentioned above almost any player can farm transmog.  The only real requirement is time (which some players have a lot of).  I wish to make my stand point clear at this point.  Transmog farming CAN be very lucrative, however it takes some luck (or time) to get the item to drop, then some more time and correct pricing on the auction house to get an eventual sale.  Any farming approximations should be seen as "potential" gold.  It is only when you finally get a transmog sale that you have actually "earned" anything.  As long as you are aware of the limitations rather than being blinded by the large figures, you will be fine.

How do I know how much to sell my items for?


Pricing a piece of transmog can be fairly complicated, and as with any item, it will depend on your own server population and any potential competition you have on your auction house.  If you are serious about making large amounts of gold then addons are crucial in order to both list items at an appropriate price, and compete with other transmog farmers.
 
Tradeskillmaster is an extremely powerful addon that I will be reviewing in the future.  It is the most comprehensive auction house addon there is and it has the ability to list large numbers of items very quickly by using "groups".  It is great for listing transmog as you can put items of similar value into a specific price group and you can post 100's of item's in a few clicks.
 
Below are a few guides from Xionik and Sheyrah.  Sheyrah in particular is extremely competent with Tradeskillmaster and it should help in your ability to sell your items more efficiently and more importantly get that gold into your bags!
 


It is obviously possible to sell items without TSM, however I would stress at this point it is worth spending the time setting it up.  Even if you enjoy using the auction house, being able to list your auctions faster is a great plus.  As with Lootappraiser, it may feel a chore in its setup, but once you have it up and running you will wonder how you ever managed without it.  The less time you spend listing items at the auction house, the more time you can be farming for items.

Wrap Up


Patience and motivation are key to be successful at transmog farming and selling.  It can be really frustrating and demoralizing having to relist items time and time again with little to no sales.  However some of my best transmog sales have been made from items I have listed over 10 times!  Just like the drop itself you need a little bit of luck for a sale (and the right pricing of course).  Hopefully in Legion the wardrobe will increase the percentage of the player base purchasing items a well!
 
I appreciate that it may feel extremely daunting to setup the addons.  This is the largest barrier to most players as to why they try transmog and then give up not long after.  Remember, the players you are competing with on your server will be using these tools, so not to do so will put yourself at a huge disadvantage as you will struggle to be time efficient in your farming and your listing of items.
 
I will be publishing articles in the near future which will give both farming spots for you to try and also more specific guides on the addons Lootappraiser and Tradeskillmaster to help you get set up and started faster – so keep an eye out for them!
 
If you are wanting to give transmog farming a quick try then check out my Youtube guide to The Ruins of Ahn'Qiraj and have a go for yourselves.
 
If you have any comments or things you feel I can add into this beginner's guide then please post below!
  • Like 2

Share this post


Link to post
Share on other sites

This is such an excellent guide Peelyon. Transmog is an excellent market to get into aswell. It's made more enjoyable when you go out in the vast world, farming up your own items. Yes the auction house can be a viable place to build your inventory if the price is right, but the feeling of hearing that ding from LootAppraiser, when you've looted a very valuable item, cannot be substituted! LootAppraiser definitely, "making farming sexy".

Sheyrah and Wowprofitz were the two people I first found on YouTube, when I first started out in World of Warcraft. TSM can be a very tricky addon to setup straight away, but as you've mentioned, with the guides above, you can feel very comfortable as you're walked through every process. Once it's sorted, you'll be making gold by the bucket loads.

Surely, it's only a matter of time until the #PokermonMaster creates a guide on Battle Pets! lol :)

Again, well done mate, excellently written and full of information to help beginners and maybe experienced goblins in need of a new market to venture into. I'll try and add a link to this via my blog, to help promote it further.

 

  • Like 1

Share this post


Link to post
Share on other sites

Thanks Grahran!  The pet battle selling /flipping guide is in the works already but will take plenty of time to get it right! wink.png

 

I agree about hearing the "ding" (for those that don't know Lootappraiser makes a sound when an item of particular value drops).  For someone who doesn't farm that much (off stream at least) it's always great to have that feeling of "maybe this run".

Share this post


Link to post
Share on other sites

I used to check Wowuction or undermine journal website to figure out the prices back in my stupidity days :D , but after a while my fingers hurt so bad that I smacked my head and started to learn TSM, has to be done. it's better if you install an addon and track prices yourself, cause it's a pain in the back to search for every item (duh... right?) 

Thanks for the guide, addons are great. never late to learn better ways to make some gold.

  • Like 1

Share this post


Link to post
Share on other sites

Like I tried to elaborate above - although not compulsory - addons are a huge part of the game and the automation of a lot of basic tasks helps to make things like listing the auctions less tedious.  I know a lot of players that hear "TSM" and instantly turn off, but I can't stress enough how great an addon it is when you get to grips with it.

 

Make sure you let me know mnime of any successes you have!  

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      During the World of Warcraft Q&A panel at BlizzCon 2018, eight attendees didn't have the time to ask their questions. The developers have just answered these questions in a dedicated blog post.
      The questions and their answers are quite interesting with topics ranging from the Mobile App and pet battles all the way to plans on removing warforging/titanforging (the answer is no by the way) and reforge costs for Azerite gear.
      Blizzard Entertainment
      On November 3 at the World of Warcraft Q&A at BlizzCon 2018, players questioned panelists Alex Afrasiabi, Ion Hazzikostas, John Hight, and Chris Robinson. Many of the questions deserved a bit more time to fully answer than we originally anticipated, and in the end, eight attendees were left without the chance to ask their questions. Here are the questions that didn’t make it in time, along with our answers to each:
      Over the course of the last 14 years, we've killed many Warcraft villains. What is your strategy for introducing new characters and threats to this universe?
      While many of the iconic villains in WoW over the years were first established in the RTS games (Illidan, Arthas, etc.), WoW has been introducing new characters and threats since its earliest days (such as Onyxia or the Defias). We’re keenly aware of the need to begin building up future threats even as we confront existing ones. A major villain shouldn’t come out of nowhere and be a surprise. We plan our expansions out far in advance, so that we can begin foreshadowing and weaving narrative threads to connect them. Garrosh Hellscream is an example of a character born within WoW and built up to eventually become a major villain and then a catalyst that led directly to Azeroth’s confrontation with the Burning Legion. If you look carefully, there are seeds that have been planted and clues that point to who central foes might be in the future.
      When will the WoW Mobile App ever be complete?
      If you mean “complete” in the sense of integrating the social features currently missing from the app, like guild/community chat and the calendar, that’s actively being worked on and we’re aiming to get that functionality added in the coming months. Due to some tech infrastructure changes in Battle for Azeroth, we had to basically rebuild the existing Companion App from the ground up, but we’ll end up with a more robust foundation as a result.
      Do you have plans to make more reputation rewards account-wide?
      We feel that it’s important for characters to retain a certain element of distinct progression. Part of making an alt can be having a fresh set of goals and rewards to pursue once you’re starting to run out of accessible goals on your main, so we don’t make reputation globally account-wide. But some players feel compelled to re-earn reputations in a way that’s frustrating and we want to do what we can to help alleviate their specific concerns. We’re addressing some of that in Tides of Vengeance:
      Transmog appearances that have rep requirements will be unlocked account-wide once earned. You won’t need to re-earn a specific reputation on an alt if you want to use their tabard as part of your outfit.
      The achievements that require a certain number of Exalted reputations will now aggregate progress across your entire account.
      For Champions of Azeroth rep, access to the item level upgrades for the Heart of Azeroth will be account-wide. If you have at least one Revered character, any other fresh 120 alts can go visit Magni and collect all 45 item levels’ worth of upgrades right away.
      What can you tell us about your future plans for pet battles?
      Pet battles continue to be a fun system layered on top of the core WoW experience. As we introduce new zones and content, there will be new pets to tame or earn as reward. For players who are looking for a new challenge to overcome, we’re adding a new Gnomeregan pet battle dungeon in Tides of Vengeance. Beyond that, in the long-term, we’d like to take a fresh look at “PvP” pet battles to see if we can add a more structure to that system and elevate it beyond what is currently a niche pursuit.
      Will gear ever return to the way it used to be with no warforging and titanforging?
      That’s unlikely.
      Gear used to be only available from a handful of activities, such as raiding or rated PvP. Obtaining a specific piece of gear could be a months-long pursuit. As the quantity and variety of sources of gear increased over the years, increasingly the pacing of rewards wasn’t matching the pacing of the activity itself. By Mists of Pandaria, a guild progressing through a raid zone over the course of a couple of months could reach a point where they were fully equipped with gear from that tier, before having finished the zone. Lacking individual motivation or excitement about rewards when raiding, even if the encounters themselves were still fun, meant a lack of continued progression for the group. If you were stuck on Sha of Fear, there was no real expectation that your group would get any stronger week over week to help you overcome that hurdle. That gave rise to Thunderforging as a system in Patch 5.2, which evolved into the system we know today.
      We like that Warforging preserves a sense of possibility to most encounters, and it allows a group’s overall item level to continue to increase steadily. It also creates moments of surprise and excitement across all types of players and activities. Of course, we understand that when an exceptionally lucky player gets a perfect Titanforged item from a Raid Finder boss, that can feel like it undermines Mythic content, but ultimately, that’s just a single piece of gear. Overall, the Mythic raider will be better-geared than the Normal or Heroic raider, even if the latter gets lucky once. We restrict the ability of pieces like weapons or Azerite armor to Titanforge, and we’ve reduced the chance of extreme Titanforging in BfA. We used to see players who felt obligated to run content they’d outgeared just for a chance at lucky upgrades, and we now see far less of this behavior.
      Players will always want to use the best traits on Azerite gear for every situation. Why punish the player with a big gold cost to reforge?
      We draw a distinction between items and character attributes like spec or talents. Usually you can’t change the former at all, or there’s a destructive process involved like replacing a gem or enchantment, or Artifact Relic in Legion. A healer trinket is a healer trinket, and can’t be morphed into a tank trinket if you want to switch from Holy to Prot. If you want to perform at a given level in both specs, you need separate trinkets of similar quality for each.
      However, we’re mindful of feedback we’d gotten regarding spec flexibility. We want Azerite armor to be flexible, so that you could switch from Fire to Frost if you want to, or you could switch from Arms to Protection for a week if your raid’s tank was absent. Without some friction, the system would just turn into a secondary (and awkward) set of talents, and a mere cooldown could create situations where you switched from one trait to another, and then couldn’t go back at all without having to wait. We ultimately settled on a respec cost that started out very low (5 gold) and increased and decayed rapidly, such that periodic respecs would be essentially free, but swapping back and forth routinely would be unsustainable.
      Nonetheless, mistaken choices or experimentation can quickly spiral out of control and leave even occasional respecs feeling overly costly. In Tides of Vengeance, we’ll be doubling the rate at which the respec cost decays, so it will go down by 50% every 24 hours. Additionally, given the changes to several Azerite traits and the new ones coming with the update, we’ll provide a one-time reset of all respec costs when the update goes live.
      How will you motivate Mythic Raiders to raid, when Mythic Keystone gear can titanforge to such high item levels?
      Aside from prestigious titles and cosmetic rewards, Mythic raiding remains one of the most reliable sources of high-end gear in the game, with more ability to target specific pieces via bonus rolls and trading. It’s no coincidence that the best-geared players in the game are, almost without exception, Mythic raiders who also do other types of endgame content. Historically, raiding was the only way to get the best gear in the game, but our goal today is to provide parallel endgame item progression paths for different playstyles (raiding, dungeons, competitive PvP) to reward skill, dedication, and organization in various forms. Ideally, each of those paths also offers some unique benefits that set it apart from the others.
      How do you plan to accommodate new players who are overwhelmed by the size of the content?
      On one hand, the breadth and depth of World of Warcraft is one of the game’s strengths. A new player entering Azeroth gets access to fourteen years of content, with entire worlds to explore and stories to unravel. But that same content can also be a daunting. Including a character boost with our recent expansions is one way of making sure that players can always leap directly into the latest and greatest content, but that’s far from a complete solution.
      We’re taking a fresh look at our new player experience, with the goal of making it better reflect the quality and scope of the modern game. That’s a long-term project, but it’s an essential one as many brand-new players try out WoW for the first time every way, and we want to make sure we’re welcoming them into Azeroth and really showing off everything that is awesome about World of Warcraft.
      Thank you all very much for taking the time to participate in the Q&A. It was amazing to see so many players come to the Darkmoon Faire and submit questions (and sometimes, comments) for the development team. We read every single one of them, and we really enjoyed talking with everyone we could in Anaheim.
      (source)
    • By Stan
      It's time to celebrate World of Warcraft's 14 anniversary! Log in between now and November 30 to receive the WoW's 14th Anniversary achievement and a cache that contains 200 Timewarped Badges, a token that  increases your experience and reputation gains by 14% for 1 hour, and more.  
      Players can earn additional Timewarped Badges by answering trivia questions by talking to Historian Llore and Historian Ju'pa.
      Players level 60 and above can defeat Lord Kazzak, Azuregos, and one of the Dragons of Nightmare bosses each day to collect loot that only dropped back then and 50 Timewarped Badges.
      Here's a full list of items that can be obtained from the event:
      Loot
      Amberseal Keeper Acid Inscribed Greaves Acid Inscribed Pauldrons Ancient Corroded Leggings Belt of the Dark Bog Boots of Fright Boots of the Endless Moor Black Bark Wristbands Blacklight Bracer Blazefury Medallion Circlet of Restless Dreams Cold Snap Crystal Adorned Crown Dark Heart Pants Deviate Growth Cap Doomhide Gauntlets Dragonbone Wristguards Dragonheart Necklace Dragonspur Wraps Drape of Benediction Emerald Dragonfang Empyrean Demolisher Eskhandar's Pelt Fang of the Mystics Fel Infused Leggings Flayed Doomguard Belt Gauntlets of the Shining Light Gloves of Delusional Power Green Dragonskin Cloak Hammer of Bestial Fury Hibernation Crystal Infernal Headcage Jade Inlaid Vestments Leggings of the Demented Mind Malignant Footguards Mana-Frosted Pauldrons Mendicant's Slippers Mindtear Band Nightmare Blade Polished Ironwood Crossbow Ring of Ancient Arcana Ring of Entropy Ring of the Unliving Unmelting Ice Girdle Unnatural Leather Spaulders Sapphire-Encrusted Tunic Snowblind Shoes Staff of Rampant Growth Strangely Glyphed Legplates Trance Stone Typhoon Blizzard (Source)
      Celebrate 14 years of World of Warcraft with us! Log in between now and November 30 to earn the WoW's 14th Anniversary, then check your mail for a special Anniversary Gift Package.
      Inside the package you’ll find 200 Timewarped Badges, a Celebration Package item to increase experience and reputation gains by 14% for 1 hour, and a “Letter from the Timewalkers,” which will start a new quest leading you to either Orgrimmar or Stormwind.
      In addition, questgivers Historian Llore and Historian Ju’pa will have two daily quests that give players a chance to earn additional Timewarped Badges either by answering World of Warcraft trivia or by defeating some familiar foes. Collectors will also have a chance to pick up a few pieces of classic loot from defeating them.
      Players level 1–59 who didn’t get to complete last year’s letter from the Timewalker’s quest will still be able to receive and complete it.
      CLASSIC BOSSES TO CELEBRATE
      It’s been 14 years since gates opened into Azeroth and the heroes of the Horde and Alliance began their journey of discovery and adventure. To celebrate this momentous occasion, some familiar foes have returned to Azeroth—with some slightly updated abilities. Players level 60 and above can take on Lord Kazzak, Azuregos, and one of the four Dragons of Nightmare each day for some loot and 50 Timewarped Badges.
      NEW VENDOR ITEM
      In addition to all the many great items available for purchase, you’ll be able to use your badges to acquire a new item this year.
      New Toy! Overtuned Corgi Goggles: Change how you see the world around you when you use this new toy. While active, friendly NPCs will appear to be such good boys and girls all year round. THANK YOU!
      Thank you to everyone who’s been a part of this adventure so far. You represent the best aspects of the Horde and the Alliance, and you inspire and motivate us every day. We’re looking forward to sharing many, many more adventures with you in the years to come.
    • By Starym
      We have two major nerfs coming in on the PvE side of things, one from raiding and one from Mythic+. First off there's the massive nerf to Mythrax' Oblivion Spheres having them prioritize ranged targets, making the encounter much easier on all difficulties:
      Then the bigger of the two changes, the  Explosive affix in Mythic+ got it's HP cut in half and had it's trigger removed from crowd controlled mobs as well:
      That's a pretty big change to   Explosive, especially considering it's been around for so long, so it's interesting it's only now gotten some attention, presumably because of the higher and higher M+ levels players are getting to and the HP adjustments on them.
    • By Starym
      The official WoW forums are getting a makeover, following suit with the Overwatch, HotS and BlizzCon ones! After an 8 hour maintenance tomorrow we'll be getting improved functionality including real time thread updates, the return of the Blizz tracker, infinite scroll for the threads, a new advanced search option, as well as new notification options and more!
      Forum Upgrades (source)
      As some of you may know, over the last several months we've been implementing new forums for a few of our titles, including Overwatch and Heroes of the Storm, as well as BlizzCon. These new forums allow you to more easily navigate current topics, encourage more constructive discussions, and reward positive contributions to the community.
      We are now ready for World of Warcraft to transition to these new forums. This Thursday, November 15, the current World of Warcraft forums will be going into maintenance starting at 8 AM Pacific. We estimate this process should take approximately 8 hours.
      Note: We will be migrating over any active threads from the last two weeks to allow ongoing community discussions to continue as seamlessly as possible. Once maintenance is complete, the old forums will remain available in read-only mode for the foreseeable future, so you’ll be able to easily reference back to anything that wasn’t automatically transferred to the new forums.
      Here’s a few of the new features we’re excited about:
      Tracking and Updates
      • The Blizz Tracker has returned to help you quickly find official posts
      • You can now easily find threads that you’ve previously viewed
      • Better text formatting
      • Threads now update in real time without needing to refresh
      • Threads now infinitely scroll – no more navigating page by page
      • The forums will also remember what you’ve read and where you left off!
      Sorting and Search
      • A new “Advanced Search” feature will make looking for older posts easier
      • You can now sort posts by “Top” or “Latest” with configurable timeframes.
      Notifications
      • You can now enable notifications for when you are tagged in posts and replies
      Flagging
      • The “report post” feature has been upgraded to a flagging system with multiple options
      In another blue post today, we've found out when exactly the new ring of Azerite powers will arrive in 8.1, and it's pretty much as expected: it's coming with the PvP Season start/raid opening in January.
      5th Azerite Ring Release Date (source)
      The fifth ring of Azerite Traits is definitely coming in Tides of Vengeance. You’ll see it on new gear when Season 2 begins, on the same day the Battle of Dazar’alor Raid opens in January. At that time, the item levels of rewards from dungeons, PvP, emissaries, Warfronts, and everything else that drops Azerite gear will go up, and all of the new Azerite gear from those endgame sources will have a fifth ring of Azerite Traits.
      In the next few weeks, we’ll advance the state of the PTR to test Season 2. You’ll then see the new ring on rewards, the new Mythic Keystone affix, and other content that’s coming with Season 2.
    • By Starym
      War Mode has been improved recently, with a hotfix that will force a more even ratio of both factions present in each shard. While it's unclear when "some time ago" was exactly, this should help with the faction imbalance players have been encountering. It won't, however, be an instant nor absolute fix for the issue, as it still takes some time for the shard to balance itself out. There will also be more improvements coming with 8.1, including better rewards for the underrepresented faction in the shard.
      War Mode Faction Balance (source)
      Some time ago we made a hotfix to War Mode which enforces all War Mode shards that have both Alliance and Horde in them to have a stricter, more even ratio. We’ve been monitoring the results and so far we’ve noticed a significant improvement in “fair and balanced” shards. So much so that it’s safe to say that if you are Alliance, and you see Horde in the outdoor world in War Mode, you are a relatively even horde to alliance ratio shard. There are some rare exceptions, such as when a raid of 40 players enter a zone. It may take a bit for the “shard manager” to compensate and balance the shard.

      We do have some plans in store in Tides of Vengeance (Patch 8.1) to entice the underrepresented faction with greater rewards to increase participation and create more active Horde/Allianced mixed War Mode shards. The intent of those rewards is not to give the underrepresented faction some “compensation” for being outnumbered in a War Mode shard (since that really can’t happen anymore).

      We're also looking forward to what you all think about the Incursions in War Mode for 8.1, since it brings Horde and Alliance to the same location which should create some pretty fun skirmishes.