Sign in to follow this  
Followers 0
MissEvelyn

Why am I seeing STR as a stat for druids?

4 posts in this topic

Hi all :) I'm new here - in fact I just discovered Icy Veins a couple of days ago (I've been hiding under a rock I guess!). I'm working with my guild mates on getting reforged, gemmed, chanted etc. Every time I put my fiance's druid in to look at him (on mr robot) it says he needs the strength enchant for his gloves. This doesn't make much sense to me. I've played feral and guardian before but I cannot wrap my head around this strength thing.

I need some assistance with this as my druid is no longer my main (ugh i guess I don't really have main with six 90s and more on the way) but I feel that i'm not the best person to help him. I guess I need some insight on this.

Sorry if this has been mentioned before I'm just kind of at a loss :/

~MissEvelyn~

Share this post


Link to post
Share on other sites

The simple reason being that Strength provides 1 attack power per point (while agility grants 2).

So you're left with the choice of 170AP/170 Haste/170 Mastery.

Most guides recommend the attack power.

http://elitistjerks.com/f73/t130906-feral_cat_mists_pandaria_5_2_a/#Enchants

http://www.mmo-champion.com/threads/1197116-The-art-of-a-Kitten-Feral-PvE-guide-5-0-5

And you're not the only one, I was confused as well when I saw our feral druid do it and I thought that he had mixed up his enchants or something.

1 person likes this

Share this post


Link to post
Share on other sites

Thank you so much!!!! It makes me want to play my druid again ... oh dear.. the life of an A.D.D. WoW Addict D:

Share this post


Link to post
Share on other sites

Thank you so much!!!! It makes me want to play my druid again ... oh dear.. the life of an A.D.D. WoW Addict D:

Looks like Krazyito beat me to it - but he's right. The answer is just that the 170 STR (which gives attack power) is the best choice. I'll be updating our guide momentarily to reflect this. And welcome!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Jorvalt
      So, I was just wondering out of curiosity if there was a way to change the weakauras trackers for sunfire and moonfire to be based on an absolute value of the maximum time sun/moonfire lasts for rather than being based on a percentage of how long the DoT has been active on the target. Basically, doing it the normal way, if you have Nature's Balance (which you should) then using solar wrath or lunar strike will extend the duration of sunfire/moonfire, respectively. However, basically all this does to the tracker is make it decrease slightly slower each time. For the sake of convenience I'm just going to refer to it as a bar because that's what I use. I want it so that when the DoT is at its maximum possible duration, the bar is completely full, and then decrease from there. That way, it's less confusing.
    • By Vlad
      This thread is for comments about our Restoration Druid PvP guide for Legion.
    • By molodirazz
      All applications will be reviewed and considered however if you are playing a class/spec combination we need then your chances of joining will be higher.
      A little bit of info about us:
      We are a group of friends and serious raiders on EU Twisting Nether looking to recruit skilled like-minded players into our roster for Mythic Legion raids and onwards. We will offer a sociable and fun raiding environment while maintaining a strong desire for progression. Our Discord is very active and we encourage all members to chat and play together not only for raids. The guild formed late March 2016 and fully cleared 13/13 Mythic Hellfire Citadel pre nerf shortly after. We've since been improving our world ranking every tier.
      We currently raid 3 days per week on Mythic: Wednesday, Sunday and Tuesday 19:15-22:15 server time. While it is not a lot we try to make the most out of our time. We run optional heroic/normal/alt/previous tier raids during off days in which raiders are welcome to come to. Our members also play other games outside raid times together where anyone is welcome to join(LoL, Dota, HotS, Overwatch etc.).
      Our loot system for Mythic is RC Loot Council.
      What we expect from you:
      - We are a raiding guild with only a 9 hour per week schedule so you are expected to attend and be ON TIME! However we understand things can come up sometimes but please let us know.
      - Be able to speak and understand the English language and not be afraid to communicate with other members during raids.
      - Actively doing dungeons/world quests to improve your gear and artifact weapon.
      - Have a strong understanding of the current raid tier and be able to play your class to it's potential.
      - Always come to raids prepared(i.e. bringing food and potions, etc).
      - Come fully gemmed and enchanted with the correct stats for your class and spec.
      - Access to Discord and a working microphone.
      - Have a computer that can handle 20 man raiding and a good, stable internet connection.
      - Exorsus Raid Tools, Weakauras2 and RC Loot Council addons installed. We may ask you to install others.

      If you have any further questions please contact us at battletags: Vims#21684 Azkey#21565
      To apply please visit our guild website: http://asylum-tn.enjin.com/recruitment
      __________________________________________________________________________
      Requirements to be considered into current main raids:
      - 905~ ilvl
      - 40+ traits.
      - 6 or more mythic kills in NH.
      - Exceptions to the requirements may be made.
      _____________________________________________________________________________
      We're currently looking for the classes below but may consider other classes as well.
      Druid: Balance and Restoration.
      Hunter: BM and Survival.
      Monk: Mistweaver and Windwalker.
      Shaman: Restoration.
      Priest: Holy.
      Warlock: Affli/Destro.
      Any and all applications be considered.
    • By Rexene
      I am looking for critiques of my custom stat weights.  I want to improve it and get advice if there is a better way of calculating my numbers.  If you see basic errors with my number crunching, please let me know.
       
      Naked_Normal - 4608
      Naked_Crit - 9216
      Naked_Ticks - 6
      Naked_Extra_Tick - 0
      Naked_Tooltip_Rejuv - 26382
      Naked_Actual_Rejuv_with_4.8%_Mastery - 27648
      Naked_Actual_Rejuv_w/o_4.8%_Mastery - 26381.6 [Calculated by (Naked_Actual_Rejuv_with_4.8%_Mastery / 104.8%) = 27648 / 1.048 = 26,381.6]

      1421_Int_Trinket_Normal - 5502
      1421_Int_Trinket_Crit - 11002
      1421_Int_Trinket_Ticks - 6
      1421_Int_Trinket_Extra_Tick - 0
      I used a 1421 Int Trinket and ignored the crit procs.  We have 4.8% Mastery, which adds 4.8% to our healing even with no gear.  I divided by 1.048 to try to get to the base healing.
      Int_Weight = (6 x (1421_Int_Trinket_Normal - Naked_Normal) / 1.048) / 1421 [1421 in the amount of Intellect on the Trinket]
      Int_Weight = (6 x (5502-4608)/1.048) / 1421
      Int_Weight = 3.602

      1165_Mastery_Ring_Normal - 4685
      1165_Mastery_Ring_Crit - 9369
      1165_Mastery_Ring_Ticks - 6
      1165_Mastery_Ring_Extra_Tick - 0
      I used a 1165 Mastery and crit ring and then ignored the crit procs.
      Mastery_Weight = (6 x ((1165_Mastery_Ring_Normal - Naked_Normal) / 1.048)) / 1165 [1165 is the amount of Mastery on the Ring]
      Mastery_Weight = (6 x ((4685 - 4608) / 1.048)) / 1165
      Mastery_Weight = 0.3784

      406_Leech_Ring_Normal - 83
      406_Leech_Ring_Crit - 165
      406_Leech_Ring_Ticks - 6
      406_Leech_Ring_Extra_Tick - 0
      I used a Ring with 406 Leech, 745 Mastery and 1626 Crit.
      Leech_Weight = ((6 x 406_Leech_Ring_Normal - 745 * Mastery_Weight) / 1.048) / 406 [406 is the amount of Leech on the Ring]
      Leech_Weight = ((6 x 83 - 745 * 0.3784) / 1.048) / 406 [406 is the amount of Leech on the Ring]
      Leech_Weight = 0.5079

      945_Haste_Ring_Normal - 4608
      945_Haste_Ring_Crit - 9216
      945_Haste_Ring_Ticks - 6
      945_Haste_Ring_Extra Tick - 1
      945_Haste_Ring_Extra_Tick_Amount - 583
      I used a Ring with 945 Haste and 1626 Crit and ignored Crit procs.
      Haste_Weight = (945_Haste_Ring_Extra_Tick_Amount / 1.048) / 945 [945 is the amount of Haste on the Ring]
      Haste_Weight = (583 / 1.048) / 945
      Haste_Weight = 0.5887

      1055_Versatility_Trinket_Normal - 4710
      1055_Versatility_Trinket_Crit - 9420
      1055_Versatility_Trinket_Ticks - 6
      1055_Versatility_Trinket_Extra_Tick - 0
      I used a Trinket with 1055 Versatility and no other stats.
      Vers_Weight = (6 x ((1055_Versatility_Trinket_Normal - Naked_Normal) / 1.048)) / 1055 [1055 is the amount of Versatility on the Trinket]
      Vers_Weight = (6 x ((4710 - 4608) / 1.048)) / 1055
      Vers_Weight = 0.5535

      UI tooltip crit percentage increase for a 6518 Critical Strike with my gear before 6% bonus is 16.30%
      Crit_w_Gear - 16.3%
      Crit_Weight = 6 x (Naked_Crit - Naked_Normal) x (16.3% / 6518) [6518 is the total amount of Crit on my gear]
      Crit_Weight = 6 x (9216 - 4608) x (0.1630 / 6518)
      Crit_Weight = 0.6597

      I am going to increase my mastery weight since I primarily use HOTs and you have a 10% Mastery bonus for every HOT you have on a target.  I am going to increase my Mastery weight arbitrarily by 25% to account for this (choose your own weight as you prefer).  
      Int_Weight = 3.602
      Mastery_Weight+25% = 0.3784 * 125% = 0.4730
      Leech_Weight = 0.5079
      Haste_Weight = 0.5887
      Vers_Weight = 0.5535
      Crit_Weight = 0.6597
      Total_Weight = Int_Weight + Mastery_Weight+25% + Leech_Weight + Haste_Weight + Vers_Weight + Crit_Weight
      Total_Weight = 3.602 + 0.4730 + 0.5079 + 0.5887 + 0.5535 + 1.0690
      Total_Weight = 6.3848

      Int = Int_Weight / Total_Weight x 100% = 3.602 / 6.3848 x 100% = 56.41
      Mastery = Mastery_Weight+25%  / Total_Weight x 100% = 0.4730 / 6.3848 x 100% = 7.41
      Leech = Leech_Weight / Total_Weight x 100% = 0.5079 / 6.3848 x 100% = 7.95
      Haste = Haste_Weight / Total_Weight x 100% = 0.5887 / 6.3848 x 100% = 9.22
      Versatility = Vers_Weight / Total_Weight x 100% = 0.5535 / 6.3848 x 100% = 8.67
      Critical = Crit_Weight / Total_Weight x 100% = 0.6597 / 6.3848 x 100% = 10.33
      My weights
      Int= 56.41
      Mastery = 7.41
      Leech = 7.95
      Haste = 9.22
      Versatility = 8.67
      Critical = 10.33
    • By Reggmuffin
      Greetings.
      I would like to know which heirloom gear is best for my feral druid. I like to PVP and I don't plan on leveling my druid anytime soon. I am aware that the only factor which matters in PVP is item level but I also want to be the best pound per pound feral in duels. 
      As of now, I am wearing mostly rogue gear and I am unsure if I should continue to use that or switch to druid gear, etc.
      Thank you in advance.