Jump to content
FORUMS
Sign in to follow this  
Valks

Legion Alpha: Mythic and Challenge Mode Dungeons

Recommended Posts

19808-legion-alpha-mythic-and-challenge-

With the alpha moving forward at a steady rate, the dungeons are being stepped up in difficulty! Check out what's new from the latest release!


The first new dungeon to be tested on Mythic difficulty will be Halls of Valor, which can be accessed by speaking to the Nexus-Lord. A blue post confirmed that the Mythic dungeons will work as they did in Warlords, with weekly lockouts and better loot drops than Heroic.

This isn't the most exciting thing, but it looks like dungeons are going to get even Mythicer? More mythic? Mythic+? Blizzard!

Check out the blue post below!

Blizzard Icon Watcher on Challenge Modes


Shortly after this post goes up, Mythic Halls of Valor will be open for testing. You can access it by setting dungeon difficulty to Mythic, speaking to the venerable Nexus-Lord Donjon Rade Sr., and taking him up on his offer to teleport you to the Halls of Valor. If you do that, you'll find a version of the dungeon that's tougher than Heroic, will have a weekly lockout, and will drop better loot once the loot is hooked up. Pretty similar to Mythics in Draenor today.

Nothing to get too excited about, really. Except, hmm... what's this odd Challenger's Pedestal sitting there near the start of the zone? And wait, was that a vendor list on Mr. Rade?

If you purchase a Keystone Container from Donjon Rade, you can create one of three tiers of Challenger's Keystones, which will allow you to tackle more challenging versions of Mythic Halls of Valor, including additional modifiers at higher levels.

When you place a Challenger's Keystone in the pedestal, you'll see the modifiers that it will apply to your dungeon run. If you then click Start Challenge, a countdown will begin, and you'll have 45 minutes to complete Halls of Valor (including a reasonable amount of the non-boss enemy forces present). If you succeed, your Keystone will be upgraded to the next power level (or by multiple steps, if you really crush the timer!). If you're using a fresh keystone (i.e. one that hasn't already been used to start a failed run at that power level), you'll also find a loot chest waiting for you at the end. It'll be empty, but just imagine that it's brimming with delicious loot.

At power level 3, you will see your first affix modifier on the keystone. At level 6, you will see a second.

The two affixes that are active are global and will be the same for everyone on Alpha. Every 12 hours, however, they will cycle to new values; old keystones will likely vanish at that time, and any newly-generated keystones will have the new affixes.

Items will be normalized to item level 845 for the purposes of this test (note: the aura tooltip may not be accurate, but if you check your equipped gear, you'll see it's actually 845). 

Which are the most fun affixes? Least fun? Which are the hardest? Easiest? Who will complete the highest Halls of Valor at the highest keystone level?

 

(source)


So, that's exciting. The affixes detailed above are essentially additions to the dungeons in order to make them more difficult. You can check out further details on them below:

Blizzard Icon Affix Details


Some additional information: There are two "buckets" of affixes.

Available at power level 3+:
  • Tyrannical - Bosses have significantly more health and damage.
  • Bolstering - Non-boss enemies will buff nearby allies' health and damage when defeated.
  • Raging - Non-boss enemies will enrage at low health, dealing double damage until killed.
  • Teeming - Additional non-boss enemies are present throughout the dungeon; kill count requirement increased.

Available at power level 6+:

  • Necrotic - Enemy melee attacks apply a stacking debuff that deals damage and reduces healing received.
  • Volcanic - Enemies cause eruptions of flame beneath the feet of distant players.
  • Skittish - Tanks generate much less threat.
  • Decay - All players suffer damage over time while the challenge is active.

There are currently 8 valid affix pairs, with a sequence that will advance every 12 hours (for testing purposes - will advance with weekly reset in the live game):

  • Teeming/Skittish
  • Raging/Necrotic
  • Bolstering/Decay
  • Tyrannical/Volcanic
  • Teeming/Necrotic
  • Raging/Volcanic
  • Bolstering/Skittish
  • Tyrannical/Decay

(source)

 

This is all well and good, BUT WHAT ARE WE MEANT TO CALL IT? Mythicer Mythic+ Mythical Dungeons just doesn't quite have the same ring to it as Challenge Modes. It looks like the name is only temporary, but it's not the only thing changing. Check out the differences between the new mode and the old Challenge Modes.

Blizzard Icon Naming and Challenge Modes


Final naming is still TBD. Challenge is no longer a selectable difficulty from the drop-down - instead you begin the keystone runs from within Mythic. The old concept of "Challenge Mode" had some core features like gear normalization, multiple timed cutoffs, and no loot awarded, that are no longer applicable. This is really more letting you scale Mythic difficulty up to suit your capabilities, while adding new modifiers along the way to keep the experience fresh. A looser timer exists because there has to be some measure of success and some definition of failure, but the timer isn't the driving purpose behind the entire mode like it was for Challenge.

 

(source)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      We're checking out how long it takes to reach Level 80 in the War Within expansion!
      If you're starting at Level 10, you'll need nearly 74% less XP to hit Level 70 in the War Within pre-patch. MrGM leveled a brand-new character from 10 to 80 on the Beta and shared his results on X.
      It took 10 hours and 2 minutes to go from Level 10 to 70. It took 9 hours and 20 minutes to go from Level 70 to 80 in Khaz Algar. The character ended up with 18,484 Gold and Item Level 543 gear at Level 80. MrGM noted he didn’t do any dungeons and only completed the 4/4 War Within campaign along with side quests when they made sense. For XP buffs, he used the +10% XP from active War Mode and the 5% Warband achievement buff. Placeholder for tweet 1803063166957453421
    • By Stan
      The Earthen will be locked until you reach Level 80 and won't be available when the pre-patch hits in July.
      We want to clarify a common misconception: the Earthen Allied Race won't be available in the War Within pre-patch. To unlock this race, your character needs to complete the War Within campaign, which won't be accessible until the expansion launches on August 26 (or August 22 for those with Early Access).

      You can hover over the unlock requirements here to learn more about the criteria to unlock the race -> Allied Races: Earthen.
    • By Stan
      Learn more about the Earthen Allied Race intro!
      I played through the Earthen Allied Race intro on the Beta and wanted to share some highlights with you.
      Your Earthen character starts at Level 10 in the Halls of Awakening. Essentially, your character wakes up from stasis and completes a few basic quests to get teleported to Stormwind and Orgrimmar. If you were hoping for an epic Demon Hunter-style intro, you might be a bit disappointed. This intro is brief, taking about four minutes to complete. However, its brevity can be a good thing, depending on your preference.
      At the start, there's a cutscene, but in the Beta, it's currently just text.
      The gist: Your character awakens from stasis before Dawn and Foreman Uzjax.

      This is the area where you'll be completing the Earthen intro. It's called the Halls of Awakening. 

      For the first quest you must complete the first stage of the Awakening Protocol, by clicking on various machines in the room.

      The Awakening Protocol consists of a Diagnostics Scan, Cognitive Scan, and Anomaly Scan.
      When completing the Anomaly Scan, you'll learn that you're an anomaly machine causing the systems to overdrive.

      You must click on the Inner Song action button to break free from the chains.
      Once you complete the first quest you will receive the Azerite Surge racial and you'll get to another room where you must complete the Analyzing Sequence in the Analysis Interface.

      There are three consoles that you must interact with and select whatever options you'd like. The dialogue options seemed pretty random.


      Anyway, once you complete that, you'll reach another room where you have to spar 6 Awakened Earthen.

      In the final room, you must defeat the Phalanx of Authorization.

      When you hand it the quest, you will get the Awakened Tabard.

      When you're done, you will use a portal to your faction city and end up at the embassy.

      Here, you can talk to Chromie Time to pick your desired expansion for leveling. Dragonflight is the default leveling experience in The War Within.

    • By Stan
      The Dalaran Hearthstone is getting a new animation in the War Within pre-patch.
      Blizzard has updated the animation of the Dalaran Hearthstone toy ahead of the War Within pre-patch releasing in July.
      You can watch a short video of the new animation below. Courtesy of Ghostopheles.
      Placeholder for tweet 1802633264605118758
    • By Stan
      The Marks of Honor calculator is a spreadsheet that tells you how many marks you need to buy everything.
      Created by boldchickeneater, the Marks of Honor calculator lets you simply calculate how many marks you need to purchase pretty much anything from the vendors.
      Where can you buy marks in Valdrakken?
      Seltherex is located at 44, 37 in Valdrakken (Gladiator's Refuge). For 2,000 Honor, you can buy 5 marks (Orboreal Distinguishment).

      Marks of Honor Calculator
      Open this link and navigate to File > Make a copy. Now when you own a set, you can replace the "12" in the corresponding cell with "0" and it will update the totals.
      Combatant sets and weapons can be filtered out if you are not interested in them.

      Source: Reddit
×
×
  • Create New...