Zadina

Diablo 3 PTR: Stack Limits on Firebird's and Invoker's Sets

Sign in to follow this  

2 posts in this topic

20176-diablo-3-ptr-stack-limits-on-fireb

Season 6 is only two weeks away and there are still last minute changes happening in the Patch 2.4.1 PTR. Recently, stack limits were imposed on Firebird's and Invoker's.

 

The 2-set bonus of Thorns of the Invoker and the 6-set bonus of Firebird's Finery received some damage buffs, but at the cost of setting a stack limit at them.

 

Blizzard Icon Nevalistis

As you know, we're winding down on Patch 2.4.1's PTR, as the launch of Season 6 and the launch of the patch is nearly here. We've seen a lot of great testing, even after the PTR Feedback forums have come to a close. As a result of this testing, we've implemented a couple of changes you'll notice in today's patch:

Thorns of the Invoker

  • (2) Set Bonus
  • Damage per stack increased from 25% to 35%
  • Note: The maximum number of stacks has been reduced from 50 to 25

Firebird's Finery

  • (6) Set Bonus
  • Damage bonus for each enemy burning increased from 25% to 40%
  • Damage bonus when an Elite is burning increased from 600% to 2000%
  • Note: This damage bonus is now limited to a maximum of 60 stacks

The long and short of why this change was made is that we were seeing both sets over-perform, particularly in certain monster distributions. This resulted in a very swingy experience that, over time and in the right conditions, became demonstrably higher than other options. As has continuously been our goal, we are striving for sets to be as close to one another as possible, and these two sets were outliers that rose very late in the PTR process. This makes it very likely that these changes will be going live with Patch 2.4.1.

These changes are intended to both bring these sets back in line with others and make their gameplay experience less dependent on fishing for the right monster distribution. As the PTR Feedback forums are closed, you're welcome to leave your feedback in this thread instead.

Thanks, as always, for your dedication to testing on the PTR and in sharing your thoughts with us through our development process!

(source)

 

These changes were met with mixed reviews, but in general most people considered them both to be major nerfs. People are complaining that the 2.4.1 versions of these sets are far worse than the 2.4.0 ones and the latter ones weren't that strong either.

 

What do you think about these changes?

Share this post


Link to post
Share on other sites

If they limit the stacks they also should provide some kind of counter for the active stacks.

This then also works as an indication for when you go to far away from burning mobs.

 

60 seems a decent amount as the (many) small minions will die fast and the range you need to be close to the burning mobs also limits the amount of dots you can get running.

 

On the other hand, this lowers the 'skill cap' for good players that can pull in more then 60mobs.

A better solution would than be to lower the damage gain per stack.

 

But hey, thats where the PTR is for, to find bugs and balance.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Wizard DMO Energy Twister Build.
    • By positiv2
      This thread is for comments about our Monk Tempest Rush Build with Sunwuko set.
    • By Stan

      Save up to 50% off Diablo III for select platforms from March 27 through April 16!
      Blizzard (Source)
      What’s better than FRESH MEAT? Fresh discounts, of course! Whether you’re just starting your journey or continuing your adventures in Sanctuary, enjoy these savings of up to 50% off Diablo III for select platforms.
      PC / Mac
      Diablo III ($9.99) Diablo III: Reaper of Souls ($9.99) Diablo III: Battle Chest ($19.99) Rise of the Necromancer Pack ($9.99) Sale begins March 27 and ends April 9 Xbox One
      Diablo III: Eternal Collection ($29.99 w/ Xbox Gold Subscription) Sale begins March 27 and ends April 9 Rise of the Necromancer Pack ($9.74 w/ Xbox Gold Subscription) Sale begins April 10 and ends April 16 Xbox 360
      Diablo III: Ultimate Evil Edition ($15.99 w/ Xbox Gold Subscription) Sale begins March 27 and ends April 9 These deals are only available for a limited time, so get them while you can. Good luck in Sanctuary, and have fun!
    • By positiv2
      This thread is for comments about our Necromancer Generator Build with Grace of Inarius set.
    • By Stan

      Blizzard is celebrating the four-year anniversary of Reaper of Souls and there's a giveaway on r/Diablo! Win 20 Diablo velctro patches that were given out at BlizzCon 2017 for playing the Diablo demo.
      All you need to do in order to participate is to post a top-level comment until April 1 with your (least) favorite change that has come to Diablo 3 here.
      Placeholder for tweet 978094911605084160 Reddit (Source)
      Happy four year anniversary since the release of Reaper of Souls! The first and only expansion for Diablo 3, it was preceded by about a month by Patch 2.0, which changed a number of gameplay systems in Diablo 3 like Loot 2.0, Paragon 2.0, Difficulty System Rework. The Reaper of Souls then arrived in Sanctuary as Malthael captured the Black Soulstone, becoming the Aspect of Death. The expansion brought:
      A new class, the stalwart Crusader Level cap raised to 70 New items/powers only for level 61+ characters. Act V - Westmarch, Blood Marsh, and Battlefields of Eternity as some of the main locations Adventure Mode - Bounties, Nephalem Rifts The Mystic - Enchanting and Transmogrification Kadala and Blood Shard Gambling - The greatest evil of them all With that being said, we’re here to remember all the changes that have come to Diablo 3 since release, whether it was the introduction of the Infernal Machine, Brawling, Legendary Gems, or the removal of the Auction House, Invulnerable Minions, or the rework of Crafting Materials, Bounties, or Reflect affix.
      We’ve got 20 Diablo velcro patches to give out. They were given out at BlizzCon 2017 for playing the Diablo demo. To be eligible to win, just post a top-level comment below with your favorite (or least favorite) change that has come to Diablo 3. If you need a refresher on all the changes, check out the condensed patch notes.
      Some additional rules:
      You can only enter once. Your reddit account must be at least one month old by the time of this posting (i.e. created before February 25, 2018). All countries are eligible, although I’ll be shipping from the US, so it may take some to get to some parts of the world. Winners will be chosen randomly. Contest ends on April 1st, 11:59 PM PDT.