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The guide focuses on battle pets flipping across multiple realms. The main focus is to buy cheap pets on your realm and resell it for profit on a different one. You can either bring the gold back to your source realm or to a third server to build your own infrastructure.
Time to do the research Initial investment capital Creation of a character on a second server, it costs 1 silver to post a pet in the Auction House, You can buy a Illustrious Guild Tabard and vendor it to have gold for auctions. Thanks to @Ammako for pointing out. Research
Conduct a research using the Undermine Journal Pick your main server and the server you decide to sell your pets on The best bet are populated realms Pay close attention to the Median Price Compare battle pet prices of your server and the target realm The goal is to find pets that you can buy cheap on your server and resell at a higher price on the target realm. Example: My source server is Illidan (US) and I want to sell pets on Tichondrius (US), so I'm comparing battle pets prices of Illidan and Tichondrius.
After your research's finished, you will have decided, which pet has the highest profit on your target realm and at the same time lowest investment requirements on your source realm Buy pets and learn them Create a new character on the target realm For posting pets in the Auction House, you need 1 Silver per pet auction, so it's a good idea to buy Illustrious Guild Tabard on your main serer and vendor it to have gold for auctions on the target server. Open the Pet Journal, right-click the pet you bought on your source realm and cage it There's an option "Put in Cage" Put the pets in the Auction House After having sold your auctions, you will start making gold on the target realm. This gold should be spent on battle pets, but the other way around Conduct another research based on your target realm This time, your source realm will be your target realm Buy pets on the target realm to resell on either your primary realm or expand to a third realm. You can now start flipping ("ping-ponging") gold between two or more realms. Example: I've bought pets on Illidan (US) and successfully sold them at higher prices on Tichondrius (US). Having aquired enough gold on Tichondrius (US), I can start buying pets, which are sold on Tichondrius cheaper than they are on Illidan and either bring my gold back to Illidan or expand it to multiple other servers.
Conducting the research is of vital importance Make screenshots of pets you buy, it makes caging faster The Undermine Journal battle pets page can be accessed from the menu bar on the right
A guide that focuses on gold gain "on the go", no tedious tasks required.
All materials sell fast No need to check out crafting value vs. profit You make gold "on the way" engaging in a wide variety of activities that don't focus on gold making, such as World Quests or Glory of the Legion Hero. Blood of Sargeras
Get Boon of the Bloodhunter. It gives a lot of extra bloods. You will notice Bloodhunter's Quarry dropping from enemies. It will contain anywhere from 1-5 Bloods of Sargeras. Engage in content that gives you a lot of bloods, the best are Mythic+0 dungeons. After having acquired enough bloods at the end of the day, visit this website (EU) to determine the most recent gold value of Blood of Sargeras. On most servers, you will get the maximum value from Potion of Prolonged Power, but we'll be focusing on raw materials. Find Illnea Bloodthorn in Dalaran. If you found which item has the most value, create a macro depending on the item you'd like to buy: /run BuyMerchantItem(1) - Order Resources Cache /run BuyMerchantItem(2) - Lean Shank /run BuyMerchantItem(3) - Fatty Bearsteak /run BuyMerchantItem(4) - Big Gamy Ribs /run BuyMerchantItem(5) - Leyblood /run BuyMerchantItem(6) - Wildfowl Egg /run BuyMerchantItem(7) - Cursed Queenfish /run BuyMerchantItem(8) - Mossgill Perch /run BuyMerchantItem(9) - Highmountain Salmon /run BuyMerchantItem(10) - Stormray /run BuyMerchantItem(11) - Runescale Koi /run BuyMerchantItem(12) - Black Barracuda /run BuyMerchantItem(13) - Aethril /run BuyMerchantItem(14) - Dreamleaf /run BuyMerchantItem(15) - Foxflower /run BuyMerchantItem(16) - Fjarnskaggl /run BuyMerchantItem(17) - Starlight Rose /run BuyMerchantItem(18) - Leystone Ore /run BuyMerchantItem(19) - Felslate /run BuyMerchantItem(20) - Stonehide Leather /run BuyMerchantItem(21) - Stormscale /run BuyMerchantItem(22) - Unbroken Claw /run BuyMerchantItem(23) - Unbroken Tooth /run BuyMerchantItem(24) - Shal'dorei Silk /run BuyMerchantItem(25) - Arkhana /run BuyMerchantItem(26) - Leylight Shard Example: I found that I will get the most value from Fjarnskaggl, So I create this macro:
/run BuyMerchantItem(16) You can adjust the amount of stacks you want to buy, but the best is to just spam the macro until you're out of bloods if you want to deplete them all.
Greatly synergizes with blood farming. You get a lot of gold by disenchanting everything. Don't disenchant BoE purples! Chaos Crystal is the main source of income and disenchanting epic gear has a chance to yield a Blood of Sargeras. The key is to obtain as much gear as possible from World Quests (look for quests that award purple items when doing your daily cache), Mythic+0 dungeons, LFR and other sources. If you're doing Heroic dungeons, disenchant every rare item to get Leylight Shard. Disenchant all green gear you come across into Arkhana. Sell all crystals, shards and dust. Order Hall Missions
To further improve your gold gain, don't forget about missions that award gold! If you're success chance is 200%, you're guaranteed to receive bonus gold. Don't forget to put everything in the Auction House.
Mobile Armory is far more comfortable to use than the in-game Auction House. Legion Companion App can be used for Order Hall Missions. Sell all Defiled Augment Runes you get from LFR, Order Hall Missions.
[US-Arthas][H]Unhuman (Francais) NH:3/10M EN:7/7M ToV:2/3M www.unhuman.ca
Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
- [Raid] Starlight Bros NH:4/10M EN:7/7M ToV:2/3M 3soirs Mardi. Mercredi et Dimanche 7hpm à 11hpm (EST)
- [Raid] Fluffy NH:2/10M EN:7/7M ToV:3/3H 2soirs Mercredi et Jeudi 6h15pm à 9h15pm (EST)
- [Raid] Les Gosus de Notre-Dame NH:6/10H EN:1/7M ToV:2/3H 2soirs Mardi et Mercredi 7hpm à 10hpm (EST)
- On cherche un membre actif pour s'occuper du Lead de PVP, PST Jovovich#1699
- Plus de 500 accounts
Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Nous comptons présentement plus de 500 accounts actifs. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
Pour toutes questions...
- Jovovich-Arthas, Guild Master
- Jdo-Arthas, Officier
- Mottuer-Arthas, Officier
- Nylan-Arthas, Officier
- Kaiser-Arthas, Officier
[US-Arthas][H]Unhuman (French) NH:4/10M EN:7/7M ToV:2/3M www.unhuman.ca
Unhuman is RECRUITING!
- [Raid] Starlight Bros NH:4/10M EN:7/7M ToV:2/3M 3day Tuesday, Wednesday and Sunday 7hpm to 11hpm (EAST)
- [Raid] Fluffy NH:2/10H EN:7/7M ToV:3/3H 2day Wednesday and Thursday 6h15pm to 9h15pm (EAST)
- [Raid] Les Gosus de Notre-Dame NH:6/10H EN:1/7M ToV:2/3H 2day Tuesday and Wednesday 7hpm to 10hpm (EAST)
- We're looking for someone to take on PVP leading, PST Jovovich#1699
- More than 500 account
Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. We have over 500 active accounts. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
For any question...
- Jovovich-Arthas, Guild Master
- Jdo-Arthas, Officier
- Mottuer-Arthas, Officier
- Nylan-Arthas, Officier
- Kaiser-Arthas, Officier
Today's blue posts round-up covers a lot of PTR class discussions, like changes to the new golden 7.2 Unholy Death Knight Trait (Festering Talons) or Druid's Intimidating Roar. On Twitter, we learn there are currently no plans to increase the amount of Legendary items one can wear in 7.2. It may come in future, but they're undecided.
The new 7.2 golden trait for Unholy (Festering Talons) will be updated in a future build.
The gold trait should be changed in an upcoming PTR build to something that doesn't add Festering Wounds (and therefore resources and GCDs) to the rotation, since Unholy is still a bit swamped. Druid
Intimidating Roar will root targets instead of snaring them in 7.2.
While I am somewhat loath to respond to a thread where 23 of 25 posts are by the same person (and I apologize in advance to my colleagues from Community about this), it turns out that this is being changed in 7.2. Intimidating Roar will root targets rather than snaring them by 50%. We felt the current behavior was inconsistent with the tooltip, and also that the talent shouldn't feel like it adds risk to the ability that isn't present in the untalented version. Mage
Further tuning for Frost Mages is underway.
Thanks for the detailed look. We agree there could be some cleanup around proc minutiae and Winter's Chill timing, including getting rid of the possibility of the double Ice Lance.
Few other minor notes:
--Frozen Touch is slightly underpowered, but we likely have to be careful with it until we do something about the possibility of infinite Thermal Void rotations.
--Glacial Spike is intended to double-dip crit on the Icicle (Mastery: Icicles) portion of the damage, but it would be better if it didn't double-dip % damage buffs such as the ones you mentioned.
--Glacial Eruption should be on PTR soon, but it will be able to Shatter. Rogue
Discussion revolving around Roll the Bones and True Bearing.
Overall it would be more ideal if the Roll the Bones buffs were closer in value. True Bearing has gradually crept up over the course of the expansion (around the time of Legion launch, I believe Shark Infested Waters was considered best, and they haven't changed much since then). I expect True Bearing climbs in value as the rotation gets faster due to stat increases and other bonuses being added over the course of the expansion, which all feed into the True Bearing positive feedback loop. Simply making it baseline would speed up the spec even further and contribute to the energy flood and other issues that it can have. While the similar effect was passive in Warlords, I'm sure (I haven't dug into this closely) that the Legion spec churns combo points much more rapidly. In any case the Legion version of True Bearing has the added synergy with Marked for Death that heaps even more combo points into the rotation during True Bearing.
Point being, while there's not a specific plan yet for balancing out the different Roll the Bones buffs, we agree that it would be better they were more even again. Longer-term, there's something to be said for tweaking the rules/probabilities of Roll the Bones in a way that would further reduce the value of rerolling frequently. Warlock
Afflicition should feel most at home when applying dots to multiple targets (multi-dotting) and if Tier 20 Set Bonuses (Item - Warlock T20 Affliction 2P Bonus // Item - Warlock T20 Affliction 4P Bonus) interfere, they will get changed. Overall, different specs within pure DPS classes should have better delineated distinct strengths than they have right now.
We do agree that Affliction should feel most at home when it is applying DoTs to multiple targets. With specs like this where the basic mechanics and history of the spec lean towards being strong in one area, there's often a fine line to draw on how it should perform in the other areas (here, single-target damage). It shouldn't feel useless, but should feel like other players may have the advantage there. It's fine for a talent like Malefic Grasp to exist, but this logic probably implies it's slightly stronger than would be ideal. It's good feedback on the preliminary T20 set bonuses that they might push Affliction _away_ from feeling good when multi-dotting, which is something we'd want to avoid.
More broadly and looking ahead to the future, we agree that different specs--especially different specs within a pure DPS class--should have better delineated distinct strengths than they currently have in some cases. That doesn't mean the magnitude of the difference has to be very large (see the "useless" comment above). Especially in a context like single-target DPS, which is the subject of intense analysis and scrutiny, even a few % of difference in DPS is more than enough for players to notice and take seriously as a strength or weakness of a spec. Simply that it should be more clear what the scenario is that each spec has to look forward to as the place where it stands out, such as sustained multi-dotting for Affliction, or situations that allow Destruction to leverage Havoc especially well. Twitter
There are no plans for 7.2 to increase the number of Legendary items you can wear (it may come in the future). Power Ascended is the gating behind new pets, Class Mount tints. To purchase them, one needs a fully- unlocked Artifact weapon. There are only four pets (3 for Death Knights, 1 for Monk), a Pepe toy for Demon Hunters and different Class Mount tints that you get for additional Order Resources. Placeholder for tweet 832328668324130816 Placeholder for tweet 832018705194242048 Placeholder for tweet 83202241408296960