1 post in this topic
Recently Browsing 0 members
No registered users viewing this page.
We have another interesting interview with Principal Exterior Level Designer Gary Platner and In-game Cinematic Project Director Terran Gregory by VG247. Check out the highlights!
Check out the full interview over at VG247.
Alex Afrasiabi designed Battle for Azeroth like it would be the last expansion. Terran is really sad that gnomes didn't make an appearance in the cinematics, but CGI has its limitations to how many characters can be created. Siege of Lordaeron included more characters than any other Blizzard CGI film before. It's Blizzard's mission to tell the most compelling and emotional story that they can. Making everyone enjoy the story in the same way is an impossible goal. With the release of Warbringers: Sylvanas, Horde players started to show their discontent. There's even been one extreme case of targeted harassment aimed at Christie Golden. Creating a story that revolves around an all-out war required bold decisions. They knew the reactions to the burning of Teldrassil would be passionate, but they did exceed their expectations. Storytelling is about highs and lows. Old Soldier would not have resonated so well without Warbringers: Sylvanas. WoW is a living, breathing game. The team's always looking for ways to improve it. They'll support WoW for as long as the players continue to give them support. From a story perspective, they wondered how great an end WoW would need to have. It's an evergreen franchise that they've maintained like a "carefully-tended bonsai tree."
New cinematics have appeared as players reached level 120 on live servers.
The following article contains major lore spoilers!
Credit to MMO-Spoilers for the videos.
Yesterday, we looked at the Horde intro to Zandalar, Jaina's nightmare and her arrival to Kul Tiras. Check out the cinematics here if you missed them.
Jaina's Visions & Reunion
Katherine sees Jaina relive painful memories. These include memories of Arthas, her father Daelin, Rhonin, and Varian. Mother and daughter are reunited at the end of the video.
King Rastakhan lost a mighty source of power after Prophet Zul killed Rezan. He enters a desperate pact with Bwonsamdi, the Loa of Death, to aid him in the battle ahead, but at what price...?
Zandalar Forever Cinematic
Here's the final cinematic that plays after you complete the Zandalar Forever scenario. Zul orders Mythrax to shatter the final seal and free G'huun just before Rastakhan kills him. Both Mythrax and Zul will be bosses in Battle for Azeroth's Uldir raid.
It's needless to say that Blizzard have outdone themselves with the Jaina cinematics. The Horde cinematics aren't bad too, but the strong Black Panther vibe makes them somewhat ridiculous. Do you agree?
Well, this was quite insane. It seems Method's Gingi decided to one-up his fellow teammate Fragnance, who got the WF level 110 in Legion in 5 and a half hours. Well, it took Gingi, or rather Luigingi, 4 hours and 17 or so minutes to finish up Battle for Azeroth's leveling, in a team of three, along with Method's Meeres and Deepshades, using his boomkin:
If you want to see how exactly he did it, you can check out his full leveling video, but it seems they just went for really REALLY fast questing (obviously tested on beta) with no special shenanigans involved (at least that I could find at first glance):
Method's Gingi dinged 120 in 4 hours 17 minutes!
Obviously, Deepshades and Meeres dinged very quickly after Gingi, and here are their full streams of the leveling process as well, linked to the final minute - Deepshades, Meeres.
And some thanks from the WF Gingi himself:
Blizzard has updated the WoW Companion with Battle for Azeroth support. The app is available on both iOS and Android.
iOS // Android
The WoW Companion App has been upgraded for Battle for Azeroth! The app contains a variety of features and changes for the latest World of Warcraft expansion, including:
Explore maps of new Battle for Azeroth zones in Kul Tiras and Zandalar, including World Quests and associated rewards for level 120 characters. Missions
View and embark on Horde and Alliance missions from Battle for Azeroth, manage followers and troops, and view new locations and updated rewards. War Campaign Research
View and research upgrades in Battle for Azeroth's new War Talent tree Character View
Examine your character's World of Warcraft Armory profile from within the app, and tap on gear to view item details. Bug Fixes
Updated login and server communication functionality Updated visual art and user interface elements for Battle for Azeroth Screenshots
High population servers are currently experiencing issues preventing players from logging into the game and Blizzard is working to resolve the issue as quickly as possible. Some players have not received their Heart of Azeroth according to latest reports.
Update: Blizzard is still trying to come up with a solution for both problems. Tichondrius will be restarted soon.
We're continuing to work on a solution for ongoing login issues and we're working to address this as quickly as possible. Tichondrius will be undergoing a rolling restart to test some changes shortly. Affected realms include Area 52, Illidan, Tichondrius in North America as well as Draenor & Hyjal in Europe.
At this time, we are aware of and working to resolve an issue that is causing some players to be prevented from logging into certain high population realms. While it appears that not all high population realms are affected, the issue seems to be affecting realms such as US-Area 52, US-Illidan, US-Tichondrius, EU-Draenor, and EU-Hyjal.
This is an issue of highest priority for us, and we are working to resolve it as quickly as possible.