Stan

Weekly Sales, Haunted Mines, First Anniversary Bundle Tip, NA Summer Regional Survival Guide, Fall Championship Details

Sign in to follow this  

1 post in this topic

I6J9HMFEGTJS1415207604658.jpg

Weekly Sale items for next week have been updated. We won't see Haunted Mines until next year. If you own all Heroes from the Anniversary Bundle, you'll get mounts really cheap. Blizzard has published a Survival Guide for Summer Regional Championship in LA along with details about the forthcoming Fall Championship. A new WP & Funny Moments episode is up!

Weekly Sale Items for June 4 - 11, 2016:

The following items are in next week's sale:

  • Kharazim — 4.99 EUR // 3.69 GBP // $4.99 USD
  • The Lost Vikings — 4.99 EUR // 3.69 GBP // $4.99 USD
  • Cloud Serpent Mount — 4.99 EUR // 3.69 GBP // $4.99 USD

(Source)

Heroes of the Storm: WP and Funny Moments #69

A new episode of WP & Funny Moments has been released.

Haunted Mines Rework Delayed

Haunted Mines won't be added back to the rotation and/or reworked this year according to Spyrian.

Blizzard LogoSpyrian

We're definitely looking to rework Haunted Mines and bring it back into the Battleground pool, but the team is focused on other projects that have a higher priority right now. Haunted Mines will return, but it's unlikely to happen this year.

(Source)

First Anniversary Bundle Tip

If you own all Heroes from the anniversary bundle, you will only pay $2.87 USD for Tyrael's Charger + Hell Billie Mount + 7-Day Stimpack.

25UUBdC.jpg

North America Summer Regional 2 - LA Survival Guide

Trikslyr has made a post on reddit about the Summer Regional, so if you're into watching some competitive gameplay, here are all the details you need to know.

Blizzard LogoTrikslyr

The North America Summer Regional 2 - Los Angeles is this weekend, June 3, 4 and 5. Follow the tournament as eight North American teams clash for a $100k prize pool and a slot at the Summer Championship in Sweden!

General Info

Main Stream: Twitch.tv/esl_heroes

Community Stream: Twitch.tv/gillyweedsc2

Date: June 3 - June 5

Broadcast schedule:

June 3: 10:00 a.m. PDT / 1:00 p.m. ET

June 4: 10:00 a.m. PDT / 1:00 p.m. ET

June 5: 10:00 a.m. PDT / 1:00 p.m. ET

Prize: $100,000 prize pool. One team will qualify for the Heroes of the Storm Summer Championship.

Prize Breakdown: $100,000

  • 1st - $25,000

  • 2nd - $20,000

  • 3rd-4th - $15,000

  • 5th-6th - $7,500

  • 7th-8th - $5,000

Broadcast Talent

Casters:

Participants

GROUP A:

GROUP B:

First Match-ups

  • Team Naventic vs Tempo Storm

  • Panda Global vs Astral Authority

  • Brain Power vs Cloud9

  • Gale Force Esports vs Team Name Change

Important Links

For a limited time, get 15% off HoTS merchandise in the Blizzard Gear store! Use the code: HGC2016NA2 at checkout on the Gear Store. This offer will last throughout June 3 - June 10 to celebrate the North America Summer Regional.

(Source)

Fall Global Championship Details

With Summer championships ending soon, Blizzard unveiled details such as prize pools, region's qualifiers and so forth for the last major tournament of the year, the Fall Championship.

Blizzard LogoBlizzard Entertainment

With the climax of the Heroes Summer Championship only a few weeks away, the current calm before the storm affords us an opportunity to look ahead to the Fall Championship, which is scheduled to get underway mere days after the Summer finals in Sweden.

Following months of competition involving hundreds of teams from around the world, the Fall Championship will culminate at BlizzCon, where 12 teams will compete for a prize pool of US$1,000,000. The 12 qualifying teams will again include the season’s winners and runners-up from China and Korea; two Regional event winners each from Europe and North America; and the winners from Australia/New Zealand, Latin America, South East Asia, and Taiwan.

Subject to change, here are the details for the Fall Championship events that the best Heroes teams around the world will be competing in in the coming months:

China – Gold League Season 3
  • Dates: July – August (Details TBD)
  • Playoff Dates: TBD
  • Location: Shanghai
  • Partner: NeoTV
  • Prize Pool: TBD
Korea – Super League Season 3
  • Dates: August – October (Details TBD)
  • Playoff Dates: TBD
  • Location: Seoul, Korea
  • Partner: OGN
  • Prize Pool: 200,000,000 KRW
Europe – Fall Regional 1
  • Dates: July 14th – 17th
  • Location: TBD
  • Partner: Dreamhack
  • Prize Pool: $100,000 USD
Europe – Fall Regional 2
  • Dates: August 18th – 21st
  • Location: ESL Gamescom (Cologne, Germany)
  • Partner: ESL
  • Prize Pool: $100,000 USD
North America – Fall Regional 1
  • Dates: TBD
  • Location: TBD
  • Partner: TBD
  • Prize Pool: $100,000 USD
North America – Fall Regional 2
  • Dates: Sept 2nd – Sept 5th
  • Location: PAX Prime (Seattle, United States)
  • Partner: ESL
  • Prize Pool: $100,000 USD
Australia / New Zealand – Season 3 Regional
  • Dates: September 3rd
  • Location: TBD
  • Partner: ESL
  • Prize Pool: $20,000 USD
Taiwan – Fall Regional
  • Dates: Sept 17th
  • Location: Offline (Taipei, Taiwan)
  • Partner: TBD
  • Prize Pool: 1,800,000 TWD
South East Asia – Fall Regional
  • Dates: Sept 24th – Sept 25th
  • Location: Bangkok, Thailand
  • Partner: Asiasoft
  • Prize Pool: $22,500 USD
Latin America – Copa America
  • Dates: September 27th – 28th
  • Location: Sao Paulo, Brazil
  • Partner: TBD
  • Prize Pool: $18,500 USD

Fall Global Championship

  • Dates: November 4 – 5
  • Location: BlizzCon (Anaheim, United States)
  • Prize Pool: $1,000,000 USD

*Regional prize pools may vary; US$ values according to exchange rates; see regional websites for local prizing.

(Source)

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Oxygen

      We present our tenth Heroes of the Storm Meta Tier List for the Kel'Thuzad patch of September 2017.
      Our tenth Heroes of the Storm Meta Tier List for the month of September 2017 is here!
      Welcome to Icy Veins's Meta Tier List for the Kel'Thuzad patch. The goal if of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame). Although tier listings are generally the product of balance, many factors come into play when discussing the relative perceived strengths of heroes, including player regions, maps, play style, skill level, and, of course, personal perception. As such, any tier list—including this very one—should never be interpreted as gospel, but rather, as a guide to better grasp what to expect with regards to typical drafting experiences. One useful application of such lists is to allow you know which heroes to look out for in terms of practice and counterplay, ultimately improving your knowledge of the game.
      Using the list
      As stated above, tier lists are easy to mistake for gospel. As new strategies are discovered and experimented with, so changes the perception of the relative strengths of each hero. Tier lists still prove to be useful as a snapshot of player expectations in terms of drafting. Although it is generally considered preferable to focus on high tier heroes (Prime and Core tiers), it is important to note that Heroes of the Storm's wild character and map designs make it so that any given hero's tier position is prone to fluctuate depending on the situation at hand.
      One classic example of such is that of Kerrigan on the Infernal Shrines map. Although we currently judge her to be a low-to-mid-tier hero, her drafting priority shoots up to first-pick or first-ban material on this specific map due to the nature of its objective. Certain heroes also synergise so well with each other that the sole fact of having the opportunity of drafting them together is generally enough to increase their potential. Tassadar and Tracer, for instance, are generally nightmarish to deal with for many. There are too many examples of these interactions to reasonably produce here, but we invite you to consult our guides to know exactly where and when each hero shines. The guides have been linked in the lists below for your convenience - just click any of the hero names to access them.
      A ↑ next to a hero's name means its tier list position has increased since the previous month whereas a ↓ means just the opposite. Additionally, a + or - sign indicates short-to-medium term predictions (which is to say, about a month) for tier increase(s) or decrease(s), respectively. These are often updated after significant balance patches and/or when clear trends are emerging.
      If you're newer to the game, also consider visiting our glossary for a comprehensive list of discrete Heroes of the Storm terms.
       
      Prime Tier
      Warrior Assassin Support Specialist Anub'arak- Genji Uther - Arthas↑ Greymane Tassadar   Dehaka↑ Malthael     Stitches-               Prime tier heroes are considered to be extremely strong in all situations, and show no obvious weakness. They are very often banned or picked right away, as they generally dictate the pace of most matches.
       
      Core Tier
      Warrior Assassin Support Specialist Diablo Falstad Auriel Nazeebo E.T.C. Jaina↑ Rehgar Sylvanas Garrosh Li-Ming Stukov Xul Leoric↑- Valla Malfurion↑   Sonya Zeratul     Varian (Tank)-       Core tier heroes are strong in a wide variety of situations and have few counter-picking possibility. They should form the core of your team, and be picked after Prime Tier heroes have been distributed.
       
      Viable Tier
      Warrior Assassin Support Specialist Artanis Alarak Brightwing Abathur Chen Cassia Kharazim Azmodan D.Va Chromie+? Li Li Murky↑ Johanna Gul'dan↓ Lt. Morales+? Probius Muradin+ Illidan↑ Lúcio Zagara Tyrael Kael'thas Tyrande+   Zarya Lunara       Ragnaros       The Butcher↓       Tracer       Varian (Damage)       Zul'jin       Kel'Thuzad (new!)     Viable tier heroes are generally well-rounded that have either fallen out of favour, or, inversely, are on the rise in popularity, due to the current Prime tier contenders.
       
      Niche Tier
      Warrior Assassin Support Specialist Cho'gall Cho'gall - Gazlowe Rexxar Kerrigan   Medivh   Nova   Sgt. Hammer   Raynor       Samuro↓       Valeera       Thrall↓       Tychus     Niche tier heroes have niche application on certain maps or for certain team compositions. They are generally picked to "round out" your team composition when your team composition is missing out on key components, such as a "jungler" (mercenary camps), a solo laner, or solid waveclear.
       
      Bottom Tier
      The Lost Vikings Bottom tier Heroes are deemed to be either considerably weaker than the majority of other Heroes, or much more challenging to play properly. Although they may situationally shine, these Heroes are generally avoided by most players.
       
      Metagame assessment
      Kel'Thuzad is excessively powerful under perfect conditions, but is kept in check by the numerous top tier heroes that are either too mobile to reliably hit with Chains of Kel'Thuzad or too resilient to burst down. In this regard, he fits well within Blizzard's recent obsession with making heroes have their own little niche and whatnot. He's doing really fine, sitting at a very reasonable 48%-something w/l ratio, but try to late- or last-pick him when Genji and Tracer and the likes aren't around to make your existence a living hell. I expect him to become better over time as players themselves become  better at picking him appropriately and when the typical hype finally dies down. And don't end up having to solo lane if you like completing Master of the Cold Dark.
      Self-sustain bruiser-like tanks are the hot thing nowadays. With a metagame that either tries to outsustain the other with two supports, or empower Genji-Greymane-Illidan-Malthael-Tracer-Valla-or-so, surviving a lot while outputting a reasonable amount of sustained damage is great. That's Arthas and Dehaka, right now. A bit ago, Anub'arak and Stitches had their turn, but I expect them to go down in popularity.
      Both Jaina and Leoric got significant buffs through their reworks. Jaina is just objectively better, with Frostbite providing Ice Block by level 8-12 rather than 20, and Summon Water Elemental getting its cooldown shaved by a massive 20 seconds. Leoric is more of a sidegrade, but he's exceptional at dealing with popular tanks, has neat waveclear, and can mess with combos with Omnious Wraith. And, of course, March of the Black King was buffed nicely as well to give him some more burst survivability and combo potential.
      I'm holding judgement about Chromie, but I expect she might be better than she was, and I already considered her borderline Core tier material. Of course, her new Sand Blast design will make it so that better players will do better than before with her, and worse players will do worse, so we're likely to see more fringe cases.
      The Butcher got a pretty big nerf. The hype train was short lived, but, in the end, this is probably for the best.
      Gul'dan, Samuro, and Thrall are simply falling out of meta; being a caster without baseline crowd control or an immobile melee assassin is pretty hard nowadays. I still think Gul'dan is in a great place on Braxis Holdout, though the resurgence of Jaina and the... uh, more of Chromie might push him off a bit.
      I wish I had a bit more to say, but besides the latest reworks, not that much has changed. I will underline, however, that these reworks have been solid. I didn't mention anything about Lt. Morales, but I do think she's better off than before; we'll need a bit more data to assess whether I'll give her a tier.

      Thanks for reading!
    • By Stan

      Gale Force Esports and Team Freedom will be battling it out tomorrow at 10:00 a.m. PDT in the newest battleground, Volskaya Foundry. SolidJake and JHow will be casting the event and Ana will be eligible for play.
      Learn more about Volskaya Foundry here. The battleground will be added to the Ranked map rotation next week.
      Blizzard (Source)
      Join us at 10:00 a.m. PDT / 7:00 p.m. CEST September 21 as Gale Force Esports and Team Freedom break in the newest Battleground to enter the Nexus, Volskaya Foundry.
      Jake ‘SolidJake’ Kulinski and Josh ‘JHow’ Howard will be casting as these top North American HGC teams battle over the course of five games. Be sure to tune into twitch.tv/blizzheroes for all the action, and yes, the newest hero Ana Amari will be eligible for play.  
    • By Stan

      Court of the Archlich bundle has been removed from the game and Kel'Thuzad now costs 10,000 Gold.
      Ana will be released next week and Blizzard has reduced Kel'Thuzad's price to 10,000 Gold (down from 15,000). He still costs 750 Gems.

      You can no longer buy Court of the Archlich skins as a bundle, but they can be forged individually with Shards.
      New Prices
      Dreadlord Jaina skins now cost 1,600 Shards. Kel'Thuzad's epic skins cost 400 Shards. Death Knight Sonya skins cost 400 Shards. Crypt Queen Zagara skins cost 400 Shards. For more information about Kel'Thuzad, feel free to read our Kel'Thuzad build guide.
    • By Stan

      Redditor Spazzo965 datamined a bunch of changes coming to the game in the latest patch, ranging from Junkrat's release date to new voice chat icons.
      Datamining
      Ana and the patch should go live on September 26. D.Va the Destroyer skin should be available on October 3 (Splash Screen). You can try out the skin on PTR, just type battlenet://heroes/skin/98/DVatheDestroyer into chat and click the link. Junkrat is due for release on October 27. Voice chat is coming soon. New icons have been found in the latest version of the client. (Source, Credits: r/ahli). You can view Spazzo's screenshot of game files here. Undocumented Changes
      Auriel's Energized Cord increases the amount of energy she gains from attacking enemy Heroes by 115% (up from 110%). Mana cost of Malfurion's Regrowth has been reduced to 40 (down from 45). Many abilities now reveal the area where they hit, for example Kel'Thuzad's Shadow Fissure. Stacking effect markers have been added to many abilities, e.g. Valla's Manticore (Image), Murky's Slime. They are only visible to the Hero causing them, so enemies or teammates won't be able to see that Kharazim's next hit will cause his trait to proc. A list of all Heroes can be found here. (Source, Credits: Spazzo965, ahli)