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So a lot of you probably wonder what's going to happen with Heirlooms after the leveling squish and changes in Shadowlands. Blizzard confirmed in an interview with MrGM that they would no longer provide XP bonuses!
On the Alpha, we checked out the Heirloom Tab multiple times and found out that they no longer increase experience gains. We thought this was just a bug that would get fixed in future builds, but the opposite is true.
Heirlooms will no longer provide Experience Bonuses in Shadowlands. They are replacing the XP bonuses with something that's not percentage-based, so maybe we will see other interesting effects on them that will be useful during the leveling process.
Keep in mind that leveling is just so much faster in the Shadowlands, so this isn't exactly a bad decision.
You can watch the full interview with Morgan Day here.
Calia Is Not the Leader of the Forsaken, The First Ones, Final Boss of Shadowlands, Sylvanas Motivation and More: Interview RoundupBy Starym
We have a whole bunch of interview to catch up on, from a group one after the dev update stream, to several streamer interviews, so let's get started on all the most interesting reveals. We have new info on the final boss of the Shadowlands, the Jailer, the First Ones (another new Pantheon similar to the Titans), Syvanas motivations throughout BfA and the rest of her life/unlife, Calia NOT being the leader of the Forsaken, herilooms losing their XP bonus, a new arena and a lot more.
We're only going to be focusing on the highlights, so definitely check out the full interviews if you have the time!
Group Interview with Ion Hazzikostas after the dev update stream:
The final boss of Shadowlands will indeed be the Jailer, and Ion Hazzikostas talked a little about how the expansion design is different in light of that. Shadowlands will be similar to WotLK and Cataclysm in this regard, with one central villain to focus on and build up throughout the patches, culminating in the final confrontation at the end. The Jailer is apparently "a major titan plus plus level antagonist that we are facing" and we'll be finding out more about him and how to beat him throughout the expansion.
Wowhead interview with Steve Danuser:
The First Ones mentioned in Oribos and Bastion are not the Titans, but another Pantheon like the Titans and the Pantheon of Death (aka the leaders of the Covenants). They are historical figures in the Shadowlands and we will find out more about them.
The Shadowlands are the afterlife for all life in the moral realm, not just for Azeroth. These other places also know of Elune, and this ties into the Night Warrior storyline (in Ardenweald), as there have been other Night Warriors from other worlds and this story will tie in with Tyrande's.
We will find out what Sylvanas' motivations truly are and the reasons behind the choices she's made so far. This will happen early into the expansion and is a direct reaction to the community finding her actions poorly motivated in regard to what we the players know. They don't mention redemption specifically, but claim that players might look at her actions differently once they find out her motivations.
Valeera and Calia's positions in the intro experience wasn't purposeful, Valeera's was just a spawning issue, and Calia is there NOT as the leader of the Forsaken, but for reasons related to the pre-patch event, and she's involved in the Shadowlands events more from a personal level than as a leader.
New transitions from Exile's Reach to BfA and then into Shadowlands for new players, to make the story more coherent. There will be some hints and snippets relating to Odyn's storyline, but no solid plans to continue it yet.
Lapi interview with Ion Hazzikostas:
The way they plan to balance tanks and healers not needing to respec when doing Torghast is their specific Anima powers that will allow them to progress the same as the DPS specs.
The experience bonus has been removed from heirlooms and will be replaced by something equally beneficial.
Parts of Torghast can be implemented in future expansions is players are interested enough. Covenants should feel almost like a subclass. There won't be many more affixes added, as the combinations of existing ones are important so players can plan against them.
MrGm interview with Morgan Day:
There will be many options for the weekly chest, from M+, PvP and more, and if none of the items in them are interesting to you, you'll be able to pick a currency instead.
There are ton of mounts, so many in fact, that they don't know where to put them. Torghast and the Maw will have a solid amount. Possible Heigan successor in Castle Nathria raid, boss fight takes place on a dance floor. Artifact weapon looks from Legion could be usable by any spec, not just the one related to the item. They're still working on separate shoulder transmogs, but it definitely won't make it in to Shadowlands (at least at launch).
Tonton interview with Ion Hazzikostas:
There won't be a PvP power stat, which was datamined a while ago, it was just an experiment. They also won't be adding PvP only stats in general.
Choosing a Covenant should be similar to choosing between mage and hunter classes. Also the Counduits in Soulbinds should add to the customization within a Covenant, so you can change to an AoE or single target spec etc.
There will be a new Arena in bastion!
The pre-patch will be coming a few weeks before Shadowlands launch.
We have a lot of new info from many interviews after the dev update.
Content creators seem to have access to Beta servers already, and some functions that work there are currently not enabled on the Alpha. Towelliee, for example, recorded a video showcasing the new Legendary Crafting UI, giving us an idea about how we will craft Legendary Armor in Torghast in the new expansion.
So in the Maw, there is Torghast, you enter the Tower, and there is a room called Runecarver's Cell where you craft your legendaries. The Runecarver is chained there, and you must give him mats to craft Legendary Armor.
So first, you take a Base Item that comes from Professions, and select the Legendary Power you want on the item.
Next, you must select the stats you want on your Legendary Armor.
This whole process will cost you a new currency called Carcerus, according to the flavor text, it is a raw source of power found within Torghast used to fuel the Runecarver's Chamber.
You can watch the whole process in the video below.
Here comes the Steamscale Incinerator, the latest mount bundled with a 6-month subscription! The armored drake will be available for another month, as the bundle expires on August 10th for the US and 11th for EU, and costs $78/66E.
Here are the links for the store:
Executive Producer John Hight told Eurogamer in an interview that players will be able to change the gender of their character for free at the Barber Shop.
Currently, you must pay 15 Euros/USD for an Appearance Change to change your character's gender. In Shadowlands, however, you should be able to simply visit the Barber Shop and make all this happen at no cost, but there are currently some technical hurdles that need to be solved before the devs can bring the feature to the Barber Shop.
You can read the full interview here.