Jump to content
FORUMS
Sign in to follow this  
Blainie

Cataclysm Timewalking Weekend!

Recommended Posts

RtNbWR3.jpg

Looking for something to do over the next few days, but you're not sure what? Why not take part in the final appearance of Cataclysm Timewalking before Legion?

We are now entering the run-up to the new expansion and with that comes the final appearances of each weekly bonus event. While the events will still be there in Legion, they won't be playable until at least 4 weeks after launch, so make the most of it now!

Below you can find our guide to the Cataclysm event, which has information on item rewards and general tips. Enjoy! If you're looking for information about other events this month, check out our monthly survival guide

This week's event is going to be taking us back into the shattered realm of Cataclysm dungeons with our level and gear scaled down to level 85. The dungeons included in this event are as follows:

  • Grim Batol
  • The Stonecore
  • Lost City of Tol'vir
  • The Vortex Pinnacle
  • Throne of the Tides
  • End Time

Today we're going to be giving you a run-down of the most efficient methods for farming Timewalking, the best way to gear for it, what you can get for it and how it all works.

What is Timewalking and how does it work? 

Timewalking is essentially Blizzard's way of allowing us to re-visit the old content that we all look at with rose-tinted glasses, then force us to farm it so that we never ask for them to implement old servers.

Really though, Timewalking is basically just re-doing the old dungeons with the same level of gear you would have had in that expansion. Talents and abilities are the same. Throughout each dungeon, the bosses drop a currency by the name of Timewarped Badges. The bosses also have a chance to drop gear depending on your real level, before the dungeon scaling. At level 100, this gear is item level 660, but can drop as warforged resulting in an item level of 675. The gear will not level with you, instead staying at the level you earnt it.

Why would I bother with Timewalking?  

Timewalking is arguably the most efficient way to gear a character up in a short space of time when reaching level 100. Admittedly, the gear is not the highest item level, but it works for a fresh level 100. Through the use of drops from bosses and gear bought from the vendor, you can very quickly find yourself with a full set of 660-675 gear. It's also important to remember the weekly event quest, A Shattered Path Through Time, which grants a inv_treasurechest_felfirecitadel.jpgIron Fleet Treasure Chest, 1 bonus roll seal and 500 Valor.
 
rmgh15r.jpg

The mount dropped from any Timewalking dungeon, the Infinite Timereaver.

For those of you that are already geared and don't care about the item drops, there are plenty of toys at the vendors to be bought and normally an event specific mount, but Cataclysm Timewalking does not have one yet. There are also a number of reputation rewards to be earnt. Below is a list of the rewards you can buy from the Cataclysm event: 

Vendor: Kiatke. (Found in Stormwind and Orgrimmar)

Mount: There is no event specific mount for Cataclysm Timewalking.

Toys: inv_misc_enchantedpearlf.jpgGurboggle's Gleaming Bauble, inv_helmet_170.jpgTosselwrench's Mega-Accurate Simulation Viewfinder.

Gear Slots: Weapon, waist, legs, back, head, trinket.

Faction Reputation Commendations: Therazane, Earthen Ring, Ramkahen, Guardians of Hyjal, Wildhammer Clan, Dragonmaw Clan. 

Heirloom Items: inv_icon_heirloomtoken_weapon01.jpgAncient Heirloom Scabbard, inv_icon_heirloomtoken_armor01.jpgAncient Heirloom Armor Casing, inv_icon_heirloomtoken_weapon02.jpgTimeworn Heirloom Scabbardinv_icon_heirloomtoken_armor02.jpgTimeworn Heirloom Armor Casing.

How can I farm these badges quickly? 

The currency for all of these items, Timewarped Badges, is quite a laborious task to farm. We're here to help you know exactly how many of these dungeons you need to farm and how quickly you can be doing them.

First, let's outline all the places these badges come from:

  • Item drop from the first dungeon you complete: 500 badges. (Once per event)
  • Call-to-Arms bonus: 50 badges.
  • Completing a dungeon: 10 badges.
  • Normal boss kill: 5 badges.
  • End boss kill: 10 badges.

When attempting to farm these badges, I would recommend finding another 4 people that are aiming for a similar number of badges. Since players below level 100 can queue up, often their lack of abilities can slow the run down quite a bit. Find other players and queue as a group of 5.

The next thing to make sure your runs are quick and smooth is gear. I'm sure you think I'm a bit strange suggesting farming gear since everything is scaled down, but some gear is better than others in Timewalking. Take a look at some of our tips:

  • Legendaries are amazingly powerful

This goes without saying, but I feel I should bring it up anyway. Legendary effects work in Timewalking and they are simply incredible. In certain instances, legendaries such as the legendary cloaks can make you destroy the DPS of other players in your group. 
 
BtQuphe.png?1

The melee legendary cloak from Mists of Pandaria.

  • Gem slots don't scale down

One of the biggest boosts to your output is going to be gems. Gems in Timewalking are simply incredible. Take the scenario of a Cataclysm dungeon in which you have on inv_bracer_plate_raiddeathknight_k_01.jpBracers of Destructive Strength. The bracers will give you a base stat of +9 strength, but there are two red gem slots. We can fill these gem slots with epic gems to allow for a bonus +20 strength. I'm sure you can see how this adds up over all your items.

Make sure to farm gear that has a large number of gem slots regardless of the other stats on the item. 

If you are looking for a Best-in-Slot gear list, make sure to check out this spreadsheet.

  • Make sure you don't use any %-based trinkets

The best example I can give to support this claim is the Warrior class trinket from Archimonde, ability_fomor_boss_pillar02.jpgWorldbreaker's Resolve. When used at level 100, it grants a 21.96% bonus on its effect at item level 705. If used in Cataclysm Timewalking, the bonus drops to 1.82%, rendering it useless. 

Share this post


Link to post
Share on other sites

O_O I didn't realize my cloak worked for the time walkings, i'm going to go demolish some dps charts. I mean I already do, but im really going to mess em up now :D

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      The BfA Arena World Championships have finished and we have the winners of the EU and NA regional Championships! Wildcard Gaming and M2KC have taken home $50,000 each and a whole lot of prestige, and some awesome-looking medals! so big congratulations to them! You can check out all the games over on the Warcraft YouTube channel.

      AWC Regional Champions (source)
      The best PvP teams from around the world competed in a grueling season of head-to-head arena action, but in the end only one team from each region could claim the championship.
      Congratulations Wildcard Gaming and M2KC who battled their way through fierce competition to rise as the Arena World Championship (AWC) Battle for Azeroth Regional Champions!
      These teams have managed to ford their way through all comers despite a year marked by a global pandemic and a move to a fully online competition. They’ve competed in a circuit against the best PvP teams from around the world through a series of four cups with each team ending the Battle for Azeroth season with winnings of $50,000 (USD), AWC Championship trophies, and securing their spot in the Hall of Fame.
      EU Champions - Wildcard Gaming
      After a grueling season, Wildcard Gaming faced off against XSET on Saturday night. In an intense battle, featuring an incredibly quick final map win, Wildcard Gaming triumphed 4-1 to secure the title of European Champions.

      NA Champions - M2KC
      The North American final proved even more ferocious, as M2KC dominated Charlotte Phoenix in the final match to secure a 4-1 final victory and the NA Championship.

      “Even after 13 years, you never know what to expect from the Arena World Championship,” said David Hollings, Product Lead for Arena World Championship. “Every single team really stepped up their game entering the fir ever AWC Circuit. This year has been incredibly difficult for everyone and I cannot think of a more exciting way to conclude the Battle for Azeroth season.”
      While the AWC Battle for Azeroth season has concluded the Arena competition doesn’t end there. Be sure to catch the start of the WoW Classic Fall Conquest next weekend on October 3 on YouTube and Twitch. Stay connected with the latest World of Warcraft Esports news and content on the AWC and MDI websites, YouTube, and don’t forget to follow the brand new WoW Esports Twitter account!
    • By Starym
      We've recently talked a lot about the strange occurrences that happened on the US Khadgar server when it  failed a realm connection, as many players had their accounts set back to around Mists of Pandaria, and the subsequent restoration of said accounts. Popular YouTuber MadSeasonShow was one of the ones affected and has made a video going through what happened after his character restoration, including additional potential issues with the restorations.
      As you'll remember, while characters were brought back to their current levels, the old copies of those characters (if they existed in MoP) were left on the accounts, so players had doubles. The thing is, some of these characters could have very valuable items that were since either lost, deleted or sold, and could potentially even re-sell them, and as MadSeason mentions, there could be some REALLY valuable stuff in there like the TCG mounts or similar. In any case, check out the video for a quick overview of the whole situation:
      And, because it's pretty funny, here's the original video from when the characters simply vanished/were deleveled and no one was sure what was going on:
      Khadgar's troubles potentially aren't over yet, as the failed realm connections are coming up again tomorrow, so let's see what happens this time!
      Source.
    • By Stan
      Monks are a class that did not receive many changes on the Shadowlands Beta until very late in the cycle. We're checking out the latest round of Monk changes, one month ahead of Shadowlands release.
      Highlights
      Energizing Elixir has been removed from the global cooldown. Blizzard is aware of balance concerns Windwalker Monks have about dual-wield and Two-Handed weapons, and they are considering different options to address the problem, but they've got nothing to share at this time.  They are also aware of bugs related to Storm, Earth, and Fire in relation to other spells. They are looking to improve the reliability of the ability in future Beta builds. Weapons of Order (Kyrian Covenant Ability) has been redesigned for WW Monks. Multiple Legendary Powers have been tweaked. Monk
      Faeline Stomp (Night Fae Covenant Ability) now deals damage (or heals if Mistweaver) to targets in front of the Monk when cast and continues to deal damage to targets caught in the Faelines. Spinning Crane Kick now caps at 6 unique targets (was 5), dealing up to 60% damage (was 50%). Weapons of Order (Kyrian Covenant Ability) Brewmaster: For the next 30 seconds, your Mastery is increased by 10%. Additionally, Keg Smash cooldown is reset instantly and enemies hit by the ability take 5% increased damage from you for 8 seconds, stacking up to 5 times; Mistweaver: For the next 30 seconds, your Mastery is increased by 10%. Additionally, Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (30% of Spell Power) Health on channel start and end; Windwalker: For the next 30 seconds, your Mastery is increased by 10% 13%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 seconds, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Mistweaver
      Ancient Teachings of the Monastery (Legendary Power) - Your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 120% of the damage done to an injured ally within 20 yards. Enveloping Breath - While active, Yu'lon and Chi'Ji heal nearby targets with Enveloping Breath when you cast Enveloping Mist, healing for [ 30% 180% of Spell Power ] over 6 sec, and increasing the healing they receive from you by 10%. Tear of Morning (Legendary Power) - Renewing Mist applies Extended Life to the initial target, instantly healing them for 145% of Holy Spell Power and increasing all healing done to them increases your healing done to the target by 15% for 12 seconds. When you heal with Enveloping Mist or Vivify, 50% of the heal is also applied to targets within your Extend Life effect. 25% of your Enveloping Mist and Vivify healing is also applied to all targets with Tear of Morning. Windwalker
      Haste now affects the periodic of Crackling Tiger Lightning. Energizing Elixir (Level 45 Talent) has been moved off the global cooldown. Blizzard has fixed a bug where Rising Sun Kick and Whirling Dragon Punch weren't contributing to Xuen's Empowered Tiger Lightning. Rising Sun Kick (Rank 2) restored. Increases the damage of Rising Sun Kick by 70%.
    • By Stan
      The latest Mage class changes from Shadowlands Beta revolve around Venthyr Covenant Ability and Legendary Power tuning.
      Mage
      Mirrors of Torment has been updated to grant you Brain Freeze, Fire Blast cooldown reduction, or Mana when a mirror is consumed, based on your current specialization. It can now proc from auto-attacks, but can only occur once every 6 seconds.
      Mirrors of Torment (Venthyr Covenant Ability) Arcane: Conjures 3 mirrors to torment the enemy for 20 25 seconds. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75% 60% of Spell Power) Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict (198% 151% of Spell Power) Shadow damage to the enemy, Rooting and Silencing them for 4 seconds. Whenever a mirror is consumed, you gain 4% mana. Fire: Arcane: Conjures 3 mirrors to torment the enemy for 20 25 seconds. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75% 60% of Spell Power) Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict (198% 151% of Spell Power) Shadow damage to the enemy, Rooting and Silencing them for 4 seconds. Whenever a mirror is consumed your Fire Blast cooldown is reduced by 4 seconds. Frost: Arcane: Conjures 3 mirrors to torment the enemy for 20 25 seconds. Whenever the target attacks, casts a spell or ability, a mirror is consumed to inflict (75% 60% of Spell Power) Shadow damage and their movement and cast speed are slowed by 15%. The final mirror will instead inflict (198% 151% of Spell Power) Shadow damage to the enemy, Rooting and Silencing them for 4 seconds. Whenever a mirror is consumed you gain Brain Freeze. Fire
      Fevered Incantation (Legendary Power) - Each consecutive Critical Strike you deal increases Critical Strike damage you deal by 2% up to 10%.
    • By Starym
      He's at it again... This time around it's a ridiculous amount of healing, but only outside of Kul Tiras and Zandalar, and only for Alliance players. The main ingredient for this particular crazy stunt is the Gently Squeezed Toad, which you can summon every few seconds, then attack for over a million damage due to the damage aura that makes you deal more damage to low level mobs. And that's it, you just need some amount of leech to get crazy healing very often, with 500K individual heals and around 50-60K HPS with about 30% leech in Rextroy's specific example! The only problem is, this only works for Alliance, as the toy is only sold by Old Loola in the WoD Ally garrison and is BoP, so Horde need not apply.

      Check out the full video for the details, especially focusing on the World PvP uses:
      Here are more details on the technique, including a useful macro!
×
×
  • Create New...