Jump to content
FORUMS
Damien

Restoration Druid 7.3

Recommended Posts

Hello, I am the Author of Resto Druid Stat Weights. A Weak Aura that computes the value of our secondary Stat Weights in real time as you play. While I am sure the Stat Weights here are designed as blanket values, the RDSW Weak Aura can show you the objective value of your secondary stats for both all healing, and boss-only healing.

Please see this thread for download information.

http://us.battle.net/wow/en/forum/topic/20743575960?page=31#601

In my personal experience I have found that versatility almost never out-performs mastery. On select encounters with I:ToL and Cult builds I have seen mastery jump around from 1st to 3rd. 
With SotF builds I have also seen crit out perform haste, but it is not consistent.

If you download the tiny addon in the link above, RDSW will record your session to a lua file. I am looking for volunteers with Beta Access and who are actively raiding on the beta to deposit their records in the google drive posted in the link. This is 100% optional, but the more records we compile, the better an image of our real stat values we can get.


Please visit the link above for more information and Feel free to add Leaf#1485 if you have any questions.

Edited by Manaleaf
  • Like 2

Share this post


Link to post
Share on other sites

^^ that guy's my guildie :)  Already know that a bunch of high-end players from top guilds have contacted leaf about it, if that says anything regarding its validity.

  • Like 1

Share this post


Link to post
Share on other sites
Guest AnonymousDruid

The link to grid-status-hots addon doesn't work.  Doesn't look like the addon is available on Curse anymore. 

Share this post


Link to post
Share on other sites
Guest Rads

Hi Guys under stat priority you still have this in

Spirit increases your Mana regeneration. You should always aim to have items with Spirit. Once you are comfortable with your Mana regeneration, you can start prioritising other statistics. Spirit is only available for healers on Amulets, Cloaks, Rings, and Trinkets.

Cheers

Share this post


Link to post
Share on other sites
Guest Naturage
3 hours ago, Guest Mest said:

Germination not viable in any situation? What changed?

WoD Germination also prolonged Rejuvs by 3s, making our bread and butter spell 16% more effective - Legion version does not have that baked in. Also, it (arguably) competes with better talents now.

Share this post


Link to post
Share on other sites
Guest huhx

The talent section certainly seems tooled for raids. While this is fine, there has been *very* different builds by people on other forums for pushing high level mythic+ and non raid content. I think IV should consider breaking out the section into a "Raid" and "5-man" content. For example: OP says Omen of Clarity is never worth it, but people have mentioned using it in mythic+10 or higher since mana becomes the biggest constraint on bosses.

Share this post


Link to post
Share on other sites
9 hours ago, Guest AnonymousDruid said:

The link to grid-status-hots addon doesn't work.  Doesn't look like the addon is available on Curse anymore. 

Thanks for pointing this out, I'm removing that addon from the guide.

20 hours ago, Manaleaf said:

Hello, I am the Author of Resto Druid Stat Weights. A Weak Aura that computes the value of our secondary Stat Weights in real time as you play. While I am sure the Stat Weights here are designed as blanket values, the RDSW Weak Aura can show you the objective value of your secondary stats for both all healing, and boss-only healing.

Please see this thread for download information.

http://us.battle.net/wow/en/forum/topic/20743575960?page=31#601

In my personal experience I have found that versatility almost never out-performs mastery. On select encounters with I:ToL and Cult builds I have seen mastery jump around from 1st to 3rd. 
With SotF builds I have also seen crit out perform haste, but it is not consistent.

If you download the tiny addon in the link above, RDSW will record your session to a lua file. I am looking for volunteers with Beta Access and who are actively raiding on the beta to deposit their records in the google drive posted in the link. This is 100% optional, but the more records we compile, the better an image of our real stat values we can get.


Please visit the link above for more information and Feel free to add Leaf#1485 if you have any questions.

I'm going to look into this and talk to Sonie about it, and we'll update the guide accordingly (if justified) as soon as possible. Thank you very much.

6 hours ago, Guest Rads said:

Hi Guys under stat priority you still have this in

Spirit increases your Mana regeneration. You should always aim to have items with Spirit. Once you are comfortable with your Mana regeneration, you can start prioritising other statistics. Spirit is only available for healers on Amulets, Cloaks, Rings, and Trinkets.

Cheers

Thanks for pointing this out. That obviously shouldn't have been there and it's now removed :)

9 minutes ago, Guest huhx said:

The talent section certainly seems tooled for raids. While this is fine, there has been *very* different builds by people on other forums for pushing high level mythic+ and non raid content. I think IV should consider breaking out the section into a "Raid" and "5-man" content. For example: OP says Omen of Clarity is never worth it, but people have mentioned using it in mythic+10 or higher since mana becomes the biggest constraint on bosses.

The talent sections are, unless otherwise specified, definitely geared towards raiding and not towards dungeons or solo content. We will certainly look into expanding this more (as is already the case in some of our class guides) and see how we can fit more information in. Thank you for bringing it up!

Share this post


Link to post
Share on other sites
Guest Twister997

The Stats Priority and Understanding sections seems to clash.

Mastery is listed as 5th yet "Haste Crit and Mastery are all very close"

 

Also, under the Understanding section the explanations are Int > Haste >Mastery > Crit > Versatility

Shouldn't the deeper explanations occur in the same order of priority?

And If Haste / Crit / Mastery are very close, how could versatility be more important than Mastery? (Unless all 4 are really very close)

 

I have no idea as to the true weights as I do not simcraft nor have I even checked out the Legion Beta, but from a coherence perspective, this needs some adjusting.

 

Thanks again for all the work you guys do putting this together for the community.

Share this post


Link to post
Share on other sites
43 minutes ago, Guest Twister997 said:

The Stats Priority and Understanding sections seems to clash.

Mastery is listed as 5th yet "Haste Crit and Mastery are all very close"

 

Also, under the Understanding section the explanations are Int > Haste >Mastery > Crit > Versatility

Shouldn't the deeper explanations occur in the same order of priority?

And If Haste / Crit / Mastery are very close, how could versatility be more important than Mastery? (Unless all 4 are really very close)

 

I have no idea as to the true weights as I do not simcraft nor have I even checked out the Legion Beta, but from a coherence perspective, this needs some adjusting.

 

Thanks again for all the work you guys do putting this together for the community.

The order of the stats in the explanation (Understanding section) does not follow the order of the actual stat priority. You should only look at the list at the top for an order.

 

And you are welcome :)

Share this post


Link to post
Share on other sites
Guest Itsatree
On 7/19/2016 at 6:30 AM, Guest Naturage said:

WoD Germination also prolonged Rejuvs by 3s, making our bread and butter spell 16% more effective - Legion version does not have that baked in. Also, it (arguably) competes with better talents now.

I've just come back to wow and haven't really played resto druids for very long but, doesn't our mastery increase all healing done by percentage per hot? I could still see germination to be pretty valuable. Just wondering really how that would compare if say you put hot's on melee and tanks, plus efflorescence, and lifebloom. I'm not really into theorycrafting but wouldn't germination be better if you have tons of mastery stacked?

Share this post


Link to post
Share on other sites
1 hour ago, Guest Itsatree said:

I've just come back to wow and haven't really played resto druids for very long but, doesn't our mastery increase all healing done by percentage per hot? I could still see germination to be pretty valuable. Just wondering really how that would compare if say you put hot's on melee and tanks, plus efflorescence, and lifebloom. I'm not really into theorycrafting but wouldn't germination be better if you have tons of mastery stacked?

Well, it's not that Germination is bad but other talents in this tier are so much better, especially in raids. Reducing Tranquility CD to 2 min, gives you additional cast of it in 6-8 min fight which is a LOT of healing of ALL the raid in one cast (mana saving), Spring Blossoms affects all the Efflorescence targets immediately and together - more free AoE healing too (on one cast too). Germination is not bad, but when you are healing with 3-4 other healers, your additional HoT would rather overheal, still consuming full amount of mana for every cast. As IV guides are mostly focused on raids and mana management does matter in Legion, I see the guide choices as the right ones: Inner Peace for progress and Spring Blossoms for farm.

  • Like 1

Share this post


Link to post
Share on other sites
Guest TwistingPlanets

Cenarian Ward is not mentioned on the rotation page at all?

Share this post


Link to post
Share on other sites
12 hours ago, Guest TwistingPlanets said:

Cenarian Ward is not mentioned on the rotation page at all?

I believe the reason for it is that it's both situational (you have to talent into it) and straight forward to use on CD, like: If you chose Cenarion Ward in talents, apply it to an ally taking damage (preferably a tank) every 30 sec. 

Share this post


Link to post
Share on other sites
14 hours ago, Guest TwistingPlanets said:

Cenarian Ward is not mentioned on the rotation page at all?

That's a good point! As Pandacho says, it's both situational and straightforward, but I think it could still have a small mention. I'll do it now.

Share this post


Link to post
Share on other sites
Guest TwistingPlanets
7 hours ago, Vlad said:

I think it could still have a small mention. I'll do it now.

*thumbs up* 

Thanks I am new to resto switching from disc priest so any information is good!

Share this post


Link to post
Share on other sites
Guest Guest1

I've been absent for WoD but am,returning for legion. I did fine in standard dungeons but once 7.0.3 hit I can barely make it through the trash leading up to the first boss in a heroic 5 man. I'm keeping all my hots up but have to manically spam heals to keep the tank up. I'm half OOM by the time we get to the first boss. I used your advice on talent and rotation and made it through the silver proving ground fine.

I'm willing to admit I'm just bad at the game, but I've never had this kind of problem healing before. Are resto druids viable in legion 5 mans?

 

Thanks

Share this post


Link to post
Share on other sites
39 minutes ago, Guest Guest1 said:

I've been absent for WoD but am,returning for legion. I did fine in standard dungeons but once 7.0.3 hit I can barely make it through the trash leading up to the first boss in a heroic 5 man. I'm keeping all my hots up but have to manically spam heals to keep the tank up. I'm half OOM by the time we get to the first boss. I used your advice on talent and rotation and made it through the silver proving ground fine.

I'm willing to admit I'm just bad at the game, but I've never had this kind of problem healing before. Are resto druids viable in legion 5 mans?

Thanks

The talents in the guide are aimed for the raiding rather then 5-man.

For 5-man I'd take Prosperity in Tier 1 for double Swiftmend, Soul of the Forest in Tier 5 - it procs from Swiftmends for increased by 200% Regrowth or Rejuv, Germination in Tier 6 - you are doing 5-man, so don't really need AoE enhancements and definitely Stonebark in Tier 7 - it will reduce the Ironbark CD to 1 min while increasing healing from your HoTs on the Ironbark target (the tank). With 1 min CD you would be able to use its damage mitigation on literally every pull.

Now, the healing would go like this: keep Lifebloom and 2 Rejuvs always on the tank (apart of their actual work, your healing is increased by 5% from every HoT on the target), if they start to drop drastically, use Ironbark, Swiftmend, if Soul of the Forest procced - cast Regrowth, if not - one more Swiftmend, and back - if Soul of the Forest procced - cast Regrowth, if not - Healing Touch.

When things are stable, keep Lifebloom and 2 Rejuvs up on the tank, add a Healing Touch if there's no rush, add free Regrowth when Omen of Clarity procs (remember, you need a Lifebloom up for OoC to proc).

Don't be shy to use Tranquility to heal group damage on trash, don't keep it all the time for OMG situations that could never happen. It has a 3 min. CD, meaning that after a couple of packs it will be back and available.

You didn't link your Armory, so I can't say anything about your gear and stats - low level gear or wrong stats can make a serious difference too.

Share this post


Link to post
Share on other sites
Guest Guest1
1 hour ago, Pandacho said:

The talents in the guide are aimed for the raiding rather then 5-man.

For 5-man I'd take Prosperity in Tier 1 for double Swiftmend, Soul of the Forest in Tier 5 - it procs from Swiftmends for increased by 200% Regrowth or Rejuv, Germination in Tier 6 - you are doing 5-man, so don't really need AoE enhancements and definitely Stonebark in Tier 7 - it will reduce the Ironbark CD to 1 min while increasing healing from your HoTs on the Ironbark target (the tank). With 1 min CD you would be able to use its damage mitigation on literally every pull.

Now, the healing would go like this: keep Lifebloom and 2 Rejuvs always on the tank (apart of their actual work, your healing is increased by 5% from every HoT on the target), if they start to drop drastically, use Ironbark, Swiftmend, if Soul of the Forest procced - cast Regrowth, if not - one more Swiftmend, and back - if Soul of the Forest procced - cast Regrowth, if not - Healing Touch.

When things are stable, keep Lifebloom and 2 Rejuvs up on the tank, add a Healing Touch if there's no rush, add free Regrowth when Omen of Clarity procs (remember, you need a Lifebloom up for OoC to proc).

Don't be shy to use Tranquility to heal group damage on trash, don't keep it all the time for OMG situations that could never happen. It has a 3 min. CD, meaning that after a couple of packs it will be back and available.

You didn't link your Armory, so I can't say anything about your gear and stats - low level gear or wrong stats can make a serious difference too.

Here's my armory: http://us.battle.net/wow/en/character/destromath/Fartzul/simple

 

It just occurred to me that I might have been using the wrong staff. I have another.

Thanks for the help in the talent tree and rotation. I'll give it another shot tonight.

Share this post


Link to post
Share on other sites
7 hours ago, Guest Guest1 said:

Hello, Fartzul,

I looked at your Armory and it explains a lot.

But before I'll continue, it would be more appropriate to move our further conversation to the Druid class forum - this thread is for discussing of 7.0.3 guide rather then a class help :)

Now back to your Armory:

You have 2 Agility rings - the main stat for resto is Intellect, so they are completely useless.

You have a trinket with Agility proc and another one with a bit of Versatility - the poorest secondary stat.

So you already have 4 items without your main stat - Intellect, which is a huge output loss.

You don't have any enchants  - it's another loss of at least 300 points of your best secondary, a 600 ilvl weapon with no weapon enchant - 500-1000 secondary stat proc loss.

You have 598 Chest - it's extremely low ilvl for one of your main gear pieces, you have only 124 Int on it - just for the reference, I have 387 Int on a 720 ilvl chest.

Well, there's no point to go piece by piece - your gear wouldn't allow you healing HC dungeons in any comfortable way.

I would strongly suggest you to delay your dungeon testing and to spend a couple of days in Tanaan to get some 650-695 Baleful items and then another day going through all the WoD LFR, especially HFC. I wouldn't advise you for crafted gear now, because it's too much gold for pieces you'd be using only for 1 month, but Tanaan and LFR are a must if you want to have a somehow pleasant experience from the game. Gear matters not less then the right talents.

Share this post


Link to post
Share on other sites

I see that there's few guides (resto shaman by example) that list the weaknesses and strengths of each specs for Legion. Is that something that will be implemented for each class? I'm new to healing and it would be extremely helpful to help me decide which class to level for Legion.

Thanks

Share this post


Link to post
Share on other sites
8 hours ago, Kirr said:

I see that there's few guides (resto shaman by example) that list the weaknesses and strengths of each specs for Legion. Is that something that will be implemented for each class? I'm new to healing and it would be extremely helpful to help me decide which class to level for Legion.
Thanks

Well, you posted in the Resto Druid thread so I'd assume that you are interested in this spec :)

Resto druid is a great spec - one of the two I like and play the most (resto shaman & resto druid).

The strengths:

- flexibility - almost all the spells are instant so you rarely have to stay and cast,

- a 'tank' CD (single target damage reduction) with the shortest cooldown

- the strongest raid wide healing CD - Tranquility - with the shortest cooldown and now castable on move (with the Gold Artifact trait)

- 'several levels' healing - you can start with a single HoT on a target/targets and add more and strengthen them with the time if more healing is needed.

- flexible talent tree - you can make strong builds for every situation - solo, 5-man, raid

- nice healing burst if your target is in danger,

- movement in the cat/travel form will allow you to keep up with a tank running away ^^

The weaknesses (relative they are, maybe the better word would be 'limitations'):

- CD locked AoE heal

- CD locked single target healing burst

Share this post


Link to post
Share on other sites
Guest Xirmac

Ok I was just curious why are all ppl so crazy about icyveins guides... Aaaand as I guessed, a lot of foolish things are written here.

I dunno who makes these guides and what are these guides based on, but a lot of times there are false informations.

Let me show an example:

Resto druid lvl100 talent:

Icy says moment of clarity is not worth choosing.... L. O. L. As an experienced resto druid I laughed so much on this row :D

If you have the moment of clarity, you have a lot of procs in 1 min which allows you to cast 3 free (no mana cost) regrowth which is a great mana saver and does decent amount of heal, while flourish has a 1 minute cooldown and it's effective mostly only on your most fresh HoTs for a very short time.

I checked how many procs I have in 1 min with moment of clarity, and during my last raid night I had about an average 9-12 free (no mana cost) regrowth... well, compare it to a short HoT boost with 1 min cooldown...

IMPORTANT NOTE

When you'll get your artifact weapon, G'Hanir The Mother Tree you will have to change your last tier talent to flourish since that will cooperate with your basic artifact ability, the Essence of G'Hanir.

That'll speed up your HoT ticks, and if you have longer HoTs with the flourish talent, that'll be a great, "small cd" burst healing.

 

But until you have no artifact weapon and you still have the T-18 4 setbonus (lifebloom on 2 targets, and the lifebloom makes the omen of clarity proc, so you have much bigger chance for it), you must keep the moment of clarity talent.

 

IMPORTANT NOTE 2

Guys... just a good advice. Do not listen such websites and guides like this, or noxxic or any similar sh*t. Read your spells, passives and talents, understand those and try it out in every situations, with every combinations! Only this way you will be a good player!

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard plans to deploy a fix in the coming days for Ineffable Truth and its interaction with Fist of Justice (and similar abilities) that are causing more than intended amounts of cooldown reduction.
      (Source)
      We think we’ve found a way to fix a bug, and we’re planning to deploy the fix in the next day or two.
      The bug is with the Corruption Effect Ineffable Truth and its interaction with abilities like Fist of Justice causing more than the intended amounts of cooldown reduction.
      The hotfix will make it so the flat cooldown reduction provided by Fist of Justice (and similar abilities) will not be unintentionally increased by effects that increase your cooldown rate (such as Ineffable Truth).
      We’ll confirm that the fix is live in our hotfixes update posts.
    • By Starym
      We have some interesting statistics to take a look at today, as redditor Quasiwave created an infographic looking at population data for both factions, the most popular races and classes, as well as a (somewhat less relevant/accurate) "most commonly paired race/class combos" diagonal. There's not that much shocking info in there, with Blood Elves being staggeringly popular for the Horde and Night Elves and Humans for the Alliance, but it's interesting to see all the stats anyway.

      Now, the numbers can never be exact (or even close to it), as Blizzard doesn't share that kind of data anymore, but Quasiwave took the next best thing, as the data was taken from Warcraft Realms and features 300,000 characters (not unique players).

      Here's some more info on the methods used by the author himself and you can check out the reddit thread for even more statistics debate on the methods used, whether it's a realistic representation, and just how accurate or not those diagonal boxes are.
      Source.
    • By Starym
      We're back to small hotifxes, as today's have only one actually, with the N'Zoth fight getting that multiple Spike Tentacle cast on the same player bug sorted out.
      May 27 (source)
      Dungeons and Raids
      Ny’alotha, the Waking City N’Zoth the Corruptor Fixed a bug that could cause Spike Tentacles to repeatedly target a player with multiple casts of Pain Spike in succession rather than randomizing targets.
    • By Stan
      Chromie is casually chilling on her hourglass near embassies in Stormwind and Orgrimmar, allowing players to pick an expansion/timeline they would like for leveling from 10 to 50 before heading to Shadowlands.
      New players that have not played through Battle for Azeroth and reached level 120 yet with at least one character won't be eligible for this option and must play Battle for Azeroth by default when Shadowlands goes live.
      Any subsequent characters you create will be able to pick from the following timelines for leveling:
      Kalimdor & Eastern Kingdoms
      Deathwing's emergence from Deepholm altered Azeroth's landscape forever and weakened the veil between this world and the elemental planes. Deathwing won't know what hit him!

      Outland
      The Dark Portal has once again opened, and the demons of the Burning Legion are advancing on Azeroth! Make sure their plans have a rather... Azerothian-sized setback!

      Northrend
      The tragic fall of Arthas Menethil and his ascension to the frozen throne as the Lich King is a moment in history that has permanently left a lingering scar across all Azeroth. Stopping the Lich King would really put the Scourge's plan on ice.

      Pandaria
      An ancient and mysterious land shrouded in fog for over ten thousand years appeared due to the events of the Cataclysm, and its people could really use the help of an adventurer like you. Going back to Pandaria is a great way to see that life is worth savoring!

      Draenor
      The orcish clans had a very unfortunate fate in our timeline, but the meddling of Garrosh Hellscream brought forth a force that threatened the very existence of all life on Azeroth--the Iron Horde. Travel back through time and meet the orcish clans and the draenei for the first time... again!

      Broken Isles
      The Burning Legion sought to conquer Azeroth and enslave its world soul and now that the Tomb of Sargeras has been reopened, they advance on our world. History will remember that you stood between the Legion and annihilation!

      You can return and talk to Chromie to select a different timeline whenever you feel like it.
      There is also a whirly screen visual and clock ticking sound when you select a timeline.


      Chromie also has some cool replies to go with your expansion choice:
      Vanilla/Cataclysm: "Who would have thought someone named Deathwing would bring about so much destruction?" Outland: "You look quite prepared!" Northrend: "Do not exercise restraint when showing your great power to the Scourge." Pandaria: "Whatever you do, do not get between a Pandaren and their brew. It'll be unbearably painful if you do!" Draenor: "If a scary orc offers you something to drink, you probably want to say no." Broken Isles: "If you find a powerful weapon, just make sure it isn't corrupted by the Burning Legion or Old Gods, okay?" Note that timeline icons are currently messed up on Alpha.
      Chromie Time allows you to select an expansion/timeline for leveling in Shadowlands.
    • By Stan
      Blizzard just posted a preview of new Blood and Void Elf customization options that will soon become available on Shadowlands Alpha. These include new eye and skin color options. Both races will have the option to select blue eyes.
      (Source)
      In an upcoming Shadowlands Alpha build, Blood Elves and Void Elves will be receiving some new customization options that some of you may be interested in?. We wanted to give you an early look at a few of these new options available to the two races, with the first being several shades of blue eyes to choose from.
      Void Elf blue eyes on top, Blood Elf blue eyes on bottom


      Additionally, Blood Elves will have the option to choose from a variety of new skin colors and Void Elves will inherit the skin color options that are available to Blood Elves. Here’s a glimpse of the potential characters that you can create with some of the new options.
      New Blood Elf Customization Options


      New Void Elf Customization Options


      This is just a sneak peek some of the many customization options coming to your characters in Shadowlands! We look forward to seeing all the creations that you come up with in the future.
×
×
  • Create New...