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Destruction Warlock 7.3

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Guest Odinspear

Should also add the only legendary I have to swap kjbw with is the 940 norgannon's foresight

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19 hours ago, Guest Odinspear said:

Specifically I'm wondering which would be better between 880 whispers in the dark - 870 erratic metronome- 875 pharamere's forbidden grimoire  (with socket)- 865 swarming plaguehive (with socket)- and 940 kil'jaeden's burning wish.

Whispers/KJ.

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On 2/18/2017 at 7:12 AM, Guest Odinspear said:

Excellent thank you 

Glad to see you got your answer. If you have more questions, just ask! :)

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Guest Xebenatros

Does the Soul Harvest talent work like other cooldowns for Warlocks, in that when you cast, say all your trinket procs, potions and then use Soul Harvest before casting something like Grimoire: Imp? Just trying to figure out if I should wait a bit and cast Soul Harvest and then my other cooldowns for a larger burst window.

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3 hours ago, Guest Xebenatros said:

Does the Soul Harvest talent work like other cooldowns for Warlocks, in that when you cast, say all your trinket procs, potions and then use Soul Harvest before casting something like Grimoire: Imp? Just trying to figure out if I should wait a bit and cast Soul Harvest and then my other cooldowns for a larger burst window.

You'll want to set up your imp etc. prior to popping SH for maximum effect.

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We are currently in the process of updating our guides in preparation for the release of 7.2 - please understand that we will not be answering questions in this section about "What is better for 7.2?" prior to the patch release, since all the information will be available when the patch goes live. Please be patient and thanks for waiting!

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Guest Bibby Bloxberg

Hey there,

Concerning the boss by boss strategies: dont you recommend using the legendary odr for wreak havoc?

Hoping your answer is "No", since I have the other Two recommended ledgys. XD

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Guest supersport650

Under "Rotation, Cooldowns, and Abilities" "2.4. Soul Shard Generation and Consumption" it lists shadowburn as consuming a soul shard but it generates a soul shard.

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The guide has a line that Eradication may be the best choice when using Feretory of Souls with T19 2-piece and a high Haste build. I have all of the above, and it does work, but there's also something to be said for Reverse Entropy with Soul Conduit too. The Shard generation is really impressive. You can get into these crazy burn phases where you are literally spamming Chaos Bolt, sometimes 10 in a row. I had one pull on High Botanist Tel'arn where Chaos Bolt did 60% of my damage.

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On 4/3/2017 at 11:58 AM, Guest Bibby Bloxberg said:

Hey there,

Concerning the boss by boss strategies: dont you recommend using the legendary odr for wreak havoc?

Hoping your answer is "No", since I have the other Two recommended ledgys. XD

If you can take advantage of it, then yes, definitely. It's incredibly strong where Wreak Havoc works well.

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On 4/9/2017 at 3:21 AM, Guest supersport650 said:

Under "Rotation, Cooldowns, and Abilities" "2.4. Soul Shard Generation and Consumption" it lists shadowburn as consuming a soul shard but it generates a soul shard.

Will get it updated, thanks!

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On 4/11/2017 at 8:44 AM, Tarazet said:

The guide has a line that Eradication may be the best choice when using Feretory of Souls with T19 2-piece and a high Haste build. I have all of the above, and it does work, but there's also something to be said for Reverse Entropy with Soul Conduit too. The Shard generation is really impressive. You can get into these crazy burn phases where you are literally spamming Chaos Bolt, sometimes 10 in a row. I had one pull on High Botanist Tel'arn where Chaos Bolt did 60% of my damage.

Will pass this on to Furty, see what he says - I don't play Warlock, so I can't really comment :p

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3 hours ago, Blainie said:

Will pass this on to Furty, see what he says - I don't play Warlock, so I can't really comment :p

It's probably not the top DPS choice, but it certainly is fun. The main thing you'd have to worry about with Eradication is needing to tap, and it's really not that bad. In 5 mans you hardly ever need to tap because you recover mana during the downtime. In a continuous raid encounter you spend maybe 4-5% of your GCD's tapping which still makes it a DPS gain given the 12% damage boost. But with the further reduced cast time with RE and never having to tap, that's stupid fun.

The key is really Soul Conduit. It makes a huge difference especially if you are able to multi-dot Immolate.

Edited by Tarazet

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On 4/12/2017 at 3:27 PM, Tarazet said:

The key is really Soul Conduit. It makes a huge difference especially if you are able to multi-dot Immolate.

I've added this part too anyway :p

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Guest Lozicle

Excellent guides thank you ! Am I being an idiot, but can't find the stat weightings for 7.2? Thanks !

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1 minute ago, Guest Lozicle said:

Excellent guides thank you ! Am I being an idiot, but can't find the stat weightings for 7.2? Thanks !

none of the guides have the actual weights anymore. The reason is that legion really borked with secondary stats both at launch and with patches. The issue is that depending on gear, legendary items, trinkets, etc, your stat values will bounce around rapidly. Like literally one piece change will make sims value a different stat one hundred fold. So while there are typically break points to shoot for (which for destruction I don't know) the atypically weight value system thing is pretty much dead. People are highly encouraged to self sim.

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21 hours ago, Guest Lozicle said:

Excellent guides thank you ! Am I being an idiot, but can't find the stat weightings for 7.2? Thanks !

Just to add to Demon's comment:

If you are unsure of how to sim, you can always check out our Hunter Guide writer's video on it:

https://www.youtube.com/watch?v=1ZGksHGbdcg

Hope this helps :)

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Guest Odinspear

I was wondering what your opinions of askmrrobot.com are concerning the best in bag features and their sim tool. I tend to get results that contradict the information in your guide. Particularly with legendary suggestions and stat priority.

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Guest Xatez

When should I refresh Immolate? Just right before it expires or can I refresh it earlier? I didn't know if after a certain amount of time, the remaining damage from the buff carries over to the new one.

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On 5/15/2017 at 9:41 PM, Guest Odinspear said:

I was wondering what your opinions of askmrrobot.com are concerning the best in bag features and their sim tool. I tend to get results that contradict the information in your guide. Particularly with legendary suggestions and stat priority.

As far as I am aware, none of our guide writers use the AMR tool - they use SimCraft instead, as do most theorycrafters that provide information for the game. I don't use it myself and so I can't really explain the outputs it gives, I'm sorry. Have you tested it using SimC?

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On 5/17/2017 at 2:17 PM, Hack said:

The trinket section seems very out of date? 

It is, yes - I would expect an update that will include ToS as soon as .2.5 comes out. I'm sorry that there hasn't been an update to it recently, but the BiS is up-to-date on what to aim for!

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6 hours ago, Guest Xatez said:

When should I refresh Immolate? Just right before it expires or can I refresh it earlier? I didn't know if after a certain amount of time, the remaining damage from the buff carries over to the new one.

If you are using Roaring Blaze, focus on making sure that your Immolate buffed by Conflag stays on for as long as possible and that you don't overwrite it without another Conflag to buff it. Otherwise, you just maintain as required for the buff to stay on the target.

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We are currently in the process of updating our guides in preparation for the release of 7.2.5 - all questions about "What is better for 7.2.5, X or Y?" will be answered in our guide updates. Thanks for your patience while we get everything completed and good luck in the new patch!

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