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Auriel Spotlight, PTR Patch Notes: August 1

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The Auriel spotlight has been released and she can be tested out on PTR as well. Check out all the latest patch changes.

Auriel Spotlight

PTR Patch Notes (August 1)

As Blainie indicated the return of PTR, here's the patch that went live on test realms just a few moments ago.

Blizzard LogoBlizzard Entertainment

NEW HERO: AURIEL

It is through the archangel Auriel that the power of hope flows into the fabric of creation. Her eternal light illuminates even the darkest souls. Seeking harmony in all things, she is a mediator, a counselor, and when the need arises, a fearless warrior.

Trait 

  • Bestow Hope (D)
    • Activate to bestow an allied Hero with Hope. Damage that Hero deals while they are nearby will cause you to store Energy. Bestow Hope can only be active on one Hero at a time.
    • Passive: 40% of the damage you deal to Heroes and 8% of your damage dealt to non-Heroes is stored as Energy.

Basic Abilities

  • Sacred Sweep (Q)
    • Damages enemies in a wide arc and deals bonus damage to enemies caught in the center.
  • Ray of Hope (W)
    • Consume all of your stored Energy to Heal allied Heroes in the target area. The amount of Healing done is based on the amount of Energy spent.
  • Detainment Strike (E)
    • Deals damage to the first enemy Hero struck and knocks them back. If the target collides with terrain, they are also Stunned for 1.25 seconds and take additional damage.

Heroic Abilities

  • Crystal Aegis (R)
    • Place an allied Hero into Stasis for 2 seconds. Upon expiration, Crystal Aegis explodes, damaging nearby enemies.
  • Resurrect (R)
    • Allied Heroes leave behind a spirit on death. Channel on a spirit for 3 seconds to bring that ally back to life with 50% of their maximum Health at their death location.

SHOP

Bundles

  • An Auriel Bundle will be added to the Shop once the patch is officially released in each region next week.

New Hero 

  • Auriel has been added to the in-game Shop.

Skins

  • Demonic Auriel
  • Master Auriel

PERFORMANCE AND GRAPHICS

General

  • Significant improvements have been made to Heroes of the Storm’s overall framerate, affecting all game modes and Battlegrounds.

USER INTERFACE

In-Game

  • Uther has received Custom UI that will display next to his in-game Hero Portrait after learning the Gathering Radiance Talent, and tracks the bonus Healing and damage amounts that will be applied to the next Holy Radiance cast. 

Loading Screen

  • Loading bars have received updated art and their color has been changed to purple.

HEROES

ASSASSIN

KAEL'THAS

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Talents

  • Level 7
    • Gravity Crush (E)
      • Removed
  • Level 16
    • Sun King’s Fury (W)
      • Moved to level 7
      • New Functionality: Now increases the damage of Living Bombs that spread to enemy Heroes by 30%
    • NEW TALENT: Arcane Dynamo (Passive)
      • Casting a Basic Ability causes you to gain 3% Ability Power for 5 seconds, stacking up to a total of 15% Ability Power
  • Level 20
    • Arcane Power (Active)
      • Removed
    • NEW TALENT: Flamethrower (Q)
      • Increases the range of Flamestrike by 40%. When you hit two or more enemy Heroes, reduce the cooldown of Flamestrike by 4 seconds
Developer Comments: As we had mentioned in previous patches, we wanted to make a niche for Kael’thas as an area-of-effect mage who punishes teams that clump together. Our earlier changes to him succeeded in helping his talent diversity, but we failed in pointing him enough in the direction of an AoE mage. We’ve decided to cut Gravity Crush and change Sun King’s Fury to be a mechanic more fitting of our intended design for Kael’thas.

To replace Sun King’s Fury at Level 16 we’ve created Arcane Dynamo, which rewards Kael’thas players for spacing out their abilities and properly balancing their Mana consumption. We also removed the generic talent Arcane Power, and replaced it with Flamethrower, a finisher talent for Flamestrike oriented builds.

TRACER

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Talents

  • Level 1
    • Slipstream (E)
      • No longer reduces the cooldown of Recall by 2 seconds
  • Level 7
    • Spatial Echo (Q)
      • New Functionality: Hero Takedowns now grant two charges of Blink
  • Level 10
    • Sticky Bomb (R)
      • Slow amount increased from 60 to 70%
  • Level 13
    • Bullet Spray (W)
      • Melee radius increase reduced from 50 to 40%
  • Level 20
    • Total Recall (E)
      • Now also increases the cooldown of Recall by 8 seconds
Developer Comments: For the most part, Tracer’s talents are in a pretty healthy spot, but we had a few outliers that we wanted to fix - particularly Spatial Echo and Total Recall. The intent of Spatial Echo was to give Tracer a moment of power in comparison to the other two talents on her tier, which are more generally useful and help her have more Blink casts throughout a game. While its win rate was in line with other talents, its pick rate was dominating the tier, and we weren’t happy with how much it let Tracer use her Recall as a "get out of jail free card" due to the guaranteed blinks that she would always have afterwards. Now she can still have the same moment of power, but she will have to get in and get the kill in order to Recall out to safety.

Total Recall is a great fantasy hit for us, but it comes at the cost of giving Tracer something that she really wants in the form of self-sustain. We’re adding the downside of increasing the cooldown of Recall to the talent in order to make players think a little more about when they want to take the talent.

SPECIALIST

GAZLOWE

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Talents

  • Level 4
    • Clockwerk Steam Fists (Q)
      • New Functionality: Quest - Basic Attacks increase the duration of active Rock-It! Turrets by 2 seconds. Reward - After earning a total increase of 600 seconds, permanently reduce the charge cooldown of Rock-It! Turret by 3 seconds.
Developer Comments: Gazlowe likes turrets. We like turrets. Who doesn’t like more turrets?

NAZEEBO

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Abilities

  • Zombie Wall (W)
    • Abilities that allow Heroes to move through units can no longer be used to escape Zombie Wall (Valla’s Vault, E.T.C.’s Powerslide, Sonya’s Whirlwind, etc.)
Developer Comments: Nazeebo has been around for quite a long time. Back in the early days of Heroes, there were very few that could escape his Zombie Wall, and it was something that everyone in the Nexus greatly feared. Since then we have added a lot more heroes with various mobility options that allow them to get out. We’re making a change to give his Zombies collision, which will greatly reduce the number of heroes who can easily escape them.

WARRIOR

LEORIC

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Talents

  • Level 1
    • Hopelessness (W)
      • Range increase changed from 20 to 25%
  • Level 4
    • Royal Focus (E)
      • Now also increases the damage of the next Skeletal Swing by 50% in addition to its current functionality.

STITCHES

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Abilities

  • Helping Hand (Active)
    • Pressing the Helping Hand hotkey (Default: 1) will now cast a Helping Hand modified version of Hook, instead of causing the next Hook to have the Helping Hand modification. Casting the Hook hotkey (Default: Q) will cast a normal version of Hook. These abilities share a cooldown.

BUG FIXES

General

  • Collision: Heroes can no longer push Neutral and Enemy Mercenaries by walking into them.
  • Mac: Fixed an issue that could cause the game client to crash while using Network Link Conditioner.
  • Corrected a number of typos and tooltip errors across several aspects of the game.

AI

  • Abathur: AI that has taken over Abathur after the controlling players leaves the game will no longer use Hearthstone while Symbiote is active on another Hero.
  • Medivh: AI Medivh will no longer attempt to gank an enemy Hero who is in the opposing Hall of Storms.
  • Error messages will no longer display when an AI Rexxar or Uther spawn in-game.

Art

  • Falstad: The landing indicator for Falstad’s Flight will no longer appear cut off when flying long distances.
  • Nova: The Novazon skin will now properly throw a Javelin when casting Snipe.

Battlegrounds

  • Battlefield of Eternity: Enemy Heroes are no longer visible while inside the Vent located just below the Hell side’s center Gate.
  • Dragon Shire: The tooltip for the Dragon Knight’s Rubble Maker Trait no longer incorrectly states that it reduces the duration of Silence effects.
  • Garden of Terror: Fixed an issue which prevented the Garden Terror’s Overgrowth from being cast if its area of effect would overlap with the opposing team’s Hall of Storms.
  • Towers of Doom: Fixed an issue in which some Summons, such as Arthas’ Ghouls, would not teleport with the Hero after using the Tunnel.
  • Try Mode: Zagara’s Infest Talent will no longer continue to affect Minions after clicking Reset Talents.

Heroes and Talents

  • Fixed an issue that could cause the player to lose selection of their Hero on death under certain circumstances.
  • Brightwing: Phase Shield now properly applies a Shield to targets under the effect of Abathur’s Symbiote.
  • Chromie: Temporal Loop can no longer return its target to areas of terrain that are not walkable. The target will instead be placed as close as possible to their original location.
  • Dehaka: Polymorph will no longer remove the effects of Dark Swarm.
  • Gazlowe: The Engine Gunk Talent now correctly causes Rock-It! Turret attacks to Slow enemy Movement Speed.
  • Greymane: Will no longer appear to slide at the end of Darkflight if the target moves out of maximum range as Greymane begins to leap.
  • Greymane: Go for the Throat Damage bonuses earned via the Unleashed Talent will now stack properly.
  • Gul’dan: The tooltip for the Consume Soul Activated Talent now properly lists that it stores up to 2 charges.
  • Gul’dan: Bonus Ability Power granted through the Darkness Within Talent will now correctly apply to all ticks of Drain Life Healing.
  • Gul’dan: Horrify’s Fear effect will now correctly be paused when enemies hit by the Ability enter Zeratul’s Void Prison.
  • Gul’dan: Heroes affected by Horrify will now properly run directly from the center of the cast into nearby Gates and Towers, rather than attempt to path around them.
  • Kael’thas: The visual effects displayed upon completing the Mana Addict Talent Quest will now correctly appear after gathering 20 Regeneration Globes, rather than 25.
  • Kerrigan: Assimilation will now properly grant Shields for splash damage dealt by Kerrigan’s Basic Attacks after learning Fury of the Swarm.
  • Leoric: The tooltip for Drain Essence now correctly states that it Heals up to 12.5% of maximum Health, rather than 10%.
  • Leoric: The Drain Hope effect applied by the Death March Talent no longer deals less damage than intended.
  • Lunara: Abolish Magic will now correctly reduce the duration of Fear, Root, Silence, Slow, and Stun effects after it is self-cast.
  • Nazeebo: Stomp will no longer be placed on cooldown while the Garagantuan is in Stasis.
  • Nazeebo: The player will no longer receive a Stasis overlay when Nazeebo’s Gargantuan is affected by Zagara’s Devouring Maw.
  • Rehgar: The Stormcaller Talent’s Mana restoration effect will now apply to all active Lightning Shields, rather than only the most recent cast.
  • Rexxar: Misha, Focus! Can now be cast when Rexxar, Misha, or both are Polymorphed. This should prevent situations in which Medivh’s Polybomb could cause Rexxar and Misha to become polymorphed indefinitely.
  • Sylvanas: Possession can no longer be cast on Doubloon Chests.
  • Sylvanas: Mind Control’s visual effects will no longer stretch across the Battleground, and Sylvanas will no longer attempt to chase Gul’dan if he uses Teleport to Demonic Circle during Mind Control’s casting time.
  • Zagara: The charge cooldown for Baneling Barrage will no longer be paused while inside of a Nydus Worm.
  • Zagara: Roaches, Hydralisks, and Mutalisks will no longer receive Healing while they are on Creep.
  • Zagara: Casting Cleanse on an allied Hero as they are being pulled into Devouring Maw will no longer allow them to escape.

Sound

  • Shop: Voiceover that plays on purchasing Gul’dan will no longer be cut short in the Taiwanese client.

User Interface

  • Draft Mode: The Browse All Heroes button will no longer fly in diagonally from the upper-left.
  • Draft Mode: The blue team’s background glow will no longer change to gray after locking in a Hero.
  • Hotkeys: Rebinding an Ability hotkey to the Left Mouse Button will no longer prevent that Ability from being cast using the Left Mouse Button.
  • Hotkeys: Rebinding the Chat hotkey will no longer add the character associated with that key to the chat field.
  • In-Game: Many Questing Talents will now properly appear and track progress in the Buff bar found below the in-game Hero Portrait.
  • Loading Screen: Fixed an issue that caused certain Loading Screen tips to list incorrect hotkeys.
  • Menus: Players can now leave Custom Games by choosing Quit or Exit to Desktop.
  • Menus: Players in a party will no longer be forced to Exit to Desktop in order to leave games against the AI.
  • Menus: The Veteran Challenge Welcome pane is no longer missing a portion of its background art on Low graphic settings.
  • Profile: Individual Hero Stat pages, accessed via the Hero Collection, will now list lifetime rather than per-Season stats for the selected Hero.
  • Profile: Preseason stats on the Statistics tab will now display the highest Rank that player reached during Preseason play, even if that player’s highest rank was achieved prior to the rank reset in August 2015.
  • Profile: Fixed an issue in which the player’s total ranked points or Grand Master ranking, located in the Ranked Play section of the Profile Summary tab, could mismatch the player’s current standing.
  • Profile: Fixed an issue in which a lock icon rather than the appropriate league badge could display in the Ranked Play section of a player’s Profile Summary tab under certain circumstances.
  • Quick Cast: Activating an Ability’s targeting reticle will no longer prevent casting that Ability using Quick Cast.
  • Rejoin: The rejoin prompt will no longer temporarily persist after declining to rejoin a game.
  • Rejoin: Five-player parties who quit a Versus AI game will no longer be forced to rejoin that game.
  • Shop: Heroic Ability hotkey icons are now properly aligned on About pages in the Shop.

(Source)

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    • By Stan

      Maintenance has concluded for all games and Junkrat is now live together with the Hallow's End event.
      Note: * Orange Text and an Asterisk indicate a change or addition between PTR and live patch notes.
      Blizzard has done some last-minute tweaking to Junkrat's abilities. Below are full patch notes. 
      Blizzard (Source)
      General
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      The hotkeys to switch between the Stats, Talents, and Death Recap tabs of the leader panel (currently F1, F2, and F3) can now be rebound in the Hotkeys menu. These hotkeys now provide quick access to the respective tab of the leader panel when the hotkey is held down. Windows XP/Vista Deprecation
      In July, we announced our intention to end support for Windows XP and Windows Vista in Heroes of the Storm.  With this patch, Heroes of the Storm will no longer run on these two operating systems. Players who are affected by this change are encouraged to upgrade to a newer OS version. New Hero: Junkrat
      The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.
      Trait
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      Ranked Battleground Rotation Update
      Added to Rotation Sky Temple Garden of Terror Braxis Holdout Removed from Rotation Infernal Shrines Battlefield of Eternity Warhead Junction The full Ranked Battleground Rotation is now as follows: Cursed Hollow Dragon Shire Haunted Mines Tomb of the Spider Queen Towers of Doom Volskaya Foundry Sky Temple Garden of Terror Braxis Holdout User Interface
      Seasonal Item indicators have been added to items in Loot Chests and the Collection Volskaya Foundry now has a unique “Point Guard” award for time spend standing on the Control Point The Event Log is now enabled in the Observer UI Heroes
      Assassin

      Junkrat

      Abilities
      Total Mayhem (Trait) Deals 75% reduced damage to Structures Rocket Ride (R) Damage reduced from 780 to 750 RIP-Tire (R) Outer damage increased from 450 to 475 Middle damage increased from 600 to 625 Inner damage increased from 750 to 775 Health increased from 500 to 530
      Zul'jin

      Stats
      Basic Attack Damage reduced from 106 to 90 Abilities
       “You Want Axe?” Baseline Quest added !Quest: Every 5 Basic Attacks against Heroes increases your Basic Attack damage by 1 !Reward: After landing 75 Basic Attacks on enemy Heroes, increase your Basic Attack range by 1.1 !Reward: After landing 150 Basic Attacks on enemy Heroes, your Twin Cleave will revolve twice Grievous Throw (Q) Duration decreased from 8 to 6 seconds Twin Cleave (W) Cooldown increased from 8 to 10 seconds Mana cost increased from 50 to 60 Regeneration (E) Health restoration increased from 25 to 30% of maximum Health Talents
      Level 1 Boneslicer (Q) New functionality: Grievous Throw pierces all enemies and refunds 10 Mana per Hero hit. The effect is no longer is removed after 3 Basic Attacks. You Want Axe? (Passive) Removed Headhunter (Active) Moved from Level 4 New functionality: !Quest: Kill all unique enemy Heroes. Each one increases your damage by 2%. !Reward: Increase your Basic Attack range by 1.1. Recklessness (Passive) Moved from Level 7 Adjusted functionality: Gain 10% bonus attack damage while below 75% life. Gain 20% Spell Power while below 50% life. Level 4 Troll’s Blood (E) New functionality: Increases Regeneration healing by 25%. If the effect fully finishes, also gain 10% of your maximum Mana. (New Talent) Amani Rage (Active) Activate to instantly lose 50% of your current Health and regain it over 6 seconds. Gain 10 Armor while this heal is active. Voodoo Shuffle (Active) Moved from Level 13 New functionality: Passively lower the cooldown and mana cost of Regeneration by 33%. Activate to remove to all slow and root effects. Level 7 Vicious Assault (Q) New functionality: Grievous Throw’s bonus damage is increased by 30%. Arcanite Axes (W) Moved from Level 1 New functionality: Passively reduce the cooldown of Twin Cleave by 2 seconds. !Quest: Hit enemy Heroes with Twin Cleave. !Reward: Every enemy Hero hit increases the damage of Twin Cleave by .75. This talent has no cap. Ferocity (Passive) Moved from Level 16 Level 13 Eye of Zul’jin (Q) New functionality: Basic Attacks against enemies Heroes increase Zul’jin’s movement speed by 3% for 2 seconds, stacking up to 30% Lacerate (Trait) Moved from Level 16 Ensnare (Active) Moved from Level 20 Now only hits enemy Heroes Duration reduced from 3 to 1.5 seconds Cooldown increased from 45 to 60 seconds Level 16 Swirling Death (W) Removed Let the Killing Begin (Passive) Moved from Level 4 Wrong Place Wrong Time (W) Moved from Level 7 Adjusted functionality: Heroes hit at the apex of your Twin Blades suffer an additional 150 damage and grant 5 stacks of You Want Axe. (New talent) No Mercy (Q) Basic Attacks against Heroes marked with Grievous Throw ignore Armor. Level 20 Amani Resilience (R) Added functionality: Also increases the duration of Taz’Dingo by 1 second in addition to the current effects. Buzzsaw (R) Added functionality: If Guillotine kills a Hero, instantly heal to full Health. Forest Medicine (E) Moved from Level 13 New functionality: Regeneration no longer requires a channel and the heal cannot be interrupted. LEVEL (TIER) ZUL'JIN TALENTS 1 (1) Boneslicer (Q) Recklessness (Passive) (!) Headhunter (Passive) 4 (2) Troll's Blood (E) Voodoo Shuffle (Active) Amani Rage (active) 7 (3) Vicious Assault (Q) (!) Arcanite Axes (W) Ferocity (D) 10 (4) Taz'Dingo! Guillotine — 13 (5) Lacerate (W) Eye of Zul'jin (Passive) Ensnare (Active) 16 (6) Wrong Place Wrong Time (W) No Mercy! (Passive) Let the Killing Begin (Passive) 20 (7) Amani Resilience (R) Buzzsaw (R) Forest Medicine (E) (!) indicates a Questing Talent. Italic text indicates a NEW Talent. Underlined text indicates a MOVED Talent.  
      Warrior
      Muradin

      Stats
      Basic Attack damage reduced from 97 to 88 Abilities
      “It’s Hammer Time!” Baseline Quest added !Quest: Hit 25 enemy Heroes with Storm Bolt. Enemy Heroes who die within 2.5 seconds of being hit by Storm Bolt grant 3 stacks. !Reward: Once you gained 25 stacks, Basic Attacks will reduce the cooldown of Storm Bolt by 1 second, and Storm Bolt will pierce the first target hit, hitting an additional target Stormbolt (Q) Mana cost decreased from 60 to 50 Avatar (R) Mana cost decreased from 100 to 80 Haymaker (R) Mana cost decreased from 80 to 60 Talents
      Level 1 Perfect Storm (Q) No longer reduces the Mana cost of Storm Bolt Level 4 Crowd Control (W) Removed Sledgehammer (Q) Damage bonus reduced from 400 to 300% Reverberation (W) Attack and Movement Speed slow duration increased from .5 to 1 seconds Thunder Burn (W) Adjusted functionality: Now requires hitting an enemy Hero to create a second Thunder Clap Second Thunder Clap now also applies a 25% Attack Speed slow for 2.5 seconds. Level 7 Piercing Bolt (Q) Removed Iron-Forged Momentum (Passive) Removed Landing Momentum (E) Removed Heavy Impact (E) Moved from Level 16 Give ‘em the Axe! (Passive) Moved from Level 16 Bonus damage reduced from 60 to 50% Skullcracker (Passive) No longer grants bonus Attack Speed Added functionality: Every 3rd Basic Attack against an enemy now deals 60% bonus damage in addition to the stun Level 13 Burning Rage (Passive) Removed Spell Shield (Passive) Removed (New Talent) Bronzebeard Rage (Passive) Passively deal damage to nearby enemies. Auto-attacking an enemy Hero who is stunned, rooted, or slowed increases the damage by 100% for 3 seconds Level 16 Dwarf Launch (E) Bonus range decreased from 50 to 40% Bonus impact radius removed Added functionality: Hitting an enemy Hero now reduces the cooldown of Dwarf Toss by 3 seconds Stoneform (D) Healing reduced from 40 to 30% of Muradin’s Maximum Health Level 20 Unstoppable Force (R) New functionality: While Avatar is active you gain 20 Armor and Basic Attacks reduce the cooldown of Thunder Clap and Dwarf Toss by .5 seconds Grand Slam (R) No longer reduces the Mana cost of Haymaker Added functionality: If an enemy Hero dies within 3 seconds of being hit by Haymaker, gain an additional charge of Haymaker LEVEL (TIER) MURADIN TALENTS 1 (1) Block (Passive) (!) Perfect Storm (Q) Third Wind (Trait)   4 (2) Sledgehammer (Q) Reverberation (W) Thunder Burn (W)   7 (3) Heavy Impact (E) Give 'em the Axe! (Passive) Skullcracker (Passive)   10 (4) Avatar Haymaker — — 13 (5) Healing Static (W) Thunder Strike (W) Bronzebeard Rage (Passive)   16 (6) Dwarf Launch (E) Imposing Presence (Active) Stoneform (D)   20 (7) Unstoppable Force (R) Grand Slam (R) Hardened Shield (Active) Rewind (Active) (!) indicates a Questing Talent. Italic text indicates a NEW Talent. Underlined text indicates a MOVED Talent.  
      Collection
      Note: Seasonal Items from previous Hallow’s End events have also been temporarily re-added to the game. You can find more information in our Hallow’s End blog.
      New Bundles
      Junkrat Heroic Bundle Fallen Junkrat Skin Pack Hallow's End 2017 Bundle Hallow's End Classic Bundle New Skins
      Junkrat Drowned Junkrat Rusted Junkrat Convict Junkrat Clowning Junkrat Fallen Junkrat Devilish Fallen Junkrat Hellish Fallen Junkrat Orcish Fallen Junkrat Warped Fallen Junkrat Cassia Whirlpool Pirate Queen Cassia Velvet Pirate Queen Cassia Genji Iron Dragon Genji First Dragon Genji Greymane Dr. Wolf and Stein Greymane Hazardous Dr. Wolf and Stein Greymane Mysterious Dr. Wolf and Stein Greymane StormPunk Dr. Wolf and Stein Greymane Inferno Dr. Wolf and Stein Greymane Zarya Crimson High Gravity Zarya Valeera Vampire Slayer V Rogue Vampire Slayer V Phantom Vampire Slayer V Midnight Vampire Slayer V Coldheart Vampire Slayer V Brightwing Bewitching Brightwing Spirited Bewitching Brightwing Wild Bewitching Brightwing Crimson Bewitching Brightwing Dusk Bewitching Brightwing Gazlowe Paper Bag Gazlowe Waste Bag Gazlowe Bag of Bolts Gazlowe Deep Bag Gazlowe Awkward Paper Bag Gazlower Murky Garden Shambler Murky Lilac Shambler Murky Tulip Shambler Murky Orchid Shambler Murky Hibiscus Shambler Murky Chromie Creepie Chromie Dottie Creepie Chromie Haunted Creepie Chromie Innocent Creepie Chromie Monster Creepie Chromie Cho’gall Pump’kin Cho’gall Fel Pump’kin Cho’gall Twilight Pump’kin Cho’gall Burning Pump’kin Cho’gall Magic Pump’kin Cho’gall Mounts
      Phantom Stallion Picnic Phantom Stallion Grim Phantom Stallion Jack-o’-Phantom Stallion Secret Phantom Stallion Spectral Stallion Bug Fixes
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      Fixed a number of typo and tooltip errors across several aspects of the game. AI
      AI Heroes controlling the Garden Terror will no longer become unresponsive. Art
      D.Va: The keychain attached to D.Va’s Light Gun will now correctly appear during Hero Select. Leoric: Fixed an issue preventing Leoric’s Basic Attack cleave animation from playing when using certain skins. Tyrande: The area of effect indicator for Eagle Eye Tyrande’s Lunar Flare should now be more visually apparent when cast on Sky Temple while using Low graphic settings. Zeratul: Zeratul’s face mask will no longer appear to stretch in the Collection while using Low graphic settings. Heroes, Abilities, and Talents
      Brightwing: The channel for Phase Shift will now properly cancel if the allied target dies. Brightwing: The channel for Phase Shift will now properly cancel if Brightwing is Rooted. Garrosh: Casting Body Check with the Brute Force Talent on a Boss will no longer cause a Healing debuff icon to appear next to its Health bar. Garrosh: Fixed an issue causing Body Check to receive less bonus damage than intended after casting Double Up to reach 50 Armor. Jaina: Fixed an issue that prevented Summon Water Elemental from being cast on the opposite side of unpathable terrain in areas that are within range and visible to the player. Johanna: Fixed an issue causing the Shield Glare to lower the cooldown of the Blinded by the Light talent by an incorrect amount. Kel’Thuzad: Shadow Fissure can now be cast on the minimap. Kel’Thuzad: Shadow Fissure can now be cast between map levels on the Haunted Mines battleground.  Leoric: Fixed an issue causing enemy Heroes affected by Leoric’s Entomb ability to lose allied vision after Leoric had chosen the Buried Alive talent. Lunara: Fixed an issue preventing Lunara from Leaping over several different friendly units after choosing the Boundless Stride talent.  Rehgar: Fixed an issue that drastically reduced the attack range of Feral Lunge. Stukov: Abilities that move Heroes, like Alarak’s Telekinesis and Stiches’ Hook, no longer remove Weighted Pustule from the affected Hero. Valla: Caltrops will no longer display Health bars or selection rings when clicked. User Interface
      Right clicking a player in your friends list and choosing the Whisper option will once again open the chat input field.  Score Screen: Counters for Chromie’s Sand Blast and The Butcher’s Fresh Meat quests will now continue to increment on the in-game score screen after reaching their soft caps. Score Screen: The counter for Lt. Morales’ Clear! Talent will no longer disappear from the in-game score screen while she is inside a Medivac.
    • By Stan

      Our guide section has been updated with the latest Overwatch Assassin - Junkrat!
      Junkrat's going live later today. In the meantime, you can check out our new build guide!
      Check out our Junkrat Build Guide for recommended talent builds and gameplay tips, or create your own build using the talent calculator. If you'd like to share your feedback, feel free to post here. More information about the latest Hero can be found in our Junkrat overview.
    • By Damien
      This thread is for comments about our Junkrat build guide for Heroes of the Storm.
    • By Stan

      Twitch is doing another collaboration with Blizzard and Twitch Prime members can claim 5 Loot Chests in Heroes of the Storm!
      From October 10 - November 10, Twitch Prime members can receive 5 Loot Chests containing skins, sprays, banners, emojis, announcers, and more. You can sign up for a free trial here.

      The 5 Loot Chests won't contain seasonal event items. Hallow's End is starting tomorrow!
      (Source)
    • By Stan

      The free Hero rotation has been updated for the week of October 17.
      Free-to-Play Hero Rotation: October 17, 2017
      Raynor Muradin Sonya Nazeebo Uther Jaina Azmodan Auriel Arthas Tassadar Falstad (Slot unlocked at Player Level 5) Alarak (Slot unlocked at Player Level 10) Garrosh (Slot unlocked at Player Level 15) Chromie (Slot unlocked at Player Level 20) (Source)