Zadina

Pre-Expansion Patch Hotfixes: August 1

Sign in to follow this  

7 posts in this topic

14703-wow-patch-notes-623-hotfixes-9th-d

A new round of hotfixes, bringing a few class changes, is now live. Let's check them out!

Most classes received some tweaks today. Moreover, Mists of Pandaria world bosses Galleon and Oondasta will now respawn every 15 minutes, making it easier to farm them for their respective mounts. Here are the notes:

Blizzard LogoBlizzard Entertainment

 

August 1


Hotfixes

Classes

Death Knight

  • Clawing Shadows damage reduced by 25%. PvP damage unchanged.
  • Scourge Strike now deals both physical and shadow damage to multiple targets when the Unholy Death Knight is standing in their own Death and Decay.

Druid

  • Displacer Beast will apply its speed buff even if Dash is active (they do not stack).
  • Fixed a bug which allowed certain macros to bypass the cooldown on returning to the same Shapeshift form you just shifted out of.

Hunter

  • Raptor Strike will now correctly apply Viper Sting or Scorpid Sting based on the talent chosen.
  • Dragonsfire Grenade now deals damage starting on impact.
  • Binding Shot now gives the affected target immunity from Binding Shot for 10 seconds, as intended.
  • The tooltip for Aspect of the Eagle has been corrected to reflect the bonus the spell provides. In addition, the bonus provided by Aspect of the Eagle now stacks with mastery.

Mage

  • (Work in progress) Flame Patch damage has been significantly reduced. A previous hotfix to solve a bug with Flame Patch not dealing damage while the Mage was casting effectively increased its performance, and today’s change returns it to approximately the intended performance level.

Monk

  • Blackout Kick should not have a cooldown for Windwalker Monks at any level.
  • Blackout Strike’s cooldown is now correctly reduced by Haste.

Paladin

  • The tooltip for Judgment no longer incorrectly states that it hits 2 additional targets for paladins without Greater Judgment.
  • Shield of the Righteous is now available at level 24.

Warlock

  • Phantom Singularity damage has been doubled.
  • Rain of Fire should no longer close your loot window when it does damage.

Warrior

  • Whirlwind now hits the correct number of extra targets when modified by Meat Cleaver.
  • Focused Rage is now learned at level 44 (was 52).

Garrisons

  • The Garrison Strategic Assault options should again be properly randomized from day to day.

Quests

  • During “To the Rescue!”, Brutusk should no longer stop before completing his path.
  • Linen-Wrapped Book can now be interacted with by multiple players at a time during the quest “Grandma’s Lost It Alright”.

UI

  • Lockboxes can again be opened via Pick Lock in the “will not be traded” section of the trade window.

World Bosses

  • Galleon and Oondasta now respawn after 15 minutes.

Zones

  • Many missing fish have been returned, and players can again fish in the Human, Night Elf, Orc, Tauren, Blood Elf, and Draenei starting zones.
  • Corrected an issue that could cause players in mixed-server groups to periodically warp back to recent locations (aka “rubberbanding”).
(source)

 

Share this post


Link to post
Share on other sites

NOOOOOOOOOO THE CLAWING SHADOWS NERF!!!!!!! we knew it was coming. BUT NOOOOOOOOOOOOOOO. i don't want to actually follow class mechanics. even then why no pvp nerf? it was probably more devastating there.

This supports my conspiracy theory that blizz will never let DK's be top dps again XD. Hero class get to be strong for their intro expansion and never again. At least this time we had fun for a week instead of the two days we had when HFC launched XD.

Share this post


Link to post
Share on other sites

The judgement info was wrong after all... I swore no additional damage was ticking.  Guess I was right. 

Although there were times that I swore I had two targets tagged with the debuff.  Apparently upon that assumption I was NOT right.

Share this post


Link to post
Share on other sites
37 minutes ago, PatrickHenry said:

The judgement info was wrong after all... I swore no additional damage was ticking.  Guess I was right. 

Although there were times that I swore I had two targets tagged with the debuff.  Apparently upon that assumption I was NOT right.

i honestly was confused about that too. all the pally changes had me a bit befuddled and i thought it was just me being stupid XD.

Share this post


Link to post
Share on other sites
7 hours ago, Zadina said:

 

Warrior

  • Whirlwind now hits the correct number of extra targets when modified by Meat Cleaver.

 

...wait, what? Since when does it do that? Rampage and Bloodthirst are affected by Meat Cleaver, not Whirlwind. Whirlwind *procs* Meat Cleaver.

I know this wasn't Icy-veins wording, but please correct me if I'm missing something...

Edited by ORCSMASH

Share this post


Link to post
Share on other sites

The whirlwind and meat cleaver interaction has to be a typo. I do know i bug reported blood thirst and raging blow because they were not getting their extra hits in from meat cleaver.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Here's a statement by Adam who's working full-time on Deadly Boss Mods about the future of the addon.
      If you've ever been in a guild, chances are you've come across various boss mods, since they're pretty much mandatory for raiding. BigWigs and Deadly Boss Mods are the two best-known boss mods for World of Warcraft, but this post isn't about recommending either of those addons, but merely to address the future of Deadly Boss Mods by the author and help a community member out.
      All these years, Deadly Boss Mods has been maintained full-time by a single developer, Adam aka MysticalOS who has been tirelessly providing updates for the addon since its inception, without getting much in return, despite helping millions.
      Today, we simply ask you to read the appeal he posted earlier this week and if you want to support his work, please click the image below.

      Here's Adam's appeal taken from the Deadly Boss Mods website.
       
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - Uldir 1/8M 7/8H -  www.unhuman.ca
       
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
       
      Raiding:
      - [Raid] Hex Uldir: 1/8M 7/8H, 2soir, Mercredi et Jeudi 8pm à 11pm  (EST)
         Leader: Fangpriest / Assistant: Pandov et Starbender
      - [Raid] Unknown (Heroic only) Uldir: 6/8N, 1soir, Mercredi 7pm a 10pm (EST)
         Leader: Felfâllen / Assistant: Flos , Florih et Falmortis 
      - [Raid] Casual Uldir: 0/8N, 1soir, En formation
         Leader: Legitdh 
      - 1 autre raid en formation...
       
      PvP:
      - [PvP] Unhuman RBG: 1200 rating, 1soir Dimanche des 9hpm (EST)
       
      Communauté:
      - Plus de  445 accounts
       
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
       
      Pour toutes questions...
       
      - http://unhuman.ca/
       
      - Jovovich-Arthas, Guild Master
      - Falmortis-Arthas, Officier
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - French - Uldir: 1/8M 7/8H - www.unhuman.ca
       
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
       
      Raiding:
      - [Raid] Hex Uldir: 1/8M 7/8H, 2day, Wednesday and Thursday 8pm to 11pm  (EAST)
         Leader: Fangpriest / Assistant: Pandov et Starbender
      - [Raid] Unknown (Heroic only) Uldir: 6/8N, 1day, Wednesday 7pm to 10pm (EAST)
         Leader: Felfâllen / Assistant: Flos , Florih et Falmortis 
      - [Raid] Casual Uldir: 0/8N, 1day, in formation
         Leader: Legitdh 
      - 1 more raid in formation...
       
      PvP:
      - [PvP] Unhuman RBG: 1200 rating, 1day Sunday starting at 9hpm (EAST)
       
      Community:
      - More than 445 account
       
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
       
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falmortis-Arthas, Officier
    • By Stan
      Harvest Festival is now live for one week! Alliance players can honor Uther the Lightbringer by lightning a candle at his tomb, while the Horde can show their respect to Grommash by leaving a bottle of spirits in Ashenvale. The event does not count toward What a Long, Strange Trip It's Been.
      Blizzard has updated Uther's Tomb with new visuals in Battle for Azeroth. We don't know if there are any plans to use it in future content patches at the moment, but it looks great! The event will be up for one week.
      For more details check out our Harvest Festival guide.
      Blizzard (Source)
      The yearly Harvest Festival is now underway in Azeroth. This is a solemn time when the Alliance honors Uther the Lightbringer by lighting a candle at his tomb in the Western Plaguelands, while members of the Horde show their respect to Grommash Hellscream by leaving a bottle of spirits at the base of the Hellscream Memorial in Demon Fall Canyon in Ashenvale.
      When: September 18-25
      Where: Outside Ironforge and Orgrimmar
      Commemorate those who have sacrificed their lives to help friends and allies. Feasts are also held outside Ironforge and Orgrimmar in honor of these fallen heroes.
    • By Starym
      The race has settled in to a more stable pace, but it's also the tensest it's ever been, as there were only a few new kills today, but Method and probably Limit and Exorsus as well, are getting closer and closer to a kill.
      A lot of G'huun news today, as Method continued their streaming and we got to see a lot of their low % tries, including this 14% replay, which was followed by a 12.4% attempt a little later on.



      Method was so motivated that they raided an extra few hours into the night, stopping only at 3:30 CET, as their fatigue started showing and more and more mistakes were being made on pulls and they'll be back around 11 AM CET. Now, this doesn't necessarily mean Method is actually in the lead, as we simply have no information on Limit or Exorsus progress on the boss, so they might actually be getting him to even lower percentages.
      Limit will be facing a tough choice today, though, as their reset has arrived and they must decide whether to "lose" a couple of hours or more re-clearing the raid and getting some much needed extra loot (which is the standard procedure on progress for the top guilds) or risk it and extend their lockout, continuing on G'huun and banking on getting a kill as is. There are still 5 hours left until the US server reset, although it's getting pretty late over there, and it seems Limit has called it a night and will be coming back later and after the reset.
      The other big G'huunian news was a nerf mentioned in the hotfix notes a just a little while ago, but we're not exactly sure when it went live, or how big of an impact it might have on the kill attempts.
      G'huun nerf (source)
      Dungeons and Raids
      Uldir G’huun Bursting Boils should no longer spawn close to the boss. In other kill news, we had three more guilds down Mythrax the Unraveler and move on to 7/8 and get to try G'huun: Memento with the World 4th, EU 3rd and Pieces completing the World top 5, while Jitianhong just missed it but did get the Asia first on the boss! Wildcard Gaming almost got the 6th kill as well, but they managed to miss it by 1% as Jitianhong got it just a few minutes after that try.
      And so we're on to the possibly final day of the Uldir Mythic race, as G'huun seems to have made it at the very least to the US reset intact, with just 1 day left for him to officially be the toughest endboss of the first raid of an expansion since Nefarian 2.0 back in Cataclysm (that's presuming the Asian guilds don't get him the day after that, but it seems very unlikely)! Today will be very exciting, as Method have a bit of time with the boss, with only Exorsus potentially being a threat, as Limit (most probably) re-clear.

      *header art by HolyNautilus.