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Zadina

Pre-Expansion Patch Hotfixes: August 1

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A new round of hotfixes, bringing a few class changes, is now live. Let's check them out!

Most classes received some tweaks today. Moreover, Mists of Pandaria world bosses Galleon and Oondasta will now respawn every 15 minutes, making it easier to farm them for their respective mounts. Here are the notes:

Blizzard LogoBlizzard Entertainment

 

August 1


Hotfixes

Classes

Death Knight

  • Clawing Shadows damage reduced by 25%. PvP damage unchanged.
  • Scourge Strike now deals both physical and shadow damage to multiple targets when the Unholy Death Knight is standing in their own Death and Decay.

Druid

  • Displacer Beast will apply its speed buff even if Dash is active (they do not stack).
  • Fixed a bug which allowed certain macros to bypass the cooldown on returning to the same Shapeshift form you just shifted out of.

Hunter

  • Raptor Strike will now correctly apply Viper Sting or Scorpid Sting based on the talent chosen.
  • Dragonsfire Grenade now deals damage starting on impact.
  • Binding Shot now gives the affected target immunity from Binding Shot for 10 seconds, as intended.
  • The tooltip for Aspect of the Eagle has been corrected to reflect the bonus the spell provides. In addition, the bonus provided by Aspect of the Eagle now stacks with mastery.

Mage

  • (Work in progress) Flame Patch damage has been significantly reduced. A previous hotfix to solve a bug with Flame Patch not dealing damage while the Mage was casting effectively increased its performance, and today’s change returns it to approximately the intended performance level.

Monk

  • Blackout Kick should not have a cooldown for Windwalker Monks at any level.
  • Blackout Strike’s cooldown is now correctly reduced by Haste.

Paladin

  • The tooltip for Judgment no longer incorrectly states that it hits 2 additional targets for paladins without Greater Judgment.
  • Shield of the Righteous is now available at level 24.

Warlock

  • Phantom Singularity damage has been doubled.
  • Rain of Fire should no longer close your loot window when it does damage.

Warrior

  • Whirlwind now hits the correct number of extra targets when modified by Meat Cleaver.
  • Focused Rage is now learned at level 44 (was 52).

Garrisons

  • The Garrison Strategic Assault options should again be properly randomized from day to day.

Quests

  • During “To the Rescue!”, Brutusk should no longer stop before completing his path.
  • Linen-Wrapped Book can now be interacted with by multiple players at a time during the quest “Grandma’s Lost It Alright”.

UI

  • Lockboxes can again be opened via Pick Lock in the “will not be traded” section of the trade window.

World Bosses

  • Galleon and Oondasta now respawn after 15 minutes.

Zones

  • Many missing fish have been returned, and players can again fish in the Human, Night Elf, Orc, Tauren, Blood Elf, and Draenei starting zones.
  • Corrected an issue that could cause players in mixed-server groups to periodically warp back to recent locations (aka “rubberbanding”).
(source)

 

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NOOOOOOOOOO THE CLAWING SHADOWS NERF!!!!!!! we knew it was coming. BUT NOOOOOOOOOOOOOOO. i don't want to actually follow class mechanics. even then why no pvp nerf? it was probably more devastating there.

This supports my conspiracy theory that blizz will never let DK's be top dps again XD. Hero class get to be strong for their intro expansion and never again. At least this time we had fun for a week instead of the two days we had when HFC launched XD.

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The judgement info was wrong after all... I swore no additional damage was ticking.  Guess I was right. 

Although there were times that I swore I had two targets tagged with the debuff.  Apparently upon that assumption I was NOT right.

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37 minutes ago, PatrickHenry said:

The judgement info was wrong after all... I swore no additional damage was ticking.  Guess I was right. 

Although there were times that I swore I had two targets tagged with the debuff.  Apparently upon that assumption I was NOT right.

i honestly was confused about that too. all the pally changes had me a bit befuddled and i thought it was just me being stupid XD.

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7 hours ago, Zadina said:

 

Warrior

  • Whirlwind now hits the correct number of extra targets when modified by Meat Cleaver.

 

...wait, what? Since when does it do that? Rampage and Bloodthirst are affected by Meat Cleaver, not Whirlwind. Whirlwind *procs* Meat Cleaver.

I know this wasn't Icy-veins wording, but please correct me if I'm missing something...

Edited by ORCSMASH

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The whirlwind and meat cleaver interaction has to be a typo. I do know i bug reported blood thirst and raging blow because they were not getting their extra hits in from meat cleaver.

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