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In the latest round of Shadowlands class changes, Blizzard capped Death and Decay's Scourge Strike to hit four targets, and Shadow Priests received some significant changes, including new talents.
Death and Decay - While you remain within the area, your Scourge Strike will hit all up to 4 enemies near the target. Monk
Celestial Brew - Purifying Stagger damage increases absorption by up to 400% 200%. Purifying Brew - Increases the absorption of your next Celestial Brew by up to 400% 200%, based on your current level of Stagger. Priest
Shadow Word: Death - A word of dark binding that inflicts [ 210% 160% of Spell Power ] Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. Damage increased by 100% 150% to targets below 20% health. The spell no longer generates Insanity. Shadow
Void Eruption cast time reduced from 2.5 to 1.5 seconds. The ability now has a 1.5 min cooldown. Mind Flay is now a 4-sec cast (was 3). Assaults the target's mind with Shadow energy, causing [ 148.48% 197.97% of Spell Power ] Shadow damage over 3 4 sec and slowing their movement speed by 50%. Voidform has been given a 90-sec cooldown and increases your damage by 20% for 15 seconds. The "legacy" Insanity-draining effect can still be achieved through the redesigned Legacy of the Void talent. The spell now refreshes the cooldown of Mind Blast and you gain 2 charges while in Voidform. Mind Blast (Rank 2) now reduces the cooldown of Mind Blast by 7.5 seconds (was 7). Devouring Plague - Afflicts the target with a disease that instantly causes 0 [ 150% of Spell Power ] Shadow damage plus an additional 0 [ 300% of Spell Power ] Shadow damage over 12 6 sec. Heals you for 50% of damage dealt. Dark Thoughts is a new baseline proc. For each of your Shadow damage over time effects on the target, your Mind Flay and Mind Sear have a 2% chance to trigger a Dark Thought, stacking up to 5 times. Dark Thought - Increases the number of charges of Mind Blast by 1, Mind Blast can be cast instantly, and can be cast while channelling Mind Flay or Mind Sear. Shadowy Apparitions was redesigned. When you use Mind Blast, Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing [ 25% of Spell Power ] Shadow damage. Critical strikes will cause two Apparitions to be created. Talents
Tier 15 Shadowy Insight has been removed. Shadow Word: Void has been removed. Death and Madness is now available on this tier. New Talent: Unfurling Darkness – After casting Vampiric Touch on a target, your next Vampiric Touch is instant cast and deals [ 155% of Spell Power ] Shadow damage immediately. This effect cannot occur more than once every 15 sec. Tier 40 New Talent: Psychic Link – Mind Blast deals 60% of its damage to all targets afflicted by your Vampiric Touch within 40 yards. Tier 45 Lingering Insanity has been removed. Dark Void has been removed. New Talent: Searing Nightmare – Instantly deals [ 90% of Spell Power ] Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare deals double damage. Only usable while channelling Mind Sear. New Talent: Damnation – Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague free of cost. The spell has a 45-sec cooldown. Void Torrent – No longer pauses your Insanity while used, but now refreshes the duration of your Shadow damage over time effects on the target while its channeling. Tier 50 Dark Ascension has been removed. Legacy of the Void re-designed – Voidform no longer has a duration. However, during Voidform your Insanity will drain increasingly fast until it reaches 0 and Voidform ends. Void Form increases spell damage by an additional 5%. Surrender to Madness – Now has a 1.5 min cooldown (down from 2 mins). New Talent: Ancient Madness – Entering Voidform increases your critical strike by 30% for 15 sec, reducing by 2% every sec. PvP Talents
New Talent: Lasting Plague – Increases the duration of your Devouring Plague by 6 sec. Warlock
Mastery: Potent Afflictions - Mastery now includes Malefic Rapture. More Shadowlands Class Changes
Death Knight Mage Rogue Death Knight 9.0.1 Class Changes
Mage 9.0.1 Class Changes
Rogue 9.0.1 Class Changes
Demon Hunter Monk Shaman Demon Hunter 9.0.1 Class Changes
Monk 9.0.1 Class Changes
Shaman 9.0.1 Class Changes
Druid Paladin Warlock Druid 9.0.1 Class Changes
Paladin 9.0.1 Class Changes
Warlock 9.0.1 Class Changes
Hunter Priest Warrior Hunter 9.0.1 Class Changes
Priest 9.0.1 Class Changes
Warrior 9.0.1 Class Changes
Related Shadowlands Beta Build 35432 News
Beta Build 35432 Dev Notes: August 5th Great Vault Requirement Changes: Beta Build 35432 Regalia of the Fabled Adventurers Heirloom Set in Shadowlands Hunters Can Tame Cloud Serpents and Undead Beasts in Shadowlands Wands Can Be Transmogrified Into Other Weapon Types in Shadowlands Blizzard Adds Reckful as Rogue Trainer in Shadowlands Blizzard Retiring Old Experience Potions in Shadowlands All Rogue Legendary Powers in Shadowlands Spreadsheet of Target Caps By Limit Motion Sickness Accessibility Options in Shadowlands
The character selection screen is currently a bit buggy on the Beta, and Blizzard is aware of the bug and suggests waiting instead of closing and reopening the game.
Is anyone else experiencing an inability to interact with their character select screen? It’s completely black (save the UI borders/buttons and the shadowlands logo). I can click on change realm and addons but have no way to select a character and enter the world.
There is a problem on the database side, which we are investigating and actively working to resolve—apologies for the problems in the meantime. If you are running into this problem, we would advise waiting on the character selection/character loading screen instead of closing and reopening constantly.
Is it the same DB error that is causing the DC when you do try to log in, or is that a separate issue?
Yeah, the DB got into a bad state and that usually manifests as blank character selection screen, issues loading onto a character, and then trouble “saving” your character in-game like when you get loot, turn in a quest, etc.
We’ve made some initial fixes that seem to be helping, and we’ll continue to monitor and fix. If you were having problems earlier I’d recommend trying again now.
Here's how the bug looks like.
Blizzard added global strings in the latest Shadowlands build for new Accessibility options to prevent motion sickness.
Motion sickness occurs due to a difference between actual and experienced motion. Symptoms commonly include nausea.
In Shadowlands, you will be able to reduce camera motion by keeping your character centered and adjust shake intensity, as indicated by the datamined global strings below.
MOTION_SICKNESS_CHARACTER_CENTERED - Keep Character Centered MOTION_SICKNESS_REDUCE_CAMERA_MOTION - Reduce Camera Motion MOTION_SICKNESS_NONE - Allow Dynamic Camera Movement MOTION_SICKNESS_BOTH - Keep Character Centered and Reduce Camera Motion MOTION_SICKNESS_DROPDOWN - Motion Sickness ADJUST_MOTION_SICKNESS_SHAKE - Shake Intensity SHAKE_INTENSITY_NONE - None SHAKE_INTENSITY_REDUCED - Reduced SHAKE_INTENSITY_FULL - Full Related Shadowlands Beta Build 35432 News
Beta Build 35432 Dev Notes: August 5th Great Vault Requirement Changes: Beta Build 35432 Regalia of the Fabled Adventurers Heirloom Set in Shadowlands Hunters Can Tame Cloud Serpents and Undead Beasts in Shadowlands Wands Can Be Transmogrified Into Other Weapon Types in Shadowlands Blizzard Adds Reckful as Rogue Trainer in Shadowlands Blizzard Retiring Old Experience Potions in Shadowlands All Rogue Legendary Powers in Shadowlands Spreadsheet of Target Caps By Limit
As you probably know, many AoE abilities will be capped to only attack up to a certain number of enemies in Shadowlands, and so Max, the GM of Limit, created a spreadsheet, where he keeps track of all the capped and uncapped abilities.
We included some of the more important changes in this post, but for more details, we encourage you to check out the spreadsheet.
Havoc Demon Hunter
Eye Beam will have square root scaling (not confirmed). Fel Barrage is capped to 5 targets. Frost Death Knight
Breath of Sindragosa square root scaling. Frostscythe is capped to 5 targets. Unholy Death Knight
Bursting Sores is capped to 8 targets. Death and Decay's Scourge Strike (AoE Cleave) is capped to 5 targets. Epidemic, Unholy Blight remain uncapped. Feral Druid
Swipe and Brutal Slash are capped to 5 targets. Primal Wrath and Thrash are uncapped. Survival Hunter
Butchery and Carve are capped to 5 targets. Windwalker Monk
Fists of Fury (Main Hand) is capped to 5 targets. Spinning Crane Kick is capped to 6 targets. Invoke Xuen, the White Tiger is capped to 4 targets. Whirling Dragon Punch remains uncapped. Retribution Paladin
Divine Storm is capped to 5 targets. Wake of Ashes and Consecration remain uncapped. Assassination Rogue
Fan of Knives is capped to 8 targets. Poison Bomb is uncapped. Outlaw Rogue
Blade Flurry (Main Hand) is capped to 4 targets, but its activation remains uncapped. Subtlety Rogue
Shuriken Storm and Shadow Vault are capped to 8 targets. Enhancement Shaman
Thanks to wordup for fixing most of this.
Chain Lightning is capped to 3 targets. Crash Lightning has half square rooted, and half uncapped. Fire Nova is capped to 6 times the number of Flame Shocks active on the target. Hailstorm is capped to 6 targets. Arms Warrior
Bladestorm and Ravager are capped to 8 targets. Whirlwind (Main Hand) is capped to 4 targets. Fury Warrior
Bladestorm is capped to 8 targets. Whirlwind (Main Hand) is capped to 4 targets. Dragon Roar remains uncapped. RANGED DPS
All dots and Starfall are uncapped. Beast Mastery Hunter
Beast Cleave is capped to 5 targets. Barrage is capped to 8 targets. Stomp is uncapped. Marksmanship Hunter
Multi-Shot is capped to 5 targets. Explosive Shot is capped to 6 targets. Volley remains uncapped. Mages
Arcane Explosion is uncapped. Arcane Mage
Arcane Barrage is capped to 5 targets. Arcane Orb is capped to 8 targets. Touch of the Magi is uncapped. Fire Mage
Ignite and Living Bomb are capped to 8 targets. Dragon's Breath and Flamestrike are uncapped. Meteor damage is now split evently between all targets within 8 yards. Frost Mage
Frozen Orb is capped to 8 targets. Blizzard, Comet Storm, and Cone of Cold are uncapped. Elemental Shaman
Chain Lightning is capped to 5 targets (3+2 from Rank 2 Chain Lightning. Earthquake remains uncapped. Affliction Warlock
Dots are uncapped. Demonology Warlock
Felstorm (pet ability) is capped to 8 targets. Hand of Gul'dan and Implosion are uncapped. Destruction Warlock
All abilities are uncapped. TANKS
Vengeance Demon Hunter, Blood Death Knight, Brewmaster Monk, and Protection Paladin are mostly uncapped.
Below is a video that demonstrates how the AoE cap looks in practice on the Beta.
Related Shadowlands Beta Build 35432 News
Beta Build 35432 Dev Notes: August 5th Great Vault Requirement Changes: Beta Build 35432 Regalia of the Fabled Adventurers Heirloom Set in Shadowlands Hunters Can Tame Cloud Serpents and Undead Beasts in Shadowlands Wands Can Be Transmogrified Into Other Weapon Types in Shadowlands Blizzard Adds Reckful as Rogue Trainer in Shadowlands Blizzard Retiring Old Experience Potions in Shadowlands All Rogue Legendary Powers in Shadowlands An overview of class abilities that will be nerfed through the AoE cap in Shadowlands.
Rogues received the rest of their Legendary powers on the Beta this week. Missing from the previous week were Subtlety and Outlaw powers.
Note that some of the tooltips are broken, but they should still give you a good idea of what to expect when it comes to Rogue Legendary powers.
Tiny Toxic Blades - Shiv causes your Poisons and Bleeds on the target to spread to a nearby enemy. Mark of the Master Assassin - While Stealth is active and for 5 sec after breaking Stealth, your Critical Strike chance is increased by 100%. Invigorating Shadowdust - Vanish reduces the remaining cooldown of your other abilities by 0 sec. Essence of Bloodfang - Your Combo Point generators have a chance to infect the target with Bloodfang, causing [ 37.8% of Attack Power ] Bleed damage over 6 sec, and healing the Rogue for [ 6.3% of Attack Power ] each time it deals damage. Assassination
Doomblade - Mutilate deals an additional 20% Bleed damage over 3 seconds. Envenom damage increased by 5% for each Bleed you have on the target. Dustwalker's Patch - The remaining cooldown on Vendetta is reduced by 1 sec for every 65 Energy you expend. Zoldyck Insignia - Your Poisons and Bleeds deal 30% increased damage to targets below 30% health. *NEW* Dashing Scoundrel - Envenom also increases the critical strike chance of your poisons by 30%, and their critical strikes generate 2 Energy. Subtlety
*NEW* Akaari's Soul Fragment - After using Shadowstrike or Cheap Shot, your target suffers a Shadowstrike from the shadows 2 sec later, at 100% effectiveness. *NEW* Deathly Shadows - Vanish grants 5 combo points and increases all damage dealt by 15% for 10 sec. *NEW* Finality - Eviscerate, Rupture, and Shadow Vault increase the damage of your next use of the finishing move by 20%. *NEW* The Rotten - For 2 sec after activating Symbols of Death, your Shadowstrike and Backstab generate 4 additional combo points. Outlaw
*NEW* Celerity - You have a chance while Slice and Dice is active to gain the Adrenaline Rush effect for 3 sec. *NEW* Concealed Blunderbuss - When Saber Slash strikes an additional time, there is a 33% chance that your next Pistol Shot will fire 3 additional times. *NEW* Guile Charm - Take advantage of the natural ebb and flow of combat, causing your Sinister Strike to gradually increase your damage dealt by up to 0%. This maximum effect will last for 0 before fading and beginning the cycle anew. Greenskin's Wickers - Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 200%. All Legendary Powers Coming in Shadowlands
Death Knight Mage Rogue Death Knight Legendary Powers
Mage Legendary Powers
Demon Hunter Monk Shaman Demon Hunter Legendary Powers
Monk Legendary Powers
Shaman Legendary Powers
Druid Paladin Warlock Druid Legendary Powers
Paladin Legendary Powers
Warlock Legendary Powers
Hunter Priest Warrior Hunter Legendary Powers
Priest Legendary Powers
Warrior Legendary Powers
Related Shadowlands Beta Build 35432 News
Beta Build 35432 Dev Notes: August 5th Great Vault Requirement Changes: Beta Build 35432 Regalia of the Fabled Adventurers Heirloom Set in Shadowlands Hunters Can Tame Cloud Serpents and Undead Beasts in Shadowlands Wands Can Be Transmogrified Into Other Weapon Types in Shadowlands Blizzard Adds Reckful as Rogue Trainer in Shadowlands Blizzard Retiring Old Experience Potions in Shadowlands