Sign in to follow this  
Followers 0
Starym

wow Legion Hotfixes: September 1st

1 post in this topic

22802-august-30th-hotfixes-for-legion.pn

 

Sep 1 Hotfixes

 

Blizzard LogoBlizzard Entertainment

September 1


Hotfixes

Classes

Death Knight

  • Anti-Magic Barrier should no longer grant more than the intended bonus when combined with other effects that increase health.
  • Vampiric Blood should no longer grant more than the intended bonus when combined with other effects that increase health.

Mage

  • Ignite spreading will no longer incorrectly remove other Mages' Ignite.

Monk

  • Fortifying Brew should no longer grant more than the intended bonus when combined with other effects that increase health.

Shaman

  • Enhancement Shamans should no longer be prevented from using instant Healing Surge while moving.

Warrior

  • Commanding Shout should no longer grant more than the intended bonus when combined with other effects that increase health.

Items

  • The tooltip for Tome of the Clear Mind now correctly states a maximum player level of 109 for its use.
  • Equippable items from Legion dungeon treasure chests should match your class proficiencies.
  • Skaggldrynk should now properly share a cooldown with other combat potions.

NPCs

  • Tarben <Jarl of Tideskorn Harbor> should now cast his Jarl’s Command fear spell a bit less often.
  • In Darkbrul Arena, Stonefist Brawler’s stun attack should now be removable by effects that remove stuns.

Professions

  • Reaves Module: Snack Distribution Mode no longer requires feasts.

PvP

  • Experience earned from gaining Honor has been reduced by approximately 50%.
    • Developer’s note: We want battlegrounds and skirmishes to be a worthwhile and rewarding activity while leveling, but that should not be the most efficient method for gaining XP. While we've decreased the experience from PvP, it is still more efficient than it was in previous expansions.

Quests

  • Fixed an issue where faction transfers would interfere with Death Knight's ability to complete the Class Hall quest "The Firstborn Rises".
  • Fixed a bug causing players who died during the sequence of Dalaran's teleportion would get stuck in Deadwind Pass.
  • Paladins should now be able to progress with their Class Hall Campaigns after completing the quest "The Scion's Legacy", by speaking with Lord Maxwell Tyrosus.
  • Teensy Weensy Fae Dragons should now appear more frequently during the quest “Teensy Weenies!”.

Artifact

  • Rogue player should no longer sometimes experience issues using their Smoke Bomb during "The Unseen Blade".
  • Players should no longer be erroneously placed in a phase in Deadwind Pass that makes them unable to complete quests in the area, including "Following the Curse."
  • Hunters completing to quest to obtain their second or third artifact should no longer receive the quest "Hunter to Hunter" after turn-in.
  • The points of interest for the Warrior quest “Legacy of the Icebreaker" are now displaying correctly and the stage objectives update appropriately.

Azsuna

  • Daglop should no longer disengage with the player, allowing “Minion! Kill Them!” to be completed normally.
  • During "The Right Weapon for the Job", shipwrecked captives in the Shipwreck Arena clubhouse should no longer glow as if they’re viable targets for the quest.
  • Players who leave the area and return during the “The Scythe of Souls” should be able to complete the quest.
  • Players entering the Nor'danil Wellspring in Azsuna should no longer be incorrectly queued to enter the Withered Scenario in Suramar.
  • Players should no longer fail to loot several quest objects in the Nar’thalas Academy during quests such as "Study Hall: Combat Research" and “Dressing with Class”.

Highmountain

  • The bungee rope attached to the player should no longer disappear during the quest “Going Down, Going Up”.
  • Mayla Highmountain should no longer leave combat and reset the Wrath of Dargrul boss fight during “The Underking”.
  • On “Murlocs: The Next Generation” and “Oh, the Clawdacity!”, Murky’s abilities no longer affect other players in PvP. Gurrullrurlll mrrrgrglru ruluulll.

Stormheim

  • "Waking the Shieldmaiden" now has a correctly-placed location dot on the map.

Val’sharah

  • Fixed a number of issues with the "Defend The Temple" Bonus Objective in Val'sharah.

UI

  • Obelisk of the Void should appear in the Dungeon Journal for all ranged damage dealers and healers.

Zones

  • Orgrimmar, Stormwind, and previously invasion-affected areas should once again be unified for single realms.
    • Developer’s note: On RP servers, we’re setting sharding and cross-realm zoning back to how things were working before the Burning Legion invaded. This had been changed for stability during pre-launch events and invasions.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Further fixes for Legendary items underway. Relinquished items were introduced in the latest build of 7.2 (#23623). The items are unique per slot and have a chance to contain Legendary items.
      Relinquished Items
      The persisting problem with Legendaries is that you don't get the one you want or need. Not anymore though. Relinquished items discover an item appropriate for your loot specialization and not only that, they have a chance to contain a Legendary item, most likely on a slot-per-slot basis.
      Relinquished Bracers Relinquished Choker Relinquished Cloak Relinquished Gauntlets Relinquished Girdle Relinquished Hood Relinquished Leggings Relinquished Ring Relinquished Spaulders Relinquished Treads Relinquished Trinket Relinquished Tunic Example: Relinquished Hood may contain only Head slot Legendary items, such as Darckli's Dragonfire Diadem or Uncertain Reminder. Such slot restrictions increase the chances of getting the Legendary item you want.
      Unidentified Legendary Items
      The previous build (#23578) added items that create Legendaries based on your set loot spec. This may represent an overall fix for loot spec problems. I think unidentified Legendaries will drop by default and we won't need to worry about loot spec.
      Unidentified Death Knight Legendary Unidentified Demon Hunter Legendary Unidentified Druid Legendary Unidentified Hunter Legendary Unidentified Mage Legendary Unidentified Monk Legendary Unidentified Paladin Legendary Unidentified Priest Legendary Unidentified Rogue Legendary Unidentified Shaman Legendary Unidentified Warlock Legendary Unidentified Warrior Legendary Taken from here.
      What do you think about the latest changes?
    • By Stan

      Public Test Realms were updated with Build 23623. New items were added that give you an item appropriate for your loot spec that can contain a Legendary. New AK Scaling went live, a lot of changes to Tier 20 Set Bonuses, Legendary items & more.
      Highlights
      A new infinite Artifact trait with 50 ranks (Concordance of the Legionfall) has been added that will increase your primary stat. Rank 50 - Concordance of the Legionfall Concordance of the Legionfall Concordance of the Legionfall Concordance of the Legionfall Artifact Knowledge Scaling has changed. New Items have been added that give you an item appropriate for your specialization. The items have a chance to create a Legendary item. Legendary items require Level 101 to equip. Official Dev Notes for Build 23623
      Lore (Source)
      This week’s PTR build has a couple new additions. The new Broken Shore World Bosses should be in, and 7.2’s crafted Legendary items are available as well (although they’re not fully completed, so expect to run into some issues with them).

      We’re reaching the point of development where nearly all of the new content and features in Patch 7.2 are in-game and testable. From here, we’ll be focusing primarily on bugfixes, stability, tuning, and generally tightening everything up. Please continue to report any bugs you encounter and give us any feedback you have!

      To help with stability testing, this week we’re organizing a scheduled stress test of the Broken Shore. We’ve made some behind-the-scenes changes to how our servers operate under heavy load, and so we’d like to get as many people as possible testing World Bosses and the Sentinax assault on the Broken Shore this Thursday at 2 pm PST (11pm CET). If you’re able to come help out, please do!

      Thanks, and happy testing! New Achievements
      Most of them are related to the Tomb of Sargeras & the new world bosses.
      Breaching the Tomb Chamber of the Avatar Deceiver's Fall "Herald of Flames","Owner of the Primal Flamesaber mount from the Heroes of the Storm promotion." Mythic: Demonic Inquisition Mythic: Fallen Avatar Mythic: Harjatan Mythic: Kil'jaeden Mythic: Kil'jaeden Guild Run Mythic: Maiden of Vigilance Mythic: Mistress Sassz'ine Mythic: Sisters of the Moon Mythic: The Desolate Host Realm First! Kil'jaeden Terrors of the Shore Tomb of Sargeras Guild Run Wailing Halls Wax On, Wax Off New Items
      World Boss Loot has been added. Starts at item level 890+.
      PvP Ensembles
      Many Ensembles for Legion's PvP Season 3 & 4 were added.
      Legionfall
      Nethershards Netherchunk Nethercluster Items New items have been added that make you discover an item appropriate for your loot specialization, may contain a Legendary item. /discuss Relinquished Bracers Relinquished Choker Relinquished Cloak Relinquished Gauntlets Relinquished Girdle Relinquished Hood Relinquished Leggings Relinquished Ring Relinquished Spaulders Relinquished Treads Relinquished Trinket Relinquished Tunic New Mounts
      Likely rewards from the Reputation Paragon caches introduced in 7.2.
      Cloudwing Hippogryph Highmountain Elderhorn Leywoven Flying Carpet Valarjar Stormwing Wild Dreamrunner Misc
      Enchanter's Illusion - Demonic Tyranny Legion Invasion Simulator Pocket Portal of Felstalker Pups Tome of the PTR Beast Class Changes
      Death Knight Outbreak Wraith Walk PvP Talents Chill Streak Crypt Fever Dark Simulacrum Demon Hunter PvP Talents Rain from Above Druid Enraged Maul Mangle Thrash Treant Form PvP Talents Nourish Overrun Protector of the Grove Hunter Talents Binding Shot Stomp PvP Talents Catlike Reflexes Mage Mark of Aluneth Phoenix's Flames Talents Shimmer PvP Talents World in Flames Monk Chi Wave Storm, Earth, and Fire PvP Talents Healing Sphere Rogue The Outlaw Rogue spec aura was buffed to 20%. PvP Talents Plunder Armor Shaman PvP Talents Shamanism Warrior Shield Slam Tier 20 Set Bonus Changes
      Restoration Druid & Protection Warrior 4P Set Bonuses were added
      Item - Druid T20 Restoration 4P Bonus Item - Warrior T20 Protection 4P Bonus The following Tier 20 Set Bonuses were adjusted
      Death Knight Item - Death Knight T20 Blood 4P Bonus Item - Death Knight T20 Unholy 2P Bonus Druid Item - Druid T20 Restoration 2P Bonus Mage Item - Mage T20 Arcane 4P Bonus Item - Mage T20 Arcane 4P Bonus Item - Mage T20 Fire 2P Bonus Item - Mage T20 Frost 4P Bonus Paladin Item - Paladin T20 Holy 2P Bonus Item - Paladin T20 Holy 4P Bonus Priest Item - Priest T20 Shadow 2P Bonus Item - Priest T20 Shadow 4P Bonus Rogue Item - Rogue T20 Assassination 2P Bonus Item - Rogue T20 Assassination 4P Bonus Item - Rogue T20 Outlaw 4P Bonus Shaman Item - Shaman T20 Restoration 2P Bonus Item - Shaman T20 Restoration 4P Bonus Warlock Item - Warlock T20 Affliction 2P Bonus Item - Warlock T20 Affliction 4P Bonus Warrior Item - Warrior T20 Arms 2P Bonus Item - Warrior T20 Arms 4P Bonus Item - Warrior T20 Fury 2P Bonus Item - Warrior T20 Protection 2P Bonus Legendary Item Changes
      Some Legendary affixes have been adjusted and the crafted plate Legendary received a proc. The level requirement to equip a Legendary item has been reduced to 101.
      Crafted Legendary Items Celumbra, the Night's Dichotomy Rethu's Incessant Courage Standard Legendary Items Mage Cord of Infinity Shard of the Exodar Monk Drinking Horn Cover Rogue Insignia of Ravenholdt Artifact Knowledge Scaling
      AK scaling has been greatly increased as indicated in @Starym's post.
      Artifact Knowledge Level New Value 26 50,000% 27 62,500% 28 80,000% 29 100,000% 30 125,000% 31 155,000% 32 195,000% 33 245,000% 34 305,000% 35 380,000% 36 475,000% 37 595,000% 38 745,000% 39 930,000% 40 1,165,000% New Mythic+ Affixes
      Some of the new affixes have changed, below are new descriptions.
      Grievous "When injured below 90% health, players will suffer increasing damage over time until healed above 90% health." Explosive "While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed." Quaking "Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies."
    • By Starym

       
      Blizzard have sounded the warhorn, or stress horn, that is, as they summon all willing players to the PTR on Thursday to help test the new 7.2 content. There are some developer notes below on the latest additions to the PTR added to day as well (Broken Shore world bosses and the craftable legendaries).
      Blizzard (source)
      Brave adventurers—we need you on the PTR this Thursday (2/23) at 2 pm PST for the next phase of testing Patch 7.2: The Tomb of Sargeras. Please join us in the Broken Shore to test World Quests, bosses, and more.
      Visit the World of Warcraft PTR Discussion, Bug Report, and Class Development forums to learn more about the ongoing development of the patch.
      Read more about the upcoming features in Patch 7.2: The Tomb of Sargeras within our previews:
      Preview: Legion Assaults on the Broken Isles A Call From the Caverns: Pet Battle Dungeon Preview Patch 7.2: Transmogrification Sets Are Coming! Patch 7.2 Preview: Shake Up the Battlegrounds with PvP Brawls  
      Lore (source)
      This week’s PTR build has a couple new additions. The new Broken Shore World Bosses should be in, and 7.2’s crafted Legendary items are available as well (although they’re not fully completed, so expect to run into some issues with them).
      We’re reaching the point of development where nearly all of the new content and features in Patch 7.2 are in-game and testable. From here, we’ll be focusing primarily on bugfixes, stability, tuning, and generally tightening everything up. Please continue to report any bugs you encounter and give us any feedback you have!
      To help with stability testing, this week we’re organizing a scheduled stress test of the Broken Shore. We’ve made some behind-the-scenes changes to how our servers operate under heavy load, and so we’d like to get as many people as possible testing World Bosses and the Sentinax assault on the Broken Shore this Thursday at 2 pm PST (11pm CET). If you’re able to come help out, please do!
       
    • By Stan

      Tomb of Sargeras has a total of 9 encounters. In this early preview we're looking at different boss models and animations.
      Description
      Aegwynn used this sacred temple of Elune to lock away the defeated Sargeras' avatar. She hoped it would remain dormant, buried deep within the earth, but the lure of power has continued to draw foul entities to this site. When Gul'dan re-entered the tomb, he tore down Aegwynn's wards and opened a doorway for the Legion to invade. Now, the fel army tears at the vault, hoping to reclaim their master's power.
      The raid has four wings
      The Tidestone's Rest Wailing Halls Chamber of the Avatar Deceiver's Fall Encounters
      Goroth Demonic Inquisition (Atrigan & Belac) Harjatan Mistress Sassz'line Sisters of the Moon (Huntress Naisha, Captain Yathae Moonstrike, Priestess Lunaspyre, Moontalon) Desolate Host (+Engine of Souls, Soul Queen Dejahna) Maiden of Vigilance The Fallen Avatar (+Oath-Keeper Sacraya) Kil'jaeden  
    • By Stan

      Four Tomb of Sargeras raid bosses will be tested from Thursday to Friday, February 23-24. After the testing's finished, the same bosses will remain open during the weekend on Normal difficulty.
      Game Director Ion "Watcher" Hazzikostas announced further raid testing scheduled for February 23-24.
      Testing Schedule
      All bosses will be available on Heroic difficulty.
      February 23
      Sisters of the Moon The Desolate Host February 24
      Maiden of Vengeance The Fallen Avatar Watcher (Source)
      On Thursday and Friday, February 23-24, we will be conducting a raid test of four more Tomb of Sargeras Heroic bosses.

      Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. 

      Thursday, February 23

      Sisters of the Moon - Heroic Tomb of Sargeras
      13:00 PST (16:00 EST, 22:00 CET)

      The Desolate Host - Heroic Tomb of Sargeras
      14:00 PST (17:00 EST, 23:00 CET)

      Friday, February 24

      Maiden of Vengeance - Heroic Tomb of Sargeras
      13:00 PST (16:00 EST, 22:00 CET)

      The Fallen Avatar - Heroic Tomb of Sargeras
      14:00 PST (17:00 EST, 23:00 CET)

      After testing concludes on Friday, we plan to open Normal Tomb of Sargeras over the weekend, with these same four bosses available on Normal difficulty.

      As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

      Q: How do I get into the raid zone?

      A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

      Q: What character should I use to test the raid?

      A: Whichever you prefer. We will be scaling players' effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested. For 7.2 raid testing, we'll be granting players all the new 7.2 artifact traits IFplayers have done the quest to reveal those new traits. Complete the Broken Shore intro experience in order to access this quest.

      Q: How long does testing last?

      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.